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894 lines
25 KiB
JavaScript
894 lines
25 KiB
JavaScript
/**
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* Copyright (c) 2013 Lea Verou. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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// Based on www.cubic-bezier.com by Lea Verou
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// See https://github.com/LeaVerou/cubic-bezier
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"use strict";
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const EventEmitter = require("devtools/shared/event-emitter");
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const {setTimeout, clearTimeout} = require("sdk/timers");
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const {
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PREDEFINED,
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PRESETS,
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DEFAULT_PRESET_CATEGORY
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} = require("devtools/client/shared/widgets/CubicBezierPresets");
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const {Cc, Ci} = require('chrome');
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loader.lazyGetter(this, "DOMUtils", () => {
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return Cc["@mozilla.org/inspector/dom-utils;1"].getService(Ci.inIDOMUtils);
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});
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/**
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* CubicBezier data structure helper
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* Accepts an array of coordinates and exposes a few useful getters
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* @param {Array} coordinates i.e. [.42, 0, .58, 1]
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*/
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function CubicBezier(coordinates) {
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if (!coordinates) {
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throw new Error("No offsets were defined");
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}
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this.coordinates = coordinates.map(n => +n);
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for (let i = 4; i--;) {
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let xy = this.coordinates[i];
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if (isNaN(xy) || (!(i % 2) && (xy < 0 || xy > 1))) {
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throw new Error(`Wrong coordinate at ${i}(${xy})`);
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}
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}
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this.coordinates.toString = function() {
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return this.map(n => {
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return (Math.round(n * 100) / 100 + "").replace(/^0\./, ".");
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}) + "";
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};
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}
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exports.CubicBezier = CubicBezier;
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CubicBezier.prototype = {
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get P1() {
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return this.coordinates.slice(0, 2);
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},
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get P2() {
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return this.coordinates.slice(2);
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},
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toString: function() {
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// Check first if current coords are one of css predefined functions
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let predefName = Object.keys(PREDEFINED)
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.find(key => coordsAreEqual(PREDEFINED[key],
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this.coordinates));
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return predefName || "cubic-bezier(" + this.coordinates + ")";
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}
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};
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/**
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* Bezier curve canvas plotting class
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* @param {DOMNode} canvas
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* @param {CubicBezier} bezier
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* @param {Array} padding Amount of horizontal,vertical padding around the graph
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*/
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function BezierCanvas(canvas, bezier, padding) {
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this.canvas = canvas;
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this.bezier = bezier;
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this.padding = getPadding(padding);
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// Convert to a cartesian coordinate system with axes from 0 to 1
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this.ctx = this.canvas.getContext("2d");
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let p = this.padding;
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this.ctx.scale(canvas.width * (1 - p[1] - p[3]),
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-canvas.height * (1 - p[0] - p[2]));
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this.ctx.translate(p[3] / (1 - p[1] - p[3]),
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-1 - p[0] / (1 - p[0] - p[2]));
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}
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exports.BezierCanvas = BezierCanvas;
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BezierCanvas.prototype = {
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/**
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* Get P1 and P2 current top/left offsets so they can be positioned
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* @return {Array} Returns an array of 2 {top:String,left:String} objects
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*/
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get offsets() {
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let p = this.padding, w = this.canvas.width, h = this.canvas.height;
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return [{
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left: w * (this.bezier.coordinates[0] * (1 - p[3] - p[1]) - p[3]) + "px",
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top: h * (1 - this.bezier.coordinates[1] * (1 - p[0] - p[2]) - p[0]) + "px"
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}, {
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left: w * (this.bezier.coordinates[2] * (1 - p[3] - p[1]) - p[3]) + "px",
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top: h * (1 - this.bezier.coordinates[3] * (1 - p[0] - p[2]) - p[0]) + "px"
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}];
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},
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/**
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* Convert an element's left/top offsets into coordinates
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*/
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offsetsToCoordinates: function(element) {
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let p = this.padding, w = this.canvas.width, h = this.canvas.height;
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// Convert padding percentage to actual padding
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p = p.map((a, i) => a * (i % 2 ? w : h));
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return [
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(parseFloat(element.style.left) - p[3]) / (w + p[1] + p[3]),
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(h - parseFloat(element.style.top) - p[2]) / (h - p[0] - p[2])
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];
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},
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/**
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* Draw the cubic bezier curve for the current coordinates
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*/
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plot: function(settings = {}) {
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let xy = this.bezier.coordinates;
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let defaultSettings = {
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handleColor: "#666",
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handleThickness: .008,
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bezierColor: "#4C9ED9",
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bezierThickness: .015,
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drawHandles: true
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};
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for (let setting in settings) {
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defaultSettings[setting] = settings[setting];
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}
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// Clear the canvas –making sure to clear the
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// whole area by resetting the transform first.
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this.ctx.save();
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this.ctx.setTransform(1, 0, 0, 1, 0, 0);
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this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
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this.ctx.restore();
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if (defaultSettings.drawHandles) {
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// Draw control handles
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this.ctx.beginPath();
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this.ctx.fillStyle = defaultSettings.handleColor;
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this.ctx.lineWidth = defaultSettings.handleThickness;
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this.ctx.strokeStyle = defaultSettings.handleColor;
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this.ctx.moveTo(0, 0);
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this.ctx.lineTo(xy[0], xy[1]);
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this.ctx.moveTo(1, 1);
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this.ctx.lineTo(xy[2], xy[3]);
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this.ctx.stroke();
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this.ctx.closePath();
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let circle = (ctx, cx, cy, r) => {
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ctx.beginPath();
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ctx.arc(cx, cy, r, 0, 2 * Math.PI, !1);
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ctx.closePath();
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};
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circle(this.ctx, xy[0], xy[1], 1.5 * defaultSettings.handleThickness);
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this.ctx.fill();
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circle(this.ctx, xy[2], xy[3], 1.5 * defaultSettings.handleThickness);
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this.ctx.fill();
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}
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// Draw bezier curve
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this.ctx.beginPath();
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this.ctx.lineWidth = defaultSettings.bezierThickness;
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this.ctx.strokeStyle = defaultSettings.bezierColor;
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this.ctx.moveTo(0, 0);
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this.ctx.bezierCurveTo(xy[0], xy[1], xy[2], xy[3], 1, 1);
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this.ctx.stroke();
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this.ctx.closePath();
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}
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};
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/**
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* Cubic-bezier widget. Uses the BezierCanvas class to draw the curve and
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* adds the control points and user interaction
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* @param {DOMNode} parent The container where the graph should be created
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* @param {Array} coordinates Coordinates of the curve to be drawn
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*
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* Emits "updated" events whenever the curve is changed. Along with the event is
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* sent a CubicBezier object
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*/
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function CubicBezierWidget(parent,
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coordinates = PRESETS["ease-in"]["ease-in-sine"]) {
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EventEmitter.decorate(this);
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this.parent = parent;
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let {curve, p1, p2} = this._initMarkup();
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this.curveBoundingBox = curve.getBoundingClientRect();
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this.curve = curve;
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this.p1 = p1;
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this.p2 = p2;
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// Create and plot the bezier curve
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this.bezierCanvas = new BezierCanvas(this.curve,
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new CubicBezier(coordinates), [0.30, 0]);
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this.bezierCanvas.plot();
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// Place the control points
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let offsets = this.bezierCanvas.offsets;
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this.p1.style.left = offsets[0].left;
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this.p1.style.top = offsets[0].top;
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this.p2.style.left = offsets[1].left;
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this.p2.style.top = offsets[1].top;
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this._onPointMouseDown = this._onPointMouseDown.bind(this);
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this._onPointKeyDown = this._onPointKeyDown.bind(this);
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this._onCurveClick = this._onCurveClick.bind(this);
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this._onNewCoordinates = this._onNewCoordinates.bind(this);
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// Add preset preview menu
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this.presets = new CubicBezierPresetWidget(parent);
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// Add the timing function previewer
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this.timingPreview = new TimingFunctionPreviewWidget(parent);
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this._initEvents();
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}
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exports.CubicBezierWidget = CubicBezierWidget;
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CubicBezierWidget.prototype = {
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_initMarkup: function() {
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let doc = this.parent.ownerDocument;
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let wrap = doc.createElement("div");
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wrap.className = "display-wrap";
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let plane = doc.createElement("div");
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plane.className = "coordinate-plane";
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let p1 = doc.createElement("button");
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p1.className = "control-point";
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p1.id = "P1";
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plane.appendChild(p1);
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let p2 = doc.createElement("button");
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p2.className = "control-point";
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p2.id = "P2";
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plane.appendChild(p2);
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let curve = doc.createElement("canvas");
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curve.setAttribute("width", 150);
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curve.setAttribute("height", 370);
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curve.id = "curve";
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plane.appendChild(curve);
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wrap.appendChild(plane);
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this.parent.appendChild(wrap);
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return {
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p1: p1,
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p2: p2,
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curve: curve
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};
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},
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_removeMarkup: function() {
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this.parent.ownerDocument.querySelector(".display-wrap").remove();
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},
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_initEvents: function() {
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this.p1.addEventListener("mousedown", this._onPointMouseDown);
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this.p2.addEventListener("mousedown", this._onPointMouseDown);
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this.p1.addEventListener("keydown", this._onPointKeyDown);
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this.p2.addEventListener("keydown", this._onPointKeyDown);
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this.curve.addEventListener("click", this._onCurveClick);
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this.presets.on("new-coordinates", this._onNewCoordinates);
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},
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_removeEvents: function() {
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this.p1.removeEventListener("mousedown", this._onPointMouseDown);
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this.p2.removeEventListener("mousedown", this._onPointMouseDown);
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this.p1.removeEventListener("keydown", this._onPointKeyDown);
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this.p2.removeEventListener("keydown", this._onPointKeyDown);
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this.curve.removeEventListener("click", this._onCurveClick);
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this.presets.off("new-coordinates", this._onNewCoordinates);
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},
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_onPointMouseDown: function(event) {
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// Updating the boundingbox in case it has changed
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this.curveBoundingBox = this.curve.getBoundingClientRect();
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let point = event.target;
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let doc = point.ownerDocument;
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let self = this;
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doc.onmousemove = function drag(e) {
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let x = e.pageX;
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let y = e.pageY;
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let left = self.curveBoundingBox.left;
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let top = self.curveBoundingBox.top;
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if (x === 0 && y == 0) {
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return;
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}
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// Constrain x
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x = Math.min(Math.max(left, x), left + self.curveBoundingBox.width);
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point.style.left = x - left + "px";
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point.style.top = y - top + "px";
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self._updateFromPoints();
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};
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doc.onmouseup = function() {
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point.focus();
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doc.onmousemove = doc.onmouseup = null;
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};
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},
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_onPointKeyDown: function(event) {
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let point = event.target;
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let code = event.keyCode;
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if (code >= 37 && code <= 40) {
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event.preventDefault();
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// Arrow keys pressed
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let left = parseInt(point.style.left, 10);
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let top = parseInt(point.style.top, 10);
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let offset = 3 * (event.shiftKey ? 10 : 1);
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switch (code) {
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case 37: point.style.left = left - offset + "px"; break;
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case 38: point.style.top = top - offset + "px"; break;
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case 39: point.style.left = left + offset + "px"; break;
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case 40: point.style.top = top + offset + "px"; break;
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}
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this._updateFromPoints();
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}
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},
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_onCurveClick: function(event) {
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this.curveBoundingBox = this.curve.getBoundingClientRect();
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let left = this.curveBoundingBox.left;
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let top = this.curveBoundingBox.top;
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let x = event.pageX - left;
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let y = event.pageY - top;
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// Find which point is closer
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let distP1 = distance(x, y,
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parseInt(this.p1.style.left, 10), parseInt(this.p1.style.top, 10));
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let distP2 = distance(x, y,
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parseInt(this.p2.style.left, 10), parseInt(this.p2.style.top, 10));
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let point = distP1 < distP2 ? this.p1 : this.p2;
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point.style.left = x + "px";
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point.style.top = y + "px";
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this._updateFromPoints();
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},
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_onNewCoordinates: function(event, coordinates) {
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this.coordinates = coordinates;
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},
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/**
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* Get the current point coordinates and redraw the curve to match
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*/
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_updateFromPoints: function() {
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// Get the new coordinates from the point's offsets
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let coordinates = this.bezierCanvas.offsetsToCoordinates(this.p1);
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coordinates = coordinates.concat(this.bezierCanvas.offsetsToCoordinates(this.p2));
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this.presets.refreshMenu(coordinates);
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this._redraw(coordinates);
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},
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/**
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* Redraw the curve
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* @param {Array} coordinates The array of control point coordinates
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*/
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_redraw: function(coordinates) {
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// Provide a new CubicBezier to the canvas and plot the curve
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this.bezierCanvas.bezier = new CubicBezier(coordinates);
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this.bezierCanvas.plot();
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this.emit("updated", this.bezierCanvas.bezier);
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this.timingPreview.preview(this.bezierCanvas.bezier + "");
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},
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/**
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* Set new coordinates for the control points and redraw the curve
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* @param {Array} coordinates
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*/
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set coordinates(coordinates) {
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this._redraw(coordinates);
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// Move the points
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let offsets = this.bezierCanvas.offsets;
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this.p1.style.left = offsets[0].left;
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this.p1.style.top = offsets[0].top;
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this.p2.style.left = offsets[1].left;
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this.p2.style.top = offsets[1].top;
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},
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/**
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* Set new coordinates for the control point and redraw the curve
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* @param {String} value A string value. E.g. "linear",
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* "cubic-bezier(0,0,1,1)"
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*/
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set cssCubicBezierValue(value) {
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if (!value) {
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return;
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}
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value = value.trim();
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// Try with one of the predefined values
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let coordinates = parseTimingFunction(value);
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this.presets.refreshMenu(coordinates);
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this.coordinates = coordinates;
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},
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destroy: function() {
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this._removeEvents();
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this._removeMarkup();
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this.timingPreview.destroy();
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this.presets.destroy();
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this.curve = this.p1 = this.p2 = null;
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}
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};
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/**
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* CubicBezierPreset widget.
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* Builds a menu of presets from CubicBezierPresets
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* @param {DOMNode} parent The container where the preset panel should be
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* created
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*
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* Emits "new-coordinate" event along with the coordinates
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* whenever a preset is selected.
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*/
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function CubicBezierPresetWidget(parent) {
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this.parent = parent;
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let {presetPane, presets, categories} = this._initMarkup();
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this.presetPane = presetPane;
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this.presets = presets;
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this.categories = categories;
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this._activeCategory = null;
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this._activePresetList = null;
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this._activePreset = null;
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this._onCategoryClick = this._onCategoryClick.bind(this);
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this._onPresetClick = this._onPresetClick.bind(this);
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EventEmitter.decorate(this);
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this._initEvents();
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}
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exports.CubicBezierPresetWidget = CubicBezierPresetWidget;
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CubicBezierPresetWidget.prototype = {
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/*
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* Constructs a list of all preset categories and a list
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* of presets for each category.
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*
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* High level markup:
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* div .preset-pane
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* div .preset-categories
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* div .category
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* div .category
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* ...
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* div .preset-container
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* div .presetList
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* div .preset
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* ...
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* div .presetList
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* div .preset
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* ...
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*/
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_initMarkup: function() {
|
||
let doc = this.parent.ownerDocument;
|
||
|
||
let presetPane = doc.createElement("div");
|
||
presetPane.className = "preset-pane";
|
||
|
||
let categoryList = doc.createElement("div");
|
||
categoryList.id = "preset-categories";
|
||
|
||
let presetContainer = doc.createElement("div");
|
||
presetContainer.id = "preset-container";
|
||
|
||
Object.keys(PRESETS).forEach(categoryLabel => {
|
||
let category = this._createCategory(categoryLabel);
|
||
categoryList.appendChild(category);
|
||
|
||
let presetList = this._createPresetList(categoryLabel);
|
||
presetContainer.appendChild(presetList);
|
||
});
|
||
|
||
presetPane.appendChild(categoryList);
|
||
presetPane.appendChild(presetContainer);
|
||
|
||
this.parent.appendChild(presetPane);
|
||
|
||
let allCategories = presetPane.querySelectorAll(".category");
|
||
let allPresets = presetPane.querySelectorAll(".preset");
|
||
|
||
return {
|
||
presetPane: presetPane,
|
||
presets: allPresets,
|
||
categories: allCategories
|
||
};
|
||
},
|
||
|
||
_createCategory: function(categoryLabel) {
|
||
let doc = this.parent.ownerDocument;
|
||
|
||
let category = doc.createElement("div");
|
||
category.id = categoryLabel;
|
||
category.classList.add("category");
|
||
|
||
let categoryDisplayLabel = this._normalizeCategoryLabel(categoryLabel);
|
||
category.textContent = categoryDisplayLabel;
|
||
category.setAttribute("title", categoryDisplayLabel);
|
||
|
||
return category;
|
||
},
|
||
|
||
_normalizeCategoryLabel: function(categoryLabel) {
|
||
return categoryLabel.replace("/-/g", " ");
|
||
},
|
||
|
||
_createPresetList: function(categoryLabel) {
|
||
let doc = this.parent.ownerDocument;
|
||
|
||
let presetList = doc.createElement("div");
|
||
presetList.id = "preset-category-" + categoryLabel;
|
||
presetList.classList.add("preset-list");
|
||
|
||
Object.keys(PRESETS[categoryLabel]).forEach(presetLabel => {
|
||
let preset = this._createPreset(categoryLabel, presetLabel);
|
||
presetList.appendChild(preset);
|
||
});
|
||
|
||
return presetList;
|
||
},
|
||
|
||
_createPreset: function(categoryLabel, presetLabel) {
|
||
let doc = this.parent.ownerDocument;
|
||
|
||
let preset = doc.createElement("div");
|
||
preset.classList.add("preset");
|
||
preset.id = presetLabel;
|
||
preset.coordinates = PRESETS[categoryLabel][presetLabel];
|
||
// Create preset preview
|
||
let curve = doc.createElement("canvas");
|
||
let bezier = new CubicBezier(preset.coordinates);
|
||
curve.setAttribute("height", 50);
|
||
curve.setAttribute("width", 50);
|
||
preset.bezierCanvas = new BezierCanvas(curve, bezier, [0.15, 0]);
|
||
preset.bezierCanvas.plot({
|
||
drawHandles: false,
|
||
bezierThickness: 0.025
|
||
});
|
||
preset.appendChild(curve);
|
||
|
||
// Create preset label
|
||
let presetLabelElem = doc.createElement("p");
|
||
let presetDisplayLabel = this._normalizePresetLabel(categoryLabel, presetLabel);
|
||
presetLabelElem.textContent = presetDisplayLabel;
|
||
preset.appendChild(presetLabelElem);
|
||
preset.setAttribute("title", presetDisplayLabel);
|
||
|
||
return preset;
|
||
},
|
||
|
||
_normalizePresetLabel: function(categoryLabel, presetLabel) {
|
||
return presetLabel.replace(categoryLabel + "-", "").replace("/-/g", " ");
|
||
},
|
||
|
||
_initEvents: function() {
|
||
for (let category of this.categories) {
|
||
category.addEventListener("click", this._onCategoryClick);
|
||
}
|
||
|
||
for (let preset of this.presets) {
|
||
preset.addEventListener("click", this._onPresetClick);
|
||
}
|
||
},
|
||
|
||
_removeEvents: function() {
|
||
for (let category of this.categories) {
|
||
category.removeEventListener("click", this._onCategoryClick);
|
||
}
|
||
|
||
for (let preset of this.presets) {
|
||
preset.removeEventListener("click", this._onPresetClick);
|
||
}
|
||
},
|
||
|
||
_onPresetClick: function(event) {
|
||
this.emit("new-coordinates", event.currentTarget.coordinates);
|
||
this.activePreset = event.currentTarget;
|
||
},
|
||
|
||
_onCategoryClick: function(event) {
|
||
this.activeCategory = event.target;
|
||
},
|
||
|
||
_setActivePresetList: function(presetListId) {
|
||
let presetList = this.presetPane.querySelector("#" + presetListId);
|
||
swapClassName("active-preset-list", this._activePresetList, presetList);
|
||
this._activePresetList = presetList;
|
||
},
|
||
|
||
set activeCategory(category) {
|
||
swapClassName("active-category", this._activeCategory, category);
|
||
this._activeCategory = category;
|
||
this._setActivePresetList("preset-category-" + category.id);
|
||
},
|
||
|
||
get activeCategory() {
|
||
return this._activeCategory;
|
||
},
|
||
|
||
set activePreset(preset) {
|
||
swapClassName("active-preset", this._activePreset, preset);
|
||
this._activePreset = preset;
|
||
},
|
||
|
||
get activePreset() {
|
||
return this._activePreset;
|
||
},
|
||
|
||
/**
|
||
* Called by CubicBezierWidget onload and when
|
||
* the curve is modified via the canvas.
|
||
* Attempts to match the new user setting with an
|
||
* existing preset.
|
||
* @param {Array} coordinates new coords [i, j, k, l]
|
||
*/
|
||
refreshMenu: function(coordinates) {
|
||
// If we cannot find a matching preset, keep
|
||
// menu on last known preset category.
|
||
let category = this._activeCategory;
|
||
|
||
// If we cannot find a matching preset
|
||
// deselect any selected preset.
|
||
let preset = null;
|
||
|
||
// If a category has never been viewed before
|
||
// show the default category.
|
||
if (!category) {
|
||
category = this.parent.querySelector("#" + DEFAULT_PRESET_CATEGORY);
|
||
}
|
||
|
||
// If the new coordinates do match a preset,
|
||
// set its category and preset button as active.
|
||
Object.keys(PRESETS).forEach(categoryLabel => {
|
||
Object.keys(PRESETS[categoryLabel]).forEach(presetLabel => {
|
||
if (coordsAreEqual(PRESETS[categoryLabel][presetLabel], coordinates)) {
|
||
category = this.parent.querySelector("#" + categoryLabel);
|
||
preset = this.parent.querySelector("#" + presetLabel);
|
||
}
|
||
});
|
||
});
|
||
|
||
this.activeCategory = category;
|
||
this.activePreset = preset;
|
||
},
|
||
|
||
destroy: function() {
|
||
this._removeEvents();
|
||
this.parent.querySelector(".preset-pane").remove();
|
||
}
|
||
};
|
||
|
||
/**
|
||
* The TimingFunctionPreviewWidget animates a dot on a scale with a given
|
||
* timing-function
|
||
* @param {DOMNode} parent The container where this widget should go
|
||
*/
|
||
function TimingFunctionPreviewWidget(parent) {
|
||
this.previousValue = null;
|
||
this.autoRestartAnimation = null;
|
||
|
||
this.parent = parent;
|
||
this._initMarkup();
|
||
}
|
||
|
||
TimingFunctionPreviewWidget.prototype = {
|
||
PREVIEW_DURATION: 1000,
|
||
|
||
_initMarkup: function() {
|
||
let doc = this.parent.ownerDocument;
|
||
|
||
let container = doc.createElement("div");
|
||
container.className = "timing-function-preview";
|
||
|
||
this.dot = doc.createElement("div");
|
||
this.dot.className = "dot";
|
||
container.appendChild(this.dot);
|
||
|
||
let scale = doc.createElement("div");
|
||
scale.className = "scale";
|
||
container.appendChild(scale);
|
||
|
||
this.parent.appendChild(container);
|
||
},
|
||
|
||
destroy: function() {
|
||
clearTimeout(this.autoRestartAnimation);
|
||
this.parent.querySelector(".timing-function-preview").remove();
|
||
this.parent = this.dot = null;
|
||
},
|
||
|
||
/**
|
||
* Preview a new timing function. The current preview will only be stopped if
|
||
* the supplied function value is different from the previous one. If the
|
||
* supplied function is invalid, the preview will stop.
|
||
* @param {String} value
|
||
*/
|
||
preview: function(value) {
|
||
// Don't restart the preview animation if the value is the same
|
||
if (value === this.previousValue) {
|
||
return false;
|
||
}
|
||
|
||
clearTimeout(this.autoRestartAnimation);
|
||
|
||
if (parseTimingFunction(value)) {
|
||
this.dot.style.animationTimingFunction = value;
|
||
this.restartAnimation();
|
||
}
|
||
|
||
this.previousValue = value;
|
||
},
|
||
|
||
/**
|
||
* Re-start the preview animation from the beginning
|
||
*/
|
||
restartAnimation: function() {
|
||
// Reset the animation duration in case it was changed
|
||
this.dot.style.animationDuration = (this.PREVIEW_DURATION * 2) + "ms";
|
||
|
||
// Just toggling the class won't do it unless there's a sync reflow
|
||
this.dot.classList.remove("animate");
|
||
let w = this.dot.offsetWidth;
|
||
this.dot.classList.add("animate");
|
||
|
||
// Restart it again after a while
|
||
this.autoRestartAnimation = setTimeout(this.restartAnimation.bind(this),
|
||
this.PREVIEW_DURATION * 2);
|
||
}
|
||
};
|
||
|
||
// Helpers
|
||
|
||
function getPadding(padding) {
|
||
let p = typeof padding === "number" ? [padding] : padding;
|
||
|
||
if (p.length === 1) {
|
||
p[1] = p[0];
|
||
}
|
||
|
||
if (p.length === 2) {
|
||
p[2] = p[0];
|
||
}
|
||
|
||
if (p.length === 3) {
|
||
p[3] = p[1];
|
||
}
|
||
|
||
return p;
|
||
}
|
||
|
||
function distance(x1, y1, x2, y2) {
|
||
return Math.sqrt(Math.pow(x1 - x2, 2) + Math.pow(y1 - y2, 2));
|
||
}
|
||
|
||
/**
|
||
* Parse a string to see whether it is a valid timing function.
|
||
* If it is, return the coordinates as an array.
|
||
* Otherwise, return undefined.
|
||
* @param {String} value
|
||
* @return {Array} of coordinates, or undefined
|
||
*/
|
||
function parseTimingFunction(value) {
|
||
if (value in PREDEFINED) {
|
||
return PREDEFINED[value];
|
||
}
|
||
|
||
let tokenStream = DOMUtils.getCSSLexer(value);
|
||
let getNextToken = () => {
|
||
while (true) {
|
||
let token = tokenStream.nextToken();
|
||
if (!token || (token.tokenType !== "whitespace" &&
|
||
token.tokenType !== "comment")) {
|
||
return token;
|
||
}
|
||
}
|
||
};
|
||
|
||
let token = getNextToken();
|
||
if (token.tokenType !== "function" || token.text !== "cubic-bezier") {
|
||
return undefined;
|
||
}
|
||
|
||
let result = [];
|
||
for (let i = 0; i < 4; ++i) {
|
||
token = getNextToken();
|
||
if (!token || token.tokenType !== "number") {
|
||
return undefined;
|
||
}
|
||
result.push(token.number);
|
||
|
||
token = getNextToken();
|
||
if (!token || token.tokenType !== "symbol" ||
|
||
token.text !== (i == 3 ? ")" : ",")) {
|
||
return undefined;
|
||
}
|
||
}
|
||
|
||
return result;
|
||
}
|
||
|
||
// This is exported for testing.
|
||
exports._parseTimingFunction = parseTimingFunction;
|
||
|
||
/**
|
||
* Removes a class from a node and adds it to another.
|
||
* @param {String} className the class to swap
|
||
* @param {DOMNode} from the node to remove the class from
|
||
* @param {DOMNode} to the node to add the class to
|
||
*/
|
||
function swapClassName(className, from, to) {
|
||
if (from !== null) {
|
||
from.classList.remove(className);
|
||
}
|
||
|
||
if (to !== null) {
|
||
to.classList.add(className);
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Compares two arrays of coordinates [i, j, k, l]
|
||
* @param {Array} c1 first coordinate array to compare
|
||
* @param {Array} c2 second coordinate array to compare
|
||
* @return {Boolean}
|
||
*/
|
||
function coordsAreEqual(c1, c2) {
|
||
return c1.reduce((prev, curr, index) => prev && (curr === c2[index]), true);
|
||
}
|