tenfourfox/dom/media/webaudio/test/test_mediaElementAudioSourceNodeFidelity.html
Cameron Kaiser c9b2922b70 hello FPR
2017-04-19 00:56:45 -07:00

136 lines
4.3 KiB
HTML

<!DOCTYPE HTML>
<html>
<meta charset="utf-8">
<head>
<title>Test MediaStreamAudioSourceNode doesn't get data from cross-origin media resources</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<pre id="test">
<script class="testbody" type="text/javascript">
SimpleTest.waitForExplicitFinish();
// Get an Opus file containing a sine wave at maximum amplitude, of duration
// `lengthSeconds`, and of frequency `frequency`.
function getSineWaveFile(frequency, lengthSeconds, callback) {
var chunks = [];
var off = new OfflineAudioContext(1, lengthSeconds * 48000, 48000);
var osc = off.createOscillator();
var rec = new MediaRecorder(osc);
rec.ondataavailable = function(e) {
chunks.push(e.data);
};
rec.onstop = function(e) {
var blob = new Blob(chunks, { 'type' : 'audio/ogg; codecs=opus' });
callback(blob);
}
osc.frequency.value = 1.0;
osc.start();
rec.start();
off.startRendering().then(function(buffer) {
rec.stop();
});
}
function binIndexForFrequency(frequency, analyser) {
return 1 + Math.round(frequency *
analyser.fftSize /
analyser.context.sampleRate);
}
function debugCanvas(analyser) {
var cvs = document.createElement("canvas");
document.body.appendChild(cvs);
// Easy: 1px per bin
cvs.width = analyser.frequencyBinCount;
cvs.height = 256;
cvs.style.border = "1px solid red";
var c = cvs.getContext('2d');
var buf = new Uint8Array(analyser.frequencyBinCount);
function render() {
c.clearRect(0, 0, cvs.width, cvs.height);
analyser.getByteFrequencyData(buf);
for (var i = 0; i < buf.length; i++) {
c.fillRect(i, (256 - (buf[i])), 1, 256);
}
requestAnimationFrame(render);
}
requestAnimationFrame(render);
}
function checkFrequency(an) {
an.getFloatFrequencyData(frequencyArray);
// We should have no energy when checking the data largely outside the index
// for 440Hz (the frequency of the sine wave), start checking an octave above,
// the Opus compression can add some harmonics to the pure since wave.
var index = binIndexForFrequency(880, an);
var underTreshold = true;
for (var i = index; i < frequencyArray.length; i++) {
// Let some slack, there might be some noise here because of int -> float
// conversion or the Opus encoding.
if (frequencyArray[i] > an.minDecibels + 40) {
return false;
}
}
return true;
}
function test() {
getSineWaveFile(440, 1, (blob) => {
var audioElement = new Audio();
audioElement.src = URL.createObjectURL(blob);
audioElement.loop = true;
var ac = new AudioContext();
var mediaElementSource = ac.createMediaElementSource(audioElement);
var an = ac.createAnalyser();
frequencyArray = new Float32Array(an.frequencyBinCount);
// Uncomment this to check what the analyser is doing.
// debugCanvas(an);
mediaElementSource.connect(an);
audioElement.play();
// We want to check the we have the expected audio for at least one loop of
// the HTMLMediaElement. The file is one second, and we use the default FFT
// size.
var lastCurrentTime = 0;
var looped = false;
audioElement.onplaying = function() {
audioElement.ontimeupdate = function() {
if (checkFrequency(an)) {
ok(true, "Found correct audio signal during analysis");
dump(lastCurrentTime + " " + audioElement.currentTime + "\n");
if (lastCurrentTime > audioElement.currentTime) {
if (looped) {
audioElement.ontimeupdate = null;
audioElement.onplaying = null;
SimpleTest.finish()
}
lastCurrentTime = audioElement.currentTime;
looped = true;
} else {
lastCurrentTime = audioElement.currentTime;
}
} else {
ok(false, "Found unexpected noise during analysis.");
audioElement.ontimeupdate = null;
audioElement.onplaying = null;
ac.close();
audioElement.src = '';
SimpleTest.finish()
}
}
}
});
}
SpecialPowers.pushPrefEnv(
{'set': [['media.recorder.audio_node.enabled', true]]}, test);
</script>