tenfourfox/gfx/layers/BufferTexture.cpp
Cameron Kaiser c9b2922b70 hello FPR
2017-04-19 00:56:45 -07:00

450 lines
13 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
// * This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "BufferTexture.h"
#include "mozilla/layers/ImageDataSerializer.h"
#include "mozilla/layers/ISurfaceAllocator.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/fallible.h"
namespace mozilla {
namespace layers {
class MemoryTextureData : public BufferTextureData
{
public:
static MemoryTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend,TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
ISurfaceAllocator* aAllocator);
virtual TextureData*
CreateSimilar(ISurfaceAllocator* aAllocator,
TextureFlags aFlags = TextureFlags::DEFAULT,
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual void Deallocate(ISurfaceAllocator*) override;
MemoryTextureData(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend,
uint8_t* aBuffer, size_t aBufferSize)
: BufferTextureData(aSize, aFormat, aMoz2DBackend)
, mBuffer(aBuffer)
, mBufferSize(aBufferSize)
{
MOZ_ASSERT(aBuffer);
MOZ_ASSERT(aBufferSize);
}
virtual uint8_t* GetBuffer() override { return mBuffer; }
virtual size_t GetBufferSize() override { return mBufferSize; }
protected:
uint8_t* mBuffer;
size_t mBufferSize;
};
class ShmemTextureData : public BufferTextureData
{
public:
static ShmemTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend, TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
ISurfaceAllocator* aAllocator);
virtual TextureData*
CreateSimilar(ISurfaceAllocator* aAllocator,
TextureFlags aFlags = TextureFlags::DEFAULT,
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual void Deallocate(ISurfaceAllocator* aAllocator) override;
ShmemTextureData(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend, mozilla::ipc::Shmem aShmem)
: BufferTextureData(aSize, aFormat, aMoz2DBackend)
, mShmem(aShmem)
{
MOZ_ASSERT(mShmem.Size<uint8_t>());
}
virtual uint8_t* GetBuffer() override { return mShmem.get<uint8_t>(); }
virtual size_t GetBufferSize() override { return mShmem.Size<uint8_t>(); }
protected:
mozilla::ipc::Shmem mShmem;
};
BufferTextureData*
BufferTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend, TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
ISurfaceAllocator* aAllocator)
{
if (!aAllocator || aAllocator->IsSameProcess()) {
return MemoryTextureData::Create(aSize, aFormat, aMoz2DBackend, aFlags, aAllocFlags, aAllocator);
} else {
return ShmemTextureData::Create(aSize, aFormat, aMoz2DBackend, aFlags, aAllocFlags, aAllocator);
}
}
BufferTextureData*
BufferTextureData::CreateWithBufferSize(ISurfaceAllocator* aAllocator,
gfx::SurfaceFormat aFormat,
size_t aSize,
TextureFlags aTextureFlags)
{
if (aSize == 0) {
return nullptr;
}
BufferTextureData* data;
if (!aAllocator || aAllocator->IsSameProcess()) {
uint8_t* buffer = new (fallible) uint8_t[aSize];
if (!buffer) {
return nullptr;
}
data = new MemoryTextureData(gfx::IntSize(), aFormat, gfx::BackendType::NONE, buffer, aSize);
} else {
ipc::Shmem shm;
if (!aAllocator->AllocUnsafeShmem(aSize, OptimalShmemType(), &shm)) {
return nullptr;
}
data = new ShmemTextureData(gfx::IntSize(), aFormat, gfx::BackendType::NONE, shm);
}
// Initialize the metadata with something, even if it will have to be rewritten
// afterwards since we don't know the dimensions of the texture at this point.
if (aFormat == gfx::SurfaceFormat::YUV) {
YCbCrImageDataSerializer serializer(data->GetBuffer(), data->GetBufferSize());
serializer.InitializeBufferInfo(gfx::IntSize(0,0), gfx::IntSize(0,0), StereoMode::MONO);
} else {
ImageDataSerializer serializer(data->GetBuffer(), data->GetBufferSize());
serializer.InitializeBufferInfo(gfx::IntSize(0, 0), aFormat);
}
return data;
}
BufferTextureData*
BufferTextureData::CreateForYCbCr(ISurfaceAllocator* aAllocator,
gfx::IntSize aYSize,
gfx::IntSize aCbCrSize,
StereoMode aStereoMode,
TextureFlags aTextureFlags)
{
size_t bufSize = YCbCrImageDataSerializer::ComputeMinBufferSize(aYSize, aCbCrSize);
BufferTextureData* texture = CreateWithBufferSize(aAllocator, gfx::SurfaceFormat::YUV,
bufSize, aTextureFlags);
if (!texture) {
return nullptr;
}
YCbCrImageDataSerializer serializer(texture->GetBuffer(), texture->GetBufferSize());
serializer.InitializeBufferInfo(aYSize, aCbCrSize, aStereoMode);
texture->mSize = aYSize;
return texture;
}
bool
BufferTextureData::SupportsMoz2D() const
{
switch (mFormat) {
case gfx::SurfaceFormat::YUV:
case gfx::SurfaceFormat::NV12:
case gfx::SurfaceFormat::UNKNOWN:
return false;
default:
return true;
}
}
already_AddRefed<gfx::DrawTarget>
BufferTextureData::BorrowDrawTarget()
{
if (mDrawTarget) {
mDrawTarget->SetTransform(gfx::Matrix());
RefPtr<gfx::DrawTarget> dt = mDrawTarget;
return dt.forget();
}
ImageDataSerializer serializer(GetBuffer(), GetBufferSize());
if (!serializer.IsValid()) {
return nullptr;
}
mDrawTarget = serializer.GetAsDrawTarget(mMoz2DBackend);
if (mDrawTarget) {
RefPtr<gfx::DrawTarget> dt = mDrawTarget;
return dt.forget();
}
// TODO - should we warn? should we really fallback to cairo? perhaps
// at least update mMoz2DBackend...
mDrawTarget = serializer.GetAsDrawTarget(gfx::BackendType::CAIRO);
if (!mDrawTarget) {
gfxCriticalNote << "BorrowDrawTarget failure, original backend " << (int)mMoz2DBackend;
}
RefPtr<gfx::DrawTarget> dt = mDrawTarget;
return dt.forget();
}
bool
BufferTextureData::BorrowMappedData(MappedTextureData& aData)
{
if (mFormat == gfx::SurfaceFormat::YUV) {
return false;
}
ImageDataDeserializer view(GetBuffer(), GetBufferSize());
if (!view.IsValid()) {
return false;
}
aData.data = view.GetData();
aData.size = view.GetSize();
aData.stride = view.GetStride();
aData.format = mFormat;
return true;
}
bool
BufferTextureData::BorrowMappedYCbCrData(MappedYCbCrTextureData& aMap)
{
if (mFormat != gfx::SurfaceFormat::YUV) {
return false;
}
YCbCrImageDataDeserializer view(GetBuffer(), GetBufferSize());
if (!view.IsValid()) {
return false;
}
aMap.stereoMode = view.GetStereoMode();
aMap.metadata = GetBuffer();
aMap.y.data = view.GetYData();
aMap.y.size = view.GetYSize();
aMap.y.stride = view.GetYStride();
aMap.y.skip = 0;
aMap.cb.data = view.GetCbData();
aMap.cb.size = view.GetCbCrSize();
aMap.cb.stride = view.GetCbCrStride();
aMap.cb.skip = 0;
aMap.cr.data = view.GetCrData();
aMap.cr.size = view.GetCbCrSize();
aMap.cr.stride = view.GetCbCrStride();
aMap.cr.skip = 0;
return true;
}
bool
BufferTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
{
ImageDataSerializer serializer(GetBuffer(), GetBufferSize());
RefPtr<gfx::DataSourceSurface> surface = serializer.GetAsSurface();
if (!surface) {
gfxCriticalError() << "Failed to get serializer as surface!";
return false;
}
RefPtr<gfx::DataSourceSurface> srcSurf = aSurface->GetDataSurface();
if (!srcSurf) {
gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface.";
return false;
}
if (surface->GetSize() != srcSurf->GetSize() || surface->GetFormat() != srcSurf->GetFormat()) {
gfxCriticalError() << "Attempt to update texture client from a surface with a different size or format! This: " << surface->GetSize() << " " << surface->GetFormat() << " Other: " << aSurface->GetSize() << " " << aSurface->GetFormat();
return false;
}
gfx::DataSourceSurface::MappedSurface sourceMap;
gfx::DataSourceSurface::MappedSurface destMap;
if (!srcSurf->Map(gfx::DataSourceSurface::READ, &sourceMap)) {
gfxCriticalError() << "Failed to map source surface for UpdateFromSurface.";
return false;
}
if (!surface->Map(gfx::DataSourceSurface::WRITE, &destMap)) {
srcSurf->Unmap();
gfxCriticalError() << "Failed to map destination surface for UpdateFromSurface.";
return false;
}
for (int y = 0; y < srcSurf->GetSize().height; y++) {
memcpy(destMap.mData + destMap.mStride * y,
sourceMap.mData + sourceMap.mStride * y,
srcSurf->GetSize().width * BytesPerPixel(srcSurf->GetFormat()));
}
srcSurf->Unmap();
surface->Unmap();
return true;
}
bool
MemoryTextureData::Serialize(SurfaceDescriptor& aOutDescriptor)
{
MOZ_ASSERT(GetFormat() != gfx::SurfaceFormat::UNKNOWN);
if (GetFormat() == gfx::SurfaceFormat::UNKNOWN) {
return false;
}
aOutDescriptor = SurfaceDescriptorMemory(reinterpret_cast<uintptr_t>(mBuffer),
GetFormat());
return true;
}
static bool InitBuffer(uint8_t* buf, size_t bufSize,
gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
TextureAllocationFlags aAllocFlags)
{
if (!buf) {
gfxDebug() << "BufferTextureData: Failed to allocate " << bufSize << " bytes";
return false;
}
if (aAllocFlags & ALLOC_CLEAR_BUFFER) {
memset(buf, 0, bufSize);
}
if (aAllocFlags & ALLOC_CLEAR_BUFFER_WHITE) {
memset(buf, 0xFF, bufSize);
}
ImageDataSerializer serializer(buf, bufSize);
serializer.InitializeBufferInfo(aSize, aFormat);
return true;
}
MemoryTextureData*
MemoryTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend, TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
ISurfaceAllocator*)
{
if (aSize.width <= 0 || aSize.height <= 0) {
gfxDebug() << "Asking for buffer of invalid size " << aSize.width << "x" << aSize.height;
return nullptr;
}
uint32_t bufSize = ImageDataSerializer::ComputeMinBufferSize(aSize, aFormat);
if (!bufSize) {
return nullptr;
}
uint8_t* buf = new (fallible) uint8_t[bufSize];
if (InitBuffer(buf, bufSize, aSize, aFormat, aAllocFlags)) {
GfxMemoryImageReporter::DidAlloc(buf);
return new MemoryTextureData(aSize, aFormat, aMoz2DBackend, buf, bufSize);
}
return nullptr;
}
void
MemoryTextureData::Deallocate(ISurfaceAllocator*)
{
MOZ_ASSERT(mBuffer);
GfxMemoryImageReporter::WillFree(mBuffer);
delete [] mBuffer;
mBuffer = nullptr;
}
TextureData*
MemoryTextureData::CreateSimilar(ISurfaceAllocator* aAllocator,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{
return MemoryTextureData::Create(mSize, mFormat, mMoz2DBackend,
aFlags, aAllocFlags, aAllocator);
}
bool
ShmemTextureData::Serialize(SurfaceDescriptor& aOutDescriptor)
{
MOZ_ASSERT(GetFormat() != gfx::SurfaceFormat::UNKNOWN);
if (GetFormat() == gfx::SurfaceFormat::UNKNOWN) {
return false;
}
aOutDescriptor = SurfaceDescriptorShmem(mShmem, GetFormat());
return true;
}
ShmemTextureData*
ShmemTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend, TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
ISurfaceAllocator* aAllocator)
{
MOZ_ASSERT(aAllocator);
if (!aAllocator) {
return nullptr;
}
if (aSize.width <= 0 || aSize.height <= 0) {
gfxDebug() << "Asking for buffer of invalid size " << aSize.width << "x" << aSize.height;
return nullptr;
}
uint32_t bufSize = ImageDataSerializer::ComputeMinBufferSize(aSize, aFormat);
if (!bufSize) {
return nullptr;
}
mozilla::ipc::Shmem shm;
if (!aAllocator->AllocUnsafeShmem(bufSize, OptimalShmemType(), &shm)) {
return nullptr;
}
uint8_t* buf = shm.get<uint8_t>();
if (InitBuffer(buf, bufSize, aSize, aFormat, aAllocFlags)) {
return new ShmemTextureData(aSize, aFormat, aMoz2DBackend, shm);
}
return nullptr;
}
TextureData*
ShmemTextureData::CreateSimilar(ISurfaceAllocator* aAllocator,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{
return ShmemTextureData::Create(mSize, mFormat, mMoz2DBackend,
aFlags, aAllocFlags, aAllocator);
}
void
ShmemTextureData::Deallocate(ISurfaceAllocator* aAllocator)
{
aAllocator->DeallocShmem(mShmem);
}
} // namespace
} // namespace