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101 lines
3.8 KiB
JavaScript
101 lines
3.8 KiB
JavaScript
/* -*- indent-tabs-mode: nil; js-indent-level: 2; js-indent-level: 2 -*- */
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/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const EventEmitter = require("devtools/shared/event-emitter");
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const Debugger = require("Debugger");
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const { reportException } = require("devtools/shared/DevToolsUtils");
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/**
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* Multiple actors that use a |Debugger| instance come in a few versions, each
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* with a different set of debuggees. One version for content tabs (globals
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* within a tab), one version for chrome debugging (all globals), and sometimes
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* a third version for addon debugging (chrome globals the addon is loaded in
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* and content globals the addon injects scripts into). The |makeDebugger|
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* function helps us avoid repeating the logic for finding and maintaining the
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* correct set of globals for a given |Debugger| instance across each version of
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* all of our actors.
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*
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* The |makeDebugger| function expects a single object parameter with the
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* following properties:
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*
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* @param Function findDebuggees
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* Called with one argument: a |Debugger| instance. This function should
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* return an iterable of globals to be added to the |Debugger|
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* instance. The globals may be wrapped in a |Debugger.Object|, or
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* unwrapped.
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*
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* @param Function shouldAddNewGlobalAsDebuggee
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* Called with one argument: a |Debugger.Object| wrapping a global
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* object. This function must return |true| if the global object should
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* be added as debuggee, and |false| otherwise.
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*
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* @returns Debugger
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* Returns a |Debugger| instance that can manage its set of debuggee
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* globals itself and is decorated with the |EventEmitter| class.
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*
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* Events emitted by the returned |Debugger| instance:
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*
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* - "newGlobal": Emitted when a new global has been added as a
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* debuggee. Passes the |Debugger.Object| wrapping the new
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* debuggee global to listeners.
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*
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* Existing |Debugger| properties set on the returned |Debugger|
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* instance:
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*
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* - onNewGlobalObject: The |Debugger| will automatically add new
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* globals as debuggees if calling |shouldAddNewGlobalAsDebuggee|
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* with the global returns true.
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*
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* - uncaughtExceptionHook: The |Debugger| already has an error
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* reporter attached to |uncaughtExceptionHook|, so if any
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* |Debugger| hooks fail, the error will be reported.
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*
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* New properties set on the returned |Debugger| instance:
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*
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* - addDebuggees: A function which takes no arguments. It adds all
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* current globals that should be debuggees (as determined by
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* |findDebuggees|) to the |Debugger| instance.
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*/
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module.exports = function makeDebugger({ findDebuggees, shouldAddNewGlobalAsDebuggee }) {
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const dbg = new Debugger();
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EventEmitter.decorate(dbg);
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dbg.uncaughtExceptionHook = reportDebuggerHookException;
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dbg.onNewGlobalObject = function(global) {
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if (shouldAddNewGlobalAsDebuggee(global)) {
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safeAddDebuggee(this, global);
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}
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};
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dbg.addDebuggees = function() {
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for (let global of findDebuggees(this)) {
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safeAddDebuggee(this, global);
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}
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};
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return dbg;
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};
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const reportDebuggerHookException = e => reportException("Debugger Hook", e);
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/**
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* Add |global| as a debuggee to |dbg|, handling error cases.
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*/
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function safeAddDebuggee(dbg, global) {
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try {
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let wrappedGlobal = dbg.addDebuggee(global);
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if (wrappedGlobal) {
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dbg.emit("newGlobal", wrappedGlobal);
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}
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} catch (e) {
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// Ignoring attempt to add the debugger's compartment as a debuggee.
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}
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}
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