mirror of
https://github.com/classilla/tenfourfox.git
synced 2024-12-29 02:31:05 +00:00
126 lines
2.9 KiB
C++
126 lines
2.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
|
|
* You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_dom_gamepad_Gamepad_h
|
|
#define mozilla_dom_gamepad_Gamepad_h
|
|
|
|
#include "mozilla/ErrorResult.h"
|
|
#include "mozilla/dom/GamepadBinding.h"
|
|
#include "mozilla/dom/GamepadButton.h"
|
|
#include <stdint.h>
|
|
#include "nsCOMPtr.h"
|
|
#include "nsString.h"
|
|
#include "nsTArray.h"
|
|
#include "nsWrapperCache.h"
|
|
#include "nsPerformance.h"
|
|
|
|
namespace mozilla {
|
|
namespace dom {
|
|
|
|
// Per spec:
|
|
// https://dvcs.w3.org/hg/gamepad/raw-file/default/gamepad.html#remapping
|
|
const int kStandardGamepadButtons = 17;
|
|
const int kStandardGamepadAxes = 4;
|
|
|
|
const int kButtonLeftTrigger = 6;
|
|
const int kButtonRightTrigger = 7;
|
|
|
|
const int kLeftStickXAxis = 0;
|
|
const int kLeftStickYAxis = 1;
|
|
const int kRightStickXAxis = 2;
|
|
const int kRightStickYAxis = 3;
|
|
|
|
class Gamepad final : public nsISupports,
|
|
public nsWrapperCache
|
|
{
|
|
public:
|
|
Gamepad(nsISupports* aParent,
|
|
const nsAString& aID, uint32_t aIndex,
|
|
GamepadMappingType aMapping,
|
|
uint32_t aNumButtons, uint32_t aNumAxes);
|
|
NS_DECL_CYCLE_COLLECTING_ISUPPORTS
|
|
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(Gamepad)
|
|
|
|
void SetConnected(bool aConnected);
|
|
void SetButton(uint32_t aButton, bool aPressed, double aValue);
|
|
void SetAxis(uint32_t aAxis, double aValue);
|
|
void SetIndex(uint32_t aIndex);
|
|
|
|
// Make the state of this gamepad equivalent to other.
|
|
void SyncState(Gamepad* aOther);
|
|
|
|
// Return a new Gamepad containing the same data as this object,
|
|
// parented to aParent.
|
|
already_AddRefed<Gamepad> Clone(nsISupports* aParent);
|
|
|
|
nsISupports* GetParentObject() const
|
|
{
|
|
return mParent;
|
|
}
|
|
|
|
virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
|
|
|
|
void GetId(nsAString& aID) const
|
|
{
|
|
aID = mID;
|
|
}
|
|
|
|
DOMHighResTimeStamp Timestamp() const
|
|
{
|
|
return mTimestamp;
|
|
}
|
|
|
|
GamepadMappingType Mapping()
|
|
{
|
|
return mMapping;
|
|
}
|
|
|
|
bool Connected() const
|
|
{
|
|
return mConnected;
|
|
}
|
|
|
|
uint32_t Index() const
|
|
{
|
|
return mIndex;
|
|
}
|
|
|
|
void GetButtons(nsTArray<RefPtr<GamepadButton>>& aButtons) const
|
|
{
|
|
aButtons = mButtons;
|
|
}
|
|
|
|
void GetAxes(nsTArray<double>& aAxes) const
|
|
{
|
|
aAxes = mAxes;
|
|
}
|
|
|
|
private:
|
|
virtual ~Gamepad() {}
|
|
void UpdateTimestamp();
|
|
|
|
protected:
|
|
nsCOMPtr<nsISupports> mParent;
|
|
nsString mID;
|
|
uint32_t mIndex;
|
|
|
|
// The mapping in use.
|
|
GamepadMappingType mMapping;
|
|
|
|
// true if this gamepad is currently connected.
|
|
bool mConnected;
|
|
|
|
// Current state of buttons, axes.
|
|
nsTArray<RefPtr<GamepadButton>> mButtons;
|
|
nsTArray<double> mAxes;
|
|
DOMHighResTimeStamp mTimestamp;
|
|
};
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_dom_gamepad_Gamepad_h
|