mirror of
https://github.com/classilla/tenfourfox.git
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85 lines
3.9 KiB
Properties
85 lines
3.9 KiB
Properties
# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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# LOCALIZATION NOTE These strings are used inside the Canvas Debugger
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# which is available from the Web Developer sub-menu -> 'Canvas'.
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# The correct localization of this file might be to keep it in
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# English, or another language commonly spoken among web developers.
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# You want to make that choice consistent across the developer tools.
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# A good criteria is the language in which you'd find the best
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# documentation on web development on the web.
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# LOCALIZATION NOTE (ToolboxCanvasDebugger.label):
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# This string is displayed in the title of the tab when the Shader Editor is
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# displayed inside the developer tools window and in the Developer Tools Menu.
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ToolboxCanvasDebugger.label=Canvas
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# LOCALIZATION NOTE (ToolboxCanvasDebugger.panelLabel):
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# This is used as the label for the toolbox panel.
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ToolboxCanvasDebugger.panelLabel=Canvas Panel
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# LOCALIZATION NOTE (ToolboxCanvasDebugger.tooltip):
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# This string is displayed in the tooltip of the tab when the Shader Editor is
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# displayed inside the developer tools window.
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ToolboxCanvasDebugger.tooltip=Tools to inspect and debug <canvas> contexts
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# LOCALIZATION NOTE (noSnapshotsText): The text to display in the snapshots menu
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# when there are no recorded snapshots yet.
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noSnapshotsText=There are no snapshots yet.
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# LOCALIZATION NOTE (snapshotsList.itemLabel):
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# This string is displayed in the snapshots list of the Canvas Debugger,
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# identifying a set of function calls of a recorded animation frame.
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snapshotsList.itemLabel=Snapshot #%S
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# LOCALIZATION NOTE (snapshotsList.loadingLabel):
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# This string is displayed in the snapshots list of the Canvas Debugger,
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# for an item that has not finished loading.
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snapshotsList.loadingLabel=Loading…
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# LOCALIZATION NOTE (snapshotsList.saveLabel):
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# This string is displayed in the snapshots list of the Canvas Debugger,
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# for saving an item to disk.
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snapshotsList.saveLabel=Save
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# LOCALIZATION NOTE (snapshotsList.savingLabel):
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# This string is displayed in the snapshots list of the Canvas Debugger,
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# while saving an item to disk.
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snapshotsList.savingLabel=Saving…
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# LOCALIZATION NOTE (snapshotsList.loadedLabel):
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# This string is displayed in the snapshots list of the Canvas Debugger,
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# for an item which was loaded from disk
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snapshotsList.loadedLabel=Loaded from disk
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# LOCALIZATION NOTE (snapshotsList.saveDialogTitle):
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# This string is displayed as a title for saving a snapshot to disk.
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snapshotsList.saveDialogTitle=Save animation frame snapshot…
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# LOCALIZATION NOTE (snapshotsList.saveDialogJSONFilter):
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# This string is displayed as a filter for saving a snapshot to disk.
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snapshotsList.saveDialogJSONFilter=JSON Files
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# LOCALIZATION NOTE (snapshotsList.saveDialogAllFilter):
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# This string is displayed as a filter for saving a snapshot to disk.
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snapshotsList.saveDialogAllFilter=All Files
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# LOCALIZATION NOTE (snapshotsList.drawCallsLabel):
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# See: http://developer.mozilla.org/en/docs/Localization_and_Plurals
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# This string is displayed in the snapshots list of the Canvas Debugger,
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# as a generic description about how many draw calls were made.
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snapshotsList.drawCallsLabel=#1 draw;#1 draws
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# LOCALIZATION NOTE (snapshotsList.functionCallsLabel):
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# See: http://developer.mozilla.org/en/docs/Localization_and_Plurals
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# This string is displayed in the snapshots list of the Canvas Debugger,
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# as a generic description about how many function calls were made in total.
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snapshotsList.functionCallsLabel=#1 call;#1 calls
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# LOCALIZATION NOTE (recordingTimeoutFailure):
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# This notification alert is displayed when attempting to record a requestAnimationFrame
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# cycle in the Canvas Debugger and no cycles detected. This alerts the user that no
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# loops were found.
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recordingTimeoutFailure=Canvas Debugger could not find a requestAnimationFrame or setTimeout cycle.
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