tenfourfox/dom/bluetooth/bluez/BluetoothA2dpManager.cpp
Cameron Kaiser c9b2922b70 hello FPR
2017-04-19 00:56:45 -07:00

397 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "base/basictypes.h"
#include "BluetoothA2dpManager.h"
#include "BluetoothCommon.h"
#include "BluetoothService.h"
#include "BluetoothSocket.h"
#include "BluetoothUtils.h"
#include "mozilla/dom/bluetooth/BluetoothTypes.h"
#include "mozilla/Services.h"
#include "mozilla/StaticPtr.h"
#include "nsIObserverService.h"
#include "MainThreadUtils.h"
using namespace mozilla;
USING_BLUETOOTH_NAMESPACE
namespace {
StaticRefPtr<BluetoothA2dpManager> sBluetoothA2dpManager;
bool sInShutdown = false;
} // namespace
NS_IMETHODIMP
BluetoothA2dpManager::Observe(nsISupports* aSubject,
const char* aTopic,
const char16_t* aData)
{
MOZ_ASSERT(sBluetoothA2dpManager);
if (!strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID)) {
HandleShutdown();
return NS_OK;
}
MOZ_ASSERT(false, "BluetoothA2dpManager got unexpected topic!");
return NS_ERROR_UNEXPECTED;
}
BluetoothA2dpManager::BluetoothA2dpManager()
{
Reset();
}
void
BluetoothA2dpManager::Reset()
{
mA2dpConnected = false;
mSinkState = SinkState::SINK_DISCONNECTED;
mController = nullptr;
}
bool
BluetoothA2dpManager::Init()
{
MOZ_ASSERT(NS_IsMainThread());
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
NS_ENSURE_TRUE(obs, false);
if (NS_FAILED(obs->AddObserver(this, NS_XPCOM_SHUTDOWN_OBSERVER_ID, false))) {
BT_WARNING("Failed to add shutdown observer!");
return false;
}
return true;
}
BluetoothA2dpManager::~BluetoothA2dpManager()
{
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
NS_ENSURE_TRUE_VOID(obs);
if (NS_FAILED(obs->RemoveObserver(this, NS_XPCOM_SHUTDOWN_OBSERVER_ID))) {
BT_WARNING("Failed to remove shutdown observer!");
}
}
static BluetoothA2dpManager::SinkState
StatusStringToSinkState(const nsAString& aStatus)
{
BluetoothA2dpManager::SinkState state =
BluetoothA2dpManager::SinkState::SINK_UNKNOWN;
if (aStatus.EqualsLiteral("disconnected")) {
state = BluetoothA2dpManager::SinkState::SINK_DISCONNECTED;
} else if (aStatus.EqualsLiteral("connecting")) {
state = BluetoothA2dpManager::SinkState::SINK_CONNECTING;
} else if (aStatus.EqualsLiteral("connected")) {
state = BluetoothA2dpManager::SinkState::SINK_CONNECTED;
} else if (aStatus.EqualsLiteral("playing")) {
state = BluetoothA2dpManager::SinkState::SINK_PLAYING;
} else {
BT_WARNING("Unknown sink state");
}
return state;
}
//static
BluetoothA2dpManager*
BluetoothA2dpManager::Get()
{
MOZ_ASSERT(NS_IsMainThread());
// If sBluetoothA2dpManager already exists, exit early
if (sBluetoothA2dpManager) {
return sBluetoothA2dpManager;
}
// If we're in shutdown, don't create a new instance
NS_ENSURE_FALSE(sInShutdown, nullptr);
// Create a new instance, register, and return
BluetoothA2dpManager* manager = new BluetoothA2dpManager();
NS_ENSURE_TRUE(manager->Init(), nullptr);
sBluetoothA2dpManager = manager;
return sBluetoothA2dpManager;
}
void
BluetoothA2dpManager::HandleShutdown()
{
MOZ_ASSERT(NS_IsMainThread());
sInShutdown = true;
Disconnect(nullptr);
sBluetoothA2dpManager = nullptr;
}
void
BluetoothA2dpManager::Connect(const BluetoothAddress& aDeviceAddress,
BluetoothProfileController* aController)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!aDeviceAddress.IsCleared());
MOZ_ASSERT(aController && !mController);
BluetoothService* bs = BluetoothService::Get();
if (!bs || sInShutdown) {
aController->NotifyCompletion(NS_LITERAL_STRING(ERR_NO_AVAILABLE_RESOURCE));
return;
}
if (mA2dpConnected) {
aController->NotifyCompletion(NS_LITERAL_STRING(ERR_ALREADY_CONNECTED));
return;
}
mDeviceAddress = aDeviceAddress;
mController = aController;
nsAutoString deviceAddressStr;
AddressToString(aDeviceAddress, deviceAddressStr);
if (NS_FAILED(bs->SendSinkMessage(deviceAddressStr,
NS_LITERAL_STRING("Connect")))) {
aController->NotifyCompletion(NS_LITERAL_STRING(ERR_NO_AVAILABLE_RESOURCE));
return;
}
}
void
BluetoothA2dpManager::Disconnect(BluetoothProfileController* aController)
{
BluetoothService* bs = BluetoothService::Get();
if (!bs) {
if (aController) {
aController->NotifyCompletion(
NS_LITERAL_STRING(ERR_NO_AVAILABLE_RESOURCE));
}
return;
}
if (!mA2dpConnected) {
if (aController) {
aController->NotifyCompletion(
NS_LITERAL_STRING(ERR_ALREADY_DISCONNECTED));
}
return;
}
MOZ_ASSERT(!mDeviceAddress.IsCleared());
MOZ_ASSERT(!mController);
mController = aController;
nsAutoString deviceAddressStr;
AddressToString(mDeviceAddress, deviceAddressStr);
if (NS_FAILED(bs->SendSinkMessage(deviceAddressStr,
NS_LITERAL_STRING("Disconnect")))) {
aController->NotifyCompletion(NS_LITERAL_STRING(ERR_NO_AVAILABLE_RESOURCE));
return;
}
}
void
BluetoothA2dpManager::OnConnect(const nsAString& aErrorStr)
{
MOZ_ASSERT(NS_IsMainThread());
/**
* On the one hand, notify the controller that we've done for outbound
* connections. On the other hand, we do nothing for inbound connections.
*/
NS_ENSURE_TRUE_VOID(mController);
RefPtr<BluetoothProfileController> controller = mController.forget();
controller->NotifyCompletion(aErrorStr);
}
void
BluetoothA2dpManager::OnDisconnect(const nsAString& aErrorStr)
{
MOZ_ASSERT(NS_IsMainThread());
/**
* On the one hand, notify the controller that we've done for outbound
* connections. On the other hand, we do nothing for inbound connections.
*/
NS_ENSURE_TRUE_VOID(mController);
RefPtr<BluetoothProfileController> controller = mController.forget();
controller->NotifyCompletion(aErrorStr);
Reset();
}
/* HandleSinkPropertyChanged update sink state in A2dp
*
* Possible values: "disconnected", "connecting", "connected", "playing"
*
* 1. "disconnected" -> "connecting"
* Either an incoming or outgoing connection attempt ongoing
* 2. "connecting" -> "disconnected"
* Connection attempt failed
* 3. "connecting" -> "connected"
* Successfully connected
* 4. "connected" -> "playing"
* Audio stream active
* 5. "playing" -> "connected"
* Audio stream suspended
* 6. "connected" -> "disconnected"
* "playing" -> "disconnected"
* Disconnected from local or the remote device
*/
void
BluetoothA2dpManager::HandleSinkPropertyChanged(const BluetoothSignal& aSignal)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aSignal.value().type() ==
BluetoothValue::TArrayOfBluetoothNamedValue);
const nsString& addressStr = aSignal.path();
BluetoothAddress address;
StringToAddress(addressStr, address);
/**
* Update sink property only if
* - mDeviceAddress is empty (A2dp is disconnected), or
* - this property change is from the connected sink.
*/
NS_ENSURE_TRUE_VOID(mDeviceAddress.IsCleared() || mDeviceAddress == address);
const InfallibleTArray<BluetoothNamedValue>& arr =
aSignal.value().get_ArrayOfBluetoothNamedValue();
MOZ_ASSERT(arr.Length() == 1);
/**
* There are three properties:
* - "State": a string
* - "Connected": a boolean value
* - "Playing": a boolean value
*
* Note that only "State" is handled in this function.
*/
const nsString& name = arr[0].name();
NS_ENSURE_TRUE_VOID(name.EqualsLiteral("State"));
const BluetoothValue& value = arr[0].value();
MOZ_ASSERT(value.type() == BluetoothValue::TnsString);
SinkState newState = StatusStringToSinkState(value.get_nsString());
NS_ENSURE_TRUE_VOID((newState != SinkState::SINK_UNKNOWN) &&
(newState != mSinkState));
/**
* Reject 'connected' state change if bluetooth is already disabled.
* Sink state would be reset to 'disconnected' when bluetooth is disabled.
*
* See bug 984284 for more information about the edge case.
*/
NS_ENSURE_FALSE_VOID(newState == SinkState::SINK_CONNECTED &&
mSinkState == SinkState::SINK_DISCONNECTED);
SinkState prevState = mSinkState;
mSinkState = newState;
switch(mSinkState) {
case SinkState::SINK_CONNECTING:
// case 1: Either an incoming or outgoing connection attempt ongoing
MOZ_ASSERT(prevState == SinkState::SINK_DISCONNECTED);
break;
case SinkState::SINK_PLAYING:
// case 4: Audio stream active
MOZ_ASSERT(prevState == SinkState::SINK_CONNECTED);
break;
case SinkState::SINK_CONNECTED:
// case 5: Audio stream suspended
if (prevState == SinkState::SINK_PLAYING) {
break;
}
// case 3: Successfully connected
MOZ_ASSERT(prevState == SinkState::SINK_CONNECTING);
mA2dpConnected = true;
mDeviceAddress = address;
NotifyConnectionStatusChanged();
OnConnect(EmptyString());
break;
case SinkState::SINK_DISCONNECTED:
// case 2: Connection attempt failed
if (prevState == SinkState::SINK_CONNECTING) {
OnConnect(NS_LITERAL_STRING(ERR_CONNECTION_FAILED));
break;
}
// case 6: Disconnected from the remote device
MOZ_ASSERT(prevState == SinkState::SINK_CONNECTED ||
prevState == SinkState::SINK_PLAYING);
mA2dpConnected = false;
NotifyConnectionStatusChanged();
mDeviceAddress.Clear();
OnDisconnect(EmptyString());
break;
default:
break;
}
}
void
BluetoothA2dpManager::NotifyConnectionStatusChanged()
{
MOZ_ASSERT(NS_IsMainThread());
// Notify Gecko observers
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
NS_ENSURE_TRUE_VOID(obs);
nsAutoString deviceAddressStr;
AddressToString(mDeviceAddress, deviceAddressStr);
if (NS_FAILED(obs->NotifyObservers(this,
BLUETOOTH_A2DP_STATUS_CHANGED_ID,
deviceAddressStr.get()))) {
BT_WARNING("Failed to notify bluetooth-a2dp-status-changed observsers!");
}
// Dispatch an event of status change
DispatchStatusChangedEvent(
NS_LITERAL_STRING(A2DP_STATUS_CHANGED_ID), deviceAddressStr, mA2dpConnected);
}
void
BluetoothA2dpManager::OnGetServiceChannel(const BluetoothAddress& aDeviceAddress,
const BluetoothUuid& aServiceUuid,
int aChannel)
{
}
void
BluetoothA2dpManager::OnUpdateSdpRecords(const BluetoothAddress& aDeviceAddress)
{
}
void
BluetoothA2dpManager::GetAddress(BluetoothAddress& aDeviceAddress)
{
aDeviceAddress = mDeviceAddress;
}
bool
BluetoothA2dpManager::IsConnected()
{
return mA2dpConnected;
}
NS_IMPL_ISUPPORTS(BluetoothA2dpManager, nsIObserver)