tenfourfox/dom/media/omx/AudioOffloadPlayer.cpp
Cameron Kaiser c9b2922b70 hello FPR
2017-04-19 00:56:45 -07:00

749 lines
21 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/*
* Copyright (c) 2014 The Linux Foundation. All rights reserved.
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "AudioOffloadPlayer.h"
#include "nsComponentManagerUtils.h"
#include "nsITimer.h"
#include "mozilla/dom/HTMLMediaElement.h"
#include "VideoUtils.h"
#include "mozilla/dom/power/PowerManagerService.h"
#include "mozilla/dom/WakeLock.h"
#include <binder/IPCThreadState.h>
#include <stagefright/foundation/ADebug.h>
#include <stagefright/foundation/ALooper.h>
#include <stagefright/MediaDefs.h>
#include <stagefright/MediaErrors.h>
#include <stagefright/MediaSource.h>
#include <stagefright/MetaData.h>
#include <stagefright/Utils.h>
#include <AudioTrack.h>
#include <AudioSystem.h>
#include <AudioParameter.h>
#include <hardware/audio.h>
using namespace android;
namespace mozilla {
LazyLogModule gAudioOffloadPlayerLog("AudioOffloadPlayer");
#define AUDIO_OFFLOAD_LOG(type, msg) \
MOZ_LOG(gAudioOffloadPlayerLog, type, msg)
// maximum time in paused state when offloading audio decompression.
// When elapsed, the GonkAudioSink is destroyed to allow the audio DSP to power down.
static const uint64_t OFFLOAD_PAUSE_MAX_MSECS = 60000ll;
AudioOffloadPlayer::AudioOffloadPlayer(MediaOmxCommonDecoder* aObserver) :
mStarted(false),
mPlaying(false),
mReachedEOS(false),
mIsElementVisible(true),
mSampleRate(0),
mStartPosUs(0),
mPositionTimeMediaUs(-1),
mInputBuffer(nullptr),
mObserver(aObserver)
{
MOZ_ASSERT(NS_IsMainThread());
CHECK(aObserver);
#if ANDROID_VERSION >= 21
mSessionId = AudioSystem::newAudioUniqueId();
AudioSystem::acquireAudioSessionId(mSessionId, -1);
#else
mSessionId = AudioSystem::newAudioSessionId();
AudioSystem::acquireAudioSessionId(mSessionId);
#endif
mAudioSink = new AudioOutput(mSessionId,
IPCThreadState::self()->getCallingUid());
}
AudioOffloadPlayer::~AudioOffloadPlayer()
{
Reset();
#if ANDROID_VERSION >= 21
AudioSystem::releaseAudioSessionId(mSessionId, -1);
#else
AudioSystem::releaseAudioSessionId(mSessionId);
#endif
}
void AudioOffloadPlayer::SetSource(const sp<MediaSource> &aSource)
{
MOZ_ASSERT(NS_IsMainThread());
CHECK(!mSource.get());
mSource = aSource;
}
status_t AudioOffloadPlayer::Start(bool aSourceAlreadyStarted)
{
MOZ_ASSERT(NS_IsMainThread());
CHECK(!mStarted);
CHECK(mSource.get());
status_t err;
CHECK(mAudioSink.get());
if (!aSourceAlreadyStarted) {
err = mSource->start();
if (err != OK) {
return err;
}
}
sp<MetaData> format = mSource->getFormat();
const char* mime;
int avgBitRate = -1;
int32_t channelMask;
int32_t numChannels;
int64_t durationUs = -1;
audio_format_t audioFormat = AUDIO_FORMAT_PCM_16_BIT;
uint32_t flags = AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD;
audio_offload_info_t offloadInfo = AUDIO_INFO_INITIALIZER;
CHECK(format->findCString(kKeyMIMEType, &mime));
CHECK(format->findInt32(kKeySampleRate, &mSampleRate));
CHECK(format->findInt32(kKeyChannelCount, &numChannels));
format->findInt32(kKeyBitRate, &avgBitRate);
format->findInt64(kKeyDuration, &durationUs);
if(!format->findInt32(kKeyChannelMask, &channelMask)) {
channelMask = CHANNEL_MASK_USE_CHANNEL_ORDER;
}
if (mapMimeToAudioFormat(audioFormat, mime) != OK) {
AUDIO_OFFLOAD_LOG(LogLevel::Error, ("Couldn't map mime type \"%s\" to a valid "
"AudioSystem::audio_format", mime));
audioFormat = AUDIO_FORMAT_INVALID;
}
offloadInfo.duration_us = durationUs;
offloadInfo.sample_rate = mSampleRate;
offloadInfo.channel_mask = channelMask;
offloadInfo.format = audioFormat;
offloadInfo.stream_type = AUDIO_STREAM_MUSIC;
offloadInfo.bit_rate = avgBitRate;
offloadInfo.has_video = false;
offloadInfo.is_streaming = false;
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("isOffloadSupported: SR=%u, CM=0x%x, "
"Format=0x%x, StreamType=%d, BitRate=%u, duration=%lld us, has_video=%d",
offloadInfo.sample_rate, offloadInfo.channel_mask, offloadInfo.format,
offloadInfo.stream_type, offloadInfo.bit_rate, offloadInfo.duration_us,
offloadInfo.has_video));
err = mAudioSink->Open(mSampleRate,
numChannels,
channelMask,
audioFormat,
&AudioOffloadPlayer::AudioSinkCallback,
this,
(audio_output_flags_t) flags,
&offloadInfo);
if (err == OK) {
// If the playback is offloaded to h/w we pass the
// HAL some metadata information
// We don't want to do this for PCM because it will be going
// through the AudioFlinger mixer before reaching the hardware
SendMetaDataToHal(mAudioSink, format);
}
mStarted = true;
mPlaying = false;
return err;
}
status_t AudioOffloadPlayer::ChangeState(MediaDecoder::PlayState aState)
{
MOZ_ASSERT(NS_IsMainThread());
mPlayState = aState;
switch (mPlayState) {
case MediaDecoder::PLAY_STATE_PLAYING: {
status_t err = Play();
if (err != OK) {
return err;
}
StartTimeUpdate();
} break;
case MediaDecoder::PLAY_STATE_PAUSED:
case MediaDecoder::PLAY_STATE_SHUTDOWN:
// Just pause here during play state shutdown as well to stop playing
// offload track immediately. Resources will be freed by
// MediaOmxCommonDecoder
Pause();
break;
case MediaDecoder::PLAY_STATE_ENDED:
Pause(true);
break;
default:
break;
}
return OK;
}
static void ResetCallback(nsITimer* aTimer, void* aClosure)
{
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("%s", __FUNCTION__));
AudioOffloadPlayer* player = static_cast<AudioOffloadPlayer*>(aClosure);
if (player) {
player->Reset();
}
}
void AudioOffloadPlayer::Pause(bool aPlayPendingSamples)
{
MOZ_ASSERT(NS_IsMainThread());
if (mStarted) {
CHECK(mAudioSink.get());
WakeLockCreate();
if (aPlayPendingSamples) {
mAudioSink->Stop();
} else {
mAudioSink->Pause();
}
mPlaying = false;
}
if (mResetTimer) {
return;
}
mResetTimer = do_CreateInstance("@mozilla.org/timer;1");
mResetTimer->InitWithFuncCallback(ResetCallback,
this,
OFFLOAD_PAUSE_MAX_MSECS,
nsITimer::TYPE_ONE_SHOT);
}
status_t AudioOffloadPlayer::Play()
{
MOZ_ASSERT(NS_IsMainThread());
if (mResetTimer) {
mResetTimer->Cancel();
mResetTimer = nullptr;
WakeLockRelease();
}
status_t err = OK;
if (!mStarted) {
// Last pause timed out and offloaded audio sink was reset. Start it again
err = Start(false);
if (err != OK) {
return err;
}
// Seek to last play position only when there was no seek during last pause
android::Mutex::Autolock autoLock(mLock);
if (!mSeekTarget.IsValid()) {
mSeekTarget = SeekTarget(mPositionTimeMediaUs,
SeekTarget::Accurate,
MediaDecoderEventVisibility::Suppressed);
DoSeek();
}
}
if (!mPlaying) {
CHECK(mAudioSink.get());
err = mAudioSink->Start();
if (err == OK) {
mPlaying = true;
}
}
return err;
}
void AudioOffloadPlayer::Reset()
{
MOZ_ASSERT(NS_IsMainThread());
if (!mStarted) {
return;
}
CHECK(mAudioSink.get());
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("reset: mPlaying=%d mReachedEOS=%d",
mPlaying, mReachedEOS));
mAudioSink->Stop();
// If we're closing and have reached EOS, we don't want to flush
// the track because if it is offloaded there could be a small
// amount of residual data in the hardware buffer which we must
// play to give gapless playback.
// But if we're resetting when paused or before we've reached EOS
// we can't be doing a gapless playback and there could be a large
// amount of data queued in the hardware if the track is offloaded,
// so we must flush to prevent a track switch being delayed playing
// the buffered data that we don't want now
if (!mPlaying || !mReachedEOS) {
mAudioSink->Flush();
}
mAudioSink->Close();
// Make sure to release any buffer we hold onto so that the
// source is able to stop().
if (mInputBuffer) {
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Releasing input buffer"));
mInputBuffer->release();
mInputBuffer = nullptr;
}
mSource->stop();
IPCThreadState::self()->flushCommands();
StopTimeUpdate();
mReachedEOS = false;
mStarted = false;
mPlaying = false;
mStartPosUs = 0;
WakeLockRelease();
}
RefPtr<MediaDecoder::SeekPromise> AudioOffloadPlayer::Seek(SeekTarget aTarget)
{
MOZ_ASSERT(NS_IsMainThread());
android::Mutex::Autolock autoLock(mLock);
mSeekPromise.RejectIfExists(true, __func__);
mSeekTarget = aTarget;
RefPtr<MediaDecoder::SeekPromise> p = mSeekPromise.Ensure(__func__);
DoSeek();
return p;
}
status_t AudioOffloadPlayer::DoSeek()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mSeekTarget.IsValid());
CHECK(mAudioSink.get());
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("DoSeek ( %lld )", mSeekTarget.mTime));
mReachedEOS = false;
mPositionTimeMediaUs = -1;
mStartPosUs = mSeekTarget.mTime;
if (!mSeekPromise.IsEmpty()) {
nsCOMPtr<nsIRunnable> nsEvent =
NS_NewRunnableMethodWithArg<MediaDecoderEventVisibility>(
mObserver,
&MediaDecoder::SeekingStarted,
mSeekTarget.mEventVisibility);
NS_DispatchToCurrentThread(nsEvent);
}
if (mPlaying) {
mAudioSink->Pause();
mAudioSink->Flush();
mAudioSink->Start();
} else {
if (mStarted) {
mAudioSink->Flush();
}
if (!mSeekPromise.IsEmpty()) {
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Fake seek complete during pause"));
// We do not reset mSeekTarget here.
MediaDecoder::SeekResolveValue val(mReachedEOS, mSeekTarget.mEventVisibility);
mSeekPromise.Resolve(val, __func__);
}
}
return OK;
}
int64_t AudioOffloadPlayer::GetMediaTimeUs()
{
android::Mutex::Autolock autoLock(mLock);
int64_t playPosition = 0;
if (mSeekTarget.IsValid()) {
return mSeekTarget.mTime;
}
if (!mStarted) {
return mPositionTimeMediaUs;
}
playPosition = GetOutputPlayPositionUs_l();
if (!mReachedEOS) {
mPositionTimeMediaUs = playPosition;
}
return mPositionTimeMediaUs;
}
int64_t AudioOffloadPlayer::GetOutputPlayPositionUs_l() const
{
CHECK(mAudioSink.get());
uint32_t playedSamples = 0;
mAudioSink->GetPosition(&playedSamples);
const int64_t playedUs = (static_cast<int64_t>(playedSamples) * 1000000 ) /
mSampleRate;
// HAL position is relative to the first buffer we sent at mStartPosUs
const int64_t renderedDuration = mStartPosUs + playedUs;
return renderedDuration;
}
void AudioOffloadPlayer::NotifyAudioEOS()
{
android::Mutex::Autolock autoLock(mLock);
// We do not reset mSeekTarget here.
if (!mSeekPromise.IsEmpty()) {
MediaDecoder::SeekResolveValue val(mReachedEOS, mSeekTarget.mEventVisibility);
mSeekPromise.Resolve(val, __func__);
}
nsCOMPtr<nsIRunnable> nsEvent = NS_NewRunnableMethod(mObserver,
&MediaDecoder::PlaybackEnded);
NS_DispatchToMainThread(nsEvent);
}
void AudioOffloadPlayer::NotifyPositionChanged()
{
nsCOMPtr<nsIRunnable> nsEvent =
NS_NewRunnableMethod(mObserver, &MediaOmxCommonDecoder::NotifyOffloadPlayerPositionChanged);
NS_DispatchToMainThread(nsEvent);
}
void AudioOffloadPlayer::NotifyAudioTearDown()
{
// Fallback to state machine.
// state machine's seeks will be done with
// MediaDecoderEventVisibility::Suppressed.
android::Mutex::Autolock autoLock(mLock);
// We do not reset mSeekTarget here.
if (!mSeekPromise.IsEmpty()) {
MediaDecoder::SeekResolveValue val(mReachedEOS, mSeekTarget.mEventVisibility);
mSeekPromise.Resolve(val, __func__);
}
nsCOMPtr<nsIRunnable> nsEvent = NS_NewRunnableMethod(mObserver,
&MediaOmxCommonDecoder::AudioOffloadTearDown);
NS_DispatchToMainThread(nsEvent);
}
// static
size_t AudioOffloadPlayer::AudioSinkCallback(GonkAudioSink* aAudioSink,
void* aBuffer,
size_t aSize,
void* aCookie,
GonkAudioSink::cb_event_t aEvent)
{
AudioOffloadPlayer* me = (AudioOffloadPlayer*) aCookie;
switch (aEvent) {
case GonkAudioSink::CB_EVENT_FILL_BUFFER:
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Notify Audio position changed"));
me->NotifyPositionChanged();
return me->FillBuffer(aBuffer, aSize);
case GonkAudioSink::CB_EVENT_STREAM_END:
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Notify Audio EOS"));
me->mReachedEOS = true;
me->NotifyAudioEOS();
break;
case GonkAudioSink::CB_EVENT_TEAR_DOWN:
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Notify Tear down event"));
me->NotifyAudioTearDown();
break;
default:
AUDIO_OFFLOAD_LOG(LogLevel::Error, ("Unknown event %d from audio sink",
aEvent));
break;
}
return 0;
}
size_t AudioOffloadPlayer::FillBuffer(void* aData, size_t aSize)
{
CHECK(mAudioSink.get());
if (mReachedEOS) {
return 0;
}
size_t sizeDone = 0;
size_t sizeRemaining = aSize;
int64_t seekTimeUs = -1;
while (sizeRemaining > 0) {
MediaSource::ReadOptions options;
bool refreshSeekTime = false;
{
android::Mutex::Autolock autoLock(mLock);
if (mSeekTarget.IsValid()) {
seekTimeUs = mSeekTarget.mTime;
options.setSeekTo(seekTimeUs);
refreshSeekTime = true;
if (mInputBuffer) {
mInputBuffer->release();
mInputBuffer = nullptr;
}
}
}
if (!mInputBuffer) {
status_t err;
err = mSource->read(&mInputBuffer, &options);
CHECK((!err && mInputBuffer) || (err && !mInputBuffer));
android::Mutex::Autolock autoLock(mLock);
if (err != OK) {
if (mSeekTarget.IsValid()) {
mSeekTarget.Reset();
}
AUDIO_OFFLOAD_LOG(LogLevel::Error, ("Error while reading media source %d "
"Ok to receive EOS error at end", err));
if (!mReachedEOS) {
// After seek there is a possible race condition if
// OffloadThread is observing state_stopping_1 before
// framesReady() > 0. Ensure sink stop is called
// after last buffer is released. This ensures the
// partial buffer is written to the driver before
// stopping one is observed.The drawback is that
// there will be an unnecessary call to the parser
// after parser signalled EOS.
if (sizeDone > 0) {
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("send Partial buffer down"));
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("skip calling stop till next"
" fillBuffer"));
break;
}
// no more buffers to push - stop() and wait for STREAM_END
// don't set mReachedEOS until stream end received
mAudioSink->Stop();
}
break;
}
if(mInputBuffer->range_length() != 0) {
CHECK(mInputBuffer->meta_data()->findInt64(
kKeyTime, &mPositionTimeMediaUs));
}
if (mSeekTarget.IsValid() && seekTimeUs == mSeekTarget.mTime) {
MOZ_ASSERT(mSeekTarget.IsValid());
mSeekTarget.Reset();
if (!mSeekPromise.IsEmpty()) {
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("FillBuffer posting SEEK_COMPLETE"));
MediaDecoder::SeekResolveValue val(mReachedEOS, mSeekTarget.mEventVisibility);
mSeekPromise.Resolve(val, __func__);
}
} else if (mSeekTarget.IsValid()) {
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("seek is updated during unlocking mLock"));
}
if (refreshSeekTime) {
NotifyPositionChanged();
// need to adjust the mStartPosUs for offload decoding since parser
// might not be able to get the exact seek time requested.
mStartPosUs = mPositionTimeMediaUs;
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Adjust seek time to: %.2f",
mStartPosUs / 1E6));
}
}
if (mInputBuffer->range_length() == 0) {
mInputBuffer->release();
mInputBuffer = nullptr;
continue;
}
size_t copy = sizeRemaining;
if (copy > mInputBuffer->range_length()) {
copy = mInputBuffer->range_length();
}
memcpy((char *)aData + sizeDone,
(const char *)mInputBuffer->data() + mInputBuffer->range_offset(),
copy);
mInputBuffer->set_range(mInputBuffer->range_offset() + copy,
mInputBuffer->range_length() - copy);
sizeDone += copy;
sizeRemaining -= copy;
}
return sizeDone;
}
void AudioOffloadPlayer::SetElementVisibility(bool aIsVisible)
{
MOZ_ASSERT(NS_IsMainThread());
mIsElementVisible = aIsVisible;
if (mIsElementVisible) {
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Element is visible. Start time update"));
StartTimeUpdate();
}
}
static void TimeUpdateCallback(nsITimer* aTimer, void* aClosure)
{
AudioOffloadPlayer* player = static_cast<AudioOffloadPlayer*>(aClosure);
player->TimeUpdate();
}
void AudioOffloadPlayer::TimeUpdate()
{
MOZ_ASSERT(NS_IsMainThread());
TimeStamp now = TimeStamp::Now();
// If TIMEUPDATE_MS has passed since the last fire update event fired, fire
// another timeupdate event.
if ((mLastFireUpdateTime.IsNull() ||
now - mLastFireUpdateTime >=
TimeDuration::FromMilliseconds(TIMEUPDATE_MS))) {
mLastFireUpdateTime = now;
NotifyPositionChanged();
}
if (mPlayState != MediaDecoder::PLAY_STATE_PLAYING || !mIsElementVisible) {
StopTimeUpdate();
}
}
nsresult AudioOffloadPlayer::StartTimeUpdate()
{
MOZ_ASSERT(NS_IsMainThread());
if (mTimeUpdateTimer) {
return NS_OK;
}
mTimeUpdateTimer = do_CreateInstance("@mozilla.org/timer;1");
return mTimeUpdateTimer->InitWithFuncCallback(TimeUpdateCallback,
this,
TIMEUPDATE_MS,
nsITimer::TYPE_REPEATING_SLACK);
}
nsresult AudioOffloadPlayer::StopTimeUpdate()
{
MOZ_ASSERT(NS_IsMainThread());
if (!mTimeUpdateTimer) {
return NS_OK;
}
nsresult rv = mTimeUpdateTimer->Cancel();
mTimeUpdateTimer = nullptr;
return rv;
}
MediaDecoderOwner::NextFrameStatus AudioOffloadPlayer::GetNextFrameStatus()
{
MOZ_ASSERT(NS_IsMainThread());
if (mSeekTarget.IsValid()) {
return MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE_SEEKING;
} else if (mPlayState == MediaDecoder::PLAY_STATE_ENDED) {
return MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE;
} else {
return MediaDecoderOwner::NEXT_FRAME_AVAILABLE;
}
}
void AudioOffloadPlayer::SendMetaDataToHal(sp<GonkAudioSink>& aSink,
const sp<MetaData>& aMeta)
{
int32_t sampleRate = 0;
int32_t bitRate = 0;
int32_t channelMask = 0;
int32_t delaySamples = 0;
int32_t paddingSamples = 0;
CHECK(aSink.get());
AudioParameter param = AudioParameter();
if (aMeta->findInt32(kKeySampleRate, &sampleRate)) {
param.addInt(String8(AUDIO_OFFLOAD_CODEC_SAMPLE_RATE), sampleRate);
}
if (aMeta->findInt32(kKeyChannelMask, &channelMask)) {
param.addInt(String8(AUDIO_OFFLOAD_CODEC_NUM_CHANNEL), channelMask);
}
if (aMeta->findInt32(kKeyBitRate, &bitRate)) {
param.addInt(String8(AUDIO_OFFLOAD_CODEC_AVG_BIT_RATE), bitRate);
}
if (aMeta->findInt32(kKeyEncoderDelay, &delaySamples)) {
param.addInt(String8(AUDIO_OFFLOAD_CODEC_DELAY_SAMPLES), delaySamples);
}
if (aMeta->findInt32(kKeyEncoderPadding, &paddingSamples)) {
param.addInt(String8(AUDIO_OFFLOAD_CODEC_PADDING_SAMPLES), paddingSamples);
}
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("SendMetaDataToHal: bitRate %d,"
" sampleRate %d, chanMask %d, delaySample %d, paddingSample %d", bitRate,
sampleRate, channelMask, delaySamples, paddingSamples));
aSink->SetParameters(param.toString());
return;
}
void AudioOffloadPlayer::SetVolume(double aVolume)
{
MOZ_ASSERT(NS_IsMainThread());
CHECK(mAudioSink.get());
mAudioSink->SetVolume((float) aVolume);
}
void AudioOffloadPlayer::WakeLockCreate()
{
MOZ_ASSERT(NS_IsMainThread());
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("%s", __FUNCTION__));
if (!mWakeLock) {
RefPtr<dom::power::PowerManagerService> pmService =
dom::power::PowerManagerService::GetInstance();
NS_ENSURE_TRUE_VOID(pmService);
ErrorResult rv;
mWakeLock = pmService->NewWakeLock(NS_LITERAL_STRING("cpu"), nullptr, rv);
}
}
void AudioOffloadPlayer::WakeLockRelease()
{
MOZ_ASSERT(NS_IsMainThread());
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("%s", __FUNCTION__));
if (mWakeLock) {
ErrorResult rv;
mWakeLock->Unlock(rv);
mWakeLock = nullptr;
}
}
} // namespace mozilla