Pomme/src/PommeInit.h

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2020-11-11 20:06:52 +00:00
#pragma once
namespace Pomme
{
// Throw this exception to interrupt the game's main loop
class QuitRequest : public std::exception
{
public:
virtual const char* what() const noexcept;
};
void Init(const char* applName);
void Shutdown();
}