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17 lines
252 B
C
17 lines
252 B
C
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#pragma once
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namespace Pomme
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{
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// Throw this exception to interrupt the game's main loop
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class QuitRequest : public std::exception
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{
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public:
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virtual const char* what() const noexcept;
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};
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void Init(const char* applName);
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void Shutdown();
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}
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