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MP3 playback support
This commit is contained in:
parent
2acbe6cc86
commit
5d3fcb6ec6
@ -54,6 +54,12 @@ else()
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add_compile_definitions(POMME_NO_SOUND_FORMATS)
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add_compile_definitions(POMME_NO_SOUND_FORMATS)
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endif()
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endif()
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if (NOT(POMME_NO_MP3))
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list(APPEND POMME_SOURCES ${POMME_SRCDIR}/SoundFormats/mp3.cpp)
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else()
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add_compile_definitions(POMME_NO_MP3)
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endif()
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if (NOT(POMME_NO_SOUND_MIXER))
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if (NOT(POMME_NO_SOUND_MIXER))
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list(APPEND POMME_SOURCES
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list(APPEND POMME_SOURCES
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${POMME_SRCDIR}/SoundMixer/ChannelImpl.cpp
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${POMME_SRCDIR}/SoundMixer/ChannelImpl.cpp
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12
LICENSE.md
12
LICENSE.md
@ -168,3 +168,15 @@ by Tristan Brindle (Boost license 1.0):
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> FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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> FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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> ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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> ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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> DEALINGS IN THE SOFTWARE.
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> DEALINGS IN THE SOFTWARE.
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--------
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Portions copied from [lieff/minimp3](https://github.com/lieff/minimp3)
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(Creative Commons Zero v1.0 Universal license):
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- minimp3.h
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> To the extent possible under law, the author(s) have dedicated all copyright
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> and related and neighboring rights to this software to the public domain
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> worldwide.
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> This software is distributed without any warranty.
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> See <http://creativecommons.org/publicdomain/zero/1.0/>.
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@ -32,6 +32,8 @@ namespace Pomme::Sound
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int8_t baseNote;
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int8_t baseNote;
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uint32_t loopStart;
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uint32_t loopStart;
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uint32_t loopEnd;
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uint32_t loopEnd;
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SndListHandle MakeStandaloneResource(char** dataOffsetOut = nullptr) const;
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};
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};
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class Codec
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class Codec
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@ -101,7 +103,8 @@ namespace Pomme::Sound
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void GetSoundInfoFromSndResource(Handle sndHandle, SampledSoundInfo& info);
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void GetSoundInfoFromSndResource(Handle sndHandle, SampledSoundInfo& info);
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std::streampos GetSoundInfoFromAIFF(std::istream& input, SampledSoundInfo& info);
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SndListHandle LoadAIFFAsResource(std::istream& input);
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SndListHandle LoadMP3AsResource(std::istream& input);
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std::unique_ptr<Pomme::Sound::Codec> GetCodec(uint32_t fourCC);
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std::unique_ptr<Pomme::Sound::Codec> GetCodec(uint32_t fourCC);
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}
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}
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@ -88,9 +88,9 @@ static void ParseINST(Pomme::BigEndianIStream& f, Pomme::Sound::SampledSoundInfo
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}
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}
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}
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}
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std::streampos Pomme::Sound::GetSoundInfoFromAIFF(std::istream& input, SampledSoundInfo& info)
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static std::streampos GetSoundInfoFromAIFF(std::istream& input, Pomme::Sound::SampledSoundInfo& info)
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{
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{
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BigEndianIStream f(input);
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Pomme::BigEndianIStream f(input);
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AIFFAssert('FORM' == f.Read<uint32_t>(), "AIFF: invalid FORM");
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AIFFAssert('FORM' == f.Read<uint32_t>(), "AIFF: invalid FORM");
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auto formSize = f.Read<uint32_t>();
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auto formSize = f.Read<uint32_t>();
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@ -181,3 +181,16 @@ std::streampos Pomme::Sound::GetSoundInfoFromAIFF(std::istream& input, SampledSo
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return sampledSoundDataOffset;
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return sampledSoundDataOffset;
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}
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}
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SndListHandle Pomme::Sound::LoadAIFFAsResource(std::istream& stream)
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{
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Pomme::Sound::SampledSoundInfo info = {};
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std::streampos ssndStart = GetSoundInfoFromAIFF(stream, info);
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char* dataOffset = nullptr;
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SndListHandle h = info.MakeStandaloneResource(&dataOffset);
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stream.seekg(ssndStart, std::ios::beg);
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stream.read(dataOffset, info.compressedLength);
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return h;
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}
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@ -230,24 +230,61 @@ void Pomme::Sound::GetSoundInfoFromSndResource(Handle sndHandle, SampledSoundInf
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GetSoundInfo(sndhdr, info);
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GetSoundInfo(sndhdr, info);
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}
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}
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SndListHandle Pomme::Sound::SampledSoundInfo::MakeStandaloneResource(char** dataOffsetOut) const
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{
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const char* data = dataStart;
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SampledSoundInfo info = *this;
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Handle h = NewHandleClear(2 + 4 + sizeof(info) + compressedLength);
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Ptr p = *h;
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memcpy(p, "poPOMM", 6); // "po": see kSoundResourceType_Pomme; "POMM": see GetSoundInfo
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p += 6;
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info.dataStart = p + sizeof(info);
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memcpy(p, &info, sizeof(info));
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p += sizeof(info);
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if (data != nullptr)
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{
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memcpy(p, data, info.compressedLength);
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}
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if (dataOffsetOut != nullptr)
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{
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*dataOffsetOut = p;
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}
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return (SndListHandle) h;
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Extension: load AIFF file as resource
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// Extension: load AIFF file as resource
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SndListHandle Pomme_SndLoadFileAsResource(short fRefNum)
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SndListHandle Pomme_SndLoadFileAsResource(short fRefNum)
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{
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{
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auto& spec = Pomme::Files::GetSpec(fRefNum);
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auto& stream = Pomme::Files::GetStream(fRefNum);
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auto& stream = Pomme::Files::GetStream(fRefNum);
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Pomme::Sound::SampledSoundInfo info = {};
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std::string fileName(spec.cName);
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std::streampos ssndStart = Pomme::Sound::GetSoundInfoFromAIFF(stream, info);
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std::transform(fileName.begin(), fileName.end(), fileName.begin(), tolower);
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stream.seekg(ssndStart, std::ios::beg);
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// Guess media container from extension
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if (fileName.ends_with(".aiff")
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|| fileName.ends_with(".aifc")
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|| fileName.ends_with(".aif"))
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{
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return LoadAIFFAsResource(stream);
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}
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else if (fileName.ends_with(".mp3"))
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{
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#ifndef POMME_NO_MP3
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return LoadMP3AsResource(stream);
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#endif
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}
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Handle h = NewHandleClear(2 + 4 + sizeof(SampledSoundInfo) + info.compressedLength);
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return nullptr;
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memcpy(*h, "poPOMM", 6);
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memcpy(*h+6, &info, sizeof(SampledSoundInfo));
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stream.read(*h+6+sizeof(SampledSoundInfo), info.compressedLength);
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return (SndListHandle) h;
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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1865
src/SoundFormats/minimp3.h
Normal file
1865
src/SoundFormats/minimp3.h
Normal file
File diff suppressed because it is too large
Load Diff
80
src/SoundFormats/mp3.cpp
Normal file
80
src/SoundFormats/mp3.cpp
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@ -0,0 +1,80 @@
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#ifndef POMME_NO_MP3
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#include "PommeSound.h"
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#include <vector>
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#include <algorithm>
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#define MINIMP3_IMPLEMENTATION
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#include "SoundFormats/minimp3.h"
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#define MINIMP3_IO_SIZE (128*1024) // io buffer size for streaming functions, must be greater than MINIMP3_BUF_SIZE
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#define MINIMP3_BUF_SIZE (16*1024) // buffer which can hold minimum 10 consecutive mp3 frames (~16KB) worst case
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SndListHandle Pomme::Sound::LoadMP3AsResource(std::istream& stream)
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{
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mp3dec_t context = {};
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mp3dec_init(&context);
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mp3dec_frame_info_t frameInfo;
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std::vector<uint8_t> fileBuf;
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std::vector<mp3d_sample_t> songPCM;
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std::vector<mp3d_sample_t> tempPCM(MINIMP3_MAX_SAMPLES_PER_FRAME);
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int totalSamples = 0;
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while (true)
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{
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// Refill buffer
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if (fileBuf.size() < MINIMP3_BUF_SIZE)
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{
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if (stream.eof())
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{
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// bail
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break;
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}
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auto oldSize = fileBuf.size();
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auto toRead = MINIMP3_BUF_SIZE - oldSize;
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fileBuf.resize(MINIMP3_BUF_SIZE);
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stream.read((char*) (fileBuf.data() + oldSize), (int) toRead);
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auto didRead = stream.gcount();
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fileBuf.resize(oldSize + didRead);
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}
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int numDecodedSamples = mp3dec_decode_frame(&context, fileBuf.data(), (int) fileBuf.size(), tempPCM.data(), &frameInfo);
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if (numDecodedSamples > 0)
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{
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size_t minCapacity = songPCM.size() + (numDecodedSamples * frameInfo.channels);
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if (songPCM.capacity() < minCapacity)
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{
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songPCM.reserve(2 * minCapacity);
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}
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songPCM.insert(songPCM.end(), tempPCM.begin(), tempPCM.begin() + (numDecodedSamples * frameInfo.channels));
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totalSamples += numDecodedSamples;
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}
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fileBuf.erase(fileBuf.begin(), fileBuf.begin() + frameInfo.frame_bytes);
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}
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Pomme::Sound::SampledSoundInfo info = {};
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info.compressionType = 'swot';
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info.bigEndian = false;
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info.isCompressed = false;
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info.baseNote = 60; // Middle C
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info.codecBitDepth = 8 * sizeof(mp3d_sample_t);
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info.sampleRate = frameInfo.hz;
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info.nChannels = frameInfo.channels;
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info.nPackets = totalSamples;
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info.decompressedLength = totalSamples * info.nChannels * sizeof(mp3d_sample_t);
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info.compressedLength = info.decompressedLength;
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info.dataStart = (char*) songPCM.data();
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return info.MakeStandaloneResource();
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}
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#endif // POMME_NO_MP3
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@ -334,6 +334,12 @@ OSErr SndStartFilePlay(
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}
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}
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SndListHandle sndListHandle = Pomme_SndLoadFileAsResource(fRefNum);
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SndListHandle sndListHandle = Pomme_SndLoadFileAsResource(fRefNum);
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if (!sndListHandle)
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{
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return badFileFormat;
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}
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long offset = 0;
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long offset = 0;
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GetSoundHeaderOffset(sndListHandle, &offset);
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GetSoundHeaderOffset(sndListHandle, &offset);
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InstallSoundInChannel(chan, ((Ptr) *sndListHandle) + offset, true);
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InstallSoundInChannel(chan, ((Ptr) *sndListHandle) + offset, true);
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