Retro68/gcc/newlib/libc/machine/spu/memcpy.c

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/*
(C) Copyright 2001,2006,
International Business Machines Corporation,
Sony Computer Entertainment, Incorporated,
Toshiba Corporation,
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the names of the copyright holders nor the names of their
contributors may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#include <spu_intrinsics.h>
#include <stddef.h>
#include <vec_literal.h>
/* Copy n bytes from memory area src to memory area dest.
* The memory areas may not overlap. The memcpy subroutine
* returns a pointer to dest.
*
* Faster implementation of this function can be implemented
* either with prior knowledge of the alignment or special
* casing specific optimal alignments.
*/
void * memcpy(void * __restrict__ dest, const void * __restrict__ src, size_t n)
{
int adjust, delta;
unsigned int soffset1, doffset1, doffset2;
vec_uchar16 *vSrc, *vDst;
vec_uchar16 sdata1, sdata2, sdata, ddata, shuffle;
vec_uchar16 mask, mask1, mask2, mask3;
vSrc = (vec_uchar16 *)(src);
vDst = (vec_uchar16 *)(dest);
/* Handle any leading destination partial quadwords as
* well a very short copy (ie, such that the n characters
* all reside in a single (destination) quadword.
*/
soffset1 = (unsigned int)(src) & 15;
doffset1 = (unsigned int)(dest) & 15;
doffset2 = ((unsigned int)(dest) + n) & 15;
/* Compute a shuffle pattern used to align the source string
* with the alignment of the destination string.
*/
adjust = (int)spu_extract(spu_cmpgt(spu_promote(doffset1, 0), spu_promote(soffset1, 0)), 0);
delta = (int)soffset1 - (int)doffset1;
delta += adjust & 16;
shuffle = (vec_uchar16)spu_add((vec_uint4)spu_splats((unsigned char)delta),
VEC_LITERAL(vec_uint4, 0x00010203, 0x04050607, 0x08090A0B, 0x0C0D0E0F));
vSrc += adjust;
sdata1 = *vSrc++;
sdata2 = *vSrc++;
ddata = *vDst;
sdata = spu_shuffle(sdata1, sdata2, shuffle);
/* Construct a series of masks used to data insert. The masks
* contain 0 when the destination word is unchanged, 1 when it
* must be replaced by source bytes.
*
* mask1 = mask for leading unchanged bytes
* mask2 = mask for trailing unchange bytes
* mask3 = mask indicating the more than one qword is being changed.
*/
mask = spu_splats((unsigned char)-1);
mask1 = spu_rlmaskqwbyte(mask, -doffset1);
mask2 = spu_slqwbyte(mask, 16-doffset2);
mask3 = (vec_uchar16)spu_cmpgt(spu_splats((unsigned int)(doffset1 + n)), 15);
*vDst++ = spu_sel(ddata, sdata, spu_and(mask1, spu_or(mask2, mask3)));
n += doffset1;
/* Handle complete destination quadwords
*/
while (n > 31) {
sdata1 = sdata2;
sdata2 = *vSrc++;
*vDst++ = spu_shuffle(sdata1, sdata2, shuffle);
n -= 16;
}
/* Handle any trailing partial (destination) quadwords
*/
mask = spu_and((vec_uchar16)spu_cmpgt(spu_splats((unsigned int)n), 16), mask2);
*vDst = spu_sel(*vDst, spu_shuffle(sdata2, *vSrc, shuffle), mask);
return (dest);
}