Retro68/gcc/libquadmath/quadmath-imp.h

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/* GCC Quad-Precision Math Library
Copyright (C) 2010, 2011 Free Software Foundation, Inc.
Written by Francois-Xavier Coudert <fxcoudert@gcc.gnu.org>
This file is part of the libquadmath library.
Libquadmath is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
Libquadmath is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with libquadmath; see the file COPYING.LIB. If
not, write to the Free Software Foundation, Inc., 51 Franklin Street - Fifth Floor,
Boston, MA 02110-1301, USA. */
#ifndef QUADMATH_IMP_H
#define QUADMATH_IMP_H
#include <stdint.h>
#include <stdlib.h>
#include "quadmath.h"
#include "config.h"
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/* Under IEEE 754, an architecture may determine tininess of
floating-point results either "before rounding" or "after
rounding", but must do so in the same way for all operations
returning binary results. Define TININESS_AFTER_ROUNDING to 1 for
"after rounding" architectures, 0 for "before rounding"
architectures. */
#define TININESS_AFTER_ROUNDING 1
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/* Prototypes for internal functions. */
extern int32_t __quadmath_rem_pio2q (__float128, __float128 *);
extern void __quadmath_kernel_sincosq (__float128, __float128, __float128 *,
__float128 *, int);
extern __float128 __quadmath_kernel_sinq (__float128, __float128, int);
extern __float128 __quadmath_kernel_cosq (__float128, __float128);
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extern __float128 __quadmath_x2y2m1q (__float128 x, __float128 y);
extern int __quadmath_isinf_nsq (__float128 x);
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/* Frankly, if you have __float128, you have 64-bit integers, right? */
#ifndef UINT64_C
# error "No way!"
#endif
/* Main union type we use to manipulate the floating-point type. */
typedef union
{
__float128 value;
struct
#ifdef __MINGW32__
/* On mingw targets the ms-bitfields option is active by default.
Therefore enforce gnu-bitfield style. */
__attribute__ ((gcc_struct))
#endif
{
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
unsigned negative:1;
unsigned exponent:15;
uint64_t mant_high:48;
uint64_t mant_low:64;
#else
uint64_t mant_low:64;
uint64_t mant_high:48;
unsigned exponent:15;
unsigned negative:1;
#endif
} ieee;
struct
{
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
uint64_t high;
uint64_t low;
#else
uint64_t low;
uint64_t high;
#endif
} words64;
struct
{
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
uint32_t w0;
uint32_t w1;
uint32_t w2;
uint32_t w3;
#else
uint32_t w3;
uint32_t w2;
uint32_t w1;
uint32_t w0;
#endif
} words32;
struct
#ifdef __MINGW32__
/* Make sure we are using gnu-style bitfield handling. */
__attribute__ ((gcc_struct))
#endif
{
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
unsigned negative:1;
unsigned exponent:15;
unsigned quiet_nan:1;
uint64_t mant_high:47;
uint64_t mant_low:64;
#else
uint64_t mant_low:64;
uint64_t mant_high:47;
unsigned quiet_nan:1;
unsigned exponent:15;
unsigned negative:1;
#endif
} nan;
} ieee854_float128;
/* Get two 64 bit ints from a long double. */
#define GET_FLT128_WORDS64(ix0,ix1,d) \
do { \
ieee854_float128 u; \
u.value = (d); \
(ix0) = u.words64.high; \
(ix1) = u.words64.low; \
} while (0)
/* Set a long double from two 64 bit ints. */
#define SET_FLT128_WORDS64(d,ix0,ix1) \
do { \
ieee854_float128 u; \
u.words64.high = (ix0); \
u.words64.low = (ix1); \
(d) = u.value; \
} while (0)
/* Get the more significant 64 bits of a long double mantissa. */
#define GET_FLT128_MSW64(v,d) \
do { \
ieee854_float128 u; \
u.value = (d); \
(v) = u.words64.high; \
} while (0)
/* Set the more significant 64 bits of a long double mantissa from an int. */
#define SET_FLT128_MSW64(d,v) \
do { \
ieee854_float128 u; \
u.value = (d); \
u.words64.high = (v); \
(d) = u.value; \
} while (0)
/* Get the least significant 64 bits of a long double mantissa. */
#define GET_FLT128_LSW64(v,d) \
do { \
ieee854_float128 u; \
u.value = (d); \
(v) = u.words64.low; \
} while (0)
#define IEEE854_FLOAT128_BIAS 0x3fff
#define QUADFP_NAN 0
#define QUADFP_INFINITE 1
#define QUADFP_ZERO 2
#define QUADFP_SUBNORMAL 3
#define QUADFP_NORMAL 4
#define fpclassifyq(x) \
__builtin_fpclassify (QUADFP_NAN, QUADFP_INFINITE, QUADFP_NORMAL, \
QUADFP_SUBNORMAL, QUADFP_ZERO, x)
#endif