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https://github.com/autc04/Retro68.git
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42 lines
952 B
Bash
42 lines
952 B
Bash
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MACHINE=
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SCRIPT_NAME=elf
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TEMPLATE_NAME=elf32
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EXTRA_EM_FILE=scoreelf
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OUTPUT_FORMAT="elf32-bigscore"
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BIG_OUTPUT_FORMAT="elf32-bigscore"
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LITTLE_OUTPUT_FORMAT="elf32-littlescore"
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NO_RELA_RELOCS=yes
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GROUP="-lm -lc -lglsim -lgcc -lstdc++"
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TEXT_START_ADDR=0x00000000
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MAXPAGESIZE=256
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NONPAGED_TEXT_START_ADDR=0x0400000
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SHLIB_TEXT_START_ADDR=0x5ffe0000
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OTHER_GOT_SYMBOLS='
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_gp = ALIGN(16) + 0x3ff0;
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'
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OTHER_BSS_START_SYMBOLS='_bss_start__ = . + ALIGN(4);'
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OTHER_BSS_END_SYMBOLS='_bss_end__ = . ; __bss_end__ = . ; __end__ = . ;'
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DATA_START_SYMBOLS='_fdata = . ;'
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SDATA_START_SYMBOLS='_sdata_begin = . ;'
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OTHER_BSS_SYMBOLS='
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_bss_start = ALIGN(4) ;
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'
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# This sets the stack to the top of the simulator memory (2^19 bytes).
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STACK_ADDR=0x8000000
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SCORE_NAME=${EMULATION_NAME}
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if [ "${SCORE_NAME}" = "score3_elf" ] ; then
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ARCH=score3
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fi
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if [ "${SCORE_NAME}" = "score7_elf" ] ; then
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ARCH=score7
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fi
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MACHINE=
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ENTRY=_start
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EMBEDDED=yes
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GENERATE_SHLIB_SCRIPT=yes
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