Retro68/gcc/libquadmath/math/atanhq.c

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2012-03-27 23:13:14 +00:00
/* s_atanhl.c -- __float128 version of s_atan.c.
* Conversion to __float128 by Ulrich Drepper,
* Cygnus Support, drepper@cygnus.com.
*/
/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
*
* Developed at SunPro, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
/* __ieee754_atanhl(x)
* Method :
* 1.Reduced x to positive by atanh(-x) = -atanh(x)
* 2.For x>=0.5
* 1 2x x
* atanhl(x) = --- * log(1 + -------) = 0.5 * log1p(2 * --------)
* 2 1 - x 1 - x
*
* For x<0.5
* atanhl(x) = 0.5*log1pl(2x+2x*x/(1-x))
*
* Special cases:
* atanhl(x) is NaN if |x| > 1 with signal;
* atanhl(NaN) is that NaN with no signal;
* atanhl(+-1) is +-INF with signal.
*
*/
#include "quadmath-imp.h"
static const __float128 one = 1.0Q, huge = 1e4900Q;
static const __float128 zero = 0.0Q;
__float128
atanhq (__float128 x)
{
__float128 t;
uint32_t jx, ix;
ieee854_float128 u;
u.value = x;
jx = u.words32.w0;
ix = jx & 0x7fffffff;
u.words32.w0 = ix;
if (ix >= 0x3fff0000) /* |x| >= 1.0 or infinity or NaN */
{
if (u.value == one)
return x/zero;
else
return (x-x)/(x-x);
}
if(ix<0x3fc60000 && (huge+x)>zero) return x; /* x < 2^-57 */
if(ix<0x3ffe0000) { /* x < 0.5 */
t = u.value+u.value;
t = 0.5*log1pq(t+t*u.value/(one-u.value));
} else
t = 0.5*log1pq((u.value+u.value)/(one-u.value));
if(jx & 0x80000000) return -t; else return t;
}