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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml"><head><title>Implementation</title><meta name="generator" content="DocBook XSL-NS Stylesheets V1.76.1"/><meta name="keywords" content=" ISO C++ , allocator "/><meta name="keywords" content=" ISO C++ , library "/><meta name="keywords" content=" ISO C++ , runtime , library "/><link rel="home" href="../index.html" title="The GNU C++ Library"/><link rel="up" href="mt_allocator.html" title="Chapter 20. The mt_allocator"/><link rel="prev" href="bk01pt03ch20s02.html" title="Design Issues"/><link rel="next" href="bk01pt03ch20s04.html" title="Single Thread Example"/></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Implementation</th></tr><tr><td align="left"><a accesskey="p" href="bk01pt03ch20s02.html">Prev</a> </td><th width="60%" align="center">Chapter 20. The mt_allocator</th><td align="right"> <a accesskey="n" href="bk01pt03ch20s04.html">Next</a></td></tr></table><hr/></div><div class="section" title="Implementation"><div class="titlepage"><div><div><h2 class="title"><a id="allocator.mt.impl"/>Implementation</h2></div></div></div><div class="section" title="Tunable Parameters"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.tune"/>Tunable Parameters</h3></div></div></div><p>Certain allocation parameters can be modified, or tuned. There
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exists a nested <code class="code">struct __pool_base::_Tune</code> that contains all
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these parameters, which include settings for
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</p><div class="itemizedlist"><ul class="itemizedlist"><li class="listitem"><p>Alignment</p></li><li class="listitem"><p>Maximum bytes before calling <code class="code">::operator new</code> directly</p></li><li class="listitem"><p>Minimum bytes</p></li><li class="listitem"><p>Size of underlying global allocations</p></li><li class="listitem"><p>Maximum number of supported threads</p></li><li class="listitem"><p>Migration of deallocations to the global free list</p></li><li class="listitem"><p>Shunt for global <code class="code">new</code> and <code class="code">delete</code></p></li></ul></div><p>Adjusting parameters for a given instance of an allocator can only
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happen before any allocations take place, when the allocator itself is
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initialized. For instance:
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</p><pre class="programlisting">
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#include <ext/mt_allocator.h>
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struct pod
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{
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int i;
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int j;
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};
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int main()
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{
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typedef pod value_type;
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typedef __gnu_cxx::__mt_alloc<value_type> allocator_type;
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typedef __gnu_cxx::__pool_base::_Tune tune_type;
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tune_type t_default;
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tune_type t_opt(16, 5120, 32, 5120, 20, 10, false);
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tune_type t_single(16, 5120, 32, 5120, 1, 10, false);
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tune_type t;
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t = allocator_type::_M_get_options();
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allocator_type::_M_set_options(t_opt);
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t = allocator_type::_M_get_options();
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allocator_type a;
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allocator_type::pointer p1 = a.allocate(128);
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allocator_type::pointer p2 = a.allocate(5128);
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a.deallocate(p1, 128);
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a.deallocate(p2, 5128);
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return 0;
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}
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</pre></div><div class="section" title="Initialization"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.init"/>Initialization</h3></div></div></div><p>
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The static variables (pointers to freelists, tuning parameters etc)
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are initialized as above, or are set to the global defaults.
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</p><p>
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The very first allocate() call will always call the
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_S_initialize_once() function. In order to make sure that this
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function is called exactly once we make use of a __gthread_once call
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in MT applications and check a static bool (_S_init) in ST
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applications.
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</p><p>
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The _S_initialize() function:
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- If the GLIBCXX_FORCE_NEW environment variable is set, it sets the bool
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_S_force_new to true and then returns. This will cause subsequent calls to
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allocate() to return memory directly from a new() call, and deallocate will
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only do a delete() call.
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</p><p>
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- If the GLIBCXX_FORCE_NEW environment variable is not set, both ST and MT
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applications will:
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- Calculate the number of bins needed. A bin is a specific power of two size
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of bytes. I.e., by default the allocator will deal with requests of up to
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128 bytes (or whatever the value of _S_max_bytes is when _S_init() is
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called). This means that there will be bins of the following sizes
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(in bytes): 1, 2, 4, 8, 16, 32, 64, 128.
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- Create the _S_binmap array. All requests are rounded up to the next
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"large enough" bin. I.e., a request for 29 bytes will cause a block from
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the "32 byte bin" to be returned to the application. The purpose of
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_S_binmap is to speed up the process of finding out which bin to use.
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I.e., the value of _S_binmap[ 29 ] is initialized to 5 (bin 5 = 32 bytes).
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</p><p>
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- Create the _S_bin array. This array consists of bin_records. There will be
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as many bin_records in this array as the number of bins that we calculated
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earlier. I.e., if _S_max_bytes = 128 there will be 8 entries.
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Each bin_record is then initialized:
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- bin_record->first = An array of pointers to block_records. There will be
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as many block_records pointers as there are maximum number of threads
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(in a ST application there is only 1 thread, in a MT application there
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are _S_max_threads).
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This holds the pointer to the first free block for each thread in this
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bin. I.e., if we would like to know where the first free block of size 32
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for thread number 3 is we would look this up by: _S_bin[ 5 ].first[ 3 ]
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The above created block_record pointers members are now initialized to
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their initial values. I.e. _S_bin[ n ].first[ n ] = NULL;
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</p><p>
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- Additionally a MT application will:
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- Create a list of free thread id's. The pointer to the first entry
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is stored in _S_thread_freelist_first. The reason for this approach is
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that the __gthread_self() call will not return a value that corresponds to
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the maximum number of threads allowed but rather a process id number or
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something else. So what we do is that we create a list of thread_records.
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This list is _S_max_threads long and each entry holds a size_t thread_id
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which is initialized to 1, 2, 3, 4, 5 and so on up to _S_max_threads.
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Each time a thread calls allocate() or deallocate() we call
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_S_get_thread_id() which looks at the value of _S_thread_key which is a
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thread local storage pointer. If this is NULL we know that this is a newly
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created thread and we pop the first entry from this list and saves the
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pointer to this record in the _S_thread_key variable. The next time
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we will get the pointer to the thread_record back and we use the
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thread_record->thread_id as identification. I.e., the first thread that
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calls allocate will get the first record in this list and thus be thread
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number 1 and will then find the pointer to its first free 32 byte block
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in _S_bin[ 5 ].first[ 1 ]
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When we create the _S_thread_key we also define a destructor
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(_S_thread_key_destr) which means that when the thread dies, this
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thread_record is returned to the front of this list and the thread id
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can then be reused if a new thread is created.
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This list is protected by a mutex (_S_thread_freelist_mutex) which is only
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locked when records are removed or added to the list.
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</p><p>
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- Initialize the free and used counters of each bin_record:
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- bin_record->free = An array of size_t. This keeps track of the number
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of blocks on a specific thread's freelist in each bin. I.e., if a thread
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has 12 32-byte blocks on it's freelists and allocates one of these, this
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counter would be decreased to 11.
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- bin_record->used = An array of size_t. This keeps track of the number
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of blocks currently in use of this size by this thread. I.e., if a thread
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has made 678 requests (and no deallocations...) of 32-byte blocks this
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counter will read 678.
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The above created arrays are now initialized with their initial values.
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I.e. _S_bin[ n ].free[ n ] = 0;
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</p><p>
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- Initialize the mutex of each bin_record: The bin_record->mutex
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is used to protect the global freelist. This concept of a global
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freelist is explained in more detail in the section "A multi
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threaded example", but basically this mutex is locked whenever a
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block of memory is retrieved or returned to the global freelist
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for this specific bin. This only occurs when a number of blocks
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are grabbed from the global list to a thread specific list or when
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a thread decides to return some blocks to the global freelist.
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</p></div><div class="section" title="Deallocation Notes"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.deallocation"/>Deallocation Notes</h3></div></div></div><p> Notes about deallocation. This allocator does not explicitly
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release memory. Because of this, memory debugging programs like
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valgrind or purify may notice leaks: sorry about this
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inconvenience. Operating systems will reclaim allocated memory at
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program termination anyway. If sidestepping this kind of noise is
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desired, there are three options: use an allocator, like
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<code class="code">new_allocator</code> that releases memory while debugging, use
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GLIBCXX_FORCE_NEW to bypass the allocator's internal pools, or use a
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custom pool datum that releases resources on destruction.
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</p><p>
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On systems with the function <code class="code">__cxa_atexit</code>, the
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allocator can be forced to free all memory allocated before program
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termination with the member function
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<code class="code">__pool_type::_M_destroy</code>. However, because this member
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function relies on the precise and exactly-conforming ordering of
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static destructors, including those of a static local
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<code class="code">__pool</code> object, it should not be used, ever, on systems
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that don't have the necessary underlying support. In addition, in
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practice, forcing deallocation can be tricky, as it requires the
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<code class="code">__pool</code> object to be fully-constructed before the object
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that uses it is fully constructed. For most (but not all) STL
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containers, this works, as an instance of the allocator is constructed
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as part of a container's constructor. However, this assumption is
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implementation-specific, and subject to change. For an example of a
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pool that frees memory, see the following
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<a class="link" href="http://gcc.gnu.org/viewcvs/trunk/libstdc++-v3/testsuite/ext/mt_allocator/deallocate_local-6.cc?view=markup">
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example.</a>
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</p></div></div><div class="navfooter"><hr/><table width="100%" summary="Navigation footer"><tr><td align="left"><a accesskey="p" href="bk01pt03ch20s02.html">Prev</a> </td><td align="center"><a accesskey="u" href="mt_allocator.html">Up</a></td><td align="right"> <a accesskey="n" href="bk01pt03ch20s04.html">Next</a></td></tr><tr><td align="left" valign="top">Design Issues </td><td align="center"><a accesskey="h" href="../index.html">Home</a></td><td align="right" valign="top"> Single Thread Example</td></tr></table></div></body></html>
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