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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml"><head><title>Headers</title><meta name="generator" content="DocBook XSL-NS Stylesheets V1.76.1"/><meta name="keywords" content=" ISO C++ , library "/><meta name="keywords" content=" ISO C++ , runtime , library "/><link rel="home" href="../index.html" title="The GNU C++ Library"/><link rel="up" href="using.html" title="Chapter 3. Using"/><link rel="prev" href="using.html" title="Chapter 3. Using"/><link rel="next" href="using_macros.html" title="Macros"/></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Headers</th></tr><tr><td align="left"><a accesskey="p" href="using.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td align="right"> <a accesskey="n" href="using_macros.html">Next</a></td></tr></table><hr/></div><div class="section" title="Headers"><div class="titlepage"><div><div><h2 class="title"><a id="manual.intro.using.headers"/>Headers</h2></div></div></div><div class="section" title="Header Files"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.all"/>Header Files</h3></div></div></div><p>
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The C++ standard specifies the entire set of header files that
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must be available to all hosted implementations. Actually, the
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word "files" is a misnomer, since the contents of the
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headers don't necessarily have to be in any kind of external
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file. The only rule is that when one <code class="code">#include</code>'s a
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header, the contents of that header become available, no matter
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how.
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</p><p>
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That said, in practice files are used.
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</p><p>
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There are two main types of include files: header files related
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to a specific version of the ISO C++ standard (called Standard
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Headers), and all others (TR1, C++ ABI, and Extensions).
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</p><p>
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Two dialects of standard headers are supported, corresponding to
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the 1998 standard as updated for 2003, and the current 2011 standard.
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</p><p>
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C++98/03 include files. These are available in the default compilation mode, i.e. <code class="code">-std=c++98</code> or <code class="code">-std=gnu++98</code>.
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</p><div class="table"><a id="id478273"/><p class="title"><strong>Table 3.2. C++ 1998 Library Headers</strong></p><div class="table-contents"><table summary="C++ 1998 Library Headers" border="1"><colgroup><col style="text-align: left" class="c1"/><col style="text-align: left" class="c2"/><col style="text-align: left" class="c3"/><col style="text-align: left" class="c4"/><col style="text-align: left" class="c5"/></colgroup><tbody><tr><td style="text-align: left"><code class="filename">algorithm</code></td><td style="text-align: left"><code class="filename">bitset</code></td><td style="text-align: left"><code class="filename">complex</code></td><td style="text-align: left"><code class="filename">deque</code></td><td style="text-align: left"><code class="filename">exception</code></td></tr><tr><td style="text-align: left"><code class="filename">fstream</code></td><td style="text-align: left"><code class="filename">functional</code></td><td style="text-align: left"><code class="filename">iomanip</code></td><td style="text-align: left"><code class="filename">ios</code></td><td style="text-align: left"><code class="filename">iosfwd</code></td></tr><tr><td style="text-align: left"><code class="filename">iostream</code></td><td style="text-align: left"><code class="filename">istream</code></td><td style="text-align: left"><code class="filename">iterator</code></td><td style="text-align: left"><code class="filename">limits</code></td><td style="text-align: left"><code class="filename">list</code></td></tr><tr><td style="text-align: left"><code class="filename">locale</code></td><td style="text-align: left"><code class="filename">map</code></td><td style="text-align: left"><code class="filename">memory</code></td><td style="text-align: left"><code class="filename">new</code></td><td style="text-align: left"><code class="filename">numeric</code></td></tr><tr><td style="text-align: left"><code class="filename">ostream</code></td><td style="text-align: left"><code class="filename">queue</code></td><td style="text-align: left"><code class="filename">set</code></td><td style="text-align: left"><code class="filename">sstream</code></td><td style="text-align: left"><code class="filename">stack</code></td></tr><tr><td style="text-align: left"><code class="filename">stdexcept</code></td><td style="text-align: left"><code class="filename">streambuf</code></td><td style="text-align: left"><code class="filename">string</code></td><td style="text-align: left"><code class="filename">utility</code></td><td style="text-align: left"><code class="filename">typeinfo</code></td></tr><tr><td style="text-align: left"><code class="filename">valarray</code></td><td style="text-align: left"><code class="filename">vector</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break"/><p/><div class="table"><a id="id478577"/><p class="title"><strong>Table 3.3. C++ 1998 Library Headers for C Library Facilities</strong></p><div class="table-contents"><table summary="C++ 1998 Library Headers for C Library Facilities" border="1"><colgroup><col style="text-align: left" class="c1"/><col style="text-align: left" class="c2"/><col style="text-align: left" class="c3"/><col style="text-align: left" class="c4"/><col style="text-align: left" class="c5"/></colgroup><tbody><tr><td style="text-align: left"><code class="filename">cassert</code></td><td style="text-align: left"><code class="filename">cerrno</code></td><td style="text-align: left"><code class="filename">cctype</code></td><td style="text-align: left"><code class="filename">cfloat</code></td><td style="text-align: left"><code class="filename">ciso646</code></td></tr><tr><td style="text-align: left"><code class="filename">climits</code></td><td style="text-align: left"><code class="filename">clocale</code></td><td style="text-align: left"><code class="filename">cmath</code></td><td style="text-align: left"><code class="filename">csetjmp</code></td><td style="text-align: left"><code class="filename">
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C++11 include files. These are only available in C++11 compilation
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mode, i.e. <code class="literal">-std=c++11</code> or <code class="literal">-std=gnu++11</code>.
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</p><p/><div class="table"><a id="id478783"/><p class="title"><strong>Table 3.4. C++ 2011 Library Headers</strong></p><div class="table-contents"><table summary="C++ 2011 Library Headers" border="1"><colgroup><col style="text-align: left" class="c1"/><col style="text-align: left" class="c2"/><col style="text-align: left" class="c3"/><col style="text-align: left" class="c4"/><col style="text-align: left" class="c5"/></colgroup><tbody><tr><td style="text-align: left"><code class="filename">algorithm</code></td><td style="text-align: left"><code class="filename">array</code></td><td style="text-align: left"><code class="filename">bitset</code></td><td style="text-align: left"><code class="filename">chrono</code></td><td style="text-align: left"><code class="filename">complex</code></td></tr><tr><td style="text-align: left"><code class="filename">condition_variable</code></td><td style="text-align: left"><code class="filename">deque</code></td><td style="text-align: left"><code class="filename">exception</code></td><td style="text-align: left"><code class="filename">forward_list</code></td><td style="text-align: left"><code class="filename">fstream</code></td></tr><tr><td style="text-align: left"><code class="filename">functional</code></td><td style="text-align: left"><code class="filename">future</code></td><td style="text-align: left"><code class="filename">initalizer_list</code></td><td style="text-align: left"><code class="filename">iomanip</code></td><td style="text-align: left"><code class="filename">ios</code></td></tr><tr><td style="text-align: left"><code class="filename">iosfwd</code></td><td style="text-align: left"><code class="filename">iostream</code></td><td style="text-align: left"><code class="filename">istream</code></td><td style="text-align: left"><code class="filename">iterator</code></td><td style="text-align: left"><code class="filename">limits</code></td></tr><tr><td style="text-align: left"><code class="filename">list</code></td><td style="text-align: left"><code class="filename">locale</code></td><td style="text-align: left"><code class="filename">map</code></td><td style="text-align: left"><code class="filename">memory</code></td><td style="text-align: left"><code class="filename">mutex</code></td></tr><tr><td style="text-align: left"><code class="filename">new</code></td><td style="text-align: left"><code class="filename">numeric</code></td><td style="text-align: left"><code class="filename">ostream</code></td><td style="text-align: left"><code class="filename">queue</code></td><td style="text-align: left"><code class="filename">random</code></td></tr><tr><td style="text-align: left"><code class="filename">ratio</code></td><td style="text-align: left"><code class="filename">regex</code></td><td style="text-align: left"><code class="filename">set</code></td><td style="text-align: left"><code class="filename">sstream</code></td><td style="text-align: left"><code class="filename">stack</code></td></tr><tr><td style="text-align: left"><code class="filename">stdexcept</code></td><td style="text-align: left"><code class="filename">streambuf</code></td><td style="text-align: left"><code class="filename">string</code></td><td style="text-align: left"><code class="filename">system_error</code></td><td style="text-align: left"><code class="filename">thread</code></td></tr><tr><td style="text-align: left"><code class="filename">tuple</code></td><td style="text-align: left"><code class="filename">type_traits</code></td><td style="text-align: left"><code class="filename">typeinfo</code></td><td style="text-align: left"><code class="filename">unordered_map</code></td><td style="text-align: left"><code class="filename">unordered_set</code></td></tr><tr><td style="text-align: left"><code class="filename">utility</code></td><td style="text-align: left"><code class="filename">valarray</code></td><td style="text-align: left"><code class="filename">vector</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break"/><p/><div class="table">
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In addition, TR1 includes as:
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</p><div class="table"><a id="id479461"/><p class="title"><strong>Table 3.6. C++ TR 1 Library Headers</strong></p><div class="table-contents"><table summary="C++ TR 1 Library Headers" border="1"><colgroup><col style="text-align: left" class="c1"/><col style="text-align: left" class="c2"/><col style="text-align: left" class="c3"/><col style="text-align: left" class="c4"/><col style="text-align: left" class="c5"/></colgroup><tbody><tr><td style="text-align: left"><code class="filename">tr1/array</code></td><td style="text-align: left"><code class="filename">tr1/complex</code></td><td style="text-align: left"><code class="filename">tr1/memory</code></td><td style="text-align: left"><code class="filename">tr1/functional</code></td><td style="text-align: left"><code class="filename">tr1/random</code></td></tr><tr><td style="text-align: left"><code class="filename">tr1/regex</code></td><td style="text-align: left"><code class="filename">tr1/tuple</code></td><td style="text-align: left"><code class="filename">tr1/type_traits</code></td><td style="text-align: left"><code class="filename">tr1/unordered_map</code></td><td style="text-align: left"><code class="filename">tr1/unordered_set</code></td></tr><tr><td style="text-align: left"><code class="filename">tr1/utility</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break"/><p/><div class="table"><a id="id479602"/><p class="title"><strong>Table 3.7. C++ TR 1 Library Headers for C Library Facilities</strong></p><div class="table-contents"><table summary="C++ TR 1 Library Headers for C Library Facilities" border="1"><colgroup><col style="text-align: left" class="c1"/><col style="text-align: left" class="c2"/><col style="text-align: left" class="c3"/><col style="text-align: left" class="c4"/><col style="text-align: left" class="c5"/></colgroup><tbody><tr><td style="text-align: left"><code class="filename">tr1/ccomplex</code></td><td style="text-align: left"><code class="filename">tr1/cfenv</code></td><td style="text-align: left"><code class="filename">tr1/cfloat</code></td><td style="text-align: left"><code class="filename">tr1/cmath</code></td><td style="text-align: left"><code class="filename">tr1/cinttypes</code></td></tr><tr><td style="text-align: left"><code class="filename">tr1/climits</code></td><td style="text-align: left"><code class="filename">tr1/cstdarg</code></td><td style="text-align: left"><code class="filename">tr1/cstdbool</code></td><td style="text-align: left"><code class="filename">tr1/cstdint</code></td><td style="text-align: left"><code class="filename">tr1/cstdio</code></td></tr><tr><td style="text-align: left"><code class="filename">tr1/cstdlib</code></td><td style="text-align: left"><code class="filename">tr1/ctgmath</code></td><td style="text-align: left"><code class="filename">tr1/ctime</code></td><td style="text-align: left"><code class="filename">tr1/cwchar</code></td><td style="text-align: left"><code class="filename">tr1/cwctype</code></td></tr></tbody></table></div></div><br class="table-break"/><p>Decimal floating-point arithmetic is available if the C++
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compiler supports scalar decimal floating-point types defined via
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<code class="code">__attribute__((mode(SD|DD|LD)))</code>.
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</p><div class="table"><a id="id479778"/><p class="title"><strong>Table 3.8. C++ TR 24733 Decimal Floating-Point Header</strong></p><div class="table-contents"><table summary="C++ TR 24733 Decimal Floating-Point Header" border="1"><colgroup><col style="text-align: left" class="c1"/></colgroup><tbody><tr><td style="text-align: left"><code class="filename">decimal/decimal</code></td></tr></tbody></table></div></div><br class="table-break"/><p>
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Also included are files for the C++ ABI interface:
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</p><div class="table"><a id="id479824"/><p class="title"><strong>Table 3.9. C++ ABI Headers</strong></p><div class="table-contents"><table summary="C++ ABI Headers" border="1"><colgroup><col style="text-align: left" class="c1"/><col style="text-align: left" class="c2"/></colgroup><tbody><tr><td style="text-align: left"><code class="filename">cxxabi.h</code></td><td style="text-align: left"><code class="filename">cxxabi_forced.h</code></td></tr></tbody></table></div></div><br class="table-break"/><p>
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And a large variety of extensions.
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</p><div class="table"><a id="id479877"/><p class="title"><strong>Table 3.10. Extension Headers</strong></p><div class="table-contents"><table summary="Extension Headers" border="1"><colgroup><col style="text-align: left" class="c1"/><col style="text-align: left" class="c2"/><col style="text-align: left" class="c3"/><col style="text-align: left" class="c4"/><col style="text-align: left" class="c5"/></colgroup><tbody><tr><td style="text-align: left"><code class="filename">ext/algorithm</code></td><td style="text-align: left"><code class="filename">ext/atomicity.h</code></td><td style="text-align: left"><code class="filename">ext/array_allocator.h</code></td><td style="text-align: left"><code class="filename">ext/bitmap_allocator.h</code></td><td style="text-align: left"><code class="filename">ext/cast.h</code></td></tr><tr><td style="text-align: left"><code class="filename">ext/codecvt_specializations.h</code></td><td style="text-align: left"><code class="filename">ext/concurrence.h</code></td><td style="text-align: left"><code class="filename">ext/debug_allocator.h</code></td><td style="text-align: left"><code class="filename">ext/enc_filebuf.h</code></td><td style="text-align: left"><code class="filename">ext/extptr_allocator.h</code></td></tr><tr><td style="text-align: left"><code class="filename">ext/functional</code></td><td style="text-align: left"><code class="filename">ext/iterator</code></td><td style="text-align: left"><code class="filename">ext/malloc_allocator.h</code></td><td style="text-align: left"><code class="filename">ext/memory</code></td><td style="text-align: left"><code class="filename">ext/mt_allocator.h</code></td></tr><tr><td style="text-align: left"><code class="filename">ext/new_allocator.h</code></td><td style="text-align: left"><code class="filename">ext/numeric</code></td><td style="text-align: left"><code class="filename">ext/numeric_traits.h</code></td><td style="text-align: left"><code class="filename">ext/pb_ds/assoc_container.h</code></td><td style="text-align: left"><code class="filename">ext/pb_ds/priority_queue.h</code></td></tr><tr><td style="text-align: left"><code class="filename">ext/pod_char_traits.h</code></td><td style="text-align: left"><code class="filename">ext/pool_allocator.h</code></td><td style="text-align: left"><code class="filename">ext/rb_tree</code></td><td style="text-align: left"><code class="filename">ext/rope</code></td><td style="text-align: left"><code class="filename">ext/slist</code></td></tr><tr><td style="text-align: left"><code class="filename">ext/stdio_filebuf.h</code></td><td style="text-align: left"><code class="filename">ext/stdio_sync_filebuf.h</code></td><td style="text-align: left"><code class="filename">ext/throw_allocator.h</code></td><td style="text-align: left"><code class="filename">ext/typelist.h</code></td><td style="text-align: left"><code class="filename">ext/type_traits.h</code></td></tr><tr><td style="text-align: left"><code class="filename">ext/vstring.h</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break"/><p/><div class="table"><a id="id480175"/><p class="title"><strong>Table 3.11. Extension Debug Headers</strong></p><div class="table-contents"><table summary="Extension Debug Headers" border="1"><colgroup><col style="text-align: left" class="c1"/><col style="text-align: left" class="c2"/><col style="text-align: left" class="c3"/><col style="text-align: left" class="c4"/><col style="text-align: left" class="c5"/></colgroup><tbody><tr><td style="text-align: left"><code class="filename">debug/bitset</code></td><td style="text-align: left"><code class="filename">debug/deque</code></td><td style="text-align: left"><code class="filename">debug/list</code></td><td style="text-align: left"><code class="filename">debug/map</code></td><td style="text-align: left"><code class="filename">debug/set</code></td></tr><tr><td style="text-align: left"><code class="filename">debug/string</code></td>
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</p><p>First, mixing different dialects of the standard headers is not
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possible. It's an all-or-nothing affair. Thus, code like
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</p><pre class="programlisting">
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#include <array>
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#include <functional>
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</pre><p>Implies C++11 mode. To use the entities in <array>, the C++11
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compilation mode must be used, which implies the C++11 functionality
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(and deprecations) in <functional> will be present.
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</p><p>Second, the other headers can be included with either dialect of
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the standard headers, although features and types specific to C++11
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are still only enabled when in C++11 compilation mode. So, to use
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rvalue references with <code class="code">__gnu_cxx::vstring</code>, or to use the
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debug-mode versions of <code class="code">std::unordered_map</code>, one must use
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the <code class="code">std=gnu++11</code> compiler flag. (Or <code class="code">std=c++11</code>, of course.)
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</p><p>A special case of the second rule is the mixing of TR1 and C++11
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facilities. It is possible (although not especially prudent) to
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include both the TR1 version and the C++11 version of header in the
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same translation unit:
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</p><pre class="programlisting">
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#include <tr1/type_traits>
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#include <type_traits>
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</pre><p> Several parts of C++11 diverge quite substantially from TR1 predecessors.
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</p></div><div class="section" title="The C Headers and namespace std"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.cheaders"/>The C Headers and <code class="code">namespace std</code></h3></div></div></div><p>
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The standard specifies that if one includes the C-style header
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(<math.h> in this case), the symbols will be available
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in the global namespace and perhaps in
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namespace <code class="code">std::</code> (but this is no longer a firm
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requirement.) On the other hand, including the C++-style
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header (<cmath>) guarantees that the entities will be
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found in namespace std and perhaps in the global namespace.
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</p><p>
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Usage of C++-style headers is recommended, as then
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C-linkage names can be disambiguated by explicit qualification, such
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as by <code class="code">std::abort</code>. In addition, the C++-style headers can
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use function overloading to provide a simpler interface to certain
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families of C-functions. For instance in <cmath>, the
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function <code class="code">std::sin</code> has overloads for all the builtin
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floating-point types. This means that <code class="code">std::sin</code> can be
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used uniformly, instead of a combination
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of <code class="code">std::sinf</code>, <code class="code">std::sin</code>,
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and <code class="code">std::sinl</code>.
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</p></div><div class="section" title="Precompiled Headers"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.pre"/>Precompiled Headers</h3></div></div></div><p>There are three base header files that are provided. They can be
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used to precompile the standard headers and extensions into binary
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files that may the be used to speed compiles that use these headers.
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</p><div class="itemizedlist"><ul class="itemizedlist"><li class="listitem"><p>stdc++.h</p><p>Includes all standard headers. Actual content varies depending on
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language dialect.
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</p></li><li class="listitem"><p>stdtr1c++.h</p><p>Includes all of <stdc++.h>, and adds all the TR1 headers.
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</p></li><li class="listitem"><p>extc++.h</p><p>Includes all of <stdtr1c++.h>, and adds all the Extension headers.
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</p></li></ul></div><p>How to construct a .gch file from one of these base header files.</p><p>First, find the include directory for the compiler. One way to do
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this is:</p><pre class="programlisting">
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g++ -v hello.cc
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#include <...> search starts here:
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/mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0
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...
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End of search list.
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</pre><p>Then, create a precompiled header file with the same flags that
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will be used to compile other projects.</p><pre class="programlisting">
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g++ -Winvalid-pch -x c++-header -g -O2 -o ./stdc++.h.gch /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0/x86_64-unknown-linux-gnu/bits/stdc++.h
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</pre><p>The resulting file will be quite large: the current size is around
|
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|
thirty megabytes. </p><p>How to use the resulting file.</p><pre class="programlisting">
|
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|
g++ -I. -include stdc++.h -H -g -O2 hello.cc
|
|||
|
</pre><p>Verification that the PCH file is being used is easy:</p><pre class="programlisting">
|
|||
|
g++ -Winvalid-pch -I. -include stdc++.h -H -g -O2 hello.cc -o test.exe
|
|||
|
! ./stdc++.h.gch
|
|||
|
. /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0/iostream
|
|||
|
. /mnt/share/bld/H-x86-gcc.20071201include/c++/4.3.0/string
|
|||
|
</pre><p>The exclamation point to the left of the <code class="code">stdc++.h.gch</code> listing means that the generated PCH file was used, and thus the </p><p/><p> Detailed information about creating precompiled header files can be found in the GCC <a class="link" href="http://gcc.gnu.org/onlinedocs/gcc/Precompiled-Headers.html">documentation</a>.
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</p></div></div><div class="navfooter"><hr/><table width="100%" summary="Navigation footer"><tr><td align="left"><a accesskey="p" href="using.html">Prev</a> </td><td align="center"><a accesskey="u" href="using.html">Up</a></td><td align="right"> <a accesskey="n" href="using_macros.html">Next</a></td></tr><tr><td align="left" valign="top">Chapter 3. Using </td><td align="center"><a accesskey="h" href="../index.html">Home</a></td><td align="right" valign="top"> Macros</td></tr></table></div></body></html>
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