mirror of
https://github.com/autc04/Retro68.git
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366 lines
13 KiB
XML
366 lines
13 KiB
XML
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<section xmlns="http://docbook.org/ns/docbook" version="5.0"
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xml:id="manual.intro.using.debug" xreflabel="Debugging Support">
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<?dbhtml filename="debug.html"?>
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<info><title>Debugging Support</title>
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<keywordset>
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<keyword>
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C++
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</keyword>
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<keyword>
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debug
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</keyword>
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</keywordset>
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</info>
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<para>
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There are numerous things that can be done to improve the ease with
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which C++ binaries are debugged when using the GNU tool chain. Here
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are some of them.
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</para>
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<section xml:id="debug.compiler"><info><title>Using <command>g++</command></title></info>
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<para>
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Compiler flags determine how debug information is transmitted
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between compilation and debug or analysis tools.
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</para>
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<para>
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The default optimizations and debug flags for a libstdc++ build
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are <code>-g -O2</code>. However, both debug and optimization
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flags can be varied to change debugging characteristics. For
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instance, turning off all optimization via the <code>-g -O0
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-fno-inline</code> flags will disable inlining and optimizations,
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and add debugging information, so that stepping through all functions,
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(including inlined constructors and destructors) is possible. In
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addition, <code>-fno-eliminate-unused-debug-types</code> can be
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used when additional debug information, such as nested class info,
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is desired.
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</para>
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<para>
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Or, the debug format that the compiler and debugger use to
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communicate information about source constructs can be changed via
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<code>-gdwarf-2</code> or <code>-gstabs</code> flags: some debugging
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formats permit more expressive type and scope information to be
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shown in GDB. Expressiveness can be enhanced by flags like
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<code>-g3</code>. The default debug information for a particular
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platform can be identified via the value set by the
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PREFERRED_DEBUGGING_TYPE macro in the gcc sources.
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</para>
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<para>
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Many other options are available: please see <link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://gcc.gnu.org/onlinedocs/gcc/Debugging-Options.html#Debugging%20Options">"Options
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for Debugging Your Program"</link> in Using the GNU Compiler
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Collection (GCC) for a complete list.
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</para>
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</section>
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<section xml:id="debug.req"><info><title>Debug Versions of Library Binary Files</title></info>
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<para>
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If you would like debug symbols in libstdc++, there are two ways to
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build libstdc++ with debug flags. The first is to run make from the
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toplevel in a freshly-configured tree with
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</para>
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<programlisting>
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--enable-libstdcxx-debug
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</programlisting>
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<para>and perhaps</para>
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<programlisting>
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--enable-libstdcxx-debug-flags='...'
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</programlisting>
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<para>
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to create a separate debug build. Both the normal build and the
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debug build will persist, without having to specify
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<code>CXXFLAGS</code>, and the debug library will be installed in a
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separate directory tree, in <code>(prefix)/lib/debug</code>. For
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more information, look at the <link linkend="manual.intro.setup.configure">configuration</link> section.
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</para>
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<para>
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A second approach is to use the configuration flags
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</para>
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<programlisting>
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make CXXFLAGS='-g3 -fno-inline -O0' all
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</programlisting>
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<para>
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This quick and dirty approach is often sufficient for quick
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debugging tasks, when you cannot or don't want to recompile your
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application to use the <link linkend="manual.ext.debug_mode">debug mode</link>.</para>
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</section>
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<section xml:id="debug.memory"><info><title>Memory Leak Hunting</title></info>
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<para>
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There are various third party memory tracing and debug utilities
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that can be used to provide detailed memory allocation information
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about C++ code. An exhaustive list of tools is not going to be
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attempted, but includes <code>mtrace</code>, <code>valgrind</code>,
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<code>mudflap</code>, and the non-free commercial product
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<code>purify</code>. In addition, <code>libcwd</code> has a
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replacement for the global new and delete operators that can track
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memory allocation and deallocation and provide useful memory
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statistics.
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</para>
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<para>
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Regardless of the memory debugging tool being used, there is one
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thing of great importance to keep in mind when debugging C++ code
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that uses <code>new</code> and <code>delete</code>: there are
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different kinds of allocation schemes that can be used by <code>
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std::allocator </code>. For implementation details, see the <link linkend="manual.ext.allocator.mt">mt allocator</link> documentation and
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look specifically for <code>GLIBCXX_FORCE_NEW</code>.
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</para>
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<para>
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In a nutshell, the default allocator used by <code>
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std::allocator</code> is a high-performance pool allocator, and can
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give the mistaken impression that in a suspect executable, memory is
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being leaked, when in reality the memory "leak" is a pool being used
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by the library's allocator and is reclaimed after program
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termination.
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</para>
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<para>
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For valgrind, there are some specific items to keep in mind. First
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of all, use a version of valgrind that will work with current GNU
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C++ tools: the first that can do this is valgrind 1.0.4, but later
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versions should work at least as well. Second of all, use a
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completely unoptimized build to avoid confusing valgrind. Third, use
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GLIBCXX_FORCE_NEW to keep extraneous pool allocation noise from
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cluttering debug information.
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</para>
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<para>
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Fourth, it may be necessary to force deallocation in other libraries
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as well, namely the "C" library. On linux, this can be accomplished
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with the appropriate use of the <code>__cxa_atexit</code> or
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<code>atexit</code> functions.
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</para>
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<programlisting>
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#include <cstdlib>
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extern "C" void __libc_freeres(void);
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void do_something() { }
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int main()
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{
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atexit(__libc_freeres);
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do_something();
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return 0;
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}
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</programlisting>
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<para>or, using <code>__cxa_atexit</code>:</para>
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<programlisting>
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extern "C" void __libc_freeres(void);
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extern "C" int __cxa_atexit(void (*func) (void *), void *arg, void *d);
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void do_something() { }
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int main()
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{
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extern void* __dso_handle __attribute__ ((__weak__));
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__cxa_atexit((void (*) (void *)) __libc_freeres, NULL,
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&__dso_handle ? __dso_handle : NULL);
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do_test();
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return 0;
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}
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</programlisting>
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<para>
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Suggested valgrind flags, given the suggestions above about setting
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up the runtime environment, library, and test file, might be:
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</para>
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<programlisting>
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valgrind -v --num-callers=20 --leak-check=yes --leak-resolution=high --show-reachable=yes a.out
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</programlisting>
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</section>
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<section xml:id="debug.races"><info><title>Data Race Hunting</title></info>
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<para>
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All synchronization primitives used in the library internals need to be
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understood by race detectors so that they do not produce false reports.
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</para>
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<para>
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Two annotation macros are used to explain low-level synchronization
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to race detectors:
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<code>_GLIBCXX_SYNCHRONIZATION_HAPPENS_BEFORE()</code> and
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<code> _GLIBCXX_SYNCHRONIZATION_HAPPENS_AFTER()</code>.
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By default, these macros are defined empty -- anyone who wants
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to use a race detector needs to redefine them to call an
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appropriate API.
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Since these macros are empty by default when the library is built,
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redefining them will only affect inline functions and template
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instantiations which are compiled in user code. This allows annotation
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of templates such as <code>shared_ptr</code>, but not code which is
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only instantiated in the library. Code which is only instantiated in
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the library needs to be recompiled with the annotation macros defined.
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That can be done by rebuilding the entire
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<filename class="libraryfile">libstdc++.so</filename> file but a simpler
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alternative exists for ELF platforms such as GNU/Linux, because ELF
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symbol interposition allows symbols defined in the shared library to be
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overridden by symbols with the same name that appear earlier in the
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runtime search path. This means you only need to recompile the functions
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that are affected by the annotation macros, which can be done by
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recompiling individual files.
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Annotating <code>std::string</code> and <code>std::wstring</code>
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reference counting can be done by disabling extern templates (by defining
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<code>_GLIBCXX_EXTERN_TEMPLATE=-1</code>) or by rebuilding the
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<filename>src/string-inst.cc</filename> file.
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Annotating the remaining atomic operations (at the time of writing these
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are in <code>ios_base::Init::~Init</code>, <code>locale::_Impl</code>,
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<code>locale::facet</code> and <code>thread::_M_start_thread</code>)
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requires rebuilding the relevant source files.
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</para>
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<para>
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The approach described above is known to work with the following race
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detection tools:
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<link xmlns:xlink="http://www.w3.org/1999/xlink"
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xlink:href="http://valgrind.org/docs/manual/drd-manual.html">
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DRD</link>,
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<link xmlns:xlink="http://www.w3.org/1999/xlink"
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xlink:href="http://valgrind.org/docs/manual/hg-manual.html">
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Helgrind</link>, and
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<link xmlns:xlink="http://www.w3.org/1999/xlink"
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xlink:href="http://code.google.com/p/data-race-test">
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ThreadSanitizer</link>.
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</para>
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<para>
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With DRD, Helgrind and ThreadSanitizer you will need to define
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the macros like this:
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<programlisting>
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#define _GLIBCXX_SYNCHRONIZATION_HAPPENS_BEFORE(A) ANNOTATE_HAPPENS_BEFORE(A)
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#define _GLIBCXX_SYNCHRONIZATION_HAPPENS_AFTER(A) ANNOTATE_HAPPENS_AFTER(A)
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</programlisting>
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Refer to the documentation of each particular tool for details.
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</para>
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</section>
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<section xml:id="debug.gdb"><info><title>Using <command>gdb</command></title></info>
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<para>
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</para>
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<para>
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Many options are available for GDB itself: please see <link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://sources.redhat.com/gdb/current/onlinedocs/gdb/">
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"GDB features for C++" </link> in the GDB documentation. Also
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recommended: the other parts of this manual.
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</para>
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<para>
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These settings can either be switched on in at the GDB command line,
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or put into a .gdbint file to establish default debugging
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characteristics, like so:
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</para>
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<programlisting>
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set print pretty on
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set print object on
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set print static-members on
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set print vtbl on
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set print demangle on
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set demangle-style gnu-v3
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</programlisting>
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<para>
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Starting with version 7.0, GDB includes support for writing
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pretty-printers in Python. Pretty printers for STL classes are
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distributed with GCC from version 4.5.0. The most recent version of
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these printers are always found in libstdc++ svn repository.
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To enable these printers, check-out the latest printers to a local
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directory:
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</para>
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<programlisting>
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svn co svn://gcc.gnu.org/svn/gcc/trunk/libstdc++-v3/python
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</programlisting>
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<para>
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Next, add the following section to your ~/.gdbinit The path must
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match the location where the Python module above was checked-out.
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So if checked out to: /home/maude/gdb_printers/, the path would be as
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written in the example below.
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</para>
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<programlisting>
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python
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import sys
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sys.path.insert(0, '/home/maude/gdb_printers/python')
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from libstdcxx.v6.printers import register_libstdcxx_printers
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register_libstdcxx_printers (None)
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end
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</programlisting>
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<para>
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The path should be the only element that needs to be adjusted in the
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example. Once loaded, STL classes that the printers support
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should print in a more human-readable format. To print the classes
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in the old style, use the /r (raw) switch in the print command
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(i.e., print /r foo). This will print the classes as if the Python
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pretty-printers were not loaded.
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</para>
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<para>
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For additional information on STL support and GDB please visit:
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<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://sourceware.org/gdb/wiki/STLSupport"> "GDB Support
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for STL" </link> in the GDB wiki. Additionally, in-depth
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documentation and discussion of the pretty printing feature can be
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found in "Pretty Printing" node in the GDB manual. You can find
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on-line versions of the GDB user manual in GDB's homepage, at
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<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://sourceware.org/gdb/"> "GDB: The GNU Project
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Debugger" </link>.
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</para>
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</section>
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<section xml:id="debug.exceptions"><info><title>Tracking uncaught exceptions</title></info>
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<para>
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The <link linkend="support.termination.verbose">verbose
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termination handler</link> gives information about uncaught
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exceptions which are killing the program. It is described in the
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linked-to page.
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</para>
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</section>
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<section xml:id="debug.debug_mode"><info><title>Debug Mode</title></info>
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<para> The <link linkend="manual.ext.debug_mode">Debug Mode</link>
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has compile and run-time checks for many containers.
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</para>
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</section>
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<section xml:id="debug.compile_time_checks"><info><title>Compile Time Checking</title></info>
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<para> The <link linkend="manual.ext.compile_checks">Compile-Time
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Checks</link> Extension has compile-time checks for many algorithms.
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</para>
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</section>
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<section xml:id="debug.profile_mode" xreflabel="debug.profile_mode"><info><title>Profile-based Performance Analysis</title></info>
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|
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<para> The <link linkend="manual.ext.profile_mode">Profile-based
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Performance Analysis</link> Extension has performance checks for many
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algorithms.
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</para>
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</section>
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</section>
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