Retro68/gcc/newlib/libm/common/sf_fma.c

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2017-04-11 21:13:36 +00:00
/* Copyright (C) 2002 by Red Hat, Incorporated. All rights reserved.
*
* Permission to use, copy, modify, and distribute this software
* is freely granted, provided that this notice is preserved.
*/
#include "fdlibm.h"
#ifdef __STDC__
float fmaf(float x, float y, float z)
#else
float fmaf(x,y,z)
float x;
float y;
float z;
#endif
{
/* NOTE: The floating-point exception behavior of this is not as
* required. But since the basic function is not really done properly,
* it is not worth bothering to get the exceptions right, either. */
/* Let the implementation handle this. */ /* <= NONSENSE! */
/* In floating-point implementations in which double is larger than float,
* computing as double should provide the desired function. Otherwise,
* the behavior will not be as specified in the standards. */
return (float) (((double) x * (double) y) + (double) z);
}
#ifdef _DOUBLE_IS_32BITS
#ifdef __STDC__
double fma(double x, double y, double z)
#else
double fma(x,y,z)
double x;
double y;
double z;
#endif
{
return (double) fmaf((float) x, (float) y, (float) z);
}
#endif /* defined(_DOUBLE_IS_32BITS) */