Retro68/gcc/libgo/runtime/malloc.h

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Memory allocator, based on tcmalloc.
// http://goog-perftools.sourceforge.net/doc/tcmalloc.html
// The main allocator works in runs of pages.
// Small allocation sizes (up to and including 32 kB) are
// rounded to one of about 100 size classes, each of which
// has its own free list of objects of exactly that size.
// Any free page of memory can be split into a set of objects
// of one size class, which are then managed using free list
// allocators.
//
// The allocator's data structures are:
//
// FixAlloc: a free-list allocator for fixed-size objects,
// used to manage storage used by the allocator.
// MHeap: the malloc heap, managed at page (4096-byte) granularity.
// MSpan: a run of pages managed by the MHeap.
// MCentral: a shared free list for a given size class.
// MCache: a per-thread (in Go, per-M) cache for small objects.
// MStats: allocation statistics.
//
// Allocating a small object proceeds up a hierarchy of caches:
//
// 1. Round the size up to one of the small size classes
// and look in the corresponding MCache free list.
// If the list is not empty, allocate an object from it.
// This can all be done without acquiring a lock.
//
// 2. If the MCache free list is empty, replenish it by
// taking a bunch of objects from the MCentral free list.
// Moving a bunch amortizes the cost of acquiring the MCentral lock.
//
// 3. If the MCentral free list is empty, replenish it by
// allocating a run of pages from the MHeap and then
// chopping that memory into a objects of the given size.
// Allocating many objects amortizes the cost of locking
// the heap.
//
// 4. If the MHeap is empty or has no page runs large enough,
// allocate a new group of pages (at least 1MB) from the
// operating system. Allocating a large run of pages
// amortizes the cost of talking to the operating system.
//
// Freeing a small object proceeds up the same hierarchy:
//
// 1. Look up the size class for the object and add it to
// the MCache free list.
//
// 2. If the MCache free list is too long or the MCache has
// too much memory, return some to the MCentral free lists.
//
// 3. If all the objects in a given span have returned to
// the MCentral list, return that span to the page heap.
//
// 4. If the heap has too much memory, return some to the
// operating system.
//
// TODO(rsc): Step 4 is not implemented.
//
// Allocating and freeing a large object uses the page heap
// directly, bypassing the MCache and MCentral free lists.
//
// The small objects on the MCache and MCentral free lists
// may or may not be zeroed. They are zeroed if and only if
// the second word of the object is zero. The spans in the
// page heap are always zeroed. When a span full of objects
// is returned to the page heap, the objects that need to be
// are zeroed first. There are two main benefits to delaying the
// zeroing this way:
//
// 1. stack frames allocated from the small object lists
// can avoid zeroing altogether.
// 2. the cost of zeroing when reusing a small object is
// charged to the mutator, not the garbage collector.
//
// This C code was written with an eye toward translating to Go
// in the future. Methods have the form Type_Method(Type *t, ...).
typedef struct MCentral MCentral;
typedef struct MHeap MHeap;
typedef struct MSpan MSpan;
typedef struct MStats MStats;
typedef struct MLink MLink;
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typedef struct MTypes MTypes;
typedef struct GCStats GCStats;
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enum
{
PageShift = 12,
PageSize = 1<<PageShift,
PageMask = PageSize - 1,
};
typedef uintptr PageID; // address >> PageShift
enum
{
// Computed constant. The definition of MaxSmallSize and the
// algorithm in msize.c produce some number of different allocation
// size classes. NumSizeClasses is that number. It's needed here
// because there are static arrays of this length; when msize runs its
// size choosing algorithm it double-checks that NumSizeClasses agrees.
NumSizeClasses = 61,
// Tunable constants.
MaxSmallSize = 32<<10,
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FixAllocChunk = 16<<10, // Chunk size for FixAlloc
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MaxMHeapList = 1<<(20 - PageShift), // Maximum page length for fixed-size list in MHeap.
HeapAllocChunk = 1<<20, // Chunk size for heap growth
// Number of bits in page to span calculations (4k pages).
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// On Windows 64-bit we limit the arena to 32GB or 35 bits (see below for reason).
// On other 64-bit platforms, we limit the arena to 128GB, or 37 bits.
// On 32-bit, we don't bother limiting anything, so we use the full 32-bit address.
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#if __SIZEOF_POINTER__ == 8
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#ifdef GOOS_windows
// Windows counts memory used by page table into committed memory
// of the process, so we can't reserve too much memory.
// See http://golang.org/issue/5402 and http://golang.org/issue/5236.
MHeapMap_Bits = 35 - PageShift,
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#else
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MHeapMap_Bits = 37 - PageShift,
#endif
#else
MHeapMap_Bits = 32 - PageShift,
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#endif
// Max number of threads to run garbage collection.
// 2, 3, and 4 are all plausible maximums depending
// on the hardware details of the machine. The garbage
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// collector scales well to 8 cpus.
MaxGcproc = 8,
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};
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// Maximum memory allocation size, a hint for callers.
// This must be a #define instead of an enum because it
// is so large.
#if __SIZEOF_POINTER__ == 8
#define MaxMem (1ULL<<(MHeapMap_Bits+PageShift)) /* 128 GB or 32 GB */
#else
#define MaxMem ((uintptr)-1)
#endif
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// A generic linked list of blocks. (Typically the block is bigger than sizeof(MLink).)
struct MLink
{
MLink *next;
};
// SysAlloc obtains a large chunk of zeroed memory from the
// operating system, typically on the order of a hundred kilobytes
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// or a megabyte.
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//
// SysUnused notifies the operating system that the contents
// of the memory region are no longer needed and can be reused
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// for other purposes.
// SysUsed notifies the operating system that the contents
// of the memory region are needed again.
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//
// SysFree returns it unconditionally; this is only used if
// an out-of-memory error has been detected midway through
// an allocation. It is okay if SysFree is a no-op.
//
// SysReserve reserves address space without allocating memory.
// If the pointer passed to it is non-nil, the caller wants the
// reservation there, but SysReserve can still choose another
// location if that one is unavailable.
//
// SysMap maps previously reserved address space for use.
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void* runtime_SysAlloc(uintptr nbytes, uint64 *stat);
void runtime_SysFree(void *v, uintptr nbytes, uint64 *stat);
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void runtime_SysUnused(void *v, uintptr nbytes);
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void runtime_SysUsed(void *v, uintptr nbytes);
void runtime_SysMap(void *v, uintptr nbytes, uint64 *stat);
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void* runtime_SysReserve(void *v, uintptr nbytes);
// FixAlloc is a simple free-list allocator for fixed size objects.
// Malloc uses a FixAlloc wrapped around SysAlloc to manages its
// MCache and MSpan objects.
//
// Memory returned by FixAlloc_Alloc is not zeroed.
// The caller is responsible for locking around FixAlloc calls.
// Callers can keep state in the object but the first word is
// smashed by freeing and reallocating.
struct FixAlloc
{
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uintptr size;
void (*first)(void *arg, byte *p); // called first time p is returned
void* arg;
MLink* list;
byte* chunk;
uint32 nchunk;
uintptr inuse; // in-use bytes now
uint64* stat;
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};
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void runtime_FixAlloc_Init(FixAlloc *f, uintptr size, void (*first)(void*, byte*), void *arg, uint64 *stat);
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void* runtime_FixAlloc_Alloc(FixAlloc *f);
void runtime_FixAlloc_Free(FixAlloc *f, void *p);
// Statistics.
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// Shared with Go: if you edit this structure, also edit type MemStats in mem.go.
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struct MStats
{
// General statistics.
uint64 alloc; // bytes allocated and still in use
uint64 total_alloc; // bytes allocated (even if freed)
uint64 sys; // bytes obtained from system (should be sum of xxx_sys below, no locking, approximate)
uint64 nlookup; // number of pointer lookups
uint64 nmalloc; // number of mallocs
uint64 nfree; // number of frees
// Statistics about malloc heap.
// protected by mheap.Lock
uint64 heap_alloc; // bytes allocated and still in use
uint64 heap_sys; // bytes obtained from system
uint64 heap_idle; // bytes in idle spans
uint64 heap_inuse; // bytes in non-idle spans
uint64 heap_released; // bytes released to the OS
uint64 heap_objects; // total number of allocated objects
// Statistics about allocation of low-level fixed-size structures.
// Protected by FixAlloc locks.
uint64 stacks_inuse; // bootstrap stacks
uint64 stacks_sys;
uint64 mspan_inuse; // MSpan structures
uint64 mspan_sys;
uint64 mcache_inuse; // MCache structures
uint64 mcache_sys;
uint64 buckhash_sys; // profiling bucket hash table
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uint64 gc_sys;
uint64 other_sys;
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// Statistics about garbage collector.
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// Protected by mheap or stopping the world during GC.
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uint64 next_gc; // next GC (in heap_alloc time)
uint64 last_gc; // last GC (in absolute time)
uint64 pause_total_ns;
uint64 pause_ns[256];
uint32 numgc;
bool enablegc;
bool debuggc;
// Statistics about allocation size classes.
struct {
uint32 size;
uint64 nmalloc;
uint64 nfree;
} by_size[NumSizeClasses];
};
extern MStats mstats
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__asm__ (GOSYM_PREFIX "runtime.VmemStats");
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// Size classes. Computed and initialized by InitSizes.
//
// SizeToClass(0 <= n <= MaxSmallSize) returns the size class,
// 1 <= sizeclass < NumSizeClasses, for n.
// Size class 0 is reserved to mean "not small".
//
// class_to_size[i] = largest size in class i
// class_to_allocnpages[i] = number of pages to allocate when
// making new objects in class i
int32 runtime_SizeToClass(int32);
extern int32 runtime_class_to_size[NumSizeClasses];
extern int32 runtime_class_to_allocnpages[NumSizeClasses];
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extern int8 runtime_size_to_class8[1024/8 + 1];
extern int8 runtime_size_to_class128[(MaxSmallSize-1024)/128 + 1];
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extern void runtime_InitSizes(void);
// Per-thread (in Go, per-M) cache for small objects.
// No locking needed because it is per-thread (per-M).
typedef struct MCacheList MCacheList;
struct MCacheList
{
MLink *list;
uint32 nlist;
};
struct MCache
{
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// The following members are accessed on every malloc,
// so they are grouped here for better caching.
int32 next_sample; // trigger heap sample after allocating this many bytes
intptr local_cachealloc; // bytes allocated (or freed) from cache since last lock of heap
// The rest is not accessed on every malloc.
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MCacheList list[NumSizeClasses];
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// Local allocator stats, flushed during GC.
uintptr local_nlookup; // number of pointer lookups
uintptr local_largefree; // bytes freed for large objects (>MaxSmallSize)
uintptr local_nlargefree; // number of frees for large objects (>MaxSmallSize)
uintptr local_nsmallfree[NumSizeClasses]; // number of frees for small objects (<=MaxSmallSize)
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};
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void runtime_MCache_Refill(MCache *c, int32 sizeclass);
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void runtime_MCache_Free(MCache *c, void *p, int32 sizeclass, uintptr size);
void runtime_MCache_ReleaseAll(MCache *c);
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// MTypes describes the types of blocks allocated within a span.
// The compression field describes the layout of the data.
//
// MTypes_Empty:
// All blocks are free, or no type information is available for
// allocated blocks.
// The data field has no meaning.
// MTypes_Single:
// The span contains just one block.
// The data field holds the type information.
// The sysalloc field has no meaning.
// MTypes_Words:
// The span contains multiple blocks.
// The data field points to an array of type [NumBlocks]uintptr,
// and each element of the array holds the type of the corresponding
// block.
// MTypes_Bytes:
// The span contains at most seven different types of blocks.
// The data field points to the following structure:
// struct {
// type [8]uintptr // type[0] is always 0
// index [NumBlocks]byte
// }
// The type of the i-th block is: data.type[data.index[i]]
enum
{
MTypes_Empty = 0,
MTypes_Single = 1,
MTypes_Words = 2,
MTypes_Bytes = 3,
};
struct MTypes
{
byte compression; // one of MTypes_*
uintptr data;
};
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// An MSpan is a run of pages.
enum
{
MSpanInUse = 0,
MSpanFree,
MSpanListHead,
MSpanDead,
};
struct MSpan
{
MSpan *next; // in a span linked list
MSpan *prev; // in a span linked list
PageID start; // starting page number
uintptr npages; // number of pages in span
MLink *freelist; // list of free objects
uint32 ref; // number of allocated objects in this span
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int32 sizeclass; // size class
uintptr elemsize; // computed from sizeclass or from npages
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uint32 state; // MSpanInUse etc
int64 unusedsince; // First time spotted by GC in MSpanFree state
uintptr npreleased; // number of pages released to the OS
byte *limit; // end of data in span
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MTypes types; // types of allocated objects in this span
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};
void runtime_MSpan_Init(MSpan *span, PageID start, uintptr npages);
// Every MSpan is in one doubly-linked list,
// either one of the MHeap's free lists or one of the
// MCentral's span lists. We use empty MSpan structures as list heads.
void runtime_MSpanList_Init(MSpan *list);
bool runtime_MSpanList_IsEmpty(MSpan *list);
void runtime_MSpanList_Insert(MSpan *list, MSpan *span);
void runtime_MSpanList_Remove(MSpan *span); // from whatever list it is in
// Central list of free objects of a given size.
struct MCentral
{
Lock;
int32 sizeclass;
MSpan nonempty;
MSpan empty;
int32 nfree;
};
void runtime_MCentral_Init(MCentral *c, int32 sizeclass);
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int32 runtime_MCentral_AllocList(MCentral *c, MLink **first);
void runtime_MCentral_FreeList(MCentral *c, MLink *first);
void runtime_MCentral_FreeSpan(MCentral *c, MSpan *s, int32 n, MLink *start, MLink *end);
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// Main malloc heap.
// The heap itself is the "free[]" and "large" arrays,
// but all the other global data is here too.
struct MHeap
{
Lock;
MSpan free[MaxMHeapList]; // free lists of given length
MSpan large; // free lists length >= MaxMHeapList
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MSpan **allspans;
uint32 nspan;
uint32 nspancap;
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// span lookup
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MSpan** spans;
uintptr spans_mapped;
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// range of addresses we might see in the heap
byte *bitmap;
uintptr bitmap_mapped;
byte *arena_start;
byte *arena_used;
byte *arena_end;
// central free lists for small size classes.
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// the padding makes sure that the MCentrals are
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// spaced CacheLineSize bytes apart, so that each MCentral.Lock
// gets its own cache line.
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struct {
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MCentral;
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byte pad[64];
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} central[NumSizeClasses];
FixAlloc spanalloc; // allocator for Span*
FixAlloc cachealloc; // allocator for MCache*
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// Malloc stats.
uint64 largefree; // bytes freed for large objects (>MaxSmallSize)
uint64 nlargefree; // number of frees for large objects (>MaxSmallSize)
uint64 nsmallfree[NumSizeClasses]; // number of frees for small objects (<=MaxSmallSize)
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};
extern MHeap runtime_mheap;
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void runtime_MHeap_Init(MHeap *h);
MSpan* runtime_MHeap_Alloc(MHeap *h, uintptr npage, int32 sizeclass, int32 acct, int32 zeroed);
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void runtime_MHeap_Free(MHeap *h, MSpan *s, int32 acct);
MSpan* runtime_MHeap_Lookup(MHeap *h, void *v);
MSpan* runtime_MHeap_LookupMaybe(MHeap *h, void *v);
void runtime_MGetSizeClassInfo(int32 sizeclass, uintptr *size, int32 *npages, int32 *nobj);
void* runtime_MHeap_SysAlloc(MHeap *h, uintptr n);
void runtime_MHeap_MapBits(MHeap *h);
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void runtime_MHeap_MapSpans(MHeap *h);
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void runtime_MHeap_Scavenger(void*);
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void* runtime_mallocgc(uintptr size, uintptr typ, uint32 flag);
void* runtime_persistentalloc(uintptr size, uintptr align, uint64 *stat);
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int32 runtime_mlookup(void *v, byte **base, uintptr *size, MSpan **s);
void runtime_gc(int32 force);
void runtime_markallocated(void *v, uintptr n, bool noptr);
void runtime_checkallocated(void *v, uintptr n);
void runtime_markfreed(void *v, uintptr n);
void runtime_checkfreed(void *v, uintptr n);
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extern int32 runtime_checking;
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void runtime_markspan(void *v, uintptr size, uintptr n, bool leftover);
void runtime_unmarkspan(void *v, uintptr size);
bool runtime_blockspecial(void*);
void runtime_setblockspecial(void*, bool);
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void runtime_purgecachedstats(MCache*);
void* runtime_cnew(const Type*);
void* runtime_cnewarray(const Type*, intgo);
void runtime_settype_flush(M*);
void runtime_settype_sysfree(MSpan*);
uintptr runtime_gettype(void*);
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enum
{
// flags to malloc
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FlagNoScan = 1<<0, // GC doesn't have to scan object
FlagNoProfiling = 1<<1, // must not profile
FlagNoGC = 1<<2, // must not free or scan for pointers
FlagNoZero = 1<<3, // don't zero memory
FlagNoInvokeGC = 1<<4, // don't invoke GC
};
typedef struct Obj Obj;
struct Obj
{
byte *p; // data pointer
uintptr n; // size of data in bytes
uintptr ti; // type info
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};
void runtime_MProf_Malloc(void*, uintptr);
void runtime_MProf_Free(void*, uintptr);
void runtime_MProf_GC(void);
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void runtime_MProf_Mark(void (*addroot)(Obj));
int32 runtime_gcprocs(void);
void runtime_helpgc(int32 nproc);
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void runtime_gchelper(void);
struct __go_func_type;
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struct __go_ptr_type;
bool runtime_getfinalizer(void *p, bool del, FuncVal **fn, const struct __go_func_type **ft, const struct __go_ptr_type **ot);
void runtime_walkfintab(void (*fn)(void*), void (*scan)(Obj));
enum
{
TypeInfo_SingleObject = 0,
TypeInfo_Array = 1,
TypeInfo_Chan = 2,
// Enables type information at the end of blocks allocated from heap
DebugTypeAtBlockEnd = 0,
};
// defined in mgc0.go
void runtime_gc_m_ptr(Eface*);
void runtime_gc_itab_ptr(Eface*);
void runtime_memorydump(void);
void runtime_proc_scan(void (*)(Obj));
void runtime_time_scan(void (*)(Obj));
void runtime_netpoll_scan(void (*)(Obj));