Retro68/Elf2Mac/Reloc.h

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/*
Copyright 2017 Wolfgang Thaller.
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This file is part of Retro68.
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Retro68 is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
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Retro68 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with Retro68. If not, see <http://www.gnu.org/licenses/>.
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*/
#ifndef RELOC_H
#define RELOC_H
#include <gelf.h>
#include <stdint.h>
#include <string>
#include <vector>
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enum class RelocBase
{
code = 0,
data,
bss,
jumptable,
code1
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};
class Reloc : public GElf_Rela
{
public:
RelocBase relocBase;
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Reloc();
Reloc(const GElf_Rela& rela);
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};
class RuntimeReloc
{
public:
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RelocBase base = RelocBase::code;
uint32_t offset = 0;
bool relative = false;
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RuntimeReloc(RelocBase b = RelocBase::code, uint32_t o = 0, bool r = false) : base(b), offset(o), relative(r) {}
};
std::string SerializeRelocsUncompressed(std::vector<RuntimeReloc> relocs);
std::string SerializeRelocs(std::vector<RuntimeReloc> relocs);
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#endif // RELOC_H