relocate.c: reduce reliance on the FLT header (it has to go)

This commit is contained in:
Wolfgang Thaller 2017-09-23 19:56:36 +02:00
parent 278780642e
commit 5059b87fe4
2 changed files with 99 additions and 31 deletions

View File

@ -26,10 +26,9 @@ ENTRY( _start )
SECTIONS SECTIONS
{ {
.text : { .text : {
_stext = . ;
*/libretrocrt.a:*(.text*) */libretrocrt.a:*(.text*)
*/foo.o(.text*)
*(.text*) *(.text*)
_stext = . ;
*(.stub) *(.stub)
*(.gnu.linkonce.t*) *(.gnu.linkonce.t*)
@ -43,15 +42,15 @@ SECTIONS
__fini_section = . ; __fini_section = . ;
KEEP (*(.fini)) KEEP (*(.fini))
__fini_section_end = . ; __fini_section_end = . ;
_etext = . ;
*(.eh_frame_hdr) *(.eh_frame_hdr)
KEEP(*(.eh_frame)) KEEP(*(.eh_frame))
KEEP(*(.gcc_except_table)) KEEP(*(.gcc_except_table))
KEEP(*(.gcc_except_table.*)) KEEP(*(.gcc_except_table.*))
. = ALIGN(0x4) ;
_etext = . ;
} }
.data : { .data : {
. = ALIGN(0x4) ;
_sdata = . ; _sdata = . ;
*(.got.plt) *(.got.plt)
*(.got) *(.got)
@ -92,10 +91,11 @@ SECTIONS
KEEP (*(.dtors)) KEEP (*(.dtors))
*(.tm_clone_table) *(.tm_clone_table)
. = ALIGN(0x4);
_edata = . ;
} }
.bss : { .bss ALIGN(0x4) : {
_sbss = ALIGN(0x4) ; _sbss = .;
__bss_start = . ;
*(.dynsbss) *(.dynsbss)
*(.sbss) *(.sbss)
*(.sbss.*) *(.sbss.*)

View File

@ -66,16 +66,18 @@ extern void __fini_section_end(void);
typedef struct Retro68RelocState typedef struct Retro68RelocState
{ {
long headerVirtualAddress; Ptr bssPtr;
Ptr bssPtr; Handle codeHandle;
Handle codeHandle;
} Retro68RelocState; } Retro68RelocState;
extern uint8_t _stext, _etext, _sdata, _edata, _sbss, _ebss;
static Retro68RelocState relocState __attribute__ ((nocommon)) = { static Retro68RelocState relocState __attribute__ ((nocommon, section(".text"))) = {
-sizeof(struct flat_hdr), NULL, NULL NULL, NULL
}; };
#if 1 /* a simple version of assert - on failure, the line number is output
* using DebugStr. */
#if 0
#define assert(x) do { } while(0) #define assert(x) do { } while(0)
#else #else
#define assert(x) do { \ #define assert(x) do { \
@ -97,6 +99,43 @@ static Retro68RelocState relocState __attribute__ ((nocommon)) = {
} while(0) } while(0)
#endif #endif
#if 0
#define log(x) do { } while(0)
#else
#define log(x) do { \
{\
unsigned char str[10]; \
int ___i; \
unsigned l = (x); \
for(___i = 2; ___i < 10; ___i++) \
str[___i] = ' '; \
str[0] = 9; \
str[1] = 'L'; \
str[9] = '0'; \
for(___i = 8; l && ___i > 1; ___i--) \
{ \
str[___i] = '0' + (l & 0xF); \
if((l & 0xF) >= 0xA) \
str[___i] = 'A' - 10 + (l&0xF); \
l >>= 4; \
} \
DebugStr(str); \
} \
} while(0)
#endif
#define GET_VIRTUAL_ADDRESS(NAME, SYM) \
do { \
__asm__( "\tlea " #SYM ", %0\n" \
: "=a"(NAME) ); \
if(hasStripAddr) \
NAME = StripAddress(NAME); \
else \
NAME = StripAddress24(NAME); \
} while(0)
void Retro68Relocate() void Retro68Relocate()
{ {
// memory address to retrieve the ROM type (64K or a later ROM) // memory address to retrieve the ROM type (64K or a later ROM)
@ -144,16 +183,31 @@ void Retro68Relocate()
// that are invoked more than once. // that are invoked more than once.
// Lock the code to be sure. // Lock the code to be sure.
HLock(rState->codeHandle); if(rState->codeHandle)
HLock(rState->codeHandle);
return; return;
} }
} }
// Locate the start of the FLT file header inside the code resource // Locate the start of the FLT file header inside the code resource
long headerOldVirtualAddress = rState->headerVirtualAddress; uint8_t *orig_stext, *orig_etext, *orig_sdata, *orig_edata, *orig_sbss, *orig_ebss;
struct flat_hdr *header = (struct flat_hdr*) (headerOldVirtualAddress + displacement);
uint8_t *base = (uint8_t*) (header+1);
GET_VIRTUAL_ADDRESS(orig_stext, _stext);
GET_VIRTUAL_ADDRESS(orig_etext, _etext);
GET_VIRTUAL_ADDRESS(orig_sdata, _sdata);
GET_VIRTUAL_ADDRESS(orig_edata, _edata);
GET_VIRTUAL_ADDRESS(orig_sbss, _sbss);
GET_VIRTUAL_ADDRESS(orig_ebss, _ebss);
log(orig_stext);
log(orig_etext);
log(orig_sdata);
log(orig_edata);
log(orig_sbss);
log(orig_ebss);
uint8_t *base = (uint8_t*) (orig_stext + displacement);
struct flat_hdr *header = ((struct flat_hdr*) (orig_stext + displacement)) - 1;
// Recover the handle to the code resource by looking at the // Recover the handle to the code resource by looking at the
// longword before the FLT header. The resource templates in Retro68.r store the offset // longword before the FLT header. The resource templates in Retro68.r store the offset
// from the beginning of the code resource there. // from the beginning of the code resource there.
@ -169,49 +223,64 @@ void Retro68Relocate()
// Make sure the code is locked. Only relevant for some code resources. // Make sure the code is locked. Only relevant for some code resources.
HLock(h); HLock(h);
rState->codeHandle = h; rState->codeHandle = h;
} }
} }
long bss_size = header->bss_end - header->data_end; long bss_size = &_ebss - &_sbss;
long n = header->reloc_count; long n = header->reloc_count;
long *relocs = (long*)( (char*)header + header->reloc_start ); long *relocs = (long*)( (char*)header + header->reloc_start );
long i; long i;
long data_end = header->data_end + headerOldVirtualAddress; uint32_t text_and_data_size = orig_edata - orig_stext;
uint32_t flt_size = (uint32_t) header->data_end; uint32_t total_size = orig_ebss - orig_stext; // FIXME: not true for repeated reloc
long bss_displacement = 0; long bss_displacement = 0;
assert(text_and_data_size == header->data_end - sizeof(*header));
assert((uint8_t*)relocs == base + text_and_data_size);
assert(total_size == header->bss_end - sizeof(*header));
// Allocate BSS section (uninitialized/zero-initialized global data) // Allocate BSS section (uninitialized/zero-initialized global data)
if(!rState->bssPtr) if(!rState->bssPtr)
{ {
THz zone = ApplicationZone(); THz zone = ApplicationZone();
if(!zone || (char*)header < (char*)zone) if(!zone || (uint8_t*)header < (uint8_t*)zone)
rState->bssPtr = NewPtrSysClear(bss_size); rState->bssPtr = NewPtrSysClear(bss_size);
else else
rState->bssPtr = NewPtrClear(bss_size); rState->bssPtr = NewPtrClear(bss_size);
bss_displacement = (long)(rState->bssPtr) - data_end; bss_displacement = (uint8_t*)rState->bssPtr - &_sbss;
} }
// Process relocation records // Process relocation records
for(i = 0; i < n; i++) for(i = 0; i < n; i++)
{ {
//Debugger();
uint8_t *addrPtr = base + relocs[i]; uint8_t *addrPtr = base + relocs[i];
uint32_t addr; uint32_t addr;
assert((Ptr)addrPtr >= (Ptr)header); /*log(relocs + i);
assert((Ptr)addrPtr < (Ptr)header + flt_size); log(relocs[i]);*/
assert((Ptr)addrPtr >= (Ptr)base);
assert((Ptr)addrPtr < (Ptr)base + text_and_data_size);
//addr = *(uint32_t*)addrPtr; //addr = *(uint32_t*)addrPtr;
addr = (((((addrPtr[0] << 8) | addrPtr[1]) << 8) | addrPtr[2]) << 8) | addrPtr[3]; addr = (((((addrPtr[0] << 8) | addrPtr[1]) << 8) | addrPtr[2]) << 8) | addrPtr[3];
assert(addr + 0x40 >= headerOldVirtualAddress + 0x40); //log(addr);
assert(addr + 0x40 < headerOldVirtualAddress + header->bss_end + 0x40);
addr += (uint32_t)(addr - headerOldVirtualAddress) >= flt_size ? /* Check whether addresses are in range.
* This doesn't seem to work because exception handling tables
* seem to contain strange things.
*/
/*assert((uint8_t*)addr >= orig_stext); // TODO: not right for repeated reloc
assert((uint8_t*)addr <= orig_stext + total_size);*/
addr += (addr - (uint32_t)orig_stext) >= text_and_data_size ?
bss_displacement : displacement; bss_displacement : displacement;
assert((Ptr)addr >= (Ptr)header && (Ptr)addr < (Ptr)header + flt_size /*assert((Ptr)addr >= (Ptr)base && (Ptr)addr <= (Ptr)base + text_and_data_size
|| (Ptr)addr >= rState->bssPtr && (Ptr)addr < rState->bssPtr + bss_size); || (Ptr)addr >= rState->bssPtr && (Ptr)addr <= rState->bssPtr + bss_size);*/
addrPtr[3] = addr; addrPtr[3] = addr;
addrPtr[2] = (addr >>= 8); addrPtr[2] = (addr >>= 8);
@ -238,7 +307,6 @@ void Retro68Relocate()
} }
// accessing globals and calling functions is OK below here. // accessing globals and calling functions is OK below here.
rState->headerVirtualAddress += displacement;
} }
void Retro68CallConstructors() void Retro68CallConstructors()