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https://github.com/autc04/Retro68.git
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Slightly better strategy to convert C strings to Pascal-style ones.
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parent
9cf5c41ad7
commit
5f30a05a34
@ -12,7 +12,7 @@ int main()
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std::string out = "\033]0;Hello world win\007Hello, \033[1mexternal world of \033[0m\033[3mtrue beauty and \033[4mgreatness\033[0m.\nEnter \"exit\" to quit.\n";
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//std::string out = "Hello, \033[1mexternal world of \033[0m\033[3mtrue beauty and \033[4mgreatness\033[0m.\nEnter \"exit\" to quit.\n";
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retro::Console::currentInstance->write(out.data(), out.size());
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std::string in;
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do
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{
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@ -270,7 +270,7 @@ void Console::ProcessOSCseq(char c)
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switch(sequenceStep)
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{
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case 1:
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if(c!='0') // The only recognized sequence is OSC 0;
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if(c!='0') // The only recognized sequence is OSC 0;
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{
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OSCseq=false;
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sequenceStep=0;
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@ -279,7 +279,7 @@ void Console::ProcessOSCseq(char c)
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++sequenceStep;
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break;
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case 2:
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if(c!=';') // The only recognized sequence is OSC 0;
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if(c!=';') // The only recognized sequence is OSC 0;
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{
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OSCseq=false;
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sequenceStep=0;
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@ -333,7 +333,7 @@ void Console::ProcessEscSequence(char c)
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{
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OSCseq=true;
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++sequenceStep;
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}
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}
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else
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{
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isProcessingEscSequence=false;
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@ -24,6 +24,7 @@
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#include "ConsoleWindow.h"
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#include "Events.h"
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#include <unordered_map>
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#include <cstring>
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using namespace retro;
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@ -67,9 +68,20 @@ ConsoleWindow::~ConsoleWindow()
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void ConsoleWindow::setWindowName(std::string newName)
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{
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newName=" "+newName; // Convert into Pascal string
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newName[0]=newName.length();
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SetWTitle(win, (ConstStringPtr)newName.c_str());
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Str255 pname;
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#if TARGET_API_MAC_CARBON
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// Carbon has the new, sane version.
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c2pstrcpy(pname,newName.c_str());
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#else
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// It is also availble in various glue code libraries and
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// in some versions of InterfaceLib, but it's confusing.
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// Using the inplace variant, c2pstr, isn't much better than
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// doing things by hand:
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strncpy((char *)&pname[1],newName.c_str(),255);
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pname[0] = newName.length();
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#endif
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SetWTitle(win, pname);
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}
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