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https://github.com/autc04/Retro68.git
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benchmark for fixed
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parent
52b50689d2
commit
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@ -14,11 +14,18 @@ add_executable(Raytracer2 MACOSX_BUNDLE
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fixed.cc
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)
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if(APPLE)
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target_link_libraries(Raytracer "-framework Carbon")
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target_link_libraries(Raytracer2 "-framework Carbon")
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else()
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add_executable(FixedBenchmark fixedbenchmark.cc ../App2/Console.cc ../App2/Console.h fixed.h fixed.cc)
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target_link_libraries(FixedBenchmark retrocrt)
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add_custom_command(
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OUTPUT FixedBenchmark.bin
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COMMAND ${MAKE_APPL} -c FixedBenchmark -o FixedBenchmark
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DEPENDS FixedBenchmark)
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add_custom_target(FixedBenchmarkAPPL ALL DEPENDS FixedBenchmark.bin)
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target_link_libraries(Raytracer retrocrt)
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add_custom_command(
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OUTPUT Raytracer.bin
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103
Raytracer/fixedbenchmark.cc
Normal file
103
Raytracer/fixedbenchmark.cc
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@ -0,0 +1,103 @@
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#include <iostream>
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#include <cstdlib>
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#include <cstdio>
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#include <Quickdraw.h>
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#include <MacMemory.h>
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#include <Sound.h>
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#include <Events.h>
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#include <Fonts.h>
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#include "MacUtils.h"
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#include "Console.h"
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QDGlobals qd;
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extern ssize_t (*__write_hook)(int fd, const void*buf, size_t count);
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extern "C" ssize_t consolewrite(int fd, const void *buf, size_t count)
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{
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const char *p = (const char*)buf;
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for(int i = 0; i < count; i++)
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Console::currentInstance->putch(*p++);
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return count;
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}
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#include "fixed.h"
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class timer
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{
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long t;
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public:
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timer() : t(TickCount()) {}
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float elapsed() { return (TickCount() - t) / 60.15f; }
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};
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int main(int argc, char** argv)
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{
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//GrafPort port;
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WindowPtr win;
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InitGraf(&qd.thePort);
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InitFonts();
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InitWindows();
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InitMenus();
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Rect r;
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SetRect(&r, qd.screenBits.bounds.left + 5, qd.screenBits.bounds.top + 45, qd.screenBits.bounds.right - 5, qd.screenBits.bounds.bottom -5);
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win = NewWindow(NULL, &r, PSTR("Retro68 Console"), true, 0, (WindowPtr)-1, false, 0);
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SetPort(win);
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EraseRect(&win->portRect);
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new char[32];
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Console console(win, win->portRect);
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__write_hook = &consolewrite;
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std::cout << "Hello, world.\n";
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std::cout << "Generating numbers..." << std::flush;
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const int n = 1000;
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std::vector<fixed> numbers(n);
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for(int i = 0; i < numbers.size(); i++)
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numbers[i] = fixed(std::rand(), fixed::raw());
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std::vector<fixed> outputs(n);
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std::cout << "done.\n";
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std::cout << "Testing Multiplication..." << std::flush;
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{
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timer t;
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for(int i = 0; i < n; i++)
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{
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outputs[i] = numbers[i] * numbers[n - i - 1];
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}
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std::cout << 1000 * t.elapsed() / n << "ms\n";
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}
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std::cout << "Testing Division..." << std::flush;
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{
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timer t;
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for(int i = 0; i < n; i++)
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{
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outputs[i] = numbers[i] / numbers[n - i - 1];
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}
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std::cout << 1000 * t.elapsed() / n << "ms\n";
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}
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std::cout << "Testing Square Root..." << std::flush;
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{
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timer t;
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for(int i = 0; i < n; i++)
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{
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outputs[i] = sqrt(numbers[i]);
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}
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std::cout << 1000 * t.elapsed() / n << "ms\n";
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}
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std::cout << "Press Enter to Exit ;-)\n";
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console.ReadLine();
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return 0;
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}
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