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https://github.com/autc04/Retro68.git
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Implement sequence to change the window name.
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parent
f4b2001325
commit
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@ -9,7 +9,8 @@ namespace retro
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int main()
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{
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retro::InitConsole();
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std::string out = "Hello, \033[1mexternal world of \033[0m\033[3mtrue beauty and \033[4mgreatness\033[0m.\nEnter \"exit\" to quit.\n";
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std::string out = "\033]0;Hello world win\007Hello, \033[1mexternal world of \033[0m\033[3mtrue beauty and \033[4mgreatness\033[0m.\nEnter \"exit\" to quit.\n";
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//std::string out = "Hello, \033[1mexternal world of \033[0m\033[3mtrue beauty and \033[4mgreatness\033[0m.\nEnter \"exit\" to quit.\n";
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retro::Console::currentInstance->write(out.data(), out.size());
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std::string in;
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@ -265,15 +265,80 @@ void Console::ScrollUp(short n)
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dirtyRect.bottom = dirtyRect.bottom > 0 ? dirtyRect.bottom - 1 : 0;
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}
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void Console::ProcessEscSequence(char c)
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void Console::ProcessOSCseq(char c)
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{
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switch(sequenceStep)
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{
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case 0:
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if(c=='[')
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case 1:
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if(c!='0') // The only recognized sequence is OSC 0;
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{
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OSCseq=false;
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sequenceStep=0;
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return;
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}
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++sequenceStep;
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else
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break;
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case 2:
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if(c!=';') // The only recognized sequence is OSC 0;
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{
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OSCseq=false;
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sequenceStep=0;
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return;
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}
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++sequenceStep;
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windowName=" ";
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break;
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default:
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if(c==BEL) // The BEL character ends the sequence.
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{
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windowName[0]=windowName.length();
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SetWTitle(win, (ConstStringPtr)windowName.c_str());
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OSCseq=false;
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isProcessingEscSequence=false;
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sequenceStep=0;
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}
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else
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{
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windowName+=c;
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++sequenceStep;
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}
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}
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}
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void Console::ProcessEscSequence(char c)
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{
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if(sequenceStep>0 && OSCseq)
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{
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ProcessOSCseq(c);
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//sequenceStep=0;
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//isProcessingEscSequence=false;
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return;
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}
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if(sequenceStep>MAX_LEN)
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{
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// Sequence is too long!
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sequenceStep=0;
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isProcessingEscSequence=false;
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return;
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}
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switch(sequenceStep)
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{
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case 0:
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if(c=='[') // Control Sequence Introducer
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{
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OSCseq=false;
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++sequenceStep;
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}
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else if(c==']') // Operating System Command
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{
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OSCseq=true;
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++sequenceStep;
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}
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else
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{
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isProcessingEscSequence=false;
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}
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break;
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case 1:
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++sequenceStep;
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@ -305,6 +370,7 @@ void Console::ProcessEscSequence(char c)
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break;
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default:
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sequenceStep=0;
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isProcessingEscSequence=false;
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}
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}
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@ -27,6 +27,9 @@
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#include <vector>
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#include <string>
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#define BEL 7
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#define MAX_LEN 250
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namespace retro
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{
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class Attributes
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@ -86,6 +89,10 @@ namespace retro
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void Idle();
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bool IsEOF() const { return eof; }
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protected:
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std::string windowName;
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WindowPtr win;
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private:
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GrafPtr consolePort = nullptr;
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Rect bounds;
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@ -94,6 +101,7 @@ namespace retro
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std::vector<AttributedChar> chars, onscreen;
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bool isProcessingEscSequence;
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int sequenceStep;
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bool OSCseq;
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short cellSizeX;
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short cellSizeY;
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@ -118,6 +126,7 @@ namespace retro
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void DrawCells(short x1, short x2, short y, bool erase = true);
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void ScrollUp(short n = 1);
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void ProcessEscSequence(char c);
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void ProcessOSCseq(char c);
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void SetAttributes(Attributes aa);
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void InvalidateCursor();
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@ -36,6 +36,7 @@ ConsoleWindow::ConsoleWindow(Rect r, ConstStr255Param title)
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{
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GrafPtr port;
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//Retro68 Improved Console
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windowName="Retro68 Console";
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win = NewWindow(NULL, &r, "\pRetro68 Console", true, 0, (WindowPtr)-1, true, 0);
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#if !TARGET_API_MAC_CARBON
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@ -35,7 +35,7 @@ namespace retro
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ConsoleWindow(Rect r, ConstStr255Param title);
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~ConsoleWindow();
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private:
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WindowPtr win;
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//WindowPtr win;
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virtual char WaitNextChar();
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};
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