#include #include #include #include #include #include #include #include #include #include #include #include "Console.h" QDGlobals qd; __attribute((constructor)) void cons() { SysBeep(20); } //float something = 6.0; class Foo { }; void foobar() { throw Foo(); } void foobaz() { } extern ssize_t (*__write_hook)(int fd, const void*buf, size_t count); extern "C" ssize_t consolewrite(int fd, const void *buf, size_t count) { const char *p = (const char*)buf; for(int i = 0; i < count; i++) Console::currentInstance->putch(*p++); return count; } int main(int argc, char** argv) { Rect r; unsigned char buf[256]; //foo = bar; r.top = r.left = 0; r.bottom = 342; r.right = 512; //= { 0, 0, 342, 512 }; //Debugger(); GrafPort port; InitGraf(&qd.thePort); InitFonts(); OpenPort(&port); EraseRect(&r); #if 0 MoveTo(100,100); /*buf[0] = 2; buf[1] = 'H'; buf[2] = 'W';*/ #if 0 sprintf((char*)&buf[1], "Hello, world: %d", 6*7);//6.0 * 7.0); buf[0] = strlen((char*)&buf[1]); #else std::ostringstream out; out << "Hello, world: " << 6*7; std::string str = out.str(); buf[0] = str.size(); std::copy(str.begin(), str.end(), &buf[1]); #endif DrawString(buf); /*try { foobar(); } catch(...) { PaintRect(&r); }*/ //SysBeep(20); #endif /*try { FillRect(&r,&qd.gray); foobar(); PaintRect(&r); } catch(...) { EraseRect(&r); }*/ // //if(!std::malloc(32)) // PaintRect(&r); new char[32]; Console console(&port); __write_hook = &consolewrite; // console.putch('a'); // console.putch('b'); console.putch('x'); console.putch('a'); console.putch('b'); //new char[42]; console.putch('c'); console.putch('a'); console.putch('a'); Console::currentInstance->putch('Y'); printf("Hello...\n"); console.putch('b'); console.putch('\n'); std::cout << "Hello, world.\n"; //printf("Hello, world.\n"); console.putch('a'); Console::currentInstance->putch('Y'); std::cout << "X\n"; for(int i = 1; i <= 100; i++) std::cout << "Hello, world: " << i << std::endl; std::cout << std::flush; for(int i = 0; i < 5; i++) { std::cout << "Exception speed test: " << std::flush; long start = TickCount(); try { foobar(); } catch(...) {} long end = TickCount(); std::cout << (end-start)*1000 / 60.0 << " ms\n"; } std::cout << "Click mouse 10 times...\n"; //console.Draw(); for(int i = 0; i < 10; i++) { //InvertRect(&qd.screenBits.bounds); while(!Button()) ; while(Button()) ; std::cout << "Click #" << i + 1 << std::endl; //console.Draw(); } // something *= 7.0; return 0; }