/* Copyright 2012 Wolfgang Thaller. This file is part of Retro68. Retro68 is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Retro68 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Retro68. If not, see . */ #include #include class Foo { }; void foobar() { throw Foo(); } int main(int argc, char** argv) { for(int i = 0; i < 5; i++) { int n = i == 0 ? 1 : 100; printf("Exception speed test (%3d iterations): ", n); fflush(stdout); long start = TickCount(); for(int j = 0; j < n; j++) { try { foobar(); } catch(...) {} } long end = TickCount(); printf("%g ms per throw/catch\n",(end-start)*1000 / 60.0 / n); } const int n = 3; printf("Click mouse %d times...\n", n); for(int i = 0; i < n; i++) { while(!Button()) ; while(Button()) ; printf("Click #%d\n", i+1); } FlushEvents(everyEvent, 0); return 0; }