// Copyright 2010 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package json import ( "errors" "io" ) // A Decoder reads and decodes JSON objects from an input stream. type Decoder struct { r io.Reader buf []byte d decodeState scan scanner err error } // NewDecoder returns a new decoder that reads from r. // // The decoder introduces its own buffering and may // read data from r beyond the JSON values requested. func NewDecoder(r io.Reader) *Decoder { return &Decoder{r: r} } // Decode reads the next JSON-encoded value from its // input and stores it in the value pointed to by v. // // See the documentation for Unmarshal for details about // the conversion of JSON into a Go value. func (dec *Decoder) Decode(v interface{}) error { if dec.err != nil { return dec.err } n, err := dec.readValue() if err != nil { return err } // Don't save err from unmarshal into dec.err: // the connection is still usable since we read a complete JSON // object from it before the error happened. dec.d.init(dec.buf[0:n]) err = dec.d.unmarshal(v) // Slide rest of data down. rest := copy(dec.buf, dec.buf[n:]) dec.buf = dec.buf[0:rest] return err } // readValue reads a JSON value into dec.buf. // It returns the length of the encoding. func (dec *Decoder) readValue() (int, error) { dec.scan.reset() scanp := 0 var err error Input: for { // Look in the buffer for a new value. for i, c := range dec.buf[scanp:] { dec.scan.bytes++ v := dec.scan.step(&dec.scan, int(c)) if v == scanEnd { scanp += i break Input } // scanEnd is delayed one byte. // We might block trying to get that byte from src, // so instead invent a space byte. if v == scanEndObject && dec.scan.step(&dec.scan, ' ') == scanEnd { scanp += i + 1 break Input } if v == scanError { dec.err = dec.scan.err return 0, dec.scan.err } } scanp = len(dec.buf) // Did the last read have an error? // Delayed until now to allow buffer scan. if err != nil { if err == io.EOF { if dec.scan.step(&dec.scan, ' ') == scanEnd { break Input } if nonSpace(dec.buf) { err = io.ErrUnexpectedEOF } } dec.err = err return 0, err } // Make room to read more into the buffer. const minRead = 512 if cap(dec.buf)-len(dec.buf) < minRead { newBuf := make([]byte, len(dec.buf), 2*cap(dec.buf)+minRead) copy(newBuf, dec.buf) dec.buf = newBuf } // Read. Delay error for next iteration (after scan). var n int n, err = dec.r.Read(dec.buf[len(dec.buf):cap(dec.buf)]) dec.buf = dec.buf[0 : len(dec.buf)+n] } return scanp, nil } func nonSpace(b []byte) bool { for _, c := range b { if !isSpace(rune(c)) { return true } } return false } // An Encoder writes JSON objects to an output stream. type Encoder struct { w io.Writer e encodeState err error } // NewEncoder returns a new encoder that writes to w. func NewEncoder(w io.Writer) *Encoder { return &Encoder{w: w} } // Encode writes the JSON encoding of v to the connection. // // See the documentation for Marshal for details about the // conversion of Go values to JSON. func (enc *Encoder) Encode(v interface{}) error { if enc.err != nil { return enc.err } enc.e.Reset() err := enc.e.marshal(v) if err != nil { return err } // Terminate each value with a newline. // This makes the output look a little nicer // when debugging, and some kind of space // is required if the encoded value was a number, // so that the reader knows there aren't more // digits coming. enc.e.WriteByte('\n') if _, err = enc.w.Write(enc.e.Bytes()); err != nil { enc.err = err } return err } // RawMessage is a raw encoded JSON object. // It implements Marshaler and Unmarshaler and can // be used to delay JSON decoding or precompute a JSON encoding. type RawMessage []byte // MarshalJSON returns *m as the JSON encoding of m. func (m *RawMessage) MarshalJSON() ([]byte, error) { return *m, nil } // UnmarshalJSON sets *m to a copy of data. func (m *RawMessage) UnmarshalJSON(data []byte) error { if m == nil { return errors.New("json.RawMessage: UnmarshalJSON on nil pointer") } *m = append((*m)[0:0], data...) return nil } var _ Marshaler = (*RawMessage)(nil) var _ Unmarshaler = (*RawMessage)(nil)