Retro68/Elf2Mac/Symbol.cc

47 lines
1.3 KiB
C++

/*
Copyright 2017 Wolfgang Thaller.
This file is part of Retro68.
Retro68 is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Retro68 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Retro68. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Symbol.h"
#include "Section.h"
#include "Object.h"
Symbol::Symbol()
: valid(false)
{
}
Symbol::Symbol(Object& theObject, const GElf_Sym &sym)
: GElf_Sym(sym), valid(true),
referencedExternally(false),
sectionKind(SectionKind::undefined),
needsJT(false)
{
if(st_shndx != SHN_UNDEF && st_shndx < SHN_LORESERVE)
{
section = theObject.sectionsByElfIndex[st_shndx];
if (section)
sectionKind = section->kind;
}
if(st_name)
{
name = elf_strptr(theObject.elf, theObject.mainStringTableIdx, st_name);
}
}