mirror of
https://github.com/autc04/Retro68.git
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270 lines
7.0 KiB
Go
270 lines
7.0 KiB
Go
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package lzw
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import (
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"bufio"
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"errors"
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"fmt"
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"io"
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)
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// A writer is a buffered, flushable writer.
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type writer interface {
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io.ByteWriter
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Flush() error
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}
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// An errWriteCloser is an io.WriteCloser that always returns a given error.
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type errWriteCloser struct {
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err error
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}
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func (e *errWriteCloser) Write([]byte) (int, error) {
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return 0, e.err
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}
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func (e *errWriteCloser) Close() error {
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return e.err
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}
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const (
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// A code is a 12 bit value, stored as a uint32 when encoding to avoid
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// type conversions when shifting bits.
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maxCode = 1<<12 - 1
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invalidCode = 1<<32 - 1
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// There are 1<<12 possible codes, which is an upper bound on the number of
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// valid hash table entries at any given point in time. tableSize is 4x that.
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tableSize = 4 * 1 << 12
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tableMask = tableSize - 1
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// A hash table entry is a uint32. Zero is an invalid entry since the
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// lower 12 bits of a valid entry must be a non-literal code.
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invalidEntry = 0
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)
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// encoder is LZW compressor.
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type encoder struct {
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// w is the writer that compressed bytes are written to.
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w writer
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// order, write, bits, nBits and width are the state for
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// converting a code stream into a byte stream.
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order Order
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write func(*encoder, uint32) error
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bits uint32
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nBits uint
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width uint
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// litWidth is the width in bits of literal codes.
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litWidth uint
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// hi is the code implied by the next code emission.
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// overflow is the code at which hi overflows the code width.
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hi, overflow uint32
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// savedCode is the accumulated code at the end of the most recent Write
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// call. It is equal to invalidCode if there was no such call.
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savedCode uint32
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// err is the first error encountered during writing. Closing the encoder
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// will make any future Write calls return errClosed
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err error
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// table is the hash table from 20-bit keys to 12-bit values. Each table
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// entry contains key<<12|val and collisions resolve by linear probing.
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// The keys consist of a 12-bit code prefix and an 8-bit byte suffix.
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// The values are a 12-bit code.
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table [tableSize]uint32
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}
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// writeLSB writes the code c for "Least Significant Bits first" data.
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func (e *encoder) writeLSB(c uint32) error {
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e.bits |= c << e.nBits
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e.nBits += e.width
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for e.nBits >= 8 {
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if err := e.w.WriteByte(uint8(e.bits)); err != nil {
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return err
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}
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e.bits >>= 8
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e.nBits -= 8
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}
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return nil
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}
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// writeMSB writes the code c for "Most Significant Bits first" data.
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func (e *encoder) writeMSB(c uint32) error {
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e.bits |= c << (32 - e.width - e.nBits)
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e.nBits += e.width
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for e.nBits >= 8 {
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if err := e.w.WriteByte(uint8(e.bits >> 24)); err != nil {
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return err
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}
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e.bits <<= 8
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e.nBits -= 8
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}
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return nil
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}
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// errOutOfCodes is an internal error that means that the encoder has run out
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// of unused codes and a clear code needs to be sent next.
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var errOutOfCodes = errors.New("lzw: out of codes")
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// incHi increments e.hi and checks for both overflow and running out of
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// unused codes. In the latter case, incHi sends a clear code, resets the
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// encoder state and returns errOutOfCodes.
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func (e *encoder) incHi() error {
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e.hi++
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if e.hi == e.overflow {
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e.width++
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e.overflow <<= 1
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}
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if e.hi == maxCode {
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clear := uint32(1) << e.litWidth
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if err := e.write(e, clear); err != nil {
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return err
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}
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e.width = uint(e.litWidth) + 1
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e.hi = clear + 1
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e.overflow = clear << 1
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for i := range e.table {
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e.table[i] = invalidEntry
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}
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return errOutOfCodes
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}
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return nil
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}
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// Write writes a compressed representation of p to e's underlying writer.
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func (e *encoder) Write(p []byte) (n int, err error) {
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if e.err != nil {
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return 0, e.err
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}
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if len(p) == 0 {
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return 0, nil
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}
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if maxLit := uint8(1<<e.litWidth - 1); maxLit != 0xff {
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for _, x := range p {
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if x > maxLit {
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e.err = errors.New("lzw: input byte too large for the litWidth")
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return 0, e.err
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}
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}
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}
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n = len(p)
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code := e.savedCode
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if code == invalidCode {
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// The first code sent is always a literal code.
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code, p = uint32(p[0]), p[1:]
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}
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loop:
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for _, x := range p {
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literal := uint32(x)
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key := code<<8 | literal
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// If there is a hash table hit for this key then we continue the loop
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// and do not emit a code yet.
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hash := (key>>12 ^ key) & tableMask
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for h, t := hash, e.table[hash]; t != invalidEntry; {
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if key == t>>12 {
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code = t & maxCode
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continue loop
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}
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h = (h + 1) & tableMask
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t = e.table[h]
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}
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// Otherwise, write the current code, and literal becomes the start of
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// the next emitted code.
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if e.err = e.write(e, code); e.err != nil {
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return 0, e.err
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}
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code = literal
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// Increment e.hi, the next implied code. If we run out of codes, reset
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// the encoder state (including clearing the hash table) and continue.
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if err1 := e.incHi(); err1 != nil {
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if err1 == errOutOfCodes {
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continue
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}
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e.err = err1
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return 0, e.err
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}
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// Otherwise, insert key -> e.hi into the map that e.table represents.
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for {
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if e.table[hash] == invalidEntry {
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e.table[hash] = (key << 12) | e.hi
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break
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}
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hash = (hash + 1) & tableMask
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}
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}
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e.savedCode = code
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return n, nil
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}
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// Close closes the encoder, flushing any pending output. It does not close or
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// flush e's underlying writer.
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func (e *encoder) Close() error {
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if e.err != nil {
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if e.err == errClosed {
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return nil
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}
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return e.err
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}
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// Make any future calls to Write return errClosed.
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e.err = errClosed
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// Write the savedCode if valid.
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if e.savedCode != invalidCode {
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if err := e.write(e, e.savedCode); err != nil {
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return err
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}
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if err := e.incHi(); err != nil && err != errOutOfCodes {
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return err
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}
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}
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// Write the eof code.
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eof := uint32(1)<<e.litWidth + 1
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if err := e.write(e, eof); err != nil {
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return err
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}
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// Write the final bits.
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if e.nBits > 0 {
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if e.order == MSB {
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e.bits >>= 24
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}
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if err := e.w.WriteByte(uint8(e.bits)); err != nil {
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return err
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}
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}
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return e.w.Flush()
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}
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// NewWriter creates a new io.WriteCloser.
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// Writes to the returned io.WriteCloser are compressed and written to w.
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// It is the caller's responsibility to call Close on the WriteCloser when
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// finished writing.
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// The number of bits to use for literal codes, litWidth, must be in the
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// range [2,8] and is typically 8. Input bytes must be less than 1<<litWidth.
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func NewWriter(w io.Writer, order Order, litWidth int) io.WriteCloser {
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var write func(*encoder, uint32) error
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switch order {
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case LSB:
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write = (*encoder).writeLSB
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case MSB:
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write = (*encoder).writeMSB
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default:
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return &errWriteCloser{errors.New("lzw: unknown order")}
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}
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if litWidth < 2 || 8 < litWidth {
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return &errWriteCloser{fmt.Errorf("lzw: litWidth %d out of range", litWidth)}
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}
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bw, ok := w.(writer)
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if !ok {
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bw = bufio.NewWriter(w)
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}
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lw := uint(litWidth)
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return &encoder{
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w: bw,
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order: order,
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write: write,
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width: 1 + lw,
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litWidth: lw,
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hi: 1<<lw + 1,
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overflow: 1 << (lw + 1),
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savedCode: invalidCode,
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}
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}
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