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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 30. Concurrency</title><meta name="generator" content="DocBook XSL-NS Stylesheets V1.78.1" /><meta name="keywords" content="ISO C++, library" /><meta name="keywords" content="ISO C++, library" /><meta name="keywords" content="ISO C++, runtime, library" /><link rel="home" href="../index.html" title="The GNU C++ Library" /><link rel="up" href="extensions.html" title="Part III. Extensions" /><link rel="prev" href="ext_demangling.html" title="Chapter 29. Demangling" /><link rel="next" href="ext_concurrency_impl.html" title="Implementation" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 30. Concurrency</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_demangling.html">Prev</a> </td><th width="60%" align="center">Part III.
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Extensions
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</th><td width="20%" align="right"> <a accesskey="n" href="ext_concurrency_impl.html">Next</a></td></tr></table><hr /></div><div class="chapter"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.concurrency"></a>Chapter 30. Concurrency</h2></div></div></div><div class="toc"><p><strong>Table of Contents</strong></p><dl class="toc"><dt><span class="section"><a href="ext_concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="section"><a href="ext_concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="section"><a href="ext_concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="section"><a href="ext_concurrency_impl.html">Implementation</a></span></dt><dd><dl><dt><span class="section"><a href="ext_concurrency_impl.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Built-in Atomic Functions</a></span></dt><dt><span class="section"><a href="ext_concurrency_impl.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="section"><a href="ext_concurrency_use.html">Use</a></span></dt></dl></div><div class="section"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.design"></a>Design</h2></div></div></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.design.threads"></a>Interface to Locks and Mutexes</h3></div></div></div><p>The file <code class="filename"><ext/concurrence.h></code>
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contains all the higher-level
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constructs for playing with threads. In contrast to the atomics layer,
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the concurrence layer consists largely of types. All types are defined within <code class="code">namespace __gnu_cxx</code>.
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</p><p>
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These types can be used in a portable manner, regardless of the
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specific environment. They are carefully designed to provide optimum
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efficiency and speed, abstracting out underlying thread calls and
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accesses when compiling for single-threaded situations (even on hosts
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that support multiple threads.)
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</p><p>The enumerated type <code class="code">_Lock_policy</code> details the set of
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available locking
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policies: <code class="code">_S_single</code>, <code class="code">_S_mutex</code>,
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and <code class="code">_S_atomic</code>.
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</p><div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; "><li class="listitem"><p><code class="code">_S_single</code></p><p>Indicates single-threaded code that does not need locking.
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</p></li><li class="listitem"><p><code class="code">_S_mutex</code></p><p>Indicates multi-threaded code using thread-layer abstractions.
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</p></li><li class="listitem"><p><code class="code">_S_atomic</code></p><p>Indicates multi-threaded code using atomic operations.
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</p></li></ul></div><p>The compile-time constant <code class="code">__default_lock_policy</code> is set
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to one of the three values above, depending on characteristics of the
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host environment and the current compilation flags.
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</p><p>Two more datatypes make up the rest of the
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interface: <code class="code">__mutex</code>, and <code class="code">__scoped_lock</code>.
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</p><p>The scoped lock idiom is well-discussed within the C++
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community. This version takes a <code class="code">__mutex</code> reference, and
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locks it during construction of <code class="code">__scoped_lock</code> and
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unlocks it during destruction. This is an efficient way of locking
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critical sections, while retaining exception-safety.
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These types have been superseded in the ISO C++ 2011 standard by the
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mutex and lock types defined in the header
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<code class="filename"><mutex></code>.
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</p></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.design.atomics"></a>Interface to Atomic Functions</h3></div></div></div><p>
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Two functions and one type form the base of atomic support.
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</p><p>The type <code class="code">_Atomic_word</code> is a signed integral type
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supporting atomic operations.
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</p><p>
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The two functions functions are:
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</p><pre class="programlisting">
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_Atomic_word
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__exchange_and_add_dispatch(volatile _Atomic_word*, int);
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void
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__atomic_add_dispatch(volatile _Atomic_word*, int);
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</pre><p>Both of these functions are declared in the header file
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<ext/atomicity.h>, and are in <code class="code">namespace __gnu_cxx</code>.
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</p><div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; "><li class="listitem"><p>
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<code class="code">
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__exchange_and_add_dispatch
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</code>
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</p><p>Adds the second argument's value to the first argument. Returns the old value.
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</p></li><li class="listitem"><p>
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<code class="code">
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__atomic_add_dispatch
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</code>
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</p><p>Adds the second argument's value to the first argument. Has no return value.
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</p></li></ul></div><p>
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These functions forward to one of several specialized helper
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functions, depending on the circumstances. For instance,
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</p><p>
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<code class="code">
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__exchange_and_add_dispatch
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</code>
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</p><p>
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Calls through to either of:
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</p><div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; "><li class="listitem"><p><code class="code">__exchange_and_add</code>
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</p><p>Multi-thread version. Inlined if compiler-generated builtin atomics
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can be used, otherwise resolved at link time to a non-builtin code
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sequence.
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</p></li><li class="listitem"><p><code class="code">__exchange_and_add_single</code>
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</p><p>Single threaded version. Inlined.</p></li></ul></div><p>However, only <code class="code">__exchange_and_add_dispatch</code>
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and <code class="code">__atomic_add_dispatch</code> should be used. These functions
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can be used in a portable manner, regardless of the specific
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environment. They are carefully designed to provide optimum efficiency
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and speed, abstracting out atomic accesses when they are not required
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(even on hosts that support compiler intrinsics for atomic
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operations.)
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</p><p>
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In addition, there are two macros
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</p><p>
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<code class="code">
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_GLIBCXX_READ_MEM_BARRIER
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</code>
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</p><p>
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<code class="code">
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_GLIBCXX_WRITE_MEM_BARRIER
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</code>
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</p><p>
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Which expand to the appropriate write and read barrier required by the
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host hardware and operating system.
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</p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_demangling.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_concurrency_impl.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 29. Demangling </td><td width="20%" align="center"><a accesskey="h" href="../index.html">Home</a></td><td width="40%" align="right" valign="top"> Implementation</td></tr></table></div></body></html> |