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425 lines
13 KiB
C++
425 lines
13 KiB
C++
/* local_state.h -*-C++-*-
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*
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*************************************************************************
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*
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* @copyright
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* Copyright (C) 2009-2013, Intel Corporation
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* All rights reserved.
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*
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* @copyright
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Intel Corporation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* @copyright
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
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* WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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**************************************************************************/
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/**
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* @file local_state.h
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*
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* @brief The local_state structure contains additional OS-independent
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* information that's associated with a worker, but doesn't need to be visible
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* to the code generated by the compiler.
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*/
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#ifndef INCLUDED_LOCAL_STATE_DOT_H
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#define INCLUDED_LOCAL_STATE_DOT_H
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#include <internal/abi.h>
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#include "worker_mutex.h"
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#include "global_state.h"
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#include "record-replay.h"
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#include "signal_node.h"
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#include <setjmp.h>
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#include <stddef.h>
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#include <stdio.h>
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#ifndef _WIN32
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# include <pthread.h>
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#endif
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__CILKRTS_BEGIN_EXTERN_C
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/* Opaque types. */
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struct full_frame;
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struct free_list;
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struct pending_exception_info;
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/// Opaque type for replay entry.
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typedef struct replay_entry_t replay_entry_t;
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/**
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* @brief Magic numbers for local_state, used for debugging
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*/
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typedef unsigned long long ls_magic_t;
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/**
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* @brief Scheduling stack function: A function that is decided on the program stack,
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* but that must be executed on the scheduling stack.
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*/
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typedef void (*scheduling_stack_fcn_t) (__cilkrts_worker *w,
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struct full_frame *ff,
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__cilkrts_stack_frame *sf);
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/**
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* @brief Type of this worker.
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**/
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typedef enum cilk_worker_type
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{
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WORKER_FREE, ///< Unused worker - available to be bound to user threads
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WORKER_SYSTEM, ///< Worker created by runtime - able to steal from any worker
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WORKER_USER ///< User thread - able to steal only from team members
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} cilk_worker_type;
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/**
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* @brief The local_state structure contains additional OS-independent
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* information that's associated with a worker, but doesn't need to be
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* visible to the compiler.
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*
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* No compiler-generated code should need to know the layout of this
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* structure.
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*
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* The fields of this struct can be classified as either local or
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* shared.
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*
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* Local: This field is only accessed by the thread bound to this
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* worker struct. Local fields can be freely accessed without
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* acquiring locks.
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*
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* Shared: This field may be accessed by multiple worker threads.
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* Accesses to shared fields usually requires locks, except in
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* special situations where one can prove that locks are
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* unnecessary.
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*
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* The fields of this can also be classified as "read-only" if the
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* field does not change after it is initialized. Otherwise, the
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* field is "read/write". Read-only fields do not require locks to
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* access (ignoring the synchronization that might be needed for
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* initialization if this can occur in parallel).
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*
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* Finally, we explicitly classify some fields as "synchronization"
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* fields if they are used as part of a synchronization protocol in
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* the runtime. These variables are generally shared and read/write.
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* Mostly, this category includes lock variables and other variables
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* that are involved in synchronization protocols (i.e., the THE
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* protocol).
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*/
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struct local_state /* COMMON_PORTABLE */
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{
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/** This value should be in the first field in any local_state */
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# define WORKER_MAGIC_0 ((ls_magic_t)0xe0831a4a940c60b8ULL)
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/**
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* Should be WORKER_MAGIC_0 or the local_state has been corrupted
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* This magic field is shared because it is read on lock acquisitions.
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*
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* [shared read-only]
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*/
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ls_magic_t worker_magic_0;
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/**
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* Mutex used to serialize access to the local_state
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* Synchronization field. [shared read/write]
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*/
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struct mutex lock;
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/**
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* Flag that indicates that the worker is interested in grabbing
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* LOCK, and thus thieves should leave the worker alone.
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* Written only by self, may be read by others.
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*
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* Synchronization field. [shared read/write]
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*/
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int do_not_steal;
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/**
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* Lock that all thieves grab in order to compete for the right
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* to disturb this worker.
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*
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* Synchronization field. [shared read/write]
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*/
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struct mutex steal_lock;
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/**
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* Full frame that the worker is working on.
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*
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* While a worker w is executing, a thief may change
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* w->l->frame_ff (on a successful steal) after acquiring w's
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* lock.
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*
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* Unlocked accesses to w->l->frame_ff are safe (by w itself) when
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* w's deque is empty, or when stealing from w has been disabled.
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*
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* [shared read/write]
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*/
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struct full_frame *frame_ff;
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/**
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* Full frame that the worker will be working on next
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*
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* This field is normally local for a worker w. Another worker v
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* may modify w->l->next_frame_ff, however, in the special case
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* when v is returning a frame to a user thread w since w is the
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* team leader.
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*
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* [shared read/write]
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*/
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struct full_frame *next_frame_ff;
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/**
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* This is set iff this is a WORKER_USER and there has been a steal. It
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* points to the first frame that was stolen since the team was last fully
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* sync'd. Only this worker may continue past a sync in this function.
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*
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* This field is set by a thief for a victim that is a user
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* thread, while holding the victim's lock.
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* It can be cleared without a lock by the worker that will
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* continue exuecting past the sync.
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*
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* [shared read/write]
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*/
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struct full_frame *last_full_frame;
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/**
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* Team on which this worker is a participant. When a user worker enters,
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* its team is its own worker struct and it can never change teams. When a
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* system worker steals, it adopts the team of its victim.
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*
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* When a system worker w steals, it reads victim->l->team and
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* joins this team. w->l->team is constant until the next time w
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* returns control to the runtime.
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* We must acquire the worker lock to change w->l->team.
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*
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* @note This field is 64-byte aligned because it is the first in
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* the group of shared read-only fields. We want this group to
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* fall on a different cache line from the previous group, which
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* is shared read-write.
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*
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* [shared read-only]
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*/
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__attribute__((aligned(64)))
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__cilkrts_worker *team;
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/**
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* Type of this worker
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*
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* This field changes only when a worker binds or unbinds.
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* Otherwise, the field is read-only while the worker is bound.
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*
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* [shared read-only]
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*/
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cilk_worker_type type;
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/**
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* Lazy task queue of this worker - an array of pointers to stack frames.
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*
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* Read-only because deques are a fixed size in the current
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* implementation.
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*
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* @note This field is 64-byte aligned because it is the first in
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* the group of local fields. We want this group to fall on a
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* different cache line from the previous group, which is shared
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* read-only.
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*
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* [local read-only]
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*/
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__attribute__((aligned(64)))
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__cilkrts_stack_frame **ltq;
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/**
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* Pool of fibers waiting to be reused.
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* [local read/write]
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*/
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cilk_fiber_pool fiber_pool;
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/**
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* The fiber for the scheduling stacks.
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* [local read/write]
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*/
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cilk_fiber* scheduling_fiber;
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/**
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* Saved pointer to the leaf node in thread-local storage, when a
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* user thread is imported. This pointer gets set to a
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* meaningful value when binding a user thread, and cleared on
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* unbind.
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*
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* [local read/write]
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*/
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__cilkrts_pedigree* original_pedigree_leaf;
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/**
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* State of the random number generator
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*
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* [local read/write]
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*/
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unsigned rand_seed;
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/**
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* Function to execute after transferring onto the scheduling stack.
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*
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* [local read/write]
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*/
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scheduling_stack_fcn_t post_suspend;
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/**
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* __cilkrts_stack_frame we suspended when we transferred onto the
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* scheduling stack.
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*
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* [local read/write]
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*/
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__cilkrts_stack_frame *suspended_stack;
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/**
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* cilk_fiber that should be freed after returning from a
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* spawn with a stolen parent or after stalling at a sync.
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* We calculate the stack to free when executing a reduction on
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* the user stack, but we can not actually release the stack
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* until control longjmps onto a runtime scheduling stack.
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*
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* This field is used to pass information to the runtime across
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* the longjmp onto the scheduling stack.
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*
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* [local read/write]
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*/
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cilk_fiber* fiber_to_free;
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/**
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* Saved exception object for an exception that is being passed to
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* our parent
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*
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* [local read/write]
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*/
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struct pending_exception_info *pending_exception;
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/**
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* Buckets for the memory allocator
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*
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* [local read/write]
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*/
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struct free_list *free_list[FRAME_MALLOC_NBUCKETS];
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/**
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* Potential function for the memory allocator
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*
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* [local read/write]
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*/
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size_t bucket_potential[FRAME_MALLOC_NBUCKETS];
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/**
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* Support for statistics
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*
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* Useful only when CILK_PROFIlE is compiled in.
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* [local read/write]
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*/
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statistics* stats;
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/**
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* Count indicates number of failures since last successful steal. This is
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* used by the scheduler to reduce contention on shared flags.
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*
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* [local read/write]
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*/
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unsigned int steal_failure_count;
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/**
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* 1 if work was stolen from another worker. When true, this will flag
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* setup_for_execution_pedigree to increment the pedigree when we resume
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* execution to match the increment that would have been done on a return
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* from a spawn helper.
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*
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* [local read/write]
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*/
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int work_stolen;
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/**
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* File pointer for record or replay
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* Does FILE * work on Windows?
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* During record, the file will be opened in write-only mode.
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* During replay, the file will be opened in read-only mode.
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*
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* [local read/write]
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*/
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FILE *record_replay_fptr;
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/**
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* Root of array of replay entries - NULL if we're not replaying a log
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*
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* [local read/write]
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*/
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replay_entry_t *replay_list_root;
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/**
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* Current replay entry - NULL if we're not replaying a log
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*
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* [local read/write]
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*/
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replay_entry_t *replay_list_entry;
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/**
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* Separate the signal_node from other things in the local_state by the
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* sizeof a cache line for performance reasons.
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*
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* unused
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*/
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char buf[64];
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/**
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* Signal object for waking/sleeping the worker. This should be a pointer
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* to avoid the possibility of caching problems.
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*
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* [shared read-only]
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*/
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signal_node_t *signal_node;
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/** This value should be in the last field in any local_state */
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# define WORKER_MAGIC_1 ((ls_magic_t)0x16164afb0ea0dff9ULL)
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/**
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* Should be WORKER_MAGIC_1 or the local_state has been corrupted
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* This magic field is shared because it is read on lock acquisitions.
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* [shared read-only]
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*/
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ls_magic_t worker_magic_1;
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};
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/**
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* Perform cleanup according to the function set before the longjmp().
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*
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* Call this after longjmp() has completed and the worker is back on a
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* scheduling stack.
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*
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* @param w __cilkrts_worker currently executing.
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*/
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void run_scheduling_stack_fcn(__cilkrts_worker *w);
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__CILKRTS_END_EXTERN_C
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#endif // ! defined(INCLUDED_LOCAL_STATE_DOT_H)
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