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433 lines
15 KiB
C++
433 lines
15 KiB
C++
/* record_replay.h -*-C++-*-
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*
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*************************************************************************
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*
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* @copyright
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* Copyright (C) 2012-2013, Intel Corporation
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* All rights reserved.
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*
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* @copyright
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Intel Corporation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* @copyright
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
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* WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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**************************************************************************/
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/**
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* @file record-replay.h
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*
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* @brief record-replay.h and .cpp encapsulate most of the functionality to
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* record and play back a Cilk Plus application.
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*
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* Recording is directed by the setting of the CILK_RECORD_LOG environment
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* variable. If it's defined, the value specifies the root we'll use to
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* generate files for each worker using the following format string:
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* "%s%d.cilklog", where the integer is the value of w->self.
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*
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* Replay is directed by the setting of the CILK_REPLAY_LOG environment
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* variable, interpreted the same way as CILK_RECORD_LOG. If both
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* CILK_RECORD_LOG and CILK_REPLAY_LOG are defined, a warning will be given
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* and the attempt to record a log will be ignored.
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*
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* Recording is relatively straightforward. We write all information about a
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* worker to a per-worker file.
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*
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* Each pedigree record consists of the following fields. All fields must be
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* present in every record to make parsing easy.
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* - Type - A string identifying the pedigree record. See the PED_TYPE_STR_
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* macros for the currently defined values.
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* - Pedigree - A string of pedigree values, with underscores between
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* adjacent values.
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* - i1 - Record type-specific value. -1 if not used.
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* - i2 - Record type-specific value. -1 if not used.
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*
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* WORKERS record - only written to the file for worker 0. Note that this is
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* the first worker in the workers array. Worker 0 is the first system worker,
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* *NOT* a user worker.
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* - Type: "Workers"
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* - Pedigree: Always "0" - ignored
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* - i1: Number of workers (g->P) when we recorded the log. A mismatch when
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* we attempt to replay the log will result in aborting the execution.
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* - i2: Log version number - Specified by PED_VERSION in record-replay.cpp
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*
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* STEAL record - written after a successful steal.
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* - Type: "Steal"
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* - Pedigree: Pedigree of stolen frame
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* - i1: Worker the frame was stolen from
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* - i2: -1
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*
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* SYNC record - written after a worker continues from a sync.
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* - Type: "Sync"
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* - Pedigree: Pedigree of sync. Note that this is the pedigree *before*
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* the pedigree in incremented in setup_for_execution_pedigree().
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* - i1: -1
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* - i2: -1
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*
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* ORPHANED record - saved on a return to a stolen parent.
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* - Type: "Orphaned"
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* - Pedigree: Pedigree of the parent frame *before* the pedigree is
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* incremented by the return
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* - i1: -1
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* - i2: -1
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*
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* On replay, the data is loaded into a per-worker array, and the data is
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* consumed in order as needed.
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*/
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#ifndef INCLUDED_RECORD_REPLAY_DOT_H
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#define INCLUDED_RECORD_REPLAY_DOT_H
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#include "cilk/common.h"
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#include "global_state.h"
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/**
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* Define CILK_RECORD_REPLAY to enable record/replay functionality. If
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* CILK_RECORD_REPLAY is not defined, all of the record/replay functions in
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* record-replay.h will be stubbed out. Since they're declared as inline,
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* functions, the resulting build should have no performance impact due to
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* the implementation or record/replay.
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*/
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#define CILK_RECORD_REPLAY 1
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/**
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* Define RECORD_ON_REPLAY=1 to write logs when we're replaying a log. This
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* should only be needed when debugging the replay functionality. This should
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* always be defined as 0 when record-replay.h is checked in.
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*/
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#define RECORD_ON_REPLAY 0
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__CILKRTS_BEGIN_EXTERN_C
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#ifdef CILK_RECORD_REPLAY
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// Declarations of internal record/replay functions. The inlined versions
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// further down do some preliminary testing (like if we're not recording or
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// replaying) and will stub out the functionality if we've compiled out the
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// record/replay feature
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int replay_match_sync_pedigree_internal(__cilkrts_worker *w);
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void replay_wait_for_steal_if_parent_was_stolen_internal(__cilkrts_worker *w);
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void replay_record_steal_internal(__cilkrts_worker *w, int32_t victim_id);
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void replay_record_sync_internal(__cilkrts_worker *w);
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void replay_record_orphaned_internal(__cilkrts_worker *w);
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int replay_match_victim_pedigree_internal(__cilkrts_worker *w, __cilkrts_worker *victim);
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void replay_advance_from_sync_internal (__cilkrts_worker *w);
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int replay_get_next_recorded_victim_internal(__cilkrts_worker *w);
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#endif // CILK_RECORD_REPLAY
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// Publically defined record/replay API
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/**
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* If we're replaying a log, wait for our parent to be stolen if it was when
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* the log was recorded. If record/replay is compiled out, this is a noop.
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*
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* @param w The __cilkrts_worker we're executing on. The worker's replay
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* list will be checked for a ORPHANED record with a matching pedigree. If
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* there is a match, the ORPHANED record will be consumed.
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*/
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#ifdef CILK_RECORD_REPLAY
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__CILKRTS_INLINE
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void replay_wait_for_steal_if_parent_was_stolen(__cilkrts_worker *w)
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{
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// Only check if we're replaying a log
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if (REPLAY_LOG == w->g->record_or_replay)
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replay_wait_for_steal_if_parent_was_stolen_internal(w);
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}
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#else
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__CILKRTS_INLINE
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void replay_wait_for_steal_if_parent_was_stolen(__cilkrts_worker *w)
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{
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// If record/replay is disabled, we never wait
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}
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#endif // CILK_RECORD_REPLAY
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/**
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* Called from random_steal() to override the ID of the randomly chosen victim
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* worker which this worker will attempt to steal from. Returns the worker id
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* of the next victim this worker was recorded stealing from, or -1 if the
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* next record in the log is not a STEAL.
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*
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* @note This call does NOT attempt to match the pedigree. That will be done
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* by replay_match_victim_pedigree() after random_steal() has locked the victim
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* worker.
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*
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* @param w The __cilkrts_worker we're executing on. The worker's replay log
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* is checked for a STEAL record. If we've got one, the stolen worker ID is
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* returned.
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* @param id The randomly chosen victim worker ID. If we're not replaying a
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* log, or if record/replay has been compiled out, this is the value that
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* will be returned.
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*
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* @return id if we're not replaying a log
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* @return -1 if the next record is not a STEAL
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* @return recorded stolen worker ID if we've got a matching STEAL record
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*/
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#ifdef CILK_RECORD_REPLAY
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__CILKRTS_INLINE
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int replay_get_next_recorded_victim(__cilkrts_worker *w, int id)
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{
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// Only check if we're replaying a log
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if (REPLAY_LOG == w->g->record_or_replay)
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return replay_get_next_recorded_victim_internal(w);
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else
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return id;
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}
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#else
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__CILKRTS_INLINE
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int replay_get_next_recorded_victim(__cilkrts_worker *w, int id)
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{
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// Record/replay is disabled. Always return the original worker id
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return id;
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}
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#endif // CILK_RECORD_REPLAY
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/**
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* Initialize per-worker data for record/replay. A noop if record/replay
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* is disabled, or if we're not recording or replaying anything.
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*
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* If we're recording a log, this will ready us to create the per-worker
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* logs.
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*
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* If we're replaying a log, this will read the logs into the per-worker
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* structures.
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*
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* @param g Cilk runtime global state
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*/
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void replay_init_workers(global_state_t *g);
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/**
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* Record a record on a successful steal. A noop if record/replay is
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* diabled, or if we're not recording anything
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*
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* @param w The __cilkrts_worker we're executing on. The pedigree of
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* the stolen frame will be walked to generate the STEAL record.
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*
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* @param victim_id The worker ID of the worker w stole from.
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*/
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#ifdef CILK_RECORD_REPLAY
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__CILKRTS_INLINE
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void replay_record_steal(__cilkrts_worker *w, int32_t victim_id)
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{
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#if RECORD_ON_REPLAY
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// If we're recording on replay, write the record if we're recording or
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// replaying
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if (RECORD_REPLAY_NONE == w->g->record_or_replay)
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return;
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#else
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// Only write the record if we're recording
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if (RECORD_LOG != w->g->record_or_replay)
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return;
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#endif
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replay_record_steal_internal(w, victim_id);
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}
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#else
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__CILKRTS_INLINE
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void replay_record_steal(__cilkrts_worker *w, int32_t victim_id)
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{
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}
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#endif // CILK_RECORD_REPLAY
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/**
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* Record a record when continuing after a sync. A noop if record/replay is
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* diabled, or if we're not recording anything, or if the sync was abandoned,
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* meaning this isn't the worker that continues from the sync.
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*
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* @param w The __cilkrts_worker for we're executing on. The pedigree of
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* the sync-ing frame will be walked to generate the SYNC record.
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*
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* @param continuing True if this worker will be continuing from the
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* cilk_sync. A SYNC record will only be generated if continuing is true.
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*/
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#ifdef CILK_RECORD_REPLAY
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__CILKRTS_INLINE
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void replay_record_sync(__cilkrts_worker *w, int continuing)
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{
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// If this was not the last worker to the syn, return
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if (! continuing)
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return;
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#if RECORD_ON_REPLAY
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// If we're recording on replay, write the record if we're recording or
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// replaying
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if (RECORD_REPLAY_NONE == w->g->record_or_replay)
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return;
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#else
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// Only write the record if we're recording
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if (RECORD_LOG != w->g->record_or_replay)
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return;
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#endif
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replay_record_sync_internal(w);
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}
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#else
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__CILKRTS_INLINE
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void replay_record_sync(__cilkrts_worker *w, int abandoned)
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{
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}
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#endif // CILK_RECORD_REPLAY
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/**
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* Record a record on a return to a stolen parent. A noop if record/replay is
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* diabled, or if we're not recording anything.
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*
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* @param w The __cilkrts_worker for we're executing on. The pedigree of the
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* frame that has discovered that its parent has been stolken will be walked
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* to generate the ORPHANED record.
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*/
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#ifdef CILK_RECORD_REPLAY
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__CILKRTS_INLINE
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void replay_record_orphaned(__cilkrts_worker *w)
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{
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#if RECORD_ON_REPLAY
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// If we're recording on replay, write the record if we're recording or
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// replaying
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if (RECORD_REPLAY_NONE == w->g->record_or_replay)
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return;
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#else
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// Only write the record if we're recording
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if (RECORD_LOG != w->g->record_or_replay)
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return;
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#endif
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replay_record_orphaned_internal(w);
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}
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#else
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__CILKRTS_INLINE
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void replay_record_orphaned(__cilkrts_worker *w)
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{
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}
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#endif // CILK_RECORD_REPLAY
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/**
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* Test whether the frame at the head of the victim matches the pedigree of
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* the frame that was recorded being stolen. Called in random steal to verify
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* that we're about to steal the correct frame.
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*
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* @param w The __cilkrts_worker for we're executing on. The current worker
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* is needed to find the replay entry to be checked.
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*
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* @param victim The __cilkrts_worker for we're proposing to steal a frame
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* from. The victim's head entry is
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* is needed to find the replay entry to be checked.
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*
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* @return 0 if we're replaying a log and the victim's pedigree does NOT match
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* the next frame the worker is expected to steal.
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*
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* @return 1 in all other cases to indicate that the steal attempt should
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* continue
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*/
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#ifdef CILK_RECORD_REPLAY
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__CILKRTS_INLINE
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int replay_match_victim_pedigree(__cilkrts_worker *w, __cilkrts_worker *victim)
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{
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// We're not replaying a log. The victim is always acceptable
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if (REPLAY_LOG != w->g->record_or_replay)
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return 1;
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// Return 1 if the victim's pedigree matches the frame the worker stole
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// when we recorded the log
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return replay_match_victim_pedigree_internal(w, victim);
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}
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#else
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__CILKRTS_INLINE
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int replay_match_victim_pedigree(__cilkrts_worker *w, __cilkrts_worker *victim)
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{
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// Record/replay is disabled. The victim is always acceptable
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return 1;
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}
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#endif // CILK_RECORD_REPLAY
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/**
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* Test whether the current replay entry is a sync record matching the
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* worker's pedigree.
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*
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* @param w The __cilkrts_worker for we're executing on.
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*
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* @return 1 if the current replay entry matches the current pedigree.
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* @return 0 if there's no match, or if we're not replaying a log.
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*/
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#ifdef CILK_RECORD_REPLAY
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__CILKRTS_INLINE
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int replay_match_sync_pedigree(__cilkrts_worker *w)
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{
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// If we're not replaying, assume no match
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if (REPLAY_LOG != w->g->record_or_replay)
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return 0;
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return replay_match_sync_pedigree_internal(w);
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}
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#else
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__CILKRTS_INLINE
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int replay_match_sync_pedigree(__cilkrts_worker *w)
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{
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// Record/replay is disabled. Assume no match
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return 0;
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}
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#endif
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/**
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* Marks a sync record seen, advancing to the next record in the replay list.
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*
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* This function will only advance to the next record if:
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* - Record/replay hasn't been compiled out AND
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* - We're replaying a log AND
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* - A match was found AND
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* - The sync is not being abandoned
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*
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* @param w The __cilkrts_worker for we're executing on.
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* @param match_found The value returned by replay_match_sync_pedigree(). If
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* match_found is false, nothing is done.
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* @param continuing Flag indicating whether this worker will continue from
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* the sync (it's the last worker to the sync) or if it will abandon the work
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* and go to the scheduling loop to look for more work it can steal.
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*/
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#ifdef CILK_RECORD_REPLAY
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__CILKRTS_INLINE
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void replay_advance_from_sync(__cilkrts_worker *w, int match_found, int continuing)
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{
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// If we're replaying a log, and the current sync wasn't abandoned, and we
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// found a match in the log, mark the sync record seen.
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if ((REPLAY_LOG == w->g->record_or_replay) && match_found && continuing)
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replay_advance_from_sync_internal(w);
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}
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#else
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__CILKRTS_INLINE
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void replay_advance_from_sync(__cilkrts_worker *w, int match_found, int continuing)
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{
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}
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#endif
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/**
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* Release any resources used to read or write a replay log.
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*
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* @param g Cilk runtime global state
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*/
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void replay_term(global_state_t *g);
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__CILKRTS_END_EXTERN_C
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#endif // ! defined(INCLUDED_RECORD_REPLAY_DOT_H)
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