mirror of
https://github.com/autc04/Retro68.git
synced 2024-12-11 19:49:32 +00:00
861 lines
26 KiB
Java
861 lines
26 KiB
Java
/* RepaintManager.java --
|
|
Copyright (C) 2002, 2004, 2005 Free Software Foundation, Inc.
|
|
|
|
This file is part of GNU Classpath.
|
|
|
|
GNU Classpath is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2, or (at your option)
|
|
any later version.
|
|
|
|
GNU Classpath is distributed in the hope that it will be useful, but
|
|
WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GNU Classpath; see the file COPYING. If not, write to the
|
|
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
|
|
02110-1301 USA.
|
|
|
|
Linking this library statically or dynamically with other modules is
|
|
making a combined work based on this library. Thus, the terms and
|
|
conditions of the GNU General Public License cover the whole
|
|
combination.
|
|
|
|
As a special exception, the copyright holders of this library give you
|
|
permission to link this library with independent modules to produce an
|
|
executable, regardless of the license terms of these independent
|
|
modules, and to copy and distribute the resulting executable under
|
|
terms of your choice, provided that you also meet, for each linked
|
|
independent module, the terms and conditions of the license of that
|
|
module. An independent module is a module which is not derived from
|
|
or based on this library. If you modify this library, you may extend
|
|
this exception to your version of the library, but you are not
|
|
obligated to do so. If you do not wish to do so, delete this
|
|
exception statement from your version. */
|
|
|
|
|
|
package javax.swing;
|
|
|
|
import gnu.classpath.SystemProperties;
|
|
import gnu.java.awt.LowPriorityEvent;
|
|
|
|
import java.applet.Applet;
|
|
import java.awt.Component;
|
|
import java.awt.Dimension;
|
|
import java.awt.EventQueue;
|
|
import java.awt.Graphics;
|
|
import java.awt.Image;
|
|
import java.awt.Rectangle;
|
|
import java.awt.Toolkit;
|
|
import java.awt.Window;
|
|
import java.awt.event.InvocationEvent;
|
|
import java.awt.image.VolatileImage;
|
|
import java.util.ArrayList;
|
|
import java.util.HashMap;
|
|
import java.util.HashSet;
|
|
import java.util.Iterator;
|
|
import java.util.Set;
|
|
import java.util.WeakHashMap;
|
|
|
|
/**
|
|
* <p>The repaint manager holds a set of dirty regions, invalid components,
|
|
* and a double buffer surface. The dirty regions and invalid components
|
|
* are used to coalesce multiple revalidate() and repaint() calls in the
|
|
* component tree into larger groups to be refreshed "all at once"; the
|
|
* double buffer surface is used by root components to paint
|
|
* themselves.</p>
|
|
*
|
|
* <p>See <a
|
|
* href="http://java.sun.com/products/jfc/tsc/articles/painting/index.html">this
|
|
* document</a> for more details.</p>
|
|
* document</a> for more details.</p>
|
|
*
|
|
* @author Roman Kennke (kennke@aicas.com)
|
|
* @author Graydon Hoare (graydon@redhat.com)
|
|
* @author Audrius Meskauskas (audriusa@bioinformatics.org)
|
|
*/
|
|
public class RepaintManager
|
|
{
|
|
/**
|
|
* An InvocationEvent subclass that implements LowPriorityEvent. This is used
|
|
* to defer the execution of RepaintManager requests as long as possible on
|
|
* the event queue. This way we make sure that all available input is
|
|
* processed before getting active with the RepaintManager. This allows
|
|
* for better optimization (more validate and repaint requests can be
|
|
* coalesced) and thus has a positive effect on performance for GUI
|
|
* applications under heavy load.
|
|
*/
|
|
private static class RepaintWorkerEvent
|
|
extends InvocationEvent
|
|
implements LowPriorityEvent
|
|
{
|
|
|
|
/**
|
|
* Creates a new RepaintManager event.
|
|
*
|
|
* @param source the source
|
|
* @param runnable the runnable to execute
|
|
*/
|
|
public RepaintWorkerEvent(Object source, Runnable runnable,
|
|
Object notifier, boolean catchEx)
|
|
{
|
|
super(source, runnable, notifier, catchEx);
|
|
}
|
|
|
|
/**
|
|
* An application that I met implements its own event dispatching and
|
|
* calls dispatch() via reflection, and only checks declared methods,
|
|
* that is, it expects this method to be in the event's class, not
|
|
* in a superclass. So I put this in here... sigh.
|
|
*/
|
|
public void dispatch()
|
|
{
|
|
super.dispatch();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* The current repaint managers, indexed by their ThreadGroups.
|
|
*/
|
|
static WeakHashMap currentRepaintManagers;
|
|
|
|
/**
|
|
* A rectangle object to be reused in damaged regions calculation.
|
|
*/
|
|
private static Rectangle rectCache = new Rectangle();
|
|
|
|
/**
|
|
* <p>A helper class which is placed into the system event queue at
|
|
* various times in order to facilitate repainting and layout. There is
|
|
* typically only one of these objects active at any time. When the
|
|
* {@link RepaintManager} is told to queue a repaint, it checks to see if
|
|
* a {@link RepaintWorker} is "live" in the system event queue, and if
|
|
* not it inserts one using {@link SwingUtilities#invokeLater}.</p>
|
|
*
|
|
* <p>When the {@link RepaintWorker} comes to the head of the system
|
|
* event queue, its {@link RepaintWorker#run} method is executed by the
|
|
* swing paint thread, which revalidates all invalid components and
|
|
* repaints any damage in the swing scene.</p>
|
|
*/
|
|
private class RepaintWorker
|
|
implements Runnable
|
|
{
|
|
|
|
boolean live;
|
|
|
|
public RepaintWorker()
|
|
{
|
|
live = false;
|
|
}
|
|
|
|
public synchronized void setLive(boolean b)
|
|
{
|
|
live = b;
|
|
}
|
|
|
|
public synchronized boolean isLive()
|
|
{
|
|
return live;
|
|
}
|
|
|
|
public void run()
|
|
{
|
|
try
|
|
{
|
|
ThreadGroup threadGroup = Thread.currentThread().getThreadGroup();
|
|
RepaintManager rm =
|
|
(RepaintManager) currentRepaintManagers.get(threadGroup);
|
|
rm.validateInvalidComponents();
|
|
rm.paintDirtyRegions();
|
|
}
|
|
finally
|
|
{
|
|
setLive(false);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/**
|
|
* A table storing the dirty regions of components. The keys of this
|
|
* table are components, the values are rectangles. Each component maps
|
|
* to exactly one rectangle. When more regions are marked as dirty on a
|
|
* component, they are union'ed with the existing rectangle.
|
|
*
|
|
* This is package private to avoid a synthetic accessor method in inner
|
|
* class.
|
|
*
|
|
* @see #addDirtyRegion
|
|
* @see #getDirtyRegion
|
|
* @see #isCompletelyDirty
|
|
* @see #markCompletelyClean
|
|
* @see #markCompletelyDirty
|
|
*/
|
|
private HashMap dirtyComponents;
|
|
|
|
/**
|
|
* The dirtyComponents which is used in paintDiryRegions to avoid unnecessary
|
|
* locking.
|
|
*/
|
|
private HashMap dirtyComponentsWork;
|
|
|
|
/**
|
|
* A single, shared instance of the helper class. Any methods which mark
|
|
* components as invalid or dirty eventually activate this instance. It
|
|
* is added to the event queue if it is not already active, otherwise
|
|
* reused.
|
|
*
|
|
* @see #addDirtyRegion
|
|
* @see #addInvalidComponent
|
|
*/
|
|
private RepaintWorker repaintWorker;
|
|
|
|
/**
|
|
* The set of components which need revalidation, in the "layout" sense.
|
|
* There is no additional information about "what kind of layout" they
|
|
* need (as there is with dirty regions), so it is just a vector rather
|
|
* than a table.
|
|
*
|
|
* @see #addInvalidComponent
|
|
* @see #removeInvalidComponent
|
|
* @see #validateInvalidComponents
|
|
*/
|
|
private ArrayList invalidComponents;
|
|
|
|
/**
|
|
* Whether or not double buffering is enabled on this repaint
|
|
* manager. This is merely a hint to clients; the RepaintManager will
|
|
* always return an offscreen buffer when one is requested.
|
|
*
|
|
* @see #isDoubleBufferingEnabled
|
|
* @see #setDoubleBufferingEnabled
|
|
*/
|
|
private boolean doubleBufferingEnabled;
|
|
|
|
/**
|
|
* The offscreen buffers. This map holds one offscreen buffer per
|
|
* Window/Applet and releases them as soon as the Window/Applet gets garbage
|
|
* collected.
|
|
*/
|
|
private WeakHashMap offscreenBuffers;
|
|
|
|
/**
|
|
* The maximum width and height to allocate as a double buffer. Requests
|
|
* beyond this size are ignored.
|
|
*
|
|
* @see #paintDirtyRegions
|
|
* @see #getDoubleBufferMaximumSize
|
|
* @see #setDoubleBufferMaximumSize
|
|
*/
|
|
private Dimension doubleBufferMaximumSize;
|
|
|
|
|
|
/**
|
|
* Create a new RepaintManager object.
|
|
*/
|
|
public RepaintManager()
|
|
{
|
|
dirtyComponents = new HashMap();
|
|
dirtyComponentsWork = new HashMap();
|
|
invalidComponents = new ArrayList();
|
|
repaintWorker = new RepaintWorker();
|
|
doubleBufferMaximumSize = new Dimension(2000,2000);
|
|
doubleBufferingEnabled =
|
|
SystemProperties.getProperty("gnu.swing.doublebuffering", "true")
|
|
.equals("true");
|
|
offscreenBuffers = new WeakHashMap();
|
|
}
|
|
|
|
/**
|
|
* Returns the <code>RepaintManager</code> for the current thread's
|
|
* thread group. The default implementation ignores the
|
|
* <code>component</code> parameter and returns the same repaint manager
|
|
* for all components.
|
|
*
|
|
* @param component a component to look up the manager of
|
|
*
|
|
* @return the current repaint manager for the calling thread's thread group
|
|
* and the specified component
|
|
*
|
|
* @see #setCurrentManager
|
|
*/
|
|
public static RepaintManager currentManager(Component component)
|
|
{
|
|
if (currentRepaintManagers == null)
|
|
currentRepaintManagers = new WeakHashMap();
|
|
ThreadGroup threadGroup = Thread.currentThread().getThreadGroup();
|
|
RepaintManager currentManager =
|
|
(RepaintManager) currentRepaintManagers.get(threadGroup);
|
|
if (currentManager == null)
|
|
{
|
|
currentManager = new RepaintManager();
|
|
currentRepaintManagers.put(threadGroup, currentManager);
|
|
}
|
|
return currentManager;
|
|
}
|
|
|
|
/**
|
|
* Returns the <code>RepaintManager</code> for the current thread's
|
|
* thread group. The default implementation ignores the
|
|
* <code>component</code> parameter and returns the same repaint manager
|
|
* for all components.
|
|
*
|
|
* This method is only here for backwards compatibility with older versions
|
|
* of Swing and simply forwards to {@link #currentManager(Component)}.
|
|
*
|
|
* @param component a component to look up the manager of
|
|
*
|
|
* @return the current repaint manager for the calling thread's thread group
|
|
* and the specified component
|
|
*
|
|
* @see #setCurrentManager
|
|
*/
|
|
public static RepaintManager currentManager(JComponent component)
|
|
{
|
|
return currentManager((Component)component);
|
|
}
|
|
|
|
/**
|
|
* Sets the repaint manager for the calling thread's thread group.
|
|
*
|
|
* @param manager the repaint manager to set for the current thread's thread
|
|
* group
|
|
*
|
|
* @see #currentManager(Component)
|
|
*/
|
|
public static void setCurrentManager(RepaintManager manager)
|
|
{
|
|
if (currentRepaintManagers == null)
|
|
currentRepaintManagers = new WeakHashMap();
|
|
|
|
ThreadGroup threadGroup = Thread.currentThread().getThreadGroup();
|
|
currentRepaintManagers.put(threadGroup, manager);
|
|
}
|
|
|
|
/**
|
|
* Add a component to the {@link #invalidComponents} vector. If the
|
|
* {@link #repaintWorker} class is not active, insert it in the system
|
|
* event queue.
|
|
*
|
|
* @param component The component to add
|
|
*
|
|
* @see #removeInvalidComponent
|
|
*/
|
|
public void addInvalidComponent(JComponent component)
|
|
{
|
|
Component validateRoot = null;
|
|
Component c = component;
|
|
while (c != null)
|
|
{
|
|
// Special cases we don't bother validating are when the invalidated
|
|
// component (or any of it's ancestors) is inside a CellRendererPane
|
|
// or if it doesn't have a peer yet (== not displayable).
|
|
if (c instanceof CellRendererPane || ! c.isDisplayable())
|
|
return;
|
|
if (c instanceof JComponent && ((JComponent) c).isValidateRoot())
|
|
{
|
|
validateRoot = c;
|
|
break;
|
|
}
|
|
|
|
c = c.getParent();
|
|
}
|
|
|
|
// If we didn't find a validate root, then we don't validate.
|
|
if (validateRoot == null)
|
|
return;
|
|
|
|
// Make sure the validate root and all of it's ancestors are visible.
|
|
c = validateRoot;
|
|
while (c != null)
|
|
{
|
|
if (! c.isVisible() || ! c.isDisplayable())
|
|
return;
|
|
c = c.getParent();
|
|
}
|
|
|
|
if (invalidComponents.contains(validateRoot))
|
|
return;
|
|
|
|
//synchronized (invalidComponents)
|
|
// {
|
|
invalidComponents.add(validateRoot);
|
|
// }
|
|
|
|
if (! repaintWorker.isLive())
|
|
{
|
|
repaintWorker.setLive(true);
|
|
invokeLater(repaintWorker);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Remove a component from the {@link #invalidComponents} vector.
|
|
*
|
|
* @param component The component to remove
|
|
*
|
|
* @see #addInvalidComponent
|
|
*/
|
|
public void removeInvalidComponent(JComponent component)
|
|
{
|
|
synchronized (invalidComponents)
|
|
{
|
|
invalidComponents.remove(component);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Add a region to the set of dirty regions for a specified component.
|
|
* This involves union'ing the new region with any existing dirty region
|
|
* associated with the component. If the {@link #repaintWorker} class
|
|
* is not active, insert it in the system event queue.
|
|
*
|
|
* @param component The component to add a dirty region for
|
|
* @param x The left x coordinate of the new dirty region
|
|
* @param y The top y coordinate of the new dirty region
|
|
* @param w The width of the new dirty region
|
|
* @param h The height of the new dirty region
|
|
*
|
|
* @see #addDirtyRegion
|
|
* @see #getDirtyRegion
|
|
* @see #isCompletelyDirty
|
|
* @see #markCompletelyClean
|
|
* @see #markCompletelyDirty
|
|
*/
|
|
public void addDirtyRegion(JComponent component, int x, int y,
|
|
int w, int h)
|
|
{
|
|
if (w <= 0 || h <= 0 || !component.isShowing())
|
|
return;
|
|
component.computeVisibleRect(rectCache);
|
|
SwingUtilities.computeIntersection(x, y, w, h, rectCache);
|
|
|
|
if (! rectCache.isEmpty())
|
|
{
|
|
synchronized (dirtyComponents)
|
|
{
|
|
Rectangle dirtyRect = (Rectangle)dirtyComponents.get(component);
|
|
if (dirtyRect != null)
|
|
{
|
|
SwingUtilities.computeUnion(rectCache.x, rectCache.y,
|
|
rectCache.width, rectCache.height,
|
|
dirtyRect);
|
|
}
|
|
else
|
|
{
|
|
dirtyComponents.put(component, rectCache.getBounds());
|
|
}
|
|
}
|
|
|
|
if (! repaintWorker.isLive())
|
|
{
|
|
repaintWorker.setLive(true);
|
|
invokeLater(repaintWorker);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get the dirty region associated with a component, or <code>null</code>
|
|
* if the component has no dirty region.
|
|
*
|
|
* @param component The component to get the dirty region of
|
|
*
|
|
* @return The dirty region of the component
|
|
*
|
|
* @see #dirtyComponents
|
|
* @see #addDirtyRegion
|
|
* @see #isCompletelyDirty
|
|
* @see #markCompletelyClean
|
|
* @see #markCompletelyDirty
|
|
*/
|
|
public Rectangle getDirtyRegion(JComponent component)
|
|
{
|
|
Rectangle dirty = (Rectangle) dirtyComponents.get(component);
|
|
if (dirty == null)
|
|
dirty = new Rectangle();
|
|
return dirty;
|
|
}
|
|
|
|
/**
|
|
* Mark a component as dirty over its entire bounds.
|
|
*
|
|
* @param component The component to mark as dirty
|
|
*
|
|
* @see #dirtyComponents
|
|
* @see #addDirtyRegion
|
|
* @see #getDirtyRegion
|
|
* @see #isCompletelyDirty
|
|
* @see #markCompletelyClean
|
|
*/
|
|
public void markCompletelyDirty(JComponent component)
|
|
{
|
|
addDirtyRegion(component, 0, 0, Integer.MAX_VALUE, Integer.MAX_VALUE);
|
|
}
|
|
|
|
/**
|
|
* Remove all dirty regions for a specified component
|
|
*
|
|
* @param component The component to mark as clean
|
|
*
|
|
* @see #dirtyComponents
|
|
* @see #addDirtyRegion
|
|
* @see #getDirtyRegion
|
|
* @see #isCompletelyDirty
|
|
* @see #markCompletelyDirty
|
|
*/
|
|
public void markCompletelyClean(JComponent component)
|
|
{
|
|
synchronized (dirtyComponents)
|
|
{
|
|
dirtyComponents.remove(component);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Return <code>true</code> if the specified component is completely
|
|
* contained within its dirty region, otherwise <code>false</code>
|
|
*
|
|
* @param component The component to check for complete dirtyness
|
|
*
|
|
* @return Whether the component is completely dirty
|
|
*
|
|
* @see #dirtyComponents
|
|
* @see #addDirtyRegion
|
|
* @see #getDirtyRegion
|
|
* @see #isCompletelyDirty
|
|
* @see #markCompletelyClean
|
|
*/
|
|
public boolean isCompletelyDirty(JComponent component)
|
|
{
|
|
boolean dirty = false;
|
|
Rectangle r = getDirtyRegion(component);
|
|
if(r.width == Integer.MAX_VALUE && r.height == Integer.MAX_VALUE)
|
|
dirty = true;
|
|
return dirty;
|
|
}
|
|
|
|
/**
|
|
* Validate all components which have been marked invalid in the {@link
|
|
* #invalidComponents} vector.
|
|
*/
|
|
public void validateInvalidComponents()
|
|
{
|
|
// We don't use an iterator here because that would fail when there are
|
|
// components invalidated during the validation of others, which happens
|
|
// quite frequently. Instead we synchronize the access a little more.
|
|
while (invalidComponents.size() > 0)
|
|
{
|
|
Component comp;
|
|
synchronized (invalidComponents)
|
|
{
|
|
comp = (Component) invalidComponents.remove(0);
|
|
}
|
|
// Validate the validate component.
|
|
if (! (comp.isVisible() && comp.isShowing()))
|
|
continue;
|
|
comp.validate();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Repaint all regions of all components which have been marked dirty in the
|
|
* {@link #dirtyComponents} table.
|
|
*/
|
|
public void paintDirtyRegions()
|
|
{
|
|
// Short circuit if there is nothing to paint.
|
|
if (dirtyComponents.size() == 0)
|
|
return;
|
|
|
|
// Swap dirtyRegions with dirtyRegionsWork to avoid locking.
|
|
synchronized (dirtyComponents)
|
|
{
|
|
HashMap swap = dirtyComponents;
|
|
dirtyComponents = dirtyComponentsWork;
|
|
dirtyComponentsWork = swap;
|
|
}
|
|
|
|
// Compile a set of repaint roots.
|
|
HashSet repaintRoots = new HashSet();
|
|
Set components = dirtyComponentsWork.keySet();
|
|
for (Iterator i = components.iterator(); i.hasNext();)
|
|
{
|
|
JComponent dirty = (JComponent) i.next();
|
|
compileRepaintRoots(dirtyComponentsWork, dirty, repaintRoots);
|
|
}
|
|
|
|
for (Iterator i = repaintRoots.iterator(); i.hasNext();)
|
|
{
|
|
JComponent comp = (JComponent) i.next();
|
|
Rectangle damaged = (Rectangle) dirtyComponentsWork.remove(comp);
|
|
if (damaged == null || damaged.isEmpty())
|
|
continue;
|
|
comp.paintImmediately(damaged);
|
|
}
|
|
dirtyComponentsWork.clear();
|
|
}
|
|
|
|
/**
|
|
* Compiles a list of components that really get repainted. This is called
|
|
* once for each component in the dirtyRegions HashMap, each time with
|
|
* another <code>dirty</code> parameter. This searches up the component
|
|
* hierarchy of <code>dirty</code> to find the highest parent that is also
|
|
* marked dirty and merges the dirty regions.
|
|
*
|
|
* @param dirtyRegions the dirty regions
|
|
* @param dirty the component for which to find the repaint root
|
|
* @param roots the list to which new repaint roots get appended
|
|
*/
|
|
private void compileRepaintRoots(HashMap dirtyRegions, JComponent dirty,
|
|
HashSet roots)
|
|
{
|
|
Component current = dirty;
|
|
Component root = dirty;
|
|
|
|
// This will contain the dirty region in the root coordinate system,
|
|
// possibly clipped by ancestor's bounds.
|
|
Rectangle originalDirtyRect = (Rectangle) dirtyRegions.get(dirty);
|
|
rectCache.setBounds(originalDirtyRect);
|
|
|
|
// The bounds of the current component.
|
|
int x = dirty.getX();
|
|
int y = dirty.getY();
|
|
int w = dirty.getWidth();
|
|
int h = dirty.getHeight();
|
|
|
|
// Do nothing if dirty region is clipped away by the component's bounds.
|
|
rectCache = SwingUtilities.computeIntersection(0, 0, w, h, rectCache);
|
|
if (rectCache.isEmpty())
|
|
return;
|
|
|
|
// The cumulated offsets.
|
|
int dx = 0;
|
|
int dy = 0;
|
|
// The actual offset for the found root.
|
|
int rootDx = 0;
|
|
int rootDy = 0;
|
|
|
|
// Search the highest component that is also marked dirty.
|
|
Component parent;
|
|
while (true)
|
|
{
|
|
parent = current.getParent();
|
|
if (parent == null || !(parent instanceof JComponent))
|
|
break;
|
|
|
|
current = parent;
|
|
// Update the offset.
|
|
dx += x;
|
|
dy += y;
|
|
rectCache.x += x;
|
|
rectCache.y += y;
|
|
|
|
x = current.getX();
|
|
y = current.getY();
|
|
w = current.getWidth();
|
|
h = current.getHeight();
|
|
rectCache = SwingUtilities.computeIntersection(0, 0, w, h, rectCache);
|
|
|
|
// Don't paint if the dirty regions is clipped away by any of
|
|
// its ancestors.
|
|
if (rectCache.isEmpty())
|
|
return;
|
|
|
|
// We can skip to the next up when this parent is not dirty.
|
|
if (dirtyRegions.containsKey(parent))
|
|
{
|
|
root = current;
|
|
rootDx = dx;
|
|
rootDy = dy;
|
|
}
|
|
}
|
|
|
|
// Merge the rectangles of the root and the requested component if
|
|
// the are different.
|
|
if (root != dirty)
|
|
{
|
|
rectCache.x += rootDx - dx;
|
|
rectCache.y += rootDy - dy;
|
|
Rectangle dirtyRect = (Rectangle) dirtyRegions.get(root);
|
|
SwingUtilities.computeUnion(rectCache.x, rectCache.y, rectCache.width,
|
|
rectCache.height, dirtyRect);
|
|
}
|
|
|
|
// Adds the root to the roots set.
|
|
if (! roots.contains(root))
|
|
roots.add(root);
|
|
}
|
|
|
|
/**
|
|
* Get an offscreen buffer for painting a component's image. This image
|
|
* may be smaller than the proposed dimensions, depending on the value of
|
|
* the {@link #doubleBufferMaximumSize} property.
|
|
*
|
|
* @param component The component to return an offscreen buffer for
|
|
* @param proposedWidth The proposed width of the offscreen buffer
|
|
* @param proposedHeight The proposed height of the offscreen buffer
|
|
*
|
|
* @return A shared offscreen buffer for painting
|
|
*/
|
|
public Image getOffscreenBuffer(Component component, int proposedWidth,
|
|
int proposedHeight)
|
|
{
|
|
Component root = SwingUtilities.getWindowAncestor(component);
|
|
Image buffer = (Image) offscreenBuffers.get(root);
|
|
if (buffer == null
|
|
|| buffer.getWidth(null) < proposedWidth
|
|
|| buffer.getHeight(null) < proposedHeight)
|
|
{
|
|
int width = Math.max(proposedWidth, root.getWidth());
|
|
width = Math.min(doubleBufferMaximumSize.width, width);
|
|
int height = Math.max(proposedHeight, root.getHeight());
|
|
height = Math.min(doubleBufferMaximumSize.height, height);
|
|
buffer = component.createImage(width, height);
|
|
offscreenBuffers.put(root, buffer);
|
|
}
|
|
return buffer;
|
|
}
|
|
|
|
/**
|
|
* Blits the back buffer of the specified root component to the screen.
|
|
* This is package private because it must get called by JComponent.
|
|
*
|
|
* @param comp the component to be painted
|
|
* @param x the area to paint on screen, in comp coordinates
|
|
* @param y the area to paint on screen, in comp coordinates
|
|
* @param w the area to paint on screen, in comp coordinates
|
|
* @param h the area to paint on screen, in comp coordinates
|
|
*/
|
|
void commitBuffer(Component comp, int x, int y, int w, int h)
|
|
{
|
|
Component root = comp;
|
|
while (root != null
|
|
&& ! (root instanceof Window || root instanceof Applet))
|
|
{
|
|
x += root.getX();
|
|
y += root.getY();
|
|
root = root.getParent();
|
|
}
|
|
|
|
if (root != null)
|
|
{
|
|
Graphics g = root.getGraphics();
|
|
Image buffer = (Image) offscreenBuffers.get(root);
|
|
if (buffer != null)
|
|
{
|
|
// Make sure we have a sane clip at this point.
|
|
g.clipRect(x, y, w, h);
|
|
g.drawImage(buffer, 0, 0, root);
|
|
g.dispose();
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Creates and returns a volatile offscreen buffer for the specified
|
|
* component that can be used as a double buffer. The returned image
|
|
* is a {@link VolatileImage}. Its size will be <code>(proposedWidth,
|
|
* proposedHeight)</code> except when the maximum double buffer size
|
|
* has been set in this RepaintManager.
|
|
*
|
|
* @param comp the Component for which to create a volatile buffer
|
|
* @param proposedWidth the proposed width of the buffer
|
|
* @param proposedHeight the proposed height of the buffer
|
|
*
|
|
* @since 1.4
|
|
*
|
|
* @see VolatileImage
|
|
*/
|
|
public Image getVolatileOffscreenBuffer(Component comp, int proposedWidth,
|
|
int proposedHeight)
|
|
{
|
|
Component root = SwingUtilities.getWindowAncestor(comp);
|
|
Image buffer = (Image) offscreenBuffers.get(root);
|
|
if (buffer == null
|
|
|| buffer.getWidth(null) < proposedWidth
|
|
|| buffer.getHeight(null) < proposedHeight
|
|
|| !(buffer instanceof VolatileImage))
|
|
{
|
|
int width = Math.max(proposedWidth, root.getWidth());
|
|
width = Math.min(doubleBufferMaximumSize.width, width);
|
|
int height = Math.max(proposedHeight, root.getHeight());
|
|
height = Math.min(doubleBufferMaximumSize.height, height);
|
|
buffer = root.createVolatileImage(width, height);
|
|
if (buffer != null)
|
|
offscreenBuffers.put(root, buffer);
|
|
}
|
|
return buffer;
|
|
}
|
|
|
|
|
|
/**
|
|
* Get the value of the {@link #doubleBufferMaximumSize} property.
|
|
*
|
|
* @return The current value of the property
|
|
*
|
|
* @see #setDoubleBufferMaximumSize
|
|
*/
|
|
public Dimension getDoubleBufferMaximumSize()
|
|
{
|
|
return doubleBufferMaximumSize;
|
|
}
|
|
|
|
/**
|
|
* Set the value of the {@link #doubleBufferMaximumSize} property.
|
|
*
|
|
* @param size The new value of the property
|
|
*
|
|
* @see #getDoubleBufferMaximumSize
|
|
*/
|
|
public void setDoubleBufferMaximumSize(Dimension size)
|
|
{
|
|
doubleBufferMaximumSize = size;
|
|
}
|
|
|
|
/**
|
|
* Set the value of the {@link #doubleBufferingEnabled} property.
|
|
*
|
|
* @param buffer The new value of the property
|
|
*
|
|
* @see #isDoubleBufferingEnabled
|
|
*/
|
|
public void setDoubleBufferingEnabled(boolean buffer)
|
|
{
|
|
doubleBufferingEnabled = buffer;
|
|
}
|
|
|
|
/**
|
|
* Get the value of the {@link #doubleBufferingEnabled} property.
|
|
*
|
|
* @return The current value of the property
|
|
*
|
|
* @see #setDoubleBufferingEnabled
|
|
*/
|
|
public boolean isDoubleBufferingEnabled()
|
|
{
|
|
return doubleBufferingEnabled;
|
|
}
|
|
|
|
public String toString()
|
|
{
|
|
return "RepaintManager";
|
|
}
|
|
|
|
/**
|
|
* Sends an RepaintManagerEvent to the event queue with the specified
|
|
* runnable. This is similar to SwingUtilities.invokeLater(), only that the
|
|
* event is a low priority event in order to defer the execution a little
|
|
* more.
|
|
*/
|
|
private void invokeLater(Runnable runnable)
|
|
{
|
|
Toolkit tk = Toolkit.getDefaultToolkit();
|
|
EventQueue evQueue = tk.getSystemEventQueue();
|
|
InvocationEvent ev = new RepaintWorkerEvent(evQueue, runnable, null, false);
|
|
evQueue.postEvent(ev);
|
|
}
|
|
}
|