mirror of
https://github.com/autc04/Retro68.git
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183 lines
4.9 KiB
Go
183 lines
4.9 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// This file implements runtime support for signal handling.
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//
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// Most synchronization primitives are not available from
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// the signal handler (it cannot block, allocate memory, or use locks)
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// so the handler communicates with a processing goroutine
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// via struct sig, below.
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//
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// sigsend is called by the signal handler to queue a new signal.
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// signal_recv is called by the Go program to receive a newly queued signal.
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// Synchronization between sigsend and signal_recv is based on the sig.state
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// variable. It can be in 3 states: sigIdle, sigReceiving and sigSending.
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// sigReceiving means that signal_recv is blocked on sig.Note and there are no
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// new pending signals.
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// sigSending means that sig.mask *may* contain new pending signals,
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// signal_recv can't be blocked in this state.
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// sigIdle means that there are no new pending signals and signal_recv is not blocked.
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// Transitions between states are done atomically with CAS.
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// When signal_recv is unblocked, it resets sig.Note and rechecks sig.mask.
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// If several sigsends and signal_recv execute concurrently, it can lead to
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// unnecessary rechecks of sig.mask, but it cannot lead to missed signals
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// nor deadlocks.
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package runtime
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import "unsafe"
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var sig struct {
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note note
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mask [(_NSIG + 31) / 32]uint32
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wanted [(_NSIG + 31) / 32]uint32
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recv [(_NSIG + 31) / 32]uint32
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state uint32
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inuse bool
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}
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const (
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sigIdle = iota
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sigReceiving
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sigSending
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)
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// Called from sighandler to send a signal back out of the signal handling thread.
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// Reports whether the signal was sent. If not, the caller typically crashes the program.
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func sigsend(s int32) bool {
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bit := uint32(1) << uint(s&31)
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if !sig.inuse || s < 0 || int(s) >= 32*len(sig.wanted) || sig.wanted[s/32]&bit == 0 {
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return false
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}
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// Add signal to outgoing queue.
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for {
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mask := sig.mask[s/32]
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if mask&bit != 0 {
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return true // signal already in queue
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}
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if cas(&sig.mask[s/32], mask, mask|bit) {
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break
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}
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}
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// Notify receiver that queue has new bit.
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Send:
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for {
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switch atomicload(&sig.state) {
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default:
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gothrow("sigsend: inconsistent state")
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case sigIdle:
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if cas(&sig.state, sigIdle, sigSending) {
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break Send
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}
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case sigSending:
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// notification already pending
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break Send
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case sigReceiving:
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if cas(&sig.state, sigReceiving, sigIdle) {
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notewakeup(&sig.note)
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break Send
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}
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}
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}
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return true
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}
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// Called to receive the next queued signal.
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// Must only be called from a single goroutine at a time.
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func signal_recv() uint32 {
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for {
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// Serve any signals from local copy.
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for i := uint32(0); i < _NSIG; i++ {
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if sig.recv[i/32]&(1<<(i&31)) != 0 {
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sig.recv[i/32] &^= 1 << (i & 31)
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return i
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}
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}
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// Wait for updates to be available from signal sender.
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Receive:
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for {
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switch atomicload(&sig.state) {
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default:
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gothrow("signal_recv: inconsistent state")
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case sigIdle:
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if cas(&sig.state, sigIdle, sigReceiving) {
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notetsleepg(&sig.note, -1)
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noteclear(&sig.note)
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break Receive
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}
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case sigSending:
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if cas(&sig.state, sigSending, sigIdle) {
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break Receive
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}
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}
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}
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// Incorporate updates from sender into local copy.
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for i := range sig.mask {
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sig.recv[i] = xchg(&sig.mask[i], 0)
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}
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}
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}
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// Must only be called from a single goroutine at a time.
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func signal_enable(s uint32) {
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if !sig.inuse {
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// The first call to signal_enable is for us
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// to use for initialization. It does not pass
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// signal information in m.
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sig.inuse = true // enable reception of signals; cannot disable
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noteclear(&sig.note)
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return
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}
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if int(s) >= len(sig.wanted)*32 {
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return
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}
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sig.wanted[s/32] |= 1 << (s & 31)
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sigenable_go(s)
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}
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// Must only be called from a single goroutine at a time.
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func signal_disable(s uint32) {
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if int(s) >= len(sig.wanted)*32 {
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return
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}
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sig.wanted[s/32] &^= 1 << (s & 31)
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sigdisable_go(s)
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}
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// This runs on a foreign stack, without an m or a g. No stack split.
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//go:nosplit
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func badsignal(sig uintptr) {
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// Some external libraries, for example, OpenBLAS, create worker threads in
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// a global constructor. If we're doing cpu profiling, and the SIGPROF signal
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// comes to one of the foreign threads before we make our first cgo call, the
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// call to cgocallback below will bring down the whole process.
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// It's better to miss a few SIGPROF signals than to abort in this case.
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// See http://golang.org/issue/9456.
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if _SIGPROF != 0 && sig == _SIGPROF && needextram != 0 {
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return
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}
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cgocallback(unsafe.Pointer(funcPC(sigsend)), noescape(unsafe.Pointer(&sig)), unsafe.Sizeof(sig))
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}
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func sigenable_m()
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func sigdisable_m()
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func sigenable_go(s uint32) {
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g := getg()
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g.m.scalararg[0] = uintptr(s)
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onM(sigenable_m)
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}
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func sigdisable_go(s uint32) {
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g := getg()
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g.m.scalararg[0] = uintptr(s)
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onM(sigdisable_m)
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}
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