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426 lines
14 KiB
C++
426 lines
14 KiB
C++
//===-- tsan_clock.cc -----------------------------------------------------===//
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file is a part of ThreadSanitizer (TSan), a race detector.
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//
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//===----------------------------------------------------------------------===//
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#include "tsan_clock.h"
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#include "tsan_rtl.h"
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#include "sanitizer_common/sanitizer_placement_new.h"
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// SyncClock and ThreadClock implement vector clocks for sync variables
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// (mutexes, atomic variables, file descriptors, etc) and threads, respectively.
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// ThreadClock contains fixed-size vector clock for maximum number of threads.
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// SyncClock contains growable vector clock for currently necessary number of
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// threads.
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// Together they implement very simple model of operations, namely:
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//
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// void ThreadClock::acquire(const SyncClock *src) {
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// for (int i = 0; i < kMaxThreads; i++)
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// clock[i] = max(clock[i], src->clock[i]);
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// }
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//
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// void ThreadClock::release(SyncClock *dst) const {
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// for (int i = 0; i < kMaxThreads; i++)
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// dst->clock[i] = max(dst->clock[i], clock[i]);
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// }
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//
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// void ThreadClock::ReleaseStore(SyncClock *dst) const {
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// for (int i = 0; i < kMaxThreads; i++)
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// dst->clock[i] = clock[i];
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// }
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//
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// void ThreadClock::acq_rel(SyncClock *dst) {
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// acquire(dst);
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// release(dst);
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// }
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//
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// Conformance to this model is extensively verified in tsan_clock_test.cc.
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// However, the implementation is significantly more complex. The complexity
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// allows to implement important classes of use cases in O(1) instead of O(N).
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//
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// The use cases are:
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// 1. Singleton/once atomic that has a single release-store operation followed
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// by zillions of acquire-loads (the acquire-load is O(1)).
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// 2. Thread-local mutex (both lock and unlock can be O(1)).
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// 3. Leaf mutex (unlock is O(1)).
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// 4. A mutex shared by 2 threads (both lock and unlock can be O(1)).
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// 5. An atomic with a single writer (writes can be O(1)).
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// The implementation dynamically adopts to workload. So if an atomic is in
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// read-only phase, these reads will be O(1); if it later switches to read/write
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// phase, the implementation will correctly handle that by switching to O(N).
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//
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// Thread-safety note: all const operations on SyncClock's are conducted under
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// a shared lock; all non-const operations on SyncClock's are conducted under
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// an exclusive lock; ThreadClock's are private to respective threads and so
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// do not need any protection.
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//
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// Description of ThreadClock state:
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// clk_ - fixed size vector clock.
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// nclk_ - effective size of the vector clock (the rest is zeros).
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// tid_ - index of the thread associated with he clock ("current thread").
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// last_acquire_ - current thread time when it acquired something from
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// other threads.
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//
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// Description of SyncClock state:
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// clk_ - variable size vector clock, low kClkBits hold timestamp,
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// the remaining bits hold "acquired" flag (the actual value is thread's
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// reused counter);
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// if acquried == thr->reused_, then the respective thread has already
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// acquired this clock (except possibly dirty_tids_).
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// dirty_tids_ - holds up to two indeces in the vector clock that other threads
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// need to acquire regardless of "acquired" flag value;
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// release_store_tid_ - denotes that the clock state is a result of
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// release-store operation by the thread with release_store_tid_ index.
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// release_store_reused_ - reuse count of release_store_tid_.
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// We don't have ThreadState in these methods, so this is an ugly hack that
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// works only in C++.
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#if !SANITIZER_GO
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# define CPP_STAT_INC(typ) StatInc(cur_thread(), typ)
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#else
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# define CPP_STAT_INC(typ) (void)0
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#endif
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namespace __tsan {
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ThreadClock::ThreadClock(unsigned tid, unsigned reused)
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: tid_(tid)
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, reused_(reused + 1) { // 0 has special meaning
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CHECK_LT(tid, kMaxTidInClock);
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CHECK_EQ(reused_, ((u64)reused_ << kClkBits) >> kClkBits);
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nclk_ = tid_ + 1;
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last_acquire_ = 0;
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internal_memset(clk_, 0, sizeof(clk_));
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clk_[tid_].reused = reused_;
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}
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void ThreadClock::acquire(ClockCache *c, const SyncClock *src) {
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DCHECK_LE(nclk_, kMaxTid);
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DCHECK_LE(src->size_, kMaxTid);
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CPP_STAT_INC(StatClockAcquire);
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// Check if it's empty -> no need to do anything.
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const uptr nclk = src->size_;
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if (nclk == 0) {
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CPP_STAT_INC(StatClockAcquireEmpty);
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return;
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}
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// Check if we've already acquired src after the last release operation on src
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bool acquired = false;
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if (nclk > tid_) {
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CPP_STAT_INC(StatClockAcquireLarge);
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if (src->elem(tid_).reused == reused_) {
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CPP_STAT_INC(StatClockAcquireRepeat);
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for (unsigned i = 0; i < kDirtyTids; i++) {
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unsigned tid = src->dirty_tids_[i];
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if (tid != kInvalidTid) {
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u64 epoch = src->elem(tid).epoch;
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if (clk_[tid].epoch < epoch) {
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clk_[tid].epoch = epoch;
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acquired = true;
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}
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}
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}
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if (acquired) {
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CPP_STAT_INC(StatClockAcquiredSomething);
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last_acquire_ = clk_[tid_].epoch;
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}
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return;
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}
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}
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// O(N) acquire.
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CPP_STAT_INC(StatClockAcquireFull);
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nclk_ = max(nclk_, nclk);
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for (uptr i = 0; i < nclk; i++) {
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u64 epoch = src->elem(i).epoch;
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if (clk_[i].epoch < epoch) {
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clk_[i].epoch = epoch;
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acquired = true;
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}
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}
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// Remember that this thread has acquired this clock.
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if (nclk > tid_)
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src->elem(tid_).reused = reused_;
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if (acquired) {
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CPP_STAT_INC(StatClockAcquiredSomething);
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last_acquire_ = clk_[tid_].epoch;
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}
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}
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void ThreadClock::release(ClockCache *c, SyncClock *dst) const {
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DCHECK_LE(nclk_, kMaxTid);
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DCHECK_LE(dst->size_, kMaxTid);
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if (dst->size_ == 0) {
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// ReleaseStore will correctly set release_store_tid_,
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// which can be important for future operations.
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ReleaseStore(c, dst);
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return;
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}
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CPP_STAT_INC(StatClockRelease);
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// Check if we need to resize dst.
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if (dst->size_ < nclk_)
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dst->Resize(c, nclk_);
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// Check if we had not acquired anything from other threads
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// since the last release on dst. If so, we need to update
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// only dst->elem(tid_).
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if (dst->elem(tid_).epoch > last_acquire_) {
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UpdateCurrentThread(dst);
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if (dst->release_store_tid_ != tid_ ||
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dst->release_store_reused_ != reused_)
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dst->release_store_tid_ = kInvalidTid;
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return;
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}
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// O(N) release.
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CPP_STAT_INC(StatClockReleaseFull);
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// First, remember whether we've acquired dst.
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bool acquired = IsAlreadyAcquired(dst);
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if (acquired)
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CPP_STAT_INC(StatClockReleaseAcquired);
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// Update dst->clk_.
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for (uptr i = 0; i < nclk_; i++) {
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ClockElem &ce = dst->elem(i);
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ce.epoch = max(ce.epoch, clk_[i].epoch);
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ce.reused = 0;
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}
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// Clear 'acquired' flag in the remaining elements.
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if (nclk_ < dst->size_)
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CPP_STAT_INC(StatClockReleaseClearTail);
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for (uptr i = nclk_; i < dst->size_; i++)
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dst->elem(i).reused = 0;
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for (unsigned i = 0; i < kDirtyTids; i++)
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dst->dirty_tids_[i] = kInvalidTid;
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dst->release_store_tid_ = kInvalidTid;
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dst->release_store_reused_ = 0;
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// If we've acquired dst, remember this fact,
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// so that we don't need to acquire it on next acquire.
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if (acquired)
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dst->elem(tid_).reused = reused_;
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}
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void ThreadClock::ReleaseStore(ClockCache *c, SyncClock *dst) const {
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DCHECK_LE(nclk_, kMaxTid);
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DCHECK_LE(dst->size_, kMaxTid);
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CPP_STAT_INC(StatClockStore);
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// Check if we need to resize dst.
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if (dst->size_ < nclk_)
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dst->Resize(c, nclk_);
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if (dst->release_store_tid_ == tid_ &&
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dst->release_store_reused_ == reused_ &&
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dst->elem(tid_).epoch > last_acquire_) {
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CPP_STAT_INC(StatClockStoreFast);
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UpdateCurrentThread(dst);
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return;
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}
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// O(N) release-store.
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CPP_STAT_INC(StatClockStoreFull);
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for (uptr i = 0; i < nclk_; i++) {
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ClockElem &ce = dst->elem(i);
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ce.epoch = clk_[i].epoch;
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ce.reused = 0;
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}
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// Clear the tail of dst->clk_.
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if (nclk_ < dst->size_) {
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for (uptr i = nclk_; i < dst->size_; i++) {
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ClockElem &ce = dst->elem(i);
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ce.epoch = 0;
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ce.reused = 0;
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}
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CPP_STAT_INC(StatClockStoreTail);
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}
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for (unsigned i = 0; i < kDirtyTids; i++)
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dst->dirty_tids_[i] = kInvalidTid;
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dst->release_store_tid_ = tid_;
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dst->release_store_reused_ = reused_;
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// Rememeber that we don't need to acquire it in future.
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dst->elem(tid_).reused = reused_;
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}
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void ThreadClock::acq_rel(ClockCache *c, SyncClock *dst) {
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CPP_STAT_INC(StatClockAcquireRelease);
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acquire(c, dst);
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ReleaseStore(c, dst);
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}
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// Updates only single element related to the current thread in dst->clk_.
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void ThreadClock::UpdateCurrentThread(SyncClock *dst) const {
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// Update the threads time, but preserve 'acquired' flag.
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dst->elem(tid_).epoch = clk_[tid_].epoch;
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for (unsigned i = 0; i < kDirtyTids; i++) {
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if (dst->dirty_tids_[i] == tid_) {
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CPP_STAT_INC(StatClockReleaseFast1);
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return;
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}
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if (dst->dirty_tids_[i] == kInvalidTid) {
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CPP_STAT_INC(StatClockReleaseFast2);
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dst->dirty_tids_[i] = tid_;
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return;
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}
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}
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// Reset all 'acquired' flags, O(N).
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CPP_STAT_INC(StatClockReleaseSlow);
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for (uptr i = 0; i < dst->size_; i++)
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dst->elem(i).reused = 0;
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for (unsigned i = 0; i < kDirtyTids; i++)
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dst->dirty_tids_[i] = kInvalidTid;
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}
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// Checks whether the current threads has already acquired src.
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bool ThreadClock::IsAlreadyAcquired(const SyncClock *src) const {
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if (src->elem(tid_).reused != reused_)
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return false;
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for (unsigned i = 0; i < kDirtyTids; i++) {
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unsigned tid = src->dirty_tids_[i];
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if (tid != kInvalidTid) {
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if (clk_[tid].epoch < src->elem(tid).epoch)
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return false;
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}
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}
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return true;
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}
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void SyncClock::Resize(ClockCache *c, uptr nclk) {
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CPP_STAT_INC(StatClockReleaseResize);
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if (RoundUpTo(nclk, ClockBlock::kClockCount) <=
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RoundUpTo(size_, ClockBlock::kClockCount)) {
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// Growing within the same block.
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// Memory is already allocated, just increase the size.
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size_ = nclk;
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return;
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}
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if (nclk <= ClockBlock::kClockCount) {
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// Grow from 0 to one-level table.
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CHECK_EQ(size_, 0);
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CHECK_EQ(tab_, 0);
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CHECK_EQ(tab_idx_, 0);
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size_ = nclk;
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tab_idx_ = ctx->clock_alloc.Alloc(c);
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tab_ = ctx->clock_alloc.Map(tab_idx_);
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internal_memset(tab_, 0, sizeof(*tab_));
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return;
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}
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// Growing two-level table.
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if (size_ == 0) {
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// Allocate first level table.
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tab_idx_ = ctx->clock_alloc.Alloc(c);
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tab_ = ctx->clock_alloc.Map(tab_idx_);
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internal_memset(tab_, 0, sizeof(*tab_));
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} else if (size_ <= ClockBlock::kClockCount) {
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// Transform one-level table to two-level table.
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u32 old = tab_idx_;
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tab_idx_ = ctx->clock_alloc.Alloc(c);
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tab_ = ctx->clock_alloc.Map(tab_idx_);
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internal_memset(tab_, 0, sizeof(*tab_));
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tab_->table[0] = old;
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}
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// At this point we have first level table allocated.
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// Add second level tables as necessary.
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for (uptr i = RoundUpTo(size_, ClockBlock::kClockCount);
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i < nclk; i += ClockBlock::kClockCount) {
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u32 idx = ctx->clock_alloc.Alloc(c);
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ClockBlock *cb = ctx->clock_alloc.Map(idx);
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internal_memset(cb, 0, sizeof(*cb));
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CHECK_EQ(tab_->table[i/ClockBlock::kClockCount], 0);
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tab_->table[i/ClockBlock::kClockCount] = idx;
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}
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size_ = nclk;
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}
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// Sets a single element in the vector clock.
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// This function is called only from weird places like AcquireGlobal.
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void ThreadClock::set(unsigned tid, u64 v) {
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DCHECK_LT(tid, kMaxTid);
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DCHECK_GE(v, clk_[tid].epoch);
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clk_[tid].epoch = v;
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if (nclk_ <= tid)
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nclk_ = tid + 1;
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last_acquire_ = clk_[tid_].epoch;
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}
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void ThreadClock::DebugDump(int(*printf)(const char *s, ...)) {
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printf("clock=[");
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for (uptr i = 0; i < nclk_; i++)
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printf("%s%llu", i == 0 ? "" : ",", clk_[i].epoch);
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printf("] reused=[");
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for (uptr i = 0; i < nclk_; i++)
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printf("%s%llu", i == 0 ? "" : ",", clk_[i].reused);
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printf("] tid=%u/%u last_acq=%llu",
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tid_, reused_, last_acquire_);
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}
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SyncClock::SyncClock()
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: release_store_tid_(kInvalidTid)
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, release_store_reused_()
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, tab_()
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, tab_idx_()
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, size_() {
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for (uptr i = 0; i < kDirtyTids; i++)
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dirty_tids_[i] = kInvalidTid;
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}
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SyncClock::~SyncClock() {
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// Reset must be called before dtor.
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CHECK_EQ(size_, 0);
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CHECK_EQ(tab_, 0);
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CHECK_EQ(tab_idx_, 0);
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}
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void SyncClock::Reset(ClockCache *c) {
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if (size_ == 0) {
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// nothing
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} else if (size_ <= ClockBlock::kClockCount) {
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// One-level table.
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ctx->clock_alloc.Free(c, tab_idx_);
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} else {
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// Two-level table.
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for (uptr i = 0; i < size_; i += ClockBlock::kClockCount)
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ctx->clock_alloc.Free(c, tab_->table[i / ClockBlock::kClockCount]);
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ctx->clock_alloc.Free(c, tab_idx_);
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}
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tab_ = 0;
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tab_idx_ = 0;
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size_ = 0;
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release_store_tid_ = kInvalidTid;
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release_store_reused_ = 0;
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for (uptr i = 0; i < kDirtyTids; i++)
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dirty_tids_[i] = kInvalidTid;
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}
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ClockElem &SyncClock::elem(unsigned tid) const {
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DCHECK_LT(tid, size_);
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if (size_ <= ClockBlock::kClockCount)
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return tab_->clock[tid];
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u32 idx = tab_->table[tid / ClockBlock::kClockCount];
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ClockBlock *cb = ctx->clock_alloc.Map(idx);
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return cb->clock[tid % ClockBlock::kClockCount];
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}
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void SyncClock::DebugDump(int(*printf)(const char *s, ...)) {
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printf("clock=[");
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for (uptr i = 0; i < size_; i++)
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printf("%s%llu", i == 0 ? "" : ",", elem(i).epoch);
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printf("] reused=[");
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for (uptr i = 0; i < size_; i++)
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printf("%s%llu", i == 0 ? "" : ",", elem(i).reused);
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printf("] release_store_tid=%d/%d dirty_tids=%d/%d",
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release_store_tid_, release_store_reused_,
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dirty_tids_[0], dirty_tids_[1]);
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}
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} // namespace __tsan
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