Retro68/gcc/libstdc++-v3/doc/xml/manual/debug.xml
2017-10-07 02:16:47 +02:00

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<section xmlns="http://docbook.org/ns/docbook" version="5.0"
xml:id="manual.intro.using.debug" xreflabel="Debugging Support">
<?dbhtml filename="debug.html"?>
<info><title>Debugging Support</title>
<keywordset>
<keyword>C++</keyword>
<keyword>debug</keyword>
</keywordset>
</info>
<para>
There are numerous things that can be done to improve the ease with
which C++ binaries are debugged when using the GNU tool chain. Here
are some of them.
</para>
<section xml:id="debug.compiler"><info><title>Using <command>g++</command></title></info>
<para>
Compiler flags determine how debug information is transmitted
between compilation and debug or analysis tools.
</para>
<para>
The default optimizations and debug flags for a libstdc++ build
are <code>-g -O2</code>. However, both debug and optimization
flags can be varied to change debugging characteristics. For
instance, turning off all optimization via the <code>-g -O0
-fno-inline</code> flags will disable inlining and optimizations,
and add debugging information, so that stepping through all functions,
(including inlined constructors and destructors) is possible. In
addition, <code>-fno-eliminate-unused-debug-types</code> can be
used when additional debug information, such as nested class info,
is desired.
</para>
<para>
Or, the debug format that the compiler and debugger use to
communicate information about source constructs can be changed via
<code>-gdwarf-2</code> or <code>-gstabs</code> flags: some debugging
formats permit more expressive type and scope information to be
shown in GDB. Expressiveness can be enhanced by flags like
<code>-g3</code>. The default debug information for a particular
platform can be identified via the value set by the
PREFERRED_DEBUGGING_TYPE macro in the GCC sources.
</para>
<para>
Many other options are available: please see <link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://gcc.gnu.org/onlinedocs/gcc/Debugging-Options.html#Debugging%20Options">"Options
for Debugging Your Program"</link> in Using the GNU Compiler
Collection (GCC) for a complete list.
</para>
</section>
<section xml:id="debug.req"><info><title>Debug Versions of Library Binary Files</title></info>
<para>
If you would like debug symbols in libstdc++, there are two ways to
build libstdc++ with debug flags. The first is to create a separate
debug build by running make from the top-level of a tree
freshly-configured with
</para>
<programlisting>
--enable-libstdcxx-debug
</programlisting>
<para>and perhaps</para>
<programlisting>
--enable-libstdcxx-debug-flags='...'
</programlisting>
<para>
Both the normal build and the debug build will persist, without
having to specify <code>CXXFLAGS</code>, and the debug library will
be installed in a separate directory tree, in <code>(prefix)/lib/debug</code>.
For more information, look at the
<link linkend="manual.intro.setup.configure">configuration</link> section.
</para>
<para>
A second approach is to use the configuration flags
</para>
<programlisting>
make CXXFLAGS='-g3 -fno-inline -O0' all
</programlisting>
<para>
This quick and dirty approach is often sufficient for quick
debugging tasks, when you cannot or don't want to recompile your
application to use the <link linkend="manual.ext.debug_mode">debug mode</link>.</para>
</section>
<section xml:id="debug.memory"><info><title>Memory Leak Hunting</title></info>
<para>
There are various third party memory tracing and debug utilities
that can be used to provide detailed memory allocation information
about C++ code. An exhaustive list of tools is not going to be
attempted, but includes <code>mtrace</code>, <code>valgrind</code>,
<code>mudflap</code>, and the non-free commercial product
<code>purify</code>. In addition, <code>libcwd</code> has a
replacement for the global new and delete operators that can track
memory allocation and deallocation and provide useful memory
statistics.
</para>
<para>
Regardless of the memory debugging tool being used, there is one
thing of great importance to keep in mind when debugging C++ code
that uses <code>new</code> and <code>delete</code>: there are
different kinds of allocation schemes that can be used by <code>
std::allocator</code>. For implementation details, see the <link linkend="manual.ext.allocator.mt">mt allocator</link> documentation and
look specifically for <code>GLIBCXX_FORCE_NEW</code>.
</para>
<para>
In a nutshell, the optional <classname>mt_allocator</classname>
is a high-performance pool allocator, and can
give the mistaken impression that in a suspect executable, memory is
being leaked, when in reality the memory "leak" is a pool being used
by the library's allocator and is reclaimed after program
termination.
</para>
<para>
For valgrind, there are some specific items to keep in mind. First
of all, use a version of valgrind that will work with current GNU
C++ tools: the first that can do this is valgrind 1.0.4, but later
versions should work at least as well. Second of all, use a
completely unoptimized build to avoid confusing valgrind. Third, use
GLIBCXX_FORCE_NEW to keep extraneous pool allocation noise from
cluttering debug information.
</para>
<para>
Fourth, it may be necessary to force deallocation in other libraries
as well, namely the "C" library. On linux, this can be accomplished
with the appropriate use of the <code>__cxa_atexit</code> or
<code>atexit</code> functions.
</para>
<programlisting>
#include &lt;cstdlib&gt;
extern "C" void __libc_freeres(void);
void do_something() { }
int main()
{
atexit(__libc_freeres);
do_something();
return 0;
}
</programlisting>
<para>or, using <code>__cxa_atexit</code>:</para>
<programlisting>
extern "C" void __libc_freeres(void);
extern "C" int __cxa_atexit(void (*func) (void *), void *arg, void *d);
void do_something() { }
int main()
{
extern void* __dso_handle __attribute__ ((__weak__));
__cxa_atexit((void (*) (void *)) __libc_freeres, NULL,
&amp;__dso_handle ? __dso_handle : NULL);
do_test();
return 0;
}
</programlisting>
<para>
Suggested valgrind flags, given the suggestions above about setting
up the runtime environment, library, and test file, might be:
</para>
<programlisting>
valgrind -v --num-callers=20 --leak-check=yes --leak-resolution=high --show-reachable=yes a.out
</programlisting>
</section>
<section xml:id="debug.races"><info><title>Data Race Hunting</title></info>
<para>
All synchronization primitives used in the library internals need to be
understood by race detectors so that they do not produce false reports.
</para>
<para>
Two annotation macros are used to explain low-level synchronization
to race detectors:
<code>_GLIBCXX_SYNCHRONIZATION_HAPPENS_BEFORE()</code> and
<code> _GLIBCXX_SYNCHRONIZATION_HAPPENS_AFTER()</code>.
By default, these macros are defined empty -- anyone who wants
to use a race detector needs to redefine them to call an
appropriate API.
Since these macros are empty by default when the library is built,
redefining them will only affect inline functions and template
instantiations which are compiled in user code. This allows annotation
of templates such as <code>shared_ptr</code>, but not code which is
only instantiated in the library. Code which is only instantiated in
the library needs to be recompiled with the annotation macros defined.
That can be done by rebuilding the entire
<filename class="libraryfile">libstdc++.so</filename> file but a simpler
alternative exists for ELF platforms such as GNU/Linux, because ELF
symbol interposition allows symbols defined in the shared library to be
overridden by symbols with the same name that appear earlier in the
runtime search path. This means you only need to recompile the functions
that are affected by the annotation macros, which can be done by
recompiling individual files.
Annotating <code>std::string</code> and <code>std::wstring</code>
reference counting can be done by disabling extern templates (by defining
<code>_GLIBCXX_EXTERN_TEMPLATE=-1</code>) or by rebuilding the
<filename>src/string-inst.cc</filename> file.
Annotating the remaining atomic operations (at the time of writing these
are in <code>ios_base::Init::~Init</code>, <code>locale::_Impl</code>,
<code>locale::facet</code> and <code>thread::_M_start_thread</code>)
requires rebuilding the relevant source files.
</para>
<para>
The approach described above is known to work with the following race
detection tools:
<link xmlns:xlink="http://www.w3.org/1999/xlink"
xlink:href="http://valgrind.org/docs/manual/drd-manual.html">
DRD</link>,
<link xmlns:xlink="http://www.w3.org/1999/xlink"
xlink:href="http://valgrind.org/docs/manual/hg-manual.html">
Helgrind</link>, and
<link xmlns:xlink="http://www.w3.org/1999/xlink"
xlink:href="https://github.com/google/sanitizers">
ThreadSanitizer</link> (this refers to ThreadSanitizer v1, not the
new "tsan" feature built-in to GCC itself).
</para>
<para>
With DRD, Helgrind and ThreadSanitizer you will need to define
the macros like this:
<programlisting>
#define _GLIBCXX_SYNCHRONIZATION_HAPPENS_BEFORE(A) ANNOTATE_HAPPENS_BEFORE(A)
#define _GLIBCXX_SYNCHRONIZATION_HAPPENS_AFTER(A) ANNOTATE_HAPPENS_AFTER(A)
</programlisting>
Refer to the documentation of each particular tool for details.
</para>
</section>
<section xml:id="debug.gdb"><info><title>Using <command>gdb</command></title></info>
<para>
</para>
<para>
Many options are available for GDB itself: please see <link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://sourceware.org/gdb/current/onlinedocs/gdb/">
"GDB features for C++" </link> in the GDB documentation. Also
recommended: the other parts of this manual.
</para>
<para>
These settings can either be switched on in at the GDB command line,
or put into a <filename>.gdbinit</filename> file to establish default
debugging characteristics, like so:
</para>
<programlisting>
set print pretty on
set print object on
set print static-members on
set print vtbl on
set print demangle on
set demangle-style gnu-v3
</programlisting>
<para>
Starting with version 7.0, GDB includes support for writing
pretty-printers in Python. Pretty printers for containers and other
classes are distributed with GCC from version 4.5.0 and should be installed
alongside the libstdc++ shared library files and found automatically by
GDB.
</para>
<para>
Depending where libstdc++ is installed, GDB might refuse to auto-load
the python printers and print a warning instead.
If this happens the python printers can be enabled by following the
instructions GDB gives for setting your <code>auto-load safe-path</code>
in your <filename>.gdbinit</filename> configuration file.
</para>
<para>
Once loaded, standard library classes that the printers support
should print in a more human-readable format. To print the classes
in the old style, use the <userinput>/r</userinput> (raw) switch in the
print command (i.e., <userinput>print /r foo</userinput>). This will
print the classes as if the Python pretty-printers were not loaded.
</para>
<para>
For additional information on STL support and GDB please visit:
<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://sourceware.org/gdb/wiki/STLSupport"> "GDB Support
for STL" </link> in the GDB wiki. Additionally, in-depth
documentation and discussion of the pretty printing feature can be
found in "Pretty Printing" node in the GDB manual. You can find
on-line versions of the GDB user manual in GDB's homepage, at
<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://sourceware.org/gdb/"> "GDB: The GNU Project
Debugger" </link>.
</para>
</section>
<section xml:id="debug.exceptions"><info><title>Tracking uncaught exceptions</title></info>
<para>
The <link linkend="support.termination.verbose">verbose
termination handler</link> gives information about uncaught
exceptions which kill the program.
</para>
</section>
<section xml:id="debug.debug_mode"><info><title>Debug Mode</title></info>
<para> The <link linkend="manual.ext.debug_mode">Debug Mode</link>
has compile and run-time checks for many containers.
</para>
</section>
<section xml:id="debug.compile_time_checks"><info><title>Compile Time Checking</title></info>
<para> The <link linkend="manual.ext.compile_checks">Compile-Time
Checks</link> extension has compile-time checks for many algorithms.
</para>
</section>
<section xml:id="debug.profile_mode" xreflabel="debug.profile_mode"><info><title>Profile-based Performance Analysis</title></info>
<para> The <link linkend="manual.ext.profile_mode">Profile-based
Performance Analysis</link> extension has performance checks for many
algorithms.
</para>
</section>
</section>