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435 lines
10 KiB
Java
435 lines
10 KiB
Java
/* MenuShortcut.java -- A class for menu accelerators
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Copyright (C) 1999, 2002 Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library. Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module. An independent module is a module which is not derived from
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or based on this library. If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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package java.awt;
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/**
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* This class implements a keyboard accelerator for a menu item.
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*
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* @author Aaron M. Renn (arenn@urbanophile.com)
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*/
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public class MenuShortcut implements java.io.Serializable
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{
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/*
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* Static Variables
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*/
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// Serialization Constant
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private static final long serialVersionUID = 143448358473180225L;
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/*************************************************************************/
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/*
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* Instance Variables
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*/
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/**
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* @serial The virtual keycode for the shortcut.
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*/
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private int key;
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/**
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* @serial <code>true</code> if the shift key was used with this shortcut,
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* or <code>false</code> otherwise.
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*/
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private boolean usesShift;
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private String keyName;
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/*************************************************************************/
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/**
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* Initializes a new instance of <code>MenuShortcut</code> with the
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* specified virtual key value.
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*
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* @param key The virtual keycode for the shortcut.
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*/
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public
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MenuShortcut(int key)
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{
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this(key, false);
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}
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/*************************************************************************/
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/**
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* Initializes a new instance of <code>MenuShortcut</code> with the
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* specified virtual key value and shift setting.
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*
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* @param key The virtual keycode for the shortcut.
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* @param usesShift <code>true</code> if the shift key was pressed,
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* <code>false</code> otherwise.
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*/
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public
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MenuShortcut(int key, boolean usesShift)
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{
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this.key = key;
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this.usesShift = usesShift;
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setKeyName(key);
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}
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/*************************************************************************/
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/*
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* Instance Methods
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*/
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/**
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* Returns the virtual keycode for this shortcut.
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*
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* @return The virtual keycode for this shortcut.
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*/
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public int
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getKey()
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{
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return(key);
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}
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/*************************************************************************/
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/**
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* Returns the shift setting for this shortcut.
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*
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* @return <code>true</code> if the shift key was pressed, <code>false</code>
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* otherwise.
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*/
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public boolean
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usesShiftModifier()
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{
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return(usesShift);
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}
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/*************************************************************************/
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/**
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* Tests this object for equality against the specified object. The two
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* objects will be considered equal if and only if the specified object
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* is an instance of <code>MenuShortcut</code> and has the same key value
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* and shift setting as this object.
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*
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* @param obj The object to test for equality against.
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*
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* @return <code>true</code> if the two objects are equal, <code>false</code>
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* otherwise.
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*/
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public boolean
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equals(MenuShortcut obj)
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{
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if (obj == null)
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return(false);
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if (obj.key != this.key)
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return(false);
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if (obj.usesShift != this.usesShift)
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return(false);
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return(true);
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}
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public boolean
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equals(Object obj)
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{
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if (obj instanceof MenuShortcut)
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{
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MenuShortcut ms = (MenuShortcut) obj;
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return (ms.key == key && ms.usesShift == usesShift);
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}
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return false;
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}
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/*************************************************************************/
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/**
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* Returns a string representation of this shortcut.
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*
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* @return A string representation of this shortcut.
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*/
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public String
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toString()
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{
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String temp = "Ctrl+";
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if (usesShift)
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temp = temp + "Shift+";
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temp = temp + keyName;
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return temp;
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}
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public int
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hashCode()
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{
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// Arbitrary.
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return key + (usesShift ? 23 : 57);
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}
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/*************************************************************************/
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/**
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* Returns a debugging string for this object.
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*
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* @return A debugging string for this object.
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*/
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protected String
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paramString()
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{
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return "key=" + key + ",usesShift=" + usesShift;
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}
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private void
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setKeyName(int key)
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{
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if (key == '\n')
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keyName = "Enter";
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else if (key == '\b')
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keyName = "Backspace";
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else if (key == '\t')
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keyName = "Tab";
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else if (key == ' ')
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keyName = "Space";
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else if (key == ',')
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keyName = "Comma";
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else if (key == '.')
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keyName = "Period";
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else if (key == '/')
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keyName = "Slash";
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else if (key == '\\')
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keyName = "Back Slash";
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else if (key == ';')
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keyName = "Semicolon";
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else if (key == '=')
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keyName = "Equals";
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else if (key == '[')
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keyName = "Open Bracket";
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else if (key == ']')
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keyName = "Close Bracket";
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else if (key == '0')
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keyName = "0";
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else if (key == '1')
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keyName = "1";
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else if (key == '2')
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keyName = "2";
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else if (key == '3')
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keyName = "3";
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else if (key == '4')
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keyName = "4";
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else if (key == '5')
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keyName = "5";
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else if (key == '6')
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keyName = "6";
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else if (key == '7')
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keyName = "7";
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else if (key == '8')
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keyName = "8";
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else if (key == '9')
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keyName = "9";
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else if (key == 'A')
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keyName = "A";
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else if (key == 'B')
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keyName = "B";
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else if (key == 'C')
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keyName = "C";
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else if (key == 'D')
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keyName = "D";
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else if (key == 'E')
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keyName = "E";
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else if (key == 'F')
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keyName = "F";
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else if (key == 'G')
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keyName = "G";
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else if (key == 'H')
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keyName = "H";
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else if (key == 'I')
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keyName = "I";
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else if (key == 'J')
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keyName = "J";
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else if (key == 'K')
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keyName = "K";
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else if (key == 'L')
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keyName = "L";
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else if (key == 'M')
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keyName = "M";
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else if (key == 'N')
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keyName = "N";
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else if (key == 'O')
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keyName = "O";
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else if (key == 'P')
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keyName = "P";
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else if (key == 'Q')
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keyName = "Q";
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else if (key == 'R')
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keyName = "R";
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else if (key == 'S')
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keyName = "S";
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else if (key == 'T')
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keyName = "T";
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else if (key == 'U')
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keyName = "U";
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else if (key == 'V')
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keyName = "V";
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else if (key == 'W')
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keyName = "W";
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else if (key == 'X')
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keyName = "X";
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else if (key == 'Y')
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keyName = "Y";
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else if (key == 'Z')
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keyName = "Z";
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else if (key == 3)
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keyName = "Cancel";
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else if (key == 12)
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keyName = "Clear";
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else if (key == 16)
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keyName = "Shift";
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else if (key == 17)
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keyName = "Ctrl";
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else if (key == 18)
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keyName = "Alt";
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else if (key == 19)
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keyName = "Pause";
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else if (key == 20)
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keyName = "Caps Lock";
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else if (key == 21)
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keyName = "Kana";
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else if (key == 24)
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keyName = "Final";
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else if (key == 25)
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keyName = "Kanji";
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else if (key == 27)
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keyName = "Escape";
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else if (key == 28)
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keyName = "Convert";
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else if (key == 29)
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keyName = "No Convert";
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else if (key == 30)
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keyName = "Accept";
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else if (key == 31)
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keyName = "Mode Change";
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else if (key == 33)
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keyName = "Page Up";
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else if (key == 34)
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keyName = "Page Down";
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else if (key == 35)
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keyName = "End";
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else if (key == 36)
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keyName = "Home";
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else if (key == 37)
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keyName = "Left";
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else if (key == 38)
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keyName = "Up";
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else if (key == 39)
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keyName = "Right";
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else if (key == 40)
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keyName = "Down";
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else if (key == 96)
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keyName = "NumPad-0";
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else if (key == 97)
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keyName = "NumPad-1";
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else if (key == 98)
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keyName = "NumPad-2";
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else if (key == 99)
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keyName = "NumPad-3";
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else if (key == 100)
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keyName = "NumPad-4";
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else if (key == 101)
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keyName = "NumPad-5";
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else if (key == 102)
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keyName = "NumPad-6";
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else if (key == 103)
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keyName = "NumPad-7";
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else if (key == 104)
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keyName = "NumPad-8";
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else if (key == 105)
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keyName = "NumPad-9";
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else if (key == 106)
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keyName = "NumPad *";
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else if (key == 107)
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keyName = "NumPad +";
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else if (key == 108)
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keyName = "NumPad ,";
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else if (key == 109)
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keyName = "NumPad -";
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else if (key == 110)
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keyName = "NumPad .";
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else if (key == 111)
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keyName = "NumPad /";
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else if (key == 112)
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keyName = "F1";
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else if (key == 113)
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keyName = "F2";
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else if (key == 114)
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keyName = "F3";
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else if (key == 115)
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keyName = "F4";
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else if (key == 116)
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keyName = "F5";
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else if (key == 117)
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keyName = "F6";
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else if (key == 118)
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keyName = "F7";
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else if (key == 119)
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keyName = "F8";
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else if (key == 120)
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keyName = "F9";
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else if (key == 121)
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keyName = "F10";
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else if (key == 122)
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keyName = "F11";
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else if (key == 123)
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keyName = "F12";
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else if (key == 127)
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keyName = "Delete";
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else if (key == 144)
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keyName = "Num Lock";
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else if (key == 145)
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keyName = "Scroll Lock";
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else if (key == 154)
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keyName = "Print Screen";
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else if (key == 155)
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keyName = "Insert";
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else if (key == 156)
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keyName = "Help";
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else if (key == 157)
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keyName = "Meta";
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else if (key == 192)
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keyName = "Back Quote";
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else if (key == 222)
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keyName = "Quote";
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}
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} // class MenuShortcut
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