Retro68/Raytracer/fixedbenchmark.cc

123 lines
2.9 KiB
C++

/*
Copyright 2012 Wolfgang Thaller.
This file is part of Retro68.
Retro68 is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Retro68 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Retro68. If not, see <http://www.gnu.org/licenses/>.
*/
#include <iostream>
#include <cstdlib>
#include <cstdio>
#include <Quickdraw.h>
#include <MacMemory.h>
#include <Sound.h>
#include <Events.h>
#include <Fonts.h>
#include "MacUtils.h"
#include "Console.h"
QDGlobals qd;
extern ssize_t (*__write_hook)(int fd, const void*buf, size_t count);
extern "C" ssize_t consolewrite(int fd, const void *buf, size_t count)
{
const char *p = (const char*)buf;
for(int i = 0; i < count; i++)
Console::currentInstance->putch(*p++);
return count;
}
#include "fixed.h"
class timer
{
long t;
public:
timer() : t(TickCount()) {}
float elapsed() { return (TickCount() - t) / 60.15f; }
};
int main(int argc, char** argv)
{
//GrafPort port;
WindowPtr win;
InitGraf(&qd.thePort);
InitFonts();
InitWindows();
InitMenus();
Rect r;
SetRect(&r, qd.screenBits.bounds.left + 5, qd.screenBits.bounds.top + 45, qd.screenBits.bounds.right - 5, qd.screenBits.bounds.bottom -5);
win = NewWindow(NULL, &r, PSTR("Retro68 Console"), true, 0, (WindowPtr)-1, false, 0);
SetPort(win);
EraseRect(&win->portRect);
new char[32];
Console console(win, win->portRect);
__write_hook = &consolewrite;
std::cout << "Hello, world.\n";
std::cout << "Generating numbers..." << std::flush;
const int n = 1000;
std::vector<fixed> numbers(n);
for(int i = 0; i < numbers.size(); i++)
numbers[i] = fixed(std::rand(), fixed::raw());
std::vector<fixed> outputs(n);
std::cout << "done.\n";
std::cout << "Testing Multiplication..." << std::flush;
{
timer t;
for(int i = 0; i < n; i++)
{
outputs[i] = numbers[i] * numbers[n - i - 1];
}
std::cout << 1000 * t.elapsed() / n << "ms\n";
}
std::cout << "Testing Division..." << std::flush;
{
timer t;
for(int i = 0; i < n; i++)
{
outputs[i] = numbers[i] / numbers[n - i - 1];
}
std::cout << 1000 * t.elapsed() / n << "ms\n";
}
std::cout << "Testing Square Root..." << std::flush;
{
timer t;
for(int i = 0; i < n; i++)
{
outputs[i] = sqrt(numbers[i]);
}
std::cout << 1000 * t.elapsed() / n << "ms\n";
}
std::cout << "Press Enter to Exit ;-)\n";
console.ReadLine();
return 0;
}