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162 lines
6.8 KiB
C
162 lines
6.8 KiB
C
// ShowInitIcon - version 1.0.1, May 30th, 1995
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// This code is intended to let INIT writers easily display an icon at startup time.
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// View in Geneva 9pt, 4-space tabs
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// Written by: Peter N Lewis <peter@mail.peter.com.au>, Jim Walker <JWWalker@aol.com>
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// and François Pottier <pottier@dmi.ens.fr>, with thanks to previous ShowINIT authors.
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// Send comments and bug reports to François Pottier.
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// This version features:
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// - Short and readable code.
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// - Correctly wraps around when more than one row of icons has been displayed.
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// - works with System 6
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// - Built with Universal Headers & CodeWarrior. Should work with other headers/compilers.
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#include <Memory.h>
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#include <Resources.h>
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#include <Icons.h>
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#include <OSUtils.h>
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#include "ShowInitIcon.h"
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// You should set SystemSixOrLater in your headers to avoid including glue for SysEnvirons.
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// ---------------------------------------------------------------------------------------------------------------------
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// Set this flag to 1 if you want to compile this file into a stand-alone resource (see note below).
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// Set it to 0 if you want to include this source file into your INIT project.
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#if 0
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#define ShowInitIcon main
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#endif
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// ---------------------------------------------------------------------------------------------------------------------
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// The ShowINIT mechanism works by having each INIT read/write data from these globals.
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// The MPW C compiler doesn't accept variables declared at an absolute address, so I use these macros instead.
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// Only one macro is defined per variable; there is no need to define a Set and a Get accessor like in <LowMem.h>.
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#define LMVCheckSum (* (unsigned short*) 0x928)
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#define LMVCoord (* ( short*) 0x92A)
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#define LMHCoord (* ( short*) 0x92C)
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#define LMHCheckSum (* (unsigned short*) 0x92E)
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// ---------------------------------------------------------------------------------------------------------------------
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// Prototypes for the subroutines. The main routine comes first; this is necessary to make THINK C's "Custom Header" option work.
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static unsigned short CheckSum (short x);
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static void ComputeIconRect (Rect* iconRect, Rect* screenBounds);
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static void AdvanceIconPosition (Rect* iconRect);
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static void DrawBWIcon (short iconID, Rect *iconRect);
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// ---------------------------------------------------------------------------------------------------------------------
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// Main routine.
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typedef struct {
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QDGlobals qd; // Storage for the QuickDraw globals
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long qdGlobalsPtr; // A5 points to this place; it will contain a pointer to qd
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} QDStorage;
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pascal void ShowInitIcon (short iconFamilyID, Boolean advance)
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{
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long oldA5; // Original value of register A5
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QDStorage qds; // Fake QD globals
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CGrafPort colorPort;
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GrafPort bwPort;
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Rect destRect;
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SysEnvRec environment; // Machine configuration.
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oldA5 = SetA5((long) &qds.qdGlobalsPtr); // Tell A5 to point to the end of the fake QD Globals
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InitGraf(&qds.qd.thePort); // Initialize the fake QD Globals
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SysEnvirons(curSysEnvVers, &environment); // Find out what kind of machine this is
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ComputeIconRect(&destRect, &qds.qd.screenBits.bounds); // Compute where the icon should be drawn
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if (environment.systemVersion >= 0x0700 && environment.hasColorQD) {
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OpenCPort(&colorPort);
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PlotIconID(&destRect, atNone, ttNone, iconFamilyID);
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CloseCPort(&colorPort);
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}
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else {
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OpenPort(&bwPort);
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DrawBWIcon(iconFamilyID, &destRect);
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ClosePort(&bwPort);
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}
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if (advance)
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AdvanceIconPosition (&destRect);
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SetA5(oldA5); // Restore A5 to its previous value
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}
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// ---------------------------------------------------------------------------------------------------------------------
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// A checksum is used to make sure that the data in there was left by another ShowINIT-aware INIT.
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static unsigned short CheckSum (short x)
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{
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return (unsigned short)(((x << 1) | (x >> 15)) ^ 0x1021);
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}
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// ---------------------------------------------------------------------------------------------------------------------
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// ComputeIconRect computes where the icon should be displayed.
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static void ComputeIconRect (Rect* iconRect, Rect* screenBounds)
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{
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if (CheckSum(LMHCoord) != LMHCheckSum) // If we are first, we need to initialize the shared data.
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LMHCoord = 8;
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if (CheckSum(LMVCoord) != LMVCheckSum)
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LMVCoord = (short)(screenBounds->bottom - 40);
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if (LMHCoord + 34 > screenBounds->right) { // Check whether we must wrap
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iconRect->left = 8;
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iconRect->top = (short)(LMVCoord - 40);
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}
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else {
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iconRect->left = LMHCoord;
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iconRect->top = LMVCoord;
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}
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iconRect->right = (short)(iconRect->left + 32);
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iconRect->bottom = (short)(iconRect->top + 32);
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}
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// AdvanceIconPosition updates the shared global variables so that the next extension will draw its icon beside ours.
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static void AdvanceIconPosition (Rect* iconRect)
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{
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LMHCoord = (short)(iconRect->left + 40); // Update the shared data
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LMVCoord = iconRect->top;
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LMHCheckSum = CheckSum(LMHCoord);
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LMVCheckSum = CheckSum(LMVCoord);
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}
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// DrawBWIcon draws the 'ICN#' member of the icon family. It works under System 6.
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static void DrawBWIcon (short iconID, Rect *iconRect)
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{
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Handle icon;
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BitMap source, destination;
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GrafPtr port;
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icon = Get1Resource('ICN#', iconID);
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if (icon != NULL) {
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HLock(icon);
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// Prepare the source and destination bitmaps.
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source.baseAddr = *icon + 128; // Mask address.
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source.rowBytes = 4;
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SetRect(&source.bounds, 0, 0, 32, 32);
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GetPort(&port);
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destination = port->portBits;
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// Transfer the mask.
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CopyBits(&source, &destination, &source.bounds, iconRect, srcBic, nil);
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// Then the icon.
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source.baseAddr = *icon;
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CopyBits(&source, &destination, &source.bounds, iconRect, srcOr, nil);
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}
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}
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// ---------------------------------------------------------------------------------------------------------------------
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// Notes
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// Checking for PlotIconID:
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// We (PNL) now check for system 7 and colour QD, and use colour graf ports and PlotIconID only if both are true
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// Otherwise we use B&W grafport and draw using PlotBWIcon.
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