mirror of
https://github.com/autc04/Retro68.git
synced 2024-12-11 03:52:59 +00:00
645 lines
13 KiB
Go
645 lines
13 KiB
Go
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime_test
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import (
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"fmt"
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"os"
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"reflect"
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"runtime"
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"runtime/debug"
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"sync/atomic"
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"testing"
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"time"
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"unsafe"
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)
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func TestGcSys(t *testing.T) {
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t.Skip("does not test anything; https://golang.org/issue/23343")
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if os.Getenv("GOGC") == "off" {
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t.Skip("skipping test; GOGC=off in environment")
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}
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got := runTestProg(t, "testprog", "GCSys")
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want := "OK\n"
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if got != want {
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t.Fatalf("expected %q, but got %q", want, got)
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}
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}
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func TestGcDeepNesting(t *testing.T) {
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type T [2][2][2][2][2][2][2][2][2][2]*int
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a := new(T)
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// Prevent the compiler from applying escape analysis.
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// This makes sure new(T) is allocated on heap, not on the stack.
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t.Logf("%p", a)
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a[0][0][0][0][0][0][0][0][0][0] = new(int)
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*a[0][0][0][0][0][0][0][0][0][0] = 13
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runtime.GC()
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if *a[0][0][0][0][0][0][0][0][0][0] != 13 {
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t.Fail()
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}
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}
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func TestGcHashmapIndirection(t *testing.T) {
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defer debug.SetGCPercent(debug.SetGCPercent(1))
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runtime.GC()
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type T struct {
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a [256]int
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}
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m := make(map[T]T)
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for i := 0; i < 2000; i++ {
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var a T
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a.a[0] = i
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m[a] = T{}
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}
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}
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func TestGcArraySlice(t *testing.T) {
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type X struct {
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buf [1]byte
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nextbuf []byte
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next *X
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}
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var head *X
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for i := 0; i < 10; i++ {
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p := &X{}
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p.buf[0] = 42
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p.next = head
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if head != nil {
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p.nextbuf = head.buf[:]
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}
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head = p
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runtime.GC()
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}
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for p := head; p != nil; p = p.next {
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if p.buf[0] != 42 {
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t.Fatal("corrupted heap")
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}
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}
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}
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func TestGcRescan(t *testing.T) {
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type X struct {
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c chan error
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nextx *X
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}
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type Y struct {
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X
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nexty *Y
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p *int
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}
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var head *Y
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for i := 0; i < 10; i++ {
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p := &Y{}
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p.c = make(chan error)
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if head != nil {
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p.nextx = &head.X
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}
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p.nexty = head
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p.p = new(int)
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*p.p = 42
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head = p
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runtime.GC()
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}
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for p := head; p != nil; p = p.nexty {
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if *p.p != 42 {
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t.Fatal("corrupted heap")
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}
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}
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}
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func TestGcLastTime(t *testing.T) {
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ms := new(runtime.MemStats)
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t0 := time.Now().UnixNano()
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runtime.GC()
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t1 := time.Now().UnixNano()
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runtime.ReadMemStats(ms)
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last := int64(ms.LastGC)
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if t0 > last || last > t1 {
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t.Fatalf("bad last GC time: got %v, want [%v, %v]", last, t0, t1)
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}
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pause := ms.PauseNs[(ms.NumGC+255)%256]
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// Due to timer granularity, pause can actually be 0 on windows
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// or on virtualized environments.
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if pause == 0 {
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t.Logf("last GC pause was 0")
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} else if pause > 10e9 {
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t.Logf("bad last GC pause: got %v, want [0, 10e9]", pause)
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}
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}
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var hugeSink interface{}
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func TestHugeGCInfo(t *testing.T) {
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// The test ensures that compiler can chew these huge types even on weakest machines.
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// The types are not allocated at runtime.
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if hugeSink != nil {
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// 400MB on 32 bots, 4TB on 64-bits.
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const n = (400 << 20) + (unsafe.Sizeof(uintptr(0))-4)<<40
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hugeSink = new([n]*byte)
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hugeSink = new([n]uintptr)
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hugeSink = new(struct {
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x float64
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y [n]*byte
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z []string
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})
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hugeSink = new(struct {
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x float64
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y [n]uintptr
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z []string
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})
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}
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}
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/*
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func TestPeriodicGC(t *testing.T) {
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// Make sure we're not in the middle of a GC.
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runtime.GC()
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var ms1, ms2 runtime.MemStats
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runtime.ReadMemStats(&ms1)
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// Make periodic GC run continuously.
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orig := *runtime.ForceGCPeriod
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*runtime.ForceGCPeriod = 0
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// Let some periodic GCs happen. In a heavily loaded system,
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// it's possible these will be delayed, so this is designed to
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// succeed quickly if things are working, but to give it some
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// slack if things are slow.
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var numGCs uint32
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const want = 2
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for i := 0; i < 200 && numGCs < want; i++ {
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time.Sleep(5 * time.Millisecond)
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// Test that periodic GC actually happened.
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runtime.ReadMemStats(&ms2)
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numGCs = ms2.NumGC - ms1.NumGC
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}
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*runtime.ForceGCPeriod = orig
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if numGCs < want {
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t.Fatalf("no periodic GC: got %v GCs, want >= 2", numGCs)
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}
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}
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*/
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func BenchmarkSetTypePtr(b *testing.B) {
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benchSetType(b, new(*byte))
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}
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func BenchmarkSetTypePtr8(b *testing.B) {
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benchSetType(b, new([8]*byte))
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}
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func BenchmarkSetTypePtr16(b *testing.B) {
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benchSetType(b, new([16]*byte))
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}
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func BenchmarkSetTypePtr32(b *testing.B) {
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benchSetType(b, new([32]*byte))
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}
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func BenchmarkSetTypePtr64(b *testing.B) {
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benchSetType(b, new([64]*byte))
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}
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func BenchmarkSetTypePtr126(b *testing.B) {
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benchSetType(b, new([126]*byte))
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}
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func BenchmarkSetTypePtr128(b *testing.B) {
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benchSetType(b, new([128]*byte))
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}
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func BenchmarkSetTypePtrSlice(b *testing.B) {
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benchSetType(b, make([]*byte, 1<<10))
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}
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type Node1 struct {
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Value [1]uintptr
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Left, Right *byte
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}
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func BenchmarkSetTypeNode1(b *testing.B) {
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benchSetType(b, new(Node1))
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}
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func BenchmarkSetTypeNode1Slice(b *testing.B) {
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benchSetType(b, make([]Node1, 32))
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}
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type Node8 struct {
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Value [8]uintptr
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Left, Right *byte
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}
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func BenchmarkSetTypeNode8(b *testing.B) {
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benchSetType(b, new(Node8))
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}
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func BenchmarkSetTypeNode8Slice(b *testing.B) {
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benchSetType(b, make([]Node8, 32))
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}
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type Node64 struct {
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Value [64]uintptr
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Left, Right *byte
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}
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func BenchmarkSetTypeNode64(b *testing.B) {
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benchSetType(b, new(Node64))
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}
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func BenchmarkSetTypeNode64Slice(b *testing.B) {
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benchSetType(b, make([]Node64, 32))
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}
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type Node64Dead struct {
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Left, Right *byte
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Value [64]uintptr
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}
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func BenchmarkSetTypeNode64Dead(b *testing.B) {
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benchSetType(b, new(Node64Dead))
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}
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func BenchmarkSetTypeNode64DeadSlice(b *testing.B) {
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benchSetType(b, make([]Node64Dead, 32))
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}
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type Node124 struct {
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Value [124]uintptr
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Left, Right *byte
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}
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func BenchmarkSetTypeNode124(b *testing.B) {
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benchSetType(b, new(Node124))
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}
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func BenchmarkSetTypeNode124Slice(b *testing.B) {
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benchSetType(b, make([]Node124, 32))
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}
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type Node126 struct {
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Value [126]uintptr
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Left, Right *byte
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}
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func BenchmarkSetTypeNode126(b *testing.B) {
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benchSetType(b, new(Node126))
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}
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func BenchmarkSetTypeNode126Slice(b *testing.B) {
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benchSetType(b, make([]Node126, 32))
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}
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type Node128 struct {
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Value [128]uintptr
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Left, Right *byte
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}
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func BenchmarkSetTypeNode128(b *testing.B) {
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benchSetType(b, new(Node128))
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}
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func BenchmarkSetTypeNode128Slice(b *testing.B) {
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benchSetType(b, make([]Node128, 32))
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}
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type Node130 struct {
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Value [130]uintptr
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Left, Right *byte
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}
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func BenchmarkSetTypeNode130(b *testing.B) {
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benchSetType(b, new(Node130))
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}
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func BenchmarkSetTypeNode130Slice(b *testing.B) {
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benchSetType(b, make([]Node130, 32))
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}
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type Node1024 struct {
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Value [1024]uintptr
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Left, Right *byte
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}
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func BenchmarkSetTypeNode1024(b *testing.B) {
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benchSetType(b, new(Node1024))
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}
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func BenchmarkSetTypeNode1024Slice(b *testing.B) {
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benchSetType(b, make([]Node1024, 32))
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}
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func benchSetType(b *testing.B, x interface{}) {
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v := reflect.ValueOf(x)
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t := v.Type()
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switch t.Kind() {
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case reflect.Ptr:
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b.SetBytes(int64(t.Elem().Size()))
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case reflect.Slice:
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b.SetBytes(int64(t.Elem().Size()) * int64(v.Len()))
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}
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b.ResetTimer()
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//runtime.BenchSetType(b.N, x)
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}
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func BenchmarkAllocation(b *testing.B) {
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type T struct {
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x, y *byte
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}
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ngo := runtime.GOMAXPROCS(0)
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work := make(chan bool, b.N+ngo)
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result := make(chan *T)
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for i := 0; i < b.N; i++ {
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work <- true
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}
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for i := 0; i < ngo; i++ {
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work <- false
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}
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for i := 0; i < ngo; i++ {
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go func() {
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var x *T
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for <-work {
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for i := 0; i < 1000; i++ {
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x = &T{}
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}
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}
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result <- x
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}()
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}
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for i := 0; i < ngo; i++ {
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<-result
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}
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}
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func TestPrintGC(t *testing.T) {
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if testing.Short() {
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t.Skip("Skipping in short mode")
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}
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defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(2))
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done := make(chan bool)
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go func() {
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for {
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select {
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case <-done:
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return
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default:
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runtime.GC()
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}
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}
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}()
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for i := 0; i < 1e4; i++ {
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func() {
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defer print("")
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}()
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}
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close(done)
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}
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func testTypeSwitch(x interface{}) error {
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switch y := x.(type) {
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case nil:
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// ok
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case error:
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return y
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}
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return nil
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}
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func testAssert(x interface{}) error {
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if y, ok := x.(error); ok {
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return y
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}
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return nil
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}
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func testAssertVar(x interface{}) error {
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var y, ok = x.(error)
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if ok {
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return y
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}
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return nil
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}
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var a bool
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//go:noinline
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func testIfaceEqual(x interface{}) {
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if x == "abc" {
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a = true
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}
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}
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func TestPageAccounting(t *testing.T) {
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// Grow the heap in small increments. This used to drop the
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// pages-in-use count below zero because of a rounding
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// mismatch (golang.org/issue/15022).
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const blockSize = 64 << 10
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blocks := make([]*[blockSize]byte, (64<<20)/blockSize)
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for i := range blocks {
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blocks[i] = new([blockSize]byte)
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}
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// Check that the running page count matches reality.
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pagesInUse, counted := runtime.CountPagesInUse()
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if pagesInUse != counted {
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t.Fatalf("mheap_.pagesInUse is %d, but direct count is %d", pagesInUse, counted)
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}
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}
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func TestReadMemStats(t *testing.T) {
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base, slow := runtime.ReadMemStatsSlow()
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if base != slow {
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logDiff(t, "MemStats", reflect.ValueOf(base), reflect.ValueOf(slow))
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t.Fatal("memstats mismatch")
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}
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}
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func logDiff(t *testing.T, prefix string, got, want reflect.Value) {
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typ := got.Type()
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switch typ.Kind() {
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case reflect.Array, reflect.Slice:
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if got.Len() != want.Len() {
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t.Logf("len(%s): got %v, want %v", prefix, got, want)
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return
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}
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for i := 0; i < got.Len(); i++ {
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logDiff(t, fmt.Sprintf("%s[%d]", prefix, i), got.Index(i), want.Index(i))
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}
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case reflect.Struct:
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for i := 0; i < typ.NumField(); i++ {
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gf, wf := got.Field(i), want.Field(i)
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logDiff(t, prefix+"."+typ.Field(i).Name, gf, wf)
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}
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case reflect.Map:
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t.Fatal("not implemented: logDiff for map")
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default:
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if got.Interface() != want.Interface() {
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t.Logf("%s: got %v, want %v", prefix, got, want)
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}
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}
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}
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func BenchmarkReadMemStats(b *testing.B) {
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var ms runtime.MemStats
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const heapSize = 100 << 20
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x := make([]*[1024]byte, heapSize/1024)
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for i := range x {
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x[i] = new([1024]byte)
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}
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hugeSink = x
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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runtime.ReadMemStats(&ms)
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}
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hugeSink = nil
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}
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|
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func TestUserForcedGC(t *testing.T) {
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// Test that runtime.GC() triggers a GC even if GOGC=off.
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defer debug.SetGCPercent(debug.SetGCPercent(-1))
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var ms1, ms2 runtime.MemStats
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runtime.ReadMemStats(&ms1)
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runtime.GC()
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runtime.ReadMemStats(&ms2)
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if ms1.NumGC == ms2.NumGC {
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t.Fatalf("runtime.GC() did not trigger GC")
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}
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if ms1.NumForcedGC == ms2.NumForcedGC {
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t.Fatalf("runtime.GC() was not accounted in NumForcedGC")
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}
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}
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func writeBarrierBenchmark(b *testing.B, f func()) {
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runtime.GC()
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var ms runtime.MemStats
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runtime.ReadMemStats(&ms)
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//b.Logf("heap size: %d MB", ms.HeapAlloc>>20)
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// Keep GC running continuously during the benchmark, which in
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// turn keeps the write barrier on continuously.
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var stop uint32
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done := make(chan bool)
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go func() {
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for atomic.LoadUint32(&stop) == 0 {
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runtime.GC()
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}
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close(done)
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}()
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defer func() {
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atomic.StoreUint32(&stop, 1)
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<-done
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}()
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b.ResetTimer()
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f()
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b.StopTimer()
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}
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|
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func BenchmarkWriteBarrier(b *testing.B) {
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if runtime.GOMAXPROCS(-1) < 2 {
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// We don't want GC to take our time.
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b.Skip("need GOMAXPROCS >= 2")
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}
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|
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// Construct a large tree both so the GC runs for a while and
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// so we have a data structure to manipulate the pointers of.
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type node struct {
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l, r *node
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}
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var wbRoots []*node
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var mkTree func(level int) *node
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mkTree = func(level int) *node {
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if level == 0 {
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return nil
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}
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n := &node{mkTree(level - 1), mkTree(level - 1)}
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if level == 10 {
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// Seed GC with enough early pointers so it
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// doesn't accidentally switch to mark 2 when
|
|
// it only has the top of the tree.
|
|
wbRoots = append(wbRoots, n)
|
|
}
|
|
return n
|
|
}
|
|
const depth = 22 // 64 MB
|
|
root := mkTree(22)
|
|
|
|
writeBarrierBenchmark(b, func() {
|
|
var stack [depth]*node
|
|
tos := -1
|
|
|
|
// There are two write barriers per iteration, so i+=2.
|
|
for i := 0; i < b.N; i += 2 {
|
|
if tos == -1 {
|
|
stack[0] = root
|
|
tos = 0
|
|
}
|
|
|
|
// Perform one step of reversing the tree.
|
|
n := stack[tos]
|
|
if n.l == nil {
|
|
tos--
|
|
} else {
|
|
n.l, n.r = n.r, n.l
|
|
stack[tos] = n.l
|
|
stack[tos+1] = n.r
|
|
tos++
|
|
}
|
|
|
|
if i%(1<<12) == 0 {
|
|
// Avoid non-preemptible loops (see issue #10958).
|
|
runtime.Gosched()
|
|
}
|
|
}
|
|
})
|
|
|
|
runtime.KeepAlive(wbRoots)
|
|
}
|
|
|
|
func BenchmarkBulkWriteBarrier(b *testing.B) {
|
|
if runtime.GOMAXPROCS(-1) < 2 {
|
|
// We don't want GC to take our time.
|
|
b.Skip("need GOMAXPROCS >= 2")
|
|
}
|
|
|
|
// Construct a large set of objects we can copy around.
|
|
const heapSize = 64 << 20
|
|
type obj [16]*byte
|
|
ptrs := make([]*obj, heapSize/unsafe.Sizeof(obj{}))
|
|
for i := range ptrs {
|
|
ptrs[i] = new(obj)
|
|
}
|
|
|
|
writeBarrierBenchmark(b, func() {
|
|
const blockSize = 1024
|
|
var pos int
|
|
for i := 0; i < b.N; i += blockSize {
|
|
// Rotate block.
|
|
block := ptrs[pos : pos+blockSize]
|
|
first := block[0]
|
|
copy(block, block[1:])
|
|
block[blockSize-1] = first
|
|
|
|
pos += blockSize
|
|
if pos+blockSize > len(ptrs) {
|
|
pos = 0
|
|
}
|
|
|
|
runtime.Gosched()
|
|
}
|
|
})
|
|
|
|
runtime.KeepAlive(ptrs)
|
|
}
|