mirror of
https://github.com/autc04/Retro68.git
synced 2024-12-03 10:49:58 +00:00
285 lines
6.4 KiB
Go
285 lines
6.4 KiB
Go
// Copyright 2013 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime_test
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import (
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"flag"
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"fmt"
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"reflect"
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. "runtime"
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"testing"
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"time"
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"unsafe"
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)
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func TestMemStats(t *testing.T) {
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t.Skip("skipping test with gccgo")
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// Make sure there's at least one forced GC.
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GC()
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// Test that MemStats has sane values.
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st := new(MemStats)
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ReadMemStats(st)
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nz := func(x interface{}) error {
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if x != reflect.Zero(reflect.TypeOf(x)).Interface() {
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return nil
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}
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return fmt.Errorf("zero value")
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}
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le := func(thresh float64) func(interface{}) error {
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return func(x interface{}) error {
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if reflect.ValueOf(x).Convert(reflect.TypeOf(thresh)).Float() < thresh {
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return nil
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}
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return fmt.Errorf("insanely high value (overflow?); want <= %v", thresh)
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}
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}
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eq := func(x interface{}) func(interface{}) error {
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return func(y interface{}) error {
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if x == y {
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return nil
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}
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return fmt.Errorf("want %v", x)
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}
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}
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// Of the uint fields, HeapReleased, HeapIdle can be 0.
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// PauseTotalNs can be 0 if timer resolution is poor.
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fields := map[string][]func(interface{}) error{
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"Alloc": {nz, le(1e10)}, "TotalAlloc": {nz, le(1e11)}, "Sys": {nz, le(1e10)},
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"Lookups": {nz, le(1e10)}, "Mallocs": {nz, le(1e10)}, "Frees": {nz, le(1e10)},
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"HeapAlloc": {nz, le(1e10)}, "HeapSys": {nz, le(1e10)}, "HeapIdle": {le(1e10)},
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"HeapInuse": {nz, le(1e10)}, "HeapReleased": {le(1e10)}, "HeapObjects": {nz, le(1e10)},
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"StackInuse": {nz, le(1e10)}, "StackSys": {nz, le(1e10)},
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"MSpanInuse": {nz, le(1e10)}, "MSpanSys": {nz, le(1e10)},
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"MCacheInuse": {nz, le(1e10)}, "MCacheSys": {nz, le(1e10)},
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"BuckHashSys": {nz, le(1e10)}, "GCSys": {nz, le(1e10)}, "OtherSys": {nz, le(1e10)},
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"NextGC": {nz, le(1e10)}, "LastGC": {nz},
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"PauseTotalNs": {le(1e11)}, "PauseNs": nil, "PauseEnd": nil,
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"NumGC": {nz, le(1e9)}, "NumForcedGC": {nz, le(1e9)},
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"GCCPUFraction": {le(0.99)}, "EnableGC": {eq(true)}, "DebugGC": {eq(false)},
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"BySize": nil,
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}
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rst := reflect.ValueOf(st).Elem()
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for i := 0; i < rst.Type().NumField(); i++ {
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name, val := rst.Type().Field(i).Name, rst.Field(i).Interface()
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checks, ok := fields[name]
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if !ok {
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t.Errorf("unknown MemStats field %s", name)
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continue
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}
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for _, check := range checks {
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if err := check(val); err != nil {
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t.Errorf("%s = %v: %s", name, val, err)
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}
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}
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}
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if st.Sys != st.HeapSys+st.StackSys+st.MSpanSys+st.MCacheSys+
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st.BuckHashSys+st.GCSys+st.OtherSys {
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t.Fatalf("Bad sys value: %+v", *st)
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}
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if st.HeapIdle+st.HeapInuse != st.HeapSys {
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t.Fatalf("HeapIdle(%d) + HeapInuse(%d) should be equal to HeapSys(%d), but isn't.", st.HeapIdle, st.HeapInuse, st.HeapSys)
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}
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if lpe := st.PauseEnd[int(st.NumGC+255)%len(st.PauseEnd)]; st.LastGC != lpe {
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t.Fatalf("LastGC(%d) != last PauseEnd(%d)", st.LastGC, lpe)
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}
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var pauseTotal uint64
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for _, pause := range st.PauseNs {
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pauseTotal += pause
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}
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if int(st.NumGC) < len(st.PauseNs) {
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// We have all pauses, so this should be exact.
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if st.PauseTotalNs != pauseTotal {
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t.Fatalf("PauseTotalNs(%d) != sum PauseNs(%d)", st.PauseTotalNs, pauseTotal)
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}
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for i := int(st.NumGC); i < len(st.PauseNs); i++ {
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if st.PauseNs[i] != 0 {
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t.Fatalf("Non-zero PauseNs[%d]: %+v", i, st)
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}
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if st.PauseEnd[i] != 0 {
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t.Fatalf("Non-zero PauseEnd[%d]: %+v", i, st)
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}
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}
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} else {
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if st.PauseTotalNs < pauseTotal {
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t.Fatalf("PauseTotalNs(%d) < sum PauseNs(%d)", st.PauseTotalNs, pauseTotal)
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}
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}
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if st.NumForcedGC > st.NumGC {
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t.Fatalf("NumForcedGC(%d) > NumGC(%d)", st.NumForcedGC, st.NumGC)
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}
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}
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func TestStringConcatenationAllocs(t *testing.T) {
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t.Skip("skipping test with gccgo")
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n := testing.AllocsPerRun(1e3, func() {
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b := make([]byte, 10)
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for i := 0; i < 10; i++ {
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b[i] = byte(i) + '0'
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}
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s := "foo" + string(b)
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if want := "foo0123456789"; s != want {
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t.Fatalf("want %v, got %v", want, s)
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}
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})
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// Only string concatenation allocates.
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if n != 1 {
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t.Fatalf("want 1 allocation, got %v", n)
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}
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}
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func TestTinyAlloc(t *testing.T) {
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const N = 16
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var v [N]unsafe.Pointer
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for i := range v {
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v[i] = unsafe.Pointer(new(byte))
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}
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chunks := make(map[uintptr]bool, N)
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for _, p := range v {
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chunks[uintptr(p)&^7] = true
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}
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if len(chunks) == N {
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t.Fatal("no bytes allocated within the same 8-byte chunk")
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}
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}
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var mallocSink uintptr
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func BenchmarkMalloc8(b *testing.B) {
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var x uintptr
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for i := 0; i < b.N; i++ {
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p := new(int64)
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x ^= uintptr(unsafe.Pointer(p))
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}
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mallocSink = x
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}
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func BenchmarkMalloc16(b *testing.B) {
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var x uintptr
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for i := 0; i < b.N; i++ {
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p := new([2]int64)
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x ^= uintptr(unsafe.Pointer(p))
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}
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mallocSink = x
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}
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func BenchmarkMallocTypeInfo8(b *testing.B) {
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var x uintptr
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for i := 0; i < b.N; i++ {
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p := new(struct {
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p [8 / unsafe.Sizeof(uintptr(0))]*int
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})
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x ^= uintptr(unsafe.Pointer(p))
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}
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mallocSink = x
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}
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func BenchmarkMallocTypeInfo16(b *testing.B) {
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var x uintptr
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for i := 0; i < b.N; i++ {
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p := new(struct {
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p [16 / unsafe.Sizeof(uintptr(0))]*int
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})
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x ^= uintptr(unsafe.Pointer(p))
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}
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mallocSink = x
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}
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var n = flag.Int("n", 1000, "number of goroutines")
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func BenchmarkGoroutineSelect(b *testing.B) {
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quit := make(chan struct{})
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read := func(ch chan struct{}) {
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for {
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select {
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case _, ok := <-ch:
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if !ok {
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return
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}
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case <-quit:
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return
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}
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}
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}
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benchHelper(b, *n, read)
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}
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func BenchmarkGoroutineBlocking(b *testing.B) {
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read := func(ch chan struct{}) {
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for {
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if _, ok := <-ch; !ok {
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return
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}
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}
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}
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benchHelper(b, *n, read)
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}
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func BenchmarkGoroutineForRange(b *testing.B) {
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read := func(ch chan struct{}) {
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for _ = range ch {
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}
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}
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benchHelper(b, *n, read)
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}
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func benchHelper(b *testing.B, n int, read func(chan struct{})) {
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m := make([]chan struct{}, n)
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for i := range m {
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m[i] = make(chan struct{}, 1)
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go read(m[i])
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}
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b.StopTimer()
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b.ResetTimer()
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GC()
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for i := 0; i < b.N; i++ {
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for _, ch := range m {
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if ch != nil {
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ch <- struct{}{}
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}
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}
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time.Sleep(10 * time.Millisecond)
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b.StartTimer()
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GC()
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b.StopTimer()
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}
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for _, ch := range m {
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close(ch)
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}
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time.Sleep(10 * time.Millisecond)
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}
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func BenchmarkGoroutineIdle(b *testing.B) {
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quit := make(chan struct{})
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fn := func() {
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<-quit
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}
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for i := 0; i < *n; i++ {
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go fn()
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}
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GC()
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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GC()
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}
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b.StopTimer()
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close(quit)
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time.Sleep(10 * time.Millisecond)
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}
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