mirror of
https://github.com/autc04/Retro68.git
synced 2024-11-26 22:51:01 +00:00
190 lines
5.2 KiB
C
190 lines
5.2 KiB
C
/* GCC Quad-Precision Math Library
|
|
Copyright (C) 2010, 2011 Free Software Foundation, Inc.
|
|
Written by Francois-Xavier Coudert <fxcoudert@gcc.gnu.org>
|
|
|
|
This file is part of the libquadmath library.
|
|
Libquadmath is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Library General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2 of the License, or (at your option) any later version.
|
|
|
|
Libquadmath is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Library General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Library General Public
|
|
License along with libquadmath; see the file COPYING.LIB. If
|
|
not, write to the Free Software Foundation, Inc., 51 Franklin Street - Fifth Floor,
|
|
Boston, MA 02110-1301, USA. */
|
|
|
|
#ifndef QUADMATH_IMP_H
|
|
#define QUADMATH_IMP_H
|
|
|
|
#include <stdint.h>
|
|
#include <stdlib.h>
|
|
#include "quadmath.h"
|
|
#include "config.h"
|
|
|
|
|
|
/* Under IEEE 754, an architecture may determine tininess of
|
|
floating-point results either "before rounding" or "after
|
|
rounding", but must do so in the same way for all operations
|
|
returning binary results. Define TININESS_AFTER_ROUNDING to 1 for
|
|
"after rounding" architectures, 0 for "before rounding"
|
|
architectures. */
|
|
|
|
#define TININESS_AFTER_ROUNDING 1
|
|
|
|
|
|
/* Prototypes for internal functions. */
|
|
extern int32_t __quadmath_rem_pio2q (__float128, __float128 *);
|
|
extern void __quadmath_kernel_sincosq (__float128, __float128, __float128 *,
|
|
__float128 *, int);
|
|
extern __float128 __quadmath_kernel_sinq (__float128, __float128, int);
|
|
extern __float128 __quadmath_kernel_cosq (__float128, __float128);
|
|
extern __float128 __quadmath_x2y2m1q (__float128 x, __float128 y);
|
|
extern int __quadmath_isinf_nsq (__float128 x);
|
|
|
|
|
|
|
|
|
|
|
|
/* Frankly, if you have __float128, you have 64-bit integers, right? */
|
|
#ifndef UINT64_C
|
|
# error "No way!"
|
|
#endif
|
|
|
|
|
|
/* Main union type we use to manipulate the floating-point type. */
|
|
typedef union
|
|
{
|
|
__float128 value;
|
|
|
|
struct
|
|
#ifdef __MINGW32__
|
|
/* On mingw targets the ms-bitfields option is active by default.
|
|
Therefore enforce gnu-bitfield style. */
|
|
__attribute__ ((gcc_struct))
|
|
#endif
|
|
{
|
|
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
|
|
unsigned negative:1;
|
|
unsigned exponent:15;
|
|
uint64_t mant_high:48;
|
|
uint64_t mant_low:64;
|
|
#else
|
|
uint64_t mant_low:64;
|
|
uint64_t mant_high:48;
|
|
unsigned exponent:15;
|
|
unsigned negative:1;
|
|
#endif
|
|
} ieee;
|
|
|
|
struct
|
|
{
|
|
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
|
|
uint64_t high;
|
|
uint64_t low;
|
|
#else
|
|
uint64_t low;
|
|
uint64_t high;
|
|
#endif
|
|
} words64;
|
|
|
|
struct
|
|
{
|
|
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
|
|
uint32_t w0;
|
|
uint32_t w1;
|
|
uint32_t w2;
|
|
uint32_t w3;
|
|
#else
|
|
uint32_t w3;
|
|
uint32_t w2;
|
|
uint32_t w1;
|
|
uint32_t w0;
|
|
#endif
|
|
} words32;
|
|
|
|
struct
|
|
#ifdef __MINGW32__
|
|
/* Make sure we are using gnu-style bitfield handling. */
|
|
__attribute__ ((gcc_struct))
|
|
#endif
|
|
{
|
|
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
|
|
unsigned negative:1;
|
|
unsigned exponent:15;
|
|
unsigned quiet_nan:1;
|
|
uint64_t mant_high:47;
|
|
uint64_t mant_low:64;
|
|
#else
|
|
uint64_t mant_low:64;
|
|
uint64_t mant_high:47;
|
|
unsigned quiet_nan:1;
|
|
unsigned exponent:15;
|
|
unsigned negative:1;
|
|
#endif
|
|
} nan;
|
|
|
|
} ieee854_float128;
|
|
|
|
|
|
/* Get two 64 bit ints from a long double. */
|
|
#define GET_FLT128_WORDS64(ix0,ix1,d) \
|
|
do { \
|
|
ieee854_float128 u; \
|
|
u.value = (d); \
|
|
(ix0) = u.words64.high; \
|
|
(ix1) = u.words64.low; \
|
|
} while (0)
|
|
|
|
/* Set a long double from two 64 bit ints. */
|
|
#define SET_FLT128_WORDS64(d,ix0,ix1) \
|
|
do { \
|
|
ieee854_float128 u; \
|
|
u.words64.high = (ix0); \
|
|
u.words64.low = (ix1); \
|
|
(d) = u.value; \
|
|
} while (0)
|
|
|
|
/* Get the more significant 64 bits of a long double mantissa. */
|
|
#define GET_FLT128_MSW64(v,d) \
|
|
do { \
|
|
ieee854_float128 u; \
|
|
u.value = (d); \
|
|
(v) = u.words64.high; \
|
|
} while (0)
|
|
|
|
/* Set the more significant 64 bits of a long double mantissa from an int. */
|
|
#define SET_FLT128_MSW64(d,v) \
|
|
do { \
|
|
ieee854_float128 u; \
|
|
u.value = (d); \
|
|
u.words64.high = (v); \
|
|
(d) = u.value; \
|
|
} while (0)
|
|
|
|
/* Get the least significant 64 bits of a long double mantissa. */
|
|
#define GET_FLT128_LSW64(v,d) \
|
|
do { \
|
|
ieee854_float128 u; \
|
|
u.value = (d); \
|
|
(v) = u.words64.low; \
|
|
} while (0)
|
|
|
|
|
|
#define IEEE854_FLOAT128_BIAS 0x3fff
|
|
|
|
#define QUADFP_NAN 0
|
|
#define QUADFP_INFINITE 1
|
|
#define QUADFP_ZERO 2
|
|
#define QUADFP_SUBNORMAL 3
|
|
#define QUADFP_NORMAL 4
|
|
#define fpclassifyq(x) \
|
|
__builtin_fpclassify (QUADFP_NAN, QUADFP_INFINITE, QUADFP_NORMAL, \
|
|
QUADFP_SUBNORMAL, QUADFP_ZERO, x)
|
|
|
|
#endif
|