Retro68/LaunchAPPL/Server/StatusDisplay.h

90 lines
2.1 KiB
C++

/*
Copyright 2019 Wolfgang Thaller.
This file is part of Retro68.
Retro68 is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Retro68 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Retro68. If not, see <http://www.gnu.org/licenses/>.
*/
#include <MacTypes.h>
#include <Windows.h>
#include <TextUtils.h>
#include "Window.h"
#ifdef DEBUG_CONSOLE
#include <retro/Console.h>
#endif
enum class AppStatus
{
empty = 0,
readyModem = 1,
readyPrinter,
readyMacTCP,
readyOpenTpt,
readySharedFiles,
downloading,
upgrading,
running,
uploading
};
class StatusDisplay : public Window
{
WindowPtr statusWindow;
Str255 statusString = "\p";
AppStatus status = AppStatus::empty;
int progressDone, progressTotal = 0;
long freeMem;
long startTime;
long speed = -1;
long timeRemaining = -1;
int errorCount = -1;
RgnHandle background;
Rect statusRect;
Rect progressRect;
static const int nValues = 7;
Rect valueRects[nValues];
short columnWidths[6];
PixPatHandle progressBg, progressFg;
#ifdef DEBUG_CONSOLE
Rect consoleRect;
retro::Console console;
#endif
enum class Stat : short;
void DrawValue(Stat stat, ConstStr255Param str);
void DrawValue(Stat stat, long val);
void Inval(const Rect& r);
public:
StatusDisplay();
~StatusDisplay();
WindowPtr GetWindow() { return statusWindow; }
virtual void Update() override;
void Idle();
void SetStatus(AppStatus s);
void SetProgress(int done = 0, int total = 0);
void SetStatus(AppStatus stat, int done, int total);
void SetErrorCount(int errorCount);
};