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270 lines
9.1 KiB
C++
270 lines
9.1 KiB
C++
//===-- sanitizer_allocator_local_cache.h -----------------------*- C++ -*-===//
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Part of the Sanitizer Allocator.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SANITIZER_ALLOCATOR_H
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#error This file must be included inside sanitizer_allocator.h
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#endif
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// Objects of this type should be used as local caches for SizeClassAllocator64
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// or SizeClassAllocator32. Since the typical use of this class is to have one
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// object per thread in TLS, is has to be POD.
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template<class SizeClassAllocator>
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struct SizeClassAllocatorLocalCache
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: SizeClassAllocator::AllocatorCache {
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};
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// Cache used by SizeClassAllocator64.
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template <class SizeClassAllocator>
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struct SizeClassAllocator64LocalCache {
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typedef SizeClassAllocator Allocator;
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void Init(AllocatorGlobalStats *s) {
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stats_.Init();
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if (s)
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s->Register(&stats_);
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}
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void Destroy(SizeClassAllocator *allocator, AllocatorGlobalStats *s) {
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Drain(allocator);
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if (s)
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s->Unregister(&stats_);
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}
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void *Allocate(SizeClassAllocator *allocator, uptr class_id) {
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CHECK_NE(class_id, 0UL);
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CHECK_LT(class_id, kNumClasses);
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PerClass *c = &per_class_[class_id];
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if (UNLIKELY(c->count == 0)) {
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if (UNLIKELY(!Refill(c, allocator, class_id)))
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return nullptr;
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}
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stats_.Add(AllocatorStatAllocated, c->class_size);
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CHECK_GT(c->count, 0);
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CompactPtrT chunk = c->chunks[--c->count];
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void *res = reinterpret_cast<void *>(allocator->CompactPtrToPointer(
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allocator->GetRegionBeginBySizeClass(class_id), chunk));
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return res;
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}
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void Deallocate(SizeClassAllocator *allocator, uptr class_id, void *p) {
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CHECK_NE(class_id, 0UL);
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CHECK_LT(class_id, kNumClasses);
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// If the first allocator call on a new thread is a deallocation, then
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// max_count will be zero, leading to check failure.
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InitCache();
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PerClass *c = &per_class_[class_id];
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stats_.Sub(AllocatorStatAllocated, c->class_size);
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CHECK_NE(c->max_count, 0UL);
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if (UNLIKELY(c->count == c->max_count))
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Drain(c, allocator, class_id, c->max_count / 2);
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CompactPtrT chunk = allocator->PointerToCompactPtr(
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allocator->GetRegionBeginBySizeClass(class_id),
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reinterpret_cast<uptr>(p));
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c->chunks[c->count++] = chunk;
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}
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void Drain(SizeClassAllocator *allocator) {
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for (uptr i = 0; i < kNumClasses; i++) {
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PerClass *c = &per_class_[i];
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while (c->count > 0)
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Drain(c, allocator, i, c->count);
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}
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}
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private:
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typedef typename Allocator::SizeClassMapT SizeClassMap;
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static const uptr kNumClasses = SizeClassMap::kNumClasses;
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typedef typename Allocator::CompactPtrT CompactPtrT;
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struct PerClass {
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u32 count;
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u32 max_count;
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uptr class_size;
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CompactPtrT chunks[2 * SizeClassMap::kMaxNumCachedHint];
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};
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PerClass per_class_[kNumClasses];
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AllocatorStats stats_;
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void InitCache() {
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if (LIKELY(per_class_[1].max_count))
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return;
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for (uptr i = 0; i < kNumClasses; i++) {
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PerClass *c = &per_class_[i];
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c->max_count = 2 * SizeClassMap::MaxCachedHint(i);
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c->class_size = Allocator::ClassIdToSize(i);
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}
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}
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NOINLINE bool Refill(PerClass *c, SizeClassAllocator *allocator,
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uptr class_id) {
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InitCache();
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uptr num_requested_chunks = c->max_count / 2;
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if (UNLIKELY(!allocator->GetFromAllocator(&stats_, class_id, c->chunks,
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num_requested_chunks)))
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return false;
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c->count = num_requested_chunks;
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return true;
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}
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NOINLINE void Drain(PerClass *c, SizeClassAllocator *allocator, uptr class_id,
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uptr count) {
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InitCache();
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CHECK_GE(c->count, count);
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uptr first_idx_to_drain = c->count - count;
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c->count -= count;
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allocator->ReturnToAllocator(&stats_, class_id,
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&c->chunks[first_idx_to_drain], count);
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}
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};
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// Cache used by SizeClassAllocator32.
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template <class SizeClassAllocator>
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struct SizeClassAllocator32LocalCache {
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typedef SizeClassAllocator Allocator;
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typedef typename Allocator::TransferBatch TransferBatch;
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void Init(AllocatorGlobalStats *s) {
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stats_.Init();
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if (s)
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s->Register(&stats_);
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}
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// Returns a TransferBatch suitable for class_id.
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TransferBatch *CreateBatch(uptr class_id, SizeClassAllocator *allocator,
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TransferBatch *b) {
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if (uptr batch_class_id = per_class_[class_id].batch_class_id)
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return (TransferBatch*)Allocate(allocator, batch_class_id);
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return b;
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}
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// Destroys TransferBatch b.
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void DestroyBatch(uptr class_id, SizeClassAllocator *allocator,
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TransferBatch *b) {
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if (uptr batch_class_id = per_class_[class_id].batch_class_id)
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Deallocate(allocator, batch_class_id, b);
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}
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void Destroy(SizeClassAllocator *allocator, AllocatorGlobalStats *s) {
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Drain(allocator);
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if (s)
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s->Unregister(&stats_);
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}
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void *Allocate(SizeClassAllocator *allocator, uptr class_id) {
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CHECK_NE(class_id, 0UL);
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CHECK_LT(class_id, kNumClasses);
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PerClass *c = &per_class_[class_id];
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if (UNLIKELY(c->count == 0)) {
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if (UNLIKELY(!Refill(allocator, class_id)))
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return nullptr;
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}
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stats_.Add(AllocatorStatAllocated, c->class_size);
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void *res = c->batch[--c->count];
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PREFETCH(c->batch[c->count - 1]);
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return res;
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}
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void Deallocate(SizeClassAllocator *allocator, uptr class_id, void *p) {
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CHECK_NE(class_id, 0UL);
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CHECK_LT(class_id, kNumClasses);
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// If the first allocator call on a new thread is a deallocation, then
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// max_count will be zero, leading to check failure.
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InitCache();
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PerClass *c = &per_class_[class_id];
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stats_.Sub(AllocatorStatAllocated, c->class_size);
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CHECK_NE(c->max_count, 0UL);
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if (UNLIKELY(c->count == c->max_count))
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Drain(allocator, class_id);
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c->batch[c->count++] = p;
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}
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void Drain(SizeClassAllocator *allocator) {
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for (uptr i = 0; i < kNumClasses; i++) {
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PerClass *c = &per_class_[i];
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while (c->count > 0)
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Drain(allocator, i);
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}
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}
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private:
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typedef typename Allocator::SizeClassMapT SizeClassMap;
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static const uptr kBatchClassID = SizeClassMap::kBatchClassID;
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static const uptr kNumClasses = SizeClassMap::kNumClasses;
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// If kUseSeparateSizeClassForBatch is true, all TransferBatch objects are
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// allocated from kBatchClassID size class (except for those that are needed
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// for kBatchClassID itself). The goal is to have TransferBatches in a totally
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// different region of RAM to improve security.
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static const bool kUseSeparateSizeClassForBatch =
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Allocator::kUseSeparateSizeClassForBatch;
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struct PerClass {
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uptr count;
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uptr max_count;
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uptr class_size;
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uptr batch_class_id;
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void *batch[2 * TransferBatch::kMaxNumCached];
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};
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PerClass per_class_[kNumClasses];
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AllocatorStats stats_;
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void InitCache() {
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if (LIKELY(per_class_[1].max_count))
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return;
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const uptr batch_class_id = SizeClassMap::ClassID(sizeof(TransferBatch));
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for (uptr i = 0; i < kNumClasses; i++) {
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PerClass *c = &per_class_[i];
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uptr max_cached = TransferBatch::MaxCached(i);
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c->max_count = 2 * max_cached;
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c->class_size = Allocator::ClassIdToSize(i);
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// Precompute the class id to use to store batches for the current class
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// id. 0 means the class size is large enough to store a batch within one
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// of the chunks. If using a separate size class, it will always be
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// kBatchClassID, except for kBatchClassID itself.
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if (kUseSeparateSizeClassForBatch) {
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c->batch_class_id = (i == kBatchClassID) ? 0 : kBatchClassID;
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} else {
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c->batch_class_id = (c->class_size <
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TransferBatch::AllocationSizeRequiredForNElements(max_cached)) ?
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batch_class_id : 0;
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}
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}
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}
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NOINLINE bool Refill(SizeClassAllocator *allocator, uptr class_id) {
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InitCache();
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PerClass *c = &per_class_[class_id];
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TransferBatch *b = allocator->AllocateBatch(&stats_, this, class_id);
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if (UNLIKELY(!b))
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return false;
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CHECK_GT(b->Count(), 0);
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b->CopyToArray(c->batch);
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c->count = b->Count();
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DestroyBatch(class_id, allocator, b);
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return true;
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}
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NOINLINE void Drain(SizeClassAllocator *allocator, uptr class_id) {
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InitCache();
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PerClass *c = &per_class_[class_id];
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uptr cnt = Min(c->max_count / 2, c->count);
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uptr first_idx_to_drain = c->count - cnt;
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TransferBatch *b = CreateBatch(
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class_id, allocator, (TransferBatch *)c->batch[first_idx_to_drain]);
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// Failure to allocate a batch while releasing memory is non recoverable.
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// TODO(alekseys): Figure out how to do it without allocating a new batch.
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if (UNLIKELY(!b))
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DieOnFailure::OnOOM();
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b->SetFromArray(allocator->GetRegionBeginBySizeClass(class_id),
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&c->batch[first_idx_to_drain], cnt);
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c->count -= cnt;
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allocator->DeallocateBatch(&stats_, class_id, b);
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}
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};
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