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47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
/*
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Copyright 2017 Wolfgang Thaller.
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This file is part of Retro68.
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Retro68 is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Retro68 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Retro68. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Symbol.h"
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#include "Section.h"
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#include "Object.h"
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Symbol::Symbol()
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: valid(false)
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{
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}
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Symbol::Symbol(Object& theObject, const GElf_Sym &sym)
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: GElf_Sym(sym), valid(true),
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referencedExternally(false),
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sectionKind(SectionKind::undefined),
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needsJT(false)
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{
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if(st_shndx != SHN_UNDEF && st_shndx < SHN_LORESERVE)
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{
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section = theObject.sectionsByElfIndex[st_shndx];
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if (section)
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sectionKind = section->kind;
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}
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if(st_name)
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{
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name = elf_strptr(theObject.elf, theObject.mainStringTableIdx, st_name);
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}
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}
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