mirror of
https://github.com/autc04/Retro68.git
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220 lines
5.6 KiB
C++
220 lines
5.6 KiB
C++
// target-select.cc -- select a target for an object file
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// Copyright (C) 2006-2014 Free Software Foundation, Inc.
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// Written by Ian Lance Taylor <iant@google.com>.
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// This file is part of gold.
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
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// MA 02110-1301, USA.
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#include "gold.h"
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#include <cstdio>
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#include <cstring>
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#include "elfcpp.h"
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#include "options.h"
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#include "parameters.h"
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#include "target-select.h"
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namespace
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{
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// The start of the list of target selectors.
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gold::Target_selector* target_selectors;
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} // End anonymous namespace.
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namespace gold
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{
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// Class Set_target_once.
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void
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Set_target_once::do_run_once(void*)
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{
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this->target_selector_->set_target();
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}
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// Construct a Target_selector, which means adding it to the linked
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// list. This runs at global constructor time, so we want it to be
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// fast.
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Target_selector::Target_selector(int machine, int size, bool is_big_endian,
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const char* bfd_name, const char* emulation)
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: machine_(machine), size_(size), is_big_endian_(is_big_endian),
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bfd_name_(bfd_name), emulation_(emulation), instantiated_target_(NULL),
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set_target_once_(this)
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{
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this->next_ = target_selectors;
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target_selectors = this;
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}
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// Instantiate the target and return it. Use SET_TARGET_ONCE_ to
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// avoid instantiating two instances of the same target.
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Target*
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Target_selector::instantiate_target()
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{
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this->set_target_once_.run_once(NULL);
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return this->instantiated_target_;
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}
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// Instantiate the target. This is called at most once.
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void
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Target_selector::set_target()
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{
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gold_assert(this->instantiated_target_ == NULL);
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this->instantiated_target_ = this->do_instantiate_target();
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}
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// If we instantiated TARGET, return the corresponding BFD name.
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const char*
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Target_selector::do_target_bfd_name(const Target* target)
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{
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if (!this->is_our_target(target))
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return NULL;
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const char* my_bfd_name = this->bfd_name();
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gold_assert(my_bfd_name != NULL);
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return my_bfd_name;
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}
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// Find the target for an ELF file.
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Target*
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select_target(Input_file* input_file, off_t offset,
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int machine, int size, bool is_big_endian,
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int osabi, int abiversion)
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{
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for (Target_selector* p = target_selectors; p != NULL; p = p->next())
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{
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int pmach = p->machine();
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if ((pmach == machine || pmach == elfcpp::EM_NONE)
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&& p->get_size() == size
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&& (p->is_big_endian() ? is_big_endian : !is_big_endian))
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{
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Target* ret = p->recognize(input_file, offset,
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machine, osabi, abiversion);
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if (ret != NULL)
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return ret;
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}
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}
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return NULL;
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}
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// Find a target using a BFD name. This is used to support the
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// --oformat option.
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Target*
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select_target_by_bfd_name(const char* name)
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{
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for (Target_selector* p = target_selectors; p != NULL; p = p->next())
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{
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const char* pname = p->bfd_name();
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if (pname == NULL || strcmp(pname, name) == 0)
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{
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Target* ret = p->recognize_by_bfd_name(name);
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if (ret != NULL)
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return ret;
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}
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}
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return NULL;
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}
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// Find a target using a GNU linker emulation. This is used to
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// support the -m option.
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Target*
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select_target_by_emulation(const char* name)
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{
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for (Target_selector* p = target_selectors; p != NULL; p = p->next())
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{
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const char* pname = p->emulation();
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if (pname == NULL || strcmp(pname, name) == 0)
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{
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Target* ret = p->recognize_by_emulation(name);
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if (ret != NULL)
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return ret;
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}
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}
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return NULL;
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}
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// Push all the supported BFD names onto a vector.
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void
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supported_target_names(std::vector<const char*>* names)
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{
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for (Target_selector* p = target_selectors; p != NULL; p = p->next())
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p->supported_bfd_names(names);
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}
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// Push all the supported emulations onto a vector.
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void
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supported_emulation_names(std::vector<const char*>* names)
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{
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for (Target_selector* p = target_selectors; p != NULL; p = p->next())
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p->supported_emulations(names);
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}
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// Implement the --print-output-format option.
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void
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print_output_format()
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{
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if (!parameters->target_valid())
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{
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// This case arises when --print-output-format is used with no
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// input files. We need to come up with the right string to
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// print based on the other options. If the user specified the
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// format using a --oformat option, use that. That saves each
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// target from having to remember the name that was used to
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// select it. In other cases, we will just have to ask the
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// target.
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if (parameters->options().user_set_oformat())
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{
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const char* bfd_name = parameters->options().oformat();
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Target* target = select_target_by_bfd_name(bfd_name);
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if (target != NULL)
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printf("%s\n", bfd_name);
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else
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gold_error(_("unrecognized output format %s"), bfd_name);
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return;
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}
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parameters_force_valid_target();
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}
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const Target* target = ¶meters->target();
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for (Target_selector* p = target_selectors; p != NULL; p = p->next())
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{
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const char* bfd_name = p->target_bfd_name(target);
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if (bfd_name != NULL)
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{
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printf("%s\n", bfd_name);
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return;
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}
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}
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gold_unreachable();
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}
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} // End namespace gold.
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