mirror of
https://github.com/autc04/Retro68.git
synced 2024-12-11 19:49:32 +00:00
282 lines
6.1 KiB
C
282 lines
6.1 KiB
C
/* This code uses nvptx inline assembly guarded with acc_on_device, which is
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not optimized away at -O0, and then confuses the target assembler.
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{ dg-skip-if "" { *-*-* } { "-O0" } { "" } } */
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/* { dg-additional-options "-fopenacc-dim=32" } */
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#include <stdio.h>
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#include <openacc.h>
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static int check (const int *ary, int size, int gp, int wp, int vp)
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{
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int exit = 0;
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int ix;
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int gangs[32], workers[32], vectors[32];
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for (ix = 0; ix < 32; ix++)
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gangs[ix] = workers[ix] = vectors[ix] = 0;
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for (ix = 0; ix < size; ix++)
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{
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vectors[ary[ix] & 0xff]++;
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workers[(ary[ix] >> 8) & 0xff]++;
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gangs[(ary[ix] >> 16) & 0xff]++;
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}
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for (ix = 0; ix < 32; ix++)
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{
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if (gp)
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{
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int expect = gangs[0];
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if (gangs[ix] != expect)
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{
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exit = 1;
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printf ("gang %d not used %d times\n", ix, expect);
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}
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}
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else if (ix && gangs[ix])
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{
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exit = 1;
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printf ("gang %d unexpectedly used\n", ix);
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}
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if (wp)
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{
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int expect = workers[0];
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if (workers[ix] != expect)
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{
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exit = 1;
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printf ("worker %d not used %d times\n", ix, expect);
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}
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}
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else if (ix && workers[ix])
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{
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exit = 1;
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printf ("worker %d unexpectedly used\n", ix);
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}
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if (vp)
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{
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int expect = vectors[0];
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if (vectors[ix] != expect)
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{
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exit = 1;
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printf ("vector %d not used %d times\n", ix, expect);
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}
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}
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else if (ix && vectors[ix])
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{
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exit = 1;
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printf ("vector %d unexpectedly used\n", ix);
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}
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}
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return exit;
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}
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#pragma acc routine seq
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static int __attribute__((noinline)) place ()
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{
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int r = 0;
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if (acc_on_device (acc_device_nvidia))
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{
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int g = 0, w = 0, v = 0;
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__asm__ volatile ("mov.u32 %0,%%ctaid.x;" : "=r" (g));
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__asm__ volatile ("mov.u32 %0,%%tid.y;" : "=r" (w));
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__asm__ volatile ("mov.u32 %0,%%tid.x;" : "=r" (v));
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r = (g << 16) | (w << 8) | v;
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}
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return r;
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}
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static void clear (int *ary, int size)
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{
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int ix;
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for (ix = 0; ix < size; ix++)
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ary[ix] = -1;
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}
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int gang_vector_1 (int *ary, int size)
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{
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clear (ary, size);
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#pragma acc parallel vector_length(32) num_gangs (32) copy (ary[0:size]) firstprivate (size)
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{
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#pragma acc loop tile(128) gang vector
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for (int jx = 0; jx < size; jx++)
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ary[jx] = place ();
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}
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return check (ary, size, 1, 0, 1);
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}
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int gang_vector_2a (int *ary, int size)
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{
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if (size % 256)
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return 1;
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clear (ary, size);
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#pragma acc parallel vector_length(32) num_gangs (32) copy (ary[0:size]) firstprivate (size)
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{
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#pragma acc loop tile(64, 64) gang vector
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for (int jx = 0; jx < size / 256; jx++)
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for (int ix = 0; ix < 256; ix++)
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ary[jx * 256 + ix] = place ();
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}
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return check (ary, size, 1, 0, 1);
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}
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int gang_vector_2b (int *ary, int size)
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{
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if (size % 256)
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return 1;
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clear (ary, size);
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#pragma acc parallel vector_length(32) num_gangs (32) copy (ary[0:size]) firstprivate (size)
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{
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#pragma acc loop tile(64, 64) gang vector
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for (int jx = 0; jx < size; jx += 256)
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for (int ix = 0; ix < 256; ix++)
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ary[jx + ix] = place ();
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}
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return check (ary, size, 1, 0, 1);
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}
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int worker_vector_2a (int *ary, int size)
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{
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if (size % 256)
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return 1;
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clear (ary, size);
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#pragma acc parallel vector_length(32) num_workers (32) copy (ary[0:size]) firstprivate (size)
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{
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#pragma acc loop tile(64, 64) worker vector
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for (int jx = 0; jx < size / 256; jx++)
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for (int ix = 0; ix < 256; ix++)
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ary[jx * 256 + ix] = place ();
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}
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return check (ary, size, 0, 1, 1);
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}
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int worker_vector_2b (int *ary, int size)
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{
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if (size % 256)
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return 1;
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clear (ary, size);
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#pragma acc parallel vector_length(32) num_workers (32) copy (ary[0:size]) firstprivate (size)
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{
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#pragma acc loop tile(64, 64) worker vector
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for (int jx = 0; jx < size; jx += 256)
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for (int ix = 0; ix < 256; ix++)
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ary[jx + ix] = place ();
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}
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return check (ary, size, 0, 1, 1);
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}
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int gang_worker_vector_2a (int *ary, int size)
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{
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if (size % 256)
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return 1;
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clear (ary, size);
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#pragma acc parallel vector_length(32) num_workers (32) num_gangs(32) copy (ary[0:size]) firstprivate (size)
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{
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#pragma acc loop tile(32, 32)
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for (int jx = 0; jx < size / 256; jx++)
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for (int ix = 0; ix < 256; ix++)
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ary[jx * 256 + ix] = place ();
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}
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return check (ary, size, 1, 1, 1);
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}
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int gang_worker_vector_2b (int *ary, int size)
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{
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if (size % 256)
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return 1;
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clear (ary, size);
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#pragma acc parallel vector_length(32) num_workers (32) num_gangs(32) copy (ary[0:size]) firstprivate (size)
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{
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#pragma acc loop tile(32, 32)
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for (int jx = 0; jx < size; jx += 256)
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for (int ix = 0; ix < 256; ix++)
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ary[jx + ix] = place ();
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}
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return check (ary, size, 1, 1, 1);
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}
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int gang_worker_vector_star_2a (int *ary, int size)
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{
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if (size % 256)
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return 1;
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clear (ary, size);
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#pragma acc parallel vector_length(32) num_workers (32) num_gangs(32) copy (ary[0:size]) firstprivate (size)
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{
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#pragma acc loop tile(*, *)
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for (int jx = 0; jx < size / 256; jx++)
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for (int ix = 0; ix < 256; ix++)
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ary[jx * 256 + ix] = place ();
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}
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return check (ary, size, 1, 1, 1);
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}
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int gang_worker_vector_star_2b (int *ary, int size)
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{
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if (size % 256)
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return 1;
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clear (ary, size);
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#pragma acc parallel vector_length(32) num_workers (32) num_gangs(32) copy (ary[0:size]) firstprivate (size)
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{
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#pragma acc loop tile(*, *)
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for (int jx = 0; jx < size; jx +=256)
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for (int ix = 0; ix < 256; ix++)
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ary[jx + ix] = place ();
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}
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return check (ary, size, 1, 1, 1);
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}
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#define N (32*32*32*8)
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int main ()
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{
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int ondev = 0;
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#pragma acc parallel copy(ondev)
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{
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ondev = acc_on_device (acc_device_not_host);
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}
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if (!ondev)
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return 0;
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int ary[N];
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if (gang_vector_1 (ary, N))
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return 1;
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if (gang_vector_2a (ary, N))
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return 1;
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if (worker_vector_2a (ary, N))
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return 1;
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if (gang_worker_vector_2a (ary, N))
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return 1;
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if (gang_worker_vector_star_2a (ary, N))
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return 1;
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if (gang_vector_2b (ary, N))
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return 1;
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if (worker_vector_2b (ary, N))
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return 1;
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if (gang_worker_vector_2b (ary, N))
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return 1;
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if (gang_worker_vector_star_2b (ary, N))
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return 1;
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return 0;
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}
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