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519 lines
17 KiB
C
519 lines
17 KiB
C
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Memory allocator, based on tcmalloc.
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// http://goog-perftools.sourceforge.net/doc/tcmalloc.html
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// The main allocator works in runs of pages.
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// Small allocation sizes (up to and including 32 kB) are
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// rounded to one of about 100 size classes, each of which
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// has its own free list of objects of exactly that size.
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// Any free page of memory can be split into a set of objects
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// of one size class, which are then managed using free list
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// allocators.
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//
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// The allocator's data structures are:
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//
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// FixAlloc: a free-list allocator for fixed-size objects,
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// used to manage storage used by the allocator.
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// MHeap: the malloc heap, managed at page (4096-byte) granularity.
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// MSpan: a run of pages managed by the MHeap.
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// MCentral: a shared free list for a given size class.
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// MCache: a per-thread (in Go, per-M) cache for small objects.
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// MStats: allocation statistics.
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//
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// Allocating a small object proceeds up a hierarchy of caches:
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//
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// 1. Round the size up to one of the small size classes
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// and look in the corresponding MCache free list.
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// If the list is not empty, allocate an object from it.
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// This can all be done without acquiring a lock.
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//
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// 2. If the MCache free list is empty, replenish it by
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// taking a bunch of objects from the MCentral free list.
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// Moving a bunch amortizes the cost of acquiring the MCentral lock.
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//
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// 3. If the MCentral free list is empty, replenish it by
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// allocating a run of pages from the MHeap and then
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// chopping that memory into a objects of the given size.
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// Allocating many objects amortizes the cost of locking
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// the heap.
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//
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// 4. If the MHeap is empty or has no page runs large enough,
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// allocate a new group of pages (at least 1MB) from the
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// operating system. Allocating a large run of pages
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// amortizes the cost of talking to the operating system.
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//
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// Freeing a small object proceeds up the same hierarchy:
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//
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// 1. Look up the size class for the object and add it to
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// the MCache free list.
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//
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// 2. If the MCache free list is too long or the MCache has
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// too much memory, return some to the MCentral free lists.
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//
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// 3. If all the objects in a given span have returned to
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// the MCentral list, return that span to the page heap.
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//
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// 4. If the heap has too much memory, return some to the
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// operating system.
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//
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// TODO(rsc): Step 4 is not implemented.
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//
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// Allocating and freeing a large object uses the page heap
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// directly, bypassing the MCache and MCentral free lists.
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//
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// The small objects on the MCache and MCentral free lists
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// may or may not be zeroed. They are zeroed if and only if
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// the second word of the object is zero. The spans in the
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// page heap are always zeroed. When a span full of objects
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// is returned to the page heap, the objects that need to be
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// are zeroed first. There are two main benefits to delaying the
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// zeroing this way:
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//
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// 1. stack frames allocated from the small object lists
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// can avoid zeroing altogether.
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// 2. the cost of zeroing when reusing a small object is
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// charged to the mutator, not the garbage collector.
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//
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// This C code was written with an eye toward translating to Go
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// in the future. Methods have the form Type_Method(Type *t, ...).
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typedef struct MCentral MCentral;
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typedef struct MHeap MHeap;
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typedef struct MSpan MSpan;
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typedef struct MStats MStats;
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typedef struct MLink MLink;
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typedef struct MTypes MTypes;
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typedef struct GCStats GCStats;
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enum
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{
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PageShift = 12,
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PageSize = 1<<PageShift,
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PageMask = PageSize - 1,
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};
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typedef uintptr PageID; // address >> PageShift
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enum
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{
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// Computed constant. The definition of MaxSmallSize and the
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// algorithm in msize.c produce some number of different allocation
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// size classes. NumSizeClasses is that number. It's needed here
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// because there are static arrays of this length; when msize runs its
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// size choosing algorithm it double-checks that NumSizeClasses agrees.
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NumSizeClasses = 61,
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// Tunable constants.
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MaxSmallSize = 32<<10,
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FixAllocChunk = 16<<10, // Chunk size for FixAlloc
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MaxMHeapList = 1<<(20 - PageShift), // Maximum page length for fixed-size list in MHeap.
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HeapAllocChunk = 1<<20, // Chunk size for heap growth
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// Number of bits in page to span calculations (4k pages).
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// On Windows 64-bit we limit the arena to 32GB or 35 bits (see below for reason).
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// On other 64-bit platforms, we limit the arena to 128GB, or 37 bits.
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// On 32-bit, we don't bother limiting anything, so we use the full 32-bit address.
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#if __SIZEOF_POINTER__ == 8
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#ifdef GOOS_windows
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// Windows counts memory used by page table into committed memory
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// of the process, so we can't reserve too much memory.
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// See http://golang.org/issue/5402 and http://golang.org/issue/5236.
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MHeapMap_Bits = 35 - PageShift,
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#else
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MHeapMap_Bits = 37 - PageShift,
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#endif
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#else
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MHeapMap_Bits = 32 - PageShift,
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#endif
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// Max number of threads to run garbage collection.
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// 2, 3, and 4 are all plausible maximums depending
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// on the hardware details of the machine. The garbage
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// collector scales well to 8 cpus.
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MaxGcproc = 8,
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};
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// Maximum memory allocation size, a hint for callers.
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// This must be a #define instead of an enum because it
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// is so large.
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#if __SIZEOF_POINTER__ == 8
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#define MaxMem (1ULL<<(MHeapMap_Bits+PageShift)) /* 128 GB or 32 GB */
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#else
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#define MaxMem ((uintptr)-1)
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#endif
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// A generic linked list of blocks. (Typically the block is bigger than sizeof(MLink).)
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struct MLink
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{
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MLink *next;
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};
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// SysAlloc obtains a large chunk of zeroed memory from the
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// operating system, typically on the order of a hundred kilobytes
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// or a megabyte.
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//
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// SysUnused notifies the operating system that the contents
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// of the memory region are no longer needed and can be reused
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// for other purposes.
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// SysUsed notifies the operating system that the contents
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// of the memory region are needed again.
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//
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// SysFree returns it unconditionally; this is only used if
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// an out-of-memory error has been detected midway through
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// an allocation. It is okay if SysFree is a no-op.
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//
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// SysReserve reserves address space without allocating memory.
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// If the pointer passed to it is non-nil, the caller wants the
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// reservation there, but SysReserve can still choose another
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// location if that one is unavailable.
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//
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// SysMap maps previously reserved address space for use.
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void* runtime_SysAlloc(uintptr nbytes, uint64 *stat);
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void runtime_SysFree(void *v, uintptr nbytes, uint64 *stat);
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void runtime_SysUnused(void *v, uintptr nbytes);
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void runtime_SysUsed(void *v, uintptr nbytes);
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void runtime_SysMap(void *v, uintptr nbytes, uint64 *stat);
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void* runtime_SysReserve(void *v, uintptr nbytes);
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// FixAlloc is a simple free-list allocator for fixed size objects.
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// Malloc uses a FixAlloc wrapped around SysAlloc to manages its
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// MCache and MSpan objects.
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//
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// Memory returned by FixAlloc_Alloc is not zeroed.
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// The caller is responsible for locking around FixAlloc calls.
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// Callers can keep state in the object but the first word is
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// smashed by freeing and reallocating.
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struct FixAlloc
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{
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uintptr size;
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void (*first)(void *arg, byte *p); // called first time p is returned
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void* arg;
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MLink* list;
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byte* chunk;
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uint32 nchunk;
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uintptr inuse; // in-use bytes now
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uint64* stat;
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};
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void runtime_FixAlloc_Init(FixAlloc *f, uintptr size, void (*first)(void*, byte*), void *arg, uint64 *stat);
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void* runtime_FixAlloc_Alloc(FixAlloc *f);
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void runtime_FixAlloc_Free(FixAlloc *f, void *p);
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// Statistics.
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// Shared with Go: if you edit this structure, also edit type MemStats in mem.go.
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struct MStats
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{
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// General statistics.
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uint64 alloc; // bytes allocated and still in use
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uint64 total_alloc; // bytes allocated (even if freed)
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uint64 sys; // bytes obtained from system (should be sum of xxx_sys below, no locking, approximate)
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uint64 nlookup; // number of pointer lookups
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uint64 nmalloc; // number of mallocs
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uint64 nfree; // number of frees
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// Statistics about malloc heap.
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// protected by mheap.Lock
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uint64 heap_alloc; // bytes allocated and still in use
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uint64 heap_sys; // bytes obtained from system
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uint64 heap_idle; // bytes in idle spans
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uint64 heap_inuse; // bytes in non-idle spans
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uint64 heap_released; // bytes released to the OS
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uint64 heap_objects; // total number of allocated objects
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// Statistics about allocation of low-level fixed-size structures.
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// Protected by FixAlloc locks.
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uint64 stacks_inuse; // bootstrap stacks
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uint64 stacks_sys;
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uint64 mspan_inuse; // MSpan structures
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uint64 mspan_sys;
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uint64 mcache_inuse; // MCache structures
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uint64 mcache_sys;
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uint64 buckhash_sys; // profiling bucket hash table
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uint64 gc_sys;
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uint64 other_sys;
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// Statistics about garbage collector.
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// Protected by mheap or stopping the world during GC.
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uint64 next_gc; // next GC (in heap_alloc time)
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uint64 last_gc; // last GC (in absolute time)
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uint64 pause_total_ns;
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uint64 pause_ns[256];
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uint32 numgc;
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bool enablegc;
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bool debuggc;
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// Statistics about allocation size classes.
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struct {
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uint32 size;
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uint64 nmalloc;
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uint64 nfree;
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} by_size[NumSizeClasses];
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};
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extern MStats mstats
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__asm__ (GOSYM_PREFIX "runtime.VmemStats");
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// Size classes. Computed and initialized by InitSizes.
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//
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// SizeToClass(0 <= n <= MaxSmallSize) returns the size class,
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// 1 <= sizeclass < NumSizeClasses, for n.
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// Size class 0 is reserved to mean "not small".
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//
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// class_to_size[i] = largest size in class i
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// class_to_allocnpages[i] = number of pages to allocate when
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// making new objects in class i
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int32 runtime_SizeToClass(int32);
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extern int32 runtime_class_to_size[NumSizeClasses];
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extern int32 runtime_class_to_allocnpages[NumSizeClasses];
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extern int8 runtime_size_to_class8[1024/8 + 1];
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extern int8 runtime_size_to_class128[(MaxSmallSize-1024)/128 + 1];
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extern void runtime_InitSizes(void);
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// Per-thread (in Go, per-M) cache for small objects.
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// No locking needed because it is per-thread (per-M).
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typedef struct MCacheList MCacheList;
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struct MCacheList
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{
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MLink *list;
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uint32 nlist;
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};
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struct MCache
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{
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// The following members are accessed on every malloc,
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// so they are grouped here for better caching.
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int32 next_sample; // trigger heap sample after allocating this many bytes
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intptr local_cachealloc; // bytes allocated (or freed) from cache since last lock of heap
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// The rest is not accessed on every malloc.
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MCacheList list[NumSizeClasses];
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// Local allocator stats, flushed during GC.
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uintptr local_nlookup; // number of pointer lookups
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uintptr local_largefree; // bytes freed for large objects (>MaxSmallSize)
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uintptr local_nlargefree; // number of frees for large objects (>MaxSmallSize)
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uintptr local_nsmallfree[NumSizeClasses]; // number of frees for small objects (<=MaxSmallSize)
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};
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void runtime_MCache_Refill(MCache *c, int32 sizeclass);
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void runtime_MCache_Free(MCache *c, void *p, int32 sizeclass, uintptr size);
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void runtime_MCache_ReleaseAll(MCache *c);
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// MTypes describes the types of blocks allocated within a span.
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// The compression field describes the layout of the data.
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//
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// MTypes_Empty:
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// All blocks are free, or no type information is available for
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// allocated blocks.
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// The data field has no meaning.
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// MTypes_Single:
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// The span contains just one block.
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// The data field holds the type information.
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// The sysalloc field has no meaning.
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// MTypes_Words:
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// The span contains multiple blocks.
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// The data field points to an array of type [NumBlocks]uintptr,
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// and each element of the array holds the type of the corresponding
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// block.
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// MTypes_Bytes:
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// The span contains at most seven different types of blocks.
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// The data field points to the following structure:
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// struct {
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// type [8]uintptr // type[0] is always 0
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// index [NumBlocks]byte
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// }
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// The type of the i-th block is: data.type[data.index[i]]
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enum
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{
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MTypes_Empty = 0,
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MTypes_Single = 1,
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MTypes_Words = 2,
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MTypes_Bytes = 3,
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};
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struct MTypes
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{
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byte compression; // one of MTypes_*
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uintptr data;
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};
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// An MSpan is a run of pages.
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enum
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{
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MSpanInUse = 0,
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MSpanFree,
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MSpanListHead,
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MSpanDead,
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};
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struct MSpan
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{
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MSpan *next; // in a span linked list
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MSpan *prev; // in a span linked list
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PageID start; // starting page number
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uintptr npages; // number of pages in span
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MLink *freelist; // list of free objects
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uint32 ref; // number of allocated objects in this span
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int32 sizeclass; // size class
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uintptr elemsize; // computed from sizeclass or from npages
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uint32 state; // MSpanInUse etc
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int64 unusedsince; // First time spotted by GC in MSpanFree state
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uintptr npreleased; // number of pages released to the OS
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byte *limit; // end of data in span
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MTypes types; // types of allocated objects in this span
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};
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void runtime_MSpan_Init(MSpan *span, PageID start, uintptr npages);
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// Every MSpan is in one doubly-linked list,
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// either one of the MHeap's free lists or one of the
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// MCentral's span lists. We use empty MSpan structures as list heads.
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void runtime_MSpanList_Init(MSpan *list);
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bool runtime_MSpanList_IsEmpty(MSpan *list);
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void runtime_MSpanList_Insert(MSpan *list, MSpan *span);
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void runtime_MSpanList_Remove(MSpan *span); // from whatever list it is in
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// Central list of free objects of a given size.
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struct MCentral
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{
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Lock;
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int32 sizeclass;
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MSpan nonempty;
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MSpan empty;
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int32 nfree;
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};
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void runtime_MCentral_Init(MCentral *c, int32 sizeclass);
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int32 runtime_MCentral_AllocList(MCentral *c, MLink **first);
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void runtime_MCentral_FreeList(MCentral *c, MLink *first);
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void runtime_MCentral_FreeSpan(MCentral *c, MSpan *s, int32 n, MLink *start, MLink *end);
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// Main malloc heap.
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// The heap itself is the "free[]" and "large" arrays,
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// but all the other global data is here too.
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struct MHeap
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{
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Lock;
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MSpan free[MaxMHeapList]; // free lists of given length
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MSpan large; // free lists length >= MaxMHeapList
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MSpan **allspans;
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uint32 nspan;
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uint32 nspancap;
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// span lookup
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MSpan** spans;
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uintptr spans_mapped;
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// range of addresses we might see in the heap
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byte *bitmap;
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uintptr bitmap_mapped;
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byte *arena_start;
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byte *arena_used;
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byte *arena_end;
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// central free lists for small size classes.
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// the padding makes sure that the MCentrals are
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// spaced CacheLineSize bytes apart, so that each MCentral.Lock
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// gets its own cache line.
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struct {
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MCentral;
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byte pad[64];
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} central[NumSizeClasses];
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FixAlloc spanalloc; // allocator for Span*
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FixAlloc cachealloc; // allocator for MCache*
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// Malloc stats.
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uint64 largefree; // bytes freed for large objects (>MaxSmallSize)
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uint64 nlargefree; // number of frees for large objects (>MaxSmallSize)
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uint64 nsmallfree[NumSizeClasses]; // number of frees for small objects (<=MaxSmallSize)
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};
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extern MHeap runtime_mheap;
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void runtime_MHeap_Init(MHeap *h);
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MSpan* runtime_MHeap_Alloc(MHeap *h, uintptr npage, int32 sizeclass, int32 acct, int32 zeroed);
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void runtime_MHeap_Free(MHeap *h, MSpan *s, int32 acct);
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MSpan* runtime_MHeap_Lookup(MHeap *h, void *v);
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MSpan* runtime_MHeap_LookupMaybe(MHeap *h, void *v);
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void runtime_MGetSizeClassInfo(int32 sizeclass, uintptr *size, int32 *npages, int32 *nobj);
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void* runtime_MHeap_SysAlloc(MHeap *h, uintptr n);
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void runtime_MHeap_MapBits(MHeap *h);
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void runtime_MHeap_MapSpans(MHeap *h);
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void runtime_MHeap_Scavenger(void*);
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void* runtime_mallocgc(uintptr size, uintptr typ, uint32 flag);
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void* runtime_persistentalloc(uintptr size, uintptr align, uint64 *stat);
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int32 runtime_mlookup(void *v, byte **base, uintptr *size, MSpan **s);
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void runtime_gc(int32 force);
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void runtime_markallocated(void *v, uintptr n, bool noptr);
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void runtime_checkallocated(void *v, uintptr n);
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void runtime_markfreed(void *v, uintptr n);
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void runtime_checkfreed(void *v, uintptr n);
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extern int32 runtime_checking;
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void runtime_markspan(void *v, uintptr size, uintptr n, bool leftover);
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void runtime_unmarkspan(void *v, uintptr size);
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bool runtime_blockspecial(void*);
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void runtime_setblockspecial(void*, bool);
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void runtime_purgecachedstats(MCache*);
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void* runtime_cnew(const Type*);
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void* runtime_cnewarray(const Type*, intgo);
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void runtime_settype_flush(M*);
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void runtime_settype_sysfree(MSpan*);
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uintptr runtime_gettype(void*);
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enum
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{
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// flags to malloc
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FlagNoScan = 1<<0, // GC doesn't have to scan object
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FlagNoProfiling = 1<<1, // must not profile
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FlagNoGC = 1<<2, // must not free or scan for pointers
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FlagNoZero = 1<<3, // don't zero memory
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|
FlagNoInvokeGC = 1<<4, // don't invoke GC
|
|
};
|
|
|
|
typedef struct Obj Obj;
|
|
struct Obj
|
|
{
|
|
byte *p; // data pointer
|
|
uintptr n; // size of data in bytes
|
|
uintptr ti; // type info
|
|
};
|
|
|
|
void runtime_MProf_Malloc(void*, uintptr);
|
|
void runtime_MProf_Free(void*, uintptr);
|
|
void runtime_MProf_GC(void);
|
|
void runtime_MProf_Mark(void (*addroot)(Obj));
|
|
int32 runtime_gcprocs(void);
|
|
void runtime_helpgc(int32 nproc);
|
|
void runtime_gchelper(void);
|
|
|
|
struct __go_func_type;
|
|
struct __go_ptr_type;
|
|
bool runtime_getfinalizer(void *p, bool del, FuncVal **fn, const struct __go_func_type **ft, const struct __go_ptr_type **ot);
|
|
void runtime_walkfintab(void (*fn)(void*), void (*scan)(Obj));
|
|
|
|
enum
|
|
{
|
|
TypeInfo_SingleObject = 0,
|
|
TypeInfo_Array = 1,
|
|
TypeInfo_Chan = 2,
|
|
|
|
// Enables type information at the end of blocks allocated from heap
|
|
DebugTypeAtBlockEnd = 0,
|
|
};
|
|
|
|
// defined in mgc0.go
|
|
void runtime_gc_m_ptr(Eface*);
|
|
void runtime_gc_itab_ptr(Eface*);
|
|
|
|
void runtime_memorydump(void);
|
|
|
|
void runtime_proc_scan(void (*)(Obj));
|
|
void runtime_time_scan(void (*)(Obj));
|
|
void runtime_netpoll_scan(void (*)(Obj));
|