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mesh: fix Arbitrate command for OS X.
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parent
f4f7edcc28
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@ -147,6 +147,7 @@ void MeshController::perform_command(const uint8_t cmd)
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switch (this->cur_cmd & 0xF) {
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switch (this->cur_cmd & 0xF) {
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case SeqCmd::Arbitrate:
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case SeqCmd::Arbitrate:
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this->bus_obj->release_ctrl_lines(this->src_id);
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this->cur_state = SeqState::BUS_FREE;
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this->cur_state = SeqState::BUS_FREE;
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this->sequencer();
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this->sequencer();
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break;
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break;
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@ -155,7 +156,8 @@ void MeshController::perform_command(const uint8_t cmd)
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this->sequencer();
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this->sequencer();
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break;
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break;
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case SeqCmd::DisReselect:
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case SeqCmd::DisReselect:
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LOG_F(INFO, "MESH: DisReselect command requested");
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LOG_F(9, "MESH: DisReselect command requested");
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this->int_stat |= INT_CMD_DONE;
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break;
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break;
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case SeqCmd::ResetMesh:
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case SeqCmd::ResetMesh:
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this->reset(false);
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this->reset(false);
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