display_sdl.cpp: improve formatting and add license header.

This commit is contained in:
Maxim Poliakovski 2024-01-19 09:45:19 +01:00
parent 43dc9ed88a
commit 7432369162
1 changed files with 30 additions and 15 deletions

View File

@ -1,3 +1,24 @@
/*
DingusPPC - The Experimental PowerPC Macintosh emulator
Copyright (C) 2018-23 divingkatae and maximum
(theweirdo) spatium
(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <devices/video/display.h>
#include <SDL.h>
#include <loguru.hpp>
@ -13,13 +34,10 @@ public:
SDL_Rect cursor_rect; // destination rectangle for cursor drawing
};
Display::Display(): impl(std::make_unique<Impl>())
{
Display::Display(): impl(std::make_unique<Impl>()) {
}
Display::~Display()
{
Display::~Display() {
if (impl->cursor_texture) {
SDL_DestroyTexture(impl->cursor_texture);
}
@ -37,8 +55,7 @@ Display::~Display()
}
}
bool Display::configure(int width, int height)
{
bool Display::configure(int width, int height) {
bool is_initialization = false;
if (!impl->display_wnd) { // create display window
@ -84,22 +101,20 @@ bool Display::configure(int width, int height)
return is_initialization;
}
void Display::handle_events(const WindowEvent& wnd_event)
{
void Display::handle_events(const WindowEvent& wnd_event) {
if (wnd_event.sub_type == SDL_WINDOWEVENT_SIZE_CHANGED &&
wnd_event.window_id == impl->disp_wnd_id)
impl->resizing = false;
}
void Display::blank()
{
void Display::blank() {
SDL_SetRenderDrawColor(impl->renderer, 0, 0, 0, 255);
SDL_RenderClear(impl->renderer);
SDL_RenderPresent(impl->renderer);
}
void Display::update(std::function<void(uint8_t *dst_buf, int dst_pitch)> convert_fb_cb, bool draw_hw_cursor, int cursor_x, int cursor_y)
{
void Display::update(std::function<void(uint8_t *dst_buf, int dst_pitch)> convert_fb_cb,
bool draw_hw_cursor, int cursor_x, int cursor_y) {
if (impl->resizing)
return;
@ -125,8 +140,8 @@ void Display::update(std::function<void(uint8_t *dst_buf, int dst_pitch)> conver
SDL_RenderPresent(impl->renderer);
}
void Display::setup_hw_cursor(std::function<void(uint8_t *dst_buf, int dst_pitch)> draw_hw_cursor, int cursor_width, int cursor_height)
{
void Display::setup_hw_cursor(std::function<void(uint8_t *dst_buf, int dst_pitch)> draw_hw_cursor,
int cursor_width, int cursor_height) {
uint8_t* dst_buf;
int dst_pitch;